<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Week's Most Viewed Games Tagged 'story' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/week/story/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Week's Most Viewed Games Tagged 'story' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Week's Most Viewed Games Tagged 'story' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/week/story/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Deus Ex</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deusex/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17ed6b0e8e8aa376fcac96874c3dad34_sq.jpg" title="Deus Ex Image" /> The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 09:26:12</pubDate>		</item>		<item>			<title>Planetfall</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/planetfall/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1fddb21330315e6e83a791d9bd1afbaf_sq.jpg" title="Planetfall Image" /> After the fall of the Second Galactic Union in 1716 GY, a ten-thousand-year dark age settled upon the galaxy. Interstellar travel was non-existent, and many star systems descended into a near-barbaric state, buring coal and gas for energy, and growing food directly from exposed topsoil.<br />
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In 11,203 GY, a treaty between the Empires of Tremain and Galium formed the Third Galactic Union. Ships of the Stellar Patrol (a pseudo-military wing of the Union government on Tremain) began exploring the galaxy, searching for the human civilizations that are the remnants of the Second Galactic Union.<br />
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You are a native of the planet Gallium. Although it is one of the most politically powerful worlds in the Union, Gallium is no garden spot. In fact, the Gallium Chamber of Commerce brochure entitled &quot;Ten Great Reasons to Visit Gallium&quot; ends on page 3. The author ran out of reasons after listing just two.<br />
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For five generations, your family has served in the Stellar Patrol. Your great-great-grandfather was a High Admiral and one of the founding officers of the Patrol. It was taken for granted that when you came of age you would join up.<br />
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Now, more than a year after signing up, and two months after being transferred to the S.P.S. Feinstein, you are still only ranked Ensign Seventh Class. You superior officer, Ensign First Class Blather, has been making your life miserable. You're begining to wonder if you're really cut out for the Stellar Patrol...<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 02:39:20</pubDate>		</item>		<item>			<title>Morning's Wrath</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MorningsWrath/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0699c6f0696cb5eddfa366c6af1e8bbc_sq.jpg" title="Morning's Wrath Image" /> Morning's Wrath is a Classic Adventure / RPG fusion. It combines rich story and puzzles with intense melee and spell-casting combat.<br />
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Assume the role of Princess Morning of the Leowyn Kingdom and guide her on a quest to master the ways of magic and save her kingdom from invasion.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 08:25:10</pubDate>		</item>		<item>			<title>Unleashed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Unleashed/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6517c110c4763d7322d53fe986dc42b9_sq.png" title="Unleashed Image" /> Unleashed is an RPG designed as a &quot;throwback&quot; game, to when RPG's were developed with solid storytelling and hours of gameplay over many of today's &quot;chrome&quot; ladden games. <br />
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  The engine uses a mix of real-time and turn-based gameplay, and is based partly on the d20(tm) mechanics. The player will be able to create their own characters, and journey with up to five in their party at a time. This game will include roughly 100 hours of gameplay and characters can be advanced into levels well beyond the norm. <br />
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 Unleashed starts in the town of Briskfield, which has been attacked by animals that have been augmented in the mysterious Blackforge. These half mechanical beasts have turned a once thriving community into a ghost town and the player has been called here by an old mentor, in hopes they will be able to set things right in the realm. The player will explore crypts and tombs, castles and keeps, mansions and ruins, as well as many other locations. <br />
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  Unleashed is designed to appeal to people who enjoy solid storytelling, extended gameplay, and good old fashioned fun.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 05:08:49</pubDate>		</item>		<item>			<title>Strife</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Strife/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4832a72db82ef724994ec872e00bf397_sq.jpg" title="Strife Image" /> Strife is a first-person shooter computer game based on the Doom engine from id Software. Strife added some role-playing game elements and allowed players to talk to other characters in the game's world.<br />
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The world is a comprehensive environment, not divided into levels like most other 3D shooters of the time. Instead, the player travels from a cental hub-like area in the city between various levels which will stay the same as when the player left them.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2007 10:51:36</pubDate>		</item>		<item>			<title>Ghost Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GhostOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2d3631312c0a18814335cf0fdf79bdb_sq.png" title="Ghost Online Image" /> Ghost Online also known as Ghost Soul is a free fast paced action-based sidescrolling, massively multiplayer online role-playing game that is currently released in South Korea, Japanese, Chinese, Taiwanese, and Malaysian-English (beta). It is currently in development for the Global-English version by Netgame which is a division of MGame USA Inc.<br />
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This game is very similar to MapleStory except it includes additional gameplay elements such as Running, Super Jumping, and PVP.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 06:56:13</pubDate>		</item>		<item>			<title>Mirror Magic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MirrorMagic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c1ac1deab878cbbd757aa7d8ff527ec7_sq.jpg" title="Mirror Magic Image" /> Mirror, mirror on the wall, what's the most magic game of all? Mirror Magic! The vain, but remarkably beautiful, Grendoline has magically locked all the villagers up in mirrors. Help Iris set her family and her village free by finding all the differences in the mirrors - before it's too late! Rain, fog and poor light will hinder you, but with a keen eye you'll be a hero. Look into these mirrors and you'll see hours of family fun!<div style="clear:both;"></div> ]]></description>			<pubDate>05 Feb 2007 04:22:02</pubDate>		</item>		<item>			<title>Spaceport</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spaceport/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2b8860a3390127190bce9eb3d4b3031b_sq.jpg" title="Spaceport Image" /> Playable concept prototype developed by Phaigo Interactive, as part of Dare to be Digital 2006 (Scotland).<br />
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First-person immersive interactive story, set aboard a brand new space station orbitting the earth. You are the new boss, who has just arrived for the first time. Along with your two members of staff -- an engineer called Ena, and a Customer Service Manager called Carbrey -- you need to get the station ready in time for your first customers. But will they arrive sooner than you expected?<div style="clear:both;"></div> ]]></description>			<pubDate>22 Feb 2007 05:34:51</pubDate>		</item>		<item>			<title>Fatal Hearts</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fatal-hearts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/269058e108e066e205e586ed73023b71_sq.jpg" title="Fatal Hearts Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Oct 2007 03:28:14</pubDate>		</item>	</channel></rss>