<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Week's Most Viewed Games Tagged 'magic' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/week/magic/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Week's Most Viewed Games Tagged 'magic' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Week's Most Viewed Games Tagged 'magic' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/week/magic/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Sacrifice</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sacrifice/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/349bf021066450e3d9d0794a089600e7_sq.jpg" title="Sacrifice Image" /> Sacrifice is a beautiful and innovative RTS played from the battlefield instead of above it; through an adventurous campaign, you, as a great mage, must decide which of the five elemental gods to serve, and thus the fate of the world as it approaches Armageddon.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 04:03:24</pubDate>		</item>		<item>			<title>Shadowrun (Xbox360)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shadowrun360/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b92c3675d29664a0b0dff304783fb7b1_sq.jpg" title="Shadowrun (Xbox360) Image" /> Shadowrun is a team-based first person shooter where ancient magic blends with modern weapons and advanced technology to form a revolution in multiplayer FPS gaming. Purchase new weapons and abilities each round in an extraordinary arms race to increase your options and open up new tactics for your team. Gather your team from four different magical races, each with their own strengths and weaknesses.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 01:33:22</pubDate>		</item>		<item>			<title>Guild Wars: Factions</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GuildWarsNightfall/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0a922530499c7e68cb13464fbcab070e_sq.jpg" title="Guild Wars: Factions Image" /> You are a character in the Shing Jae Academy, who find out about a plauge that is sweeping the land of Cantha. you must choose between joining the faction of the Kurzichs, or the Luxons. you must join with henchmen and different people is the game to defeat the source of the plauge, the corrupted spirit of an assasin Shiro Tagachi, the bodyguard of the emperor of Cantha who murdered his charge many years ago.<br />
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       (Sorry about the shortcut, the actual nightfall one is http://www.greatgamesexperiment.com/game/GuildWarsNightfallforreal)<div style="clear:both;"></div> ]]></description>			<pubDate>17 Mar 2007 12:11:21</pubDate>		</item>		<item>			<title>Silverfall</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Silverfall/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5453c625b239d1d60f5d848080ae373d_sq.jpg" title="Silverfall Image" /> Silverfall is an immense, intensely paced role-playing/action game within an amazing universe. In a kingdom where nature and technology are opposed, the forces of evil seize magic places in order to take over their power.<br />
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Incarnate a hero and progress in a fantastic adventure full of numerous quests. Explore a fantasy world and discover an innovative magic environment. Get ready to face countless terrifying creatures and formidable bosses that inhabit the lands of the Nelw&Atilde;&fnof;&Acirc;&laquo; kingdom. Develop more than 130 spells and skills and surround yourself with the best companions to become the hero who will combat the coming of the Order of Nothingness.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jul 2007 10:03:25</pubDate>		</item>		<item>			<title>Master of Magic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/masterofmagic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9fdb0e54dabd7b45389e44e7729dce6b_sq.png" title="Master of Magic Image" /> Master of Magic (MoM) is a turn-based fantasy strategic computer game published by Microprose in 1994. The game has many similarities with Civilization, but is set in a fantasy world and includes tactical battles.<br />
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The player starts as a humble wizard ruling a small hamlet, and his goal is to defeat all other wizards, either directly by military operations or by casting the ultimate Spell of Mastery that will banish all other wizards from the mortal plane. There are many customizable starting options and a random map, making each game completely different.<br />
<br />
<span style="font-size: 16px;clear: both;padding:5px;display: block;text-align: center;">For a complete overview of the gameplay, see the <a href="http://en.wikipedia.org/wiki/Master_of_Magic" target="_blank" rel="nofollow">Master of Magic Wikipedia article</a><div style="clear: both"></div></span><div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 11:18:37</pubDate>		</item>		<item>			<title>PoxNora</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/poxnora/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4560f275ac306ed334ddfe0d24a85515_sq.jpg" title="PoxNora Image" /> PoxNora is a collectible turn-based strategy game where you build a Magic-style deck from hundreds of online &quot;runes&quot;.  You use those runes in game by deploying champions to the battlefield and casting spells.  Champions move and attack each turn similar to miniature-based combat.  The game features tons of unique abilities and great artwork.<br />
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Registration and and a &quot;training&quot; deck are free.  Additional rune packs can be purchased.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 04:19:46</pubDate>		</item>		<item>			<title>Walt The Wizard</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/walt-the-wizard/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8999cff2d5117dc96ef9f8043e48d3b0_sq.png" title="Walt The Wizard Image" /> <div style="text-align: center;"><br />
<a href="http://www.greatgamesexperiment.com/screenshot/eb98c8de85e95a9e0744b5b6e500581c/"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/e/eb98c8de85e95a9e0744b5b6e500581c_m.png" /></a><br />
Walt the Wizard is a fun for the whole family platform game.  It mixes cute graphics, and a powerful storyline, and a great soundtrack to create a game well worth playing.<br />
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When a group of strangers turn up at the local Tavern, rumours start to fly.  Stories of great battles, and dark spirits spreat.  Enter into the world of Walt, and save this beautiful world.<br />
<br />
This game is currently under development, with more content planned for this page.  If you waould like to see it, or play a little demo, then send Scotley (me) a message, I have a small working level, but it needs too much work to post here.</div><div style="clear:both;"></div> ]]></description>			<pubDate>21 Jan 2007 04:21:57</pubDate>		</item>		<item>			<title>GuildWars: Nightfall</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GuildWarsNightfallforreal/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5897c07549b785d245c99bbb281ce57e_sq.jpg" title="GuildWars: Nightfall Image" /> You are a character involved in the struggle between two mighty nations, Istan, and Kourna. You are a sunspear in the Istani General Kormir's army. You face increasingly difficult challenges until you finally face off against the gods themselves.<br />
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            (Sorry about the URL, made a mistake on the shortcut to my other Guild Wars profile, so I had to make this one different.)<div style="clear:both;"></div> ]]></description>			<pubDate>17 Mar 2007 04:55:11</pubDate>		</item>		<item>			<title>Garland's Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/garlandsquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a92c38af99db99c8b72bd8a6157990e2_sq.jpg" title="Garland's Quest Image" /> A puzzle game inspired by both the 'Super Mario Brothers' and 'Adventures of Lolo' game series. The Grand Wizard Garland tracks down the evil sorcerer Nem to retrieve his stolen staff and repair his good name before he can return home.<br />
<br />
<strong>Story:</strong><br />
<br />
Garland the 'Grand Wizard' was out in the woods walking about and decided to take a nap in a near-by meadow. Just as he started to fall asleep, a dark wizard named Nem attacked Garland and stole his Wizard's staff. The old wizard, now in shame could not return home without redeeming himself and getting his own staff back from the dark wizard's keep. So Garland's Quest begins...<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jun 2007 11:11:28</pubDate>		</item>		<item>			<title>Mushroom Roulette</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MushroomRoulette/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/201eb47ed5eaf42bae16c061e02aa9e5_sq.png" title="Mushroom Roulette Image" /> The rules are simple:<br />
Red Mushrooms are good and give you 50 points; they also give you 10% health.<br />
The Pink Mushrooms are bad and take 40% health however award you with 150 points.<br />
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The idea is to get as many points as possible on the lowest level possible. You will have to take some pink mushrooms to get to some of the red ones and it's a good idea to risk some pink ones for the points; if you have enough health.<br />
<br />
It's a game of risk.<br />
<br />
<br />
If the game loads a random map where some of the mushrooms are trapped behind water then click on the &quot;Skip &gt;&gt;&quot; button and it will randomly generate a new map without effecting your points or level.<br />
<br />
<br />
Thank you for downloading Mushroom Roulette.<br />
http://www.ethocybin.com/<div style="clear:both;"></div> ]]></description>			<pubDate>06 May 2007 04:03:15</pubDate>		</item>		<item>			<title>Astral Masters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/astralmasters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a9f3f8555231232d13ec4ed751a1a25e_sq.gif" title="Astral Masters Image" /> Astral Masters is an Indie strategy card game like Magic the gathering. Polished design and graphics, the game has a free demo and the full version is very reasonably priced.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jun 2007 07:30:07</pubDate>		</item>		<item>			<title>Starry Sky</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/starrysky/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/86de7d9a8574170f4610df8d621b9cf5_sq.png" title="Starry Sky Image" /> Starry Sky is a simple arcade game in which you play as a blue circle fighting against red squares. Yup- that's about it. You use the arrow keys to move the character around the screen and use the spacebar to make the character light up. When the character is lit, which can only be done for a limited time, you can destroy enemies. Otherwise if you are hit by an enemy, you lose some of your health. The objective of the game is to finish all 10 waves with as much health as possible.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Dec 2006 12:00:53</pubDate>		</item>		<item>			<title>Fly For Fun</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/flyff/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cd337abd16fa489369779994c09787fe_sq.jpg" title="Fly For Fun Image" /> In ancient times, five Gods of Lais sought to create a new world with new inhabitants that could live harmoniously among them. They gathered and agreed to create Roika Mainland; their new world. They created water and the earth, animals and plants as well as Humans. At this time, and at all times in Roika Mainland, it is a time of peace.<br />
<br />
After years of peace, the God's decided to leave Roika Mainland and create a new world. With this, in an attempt to maintain the golden age of Roika mainland the Gods of Lais handed all of the secrets of the land as well as the core part of the revolution-genesis gear over to the kind race of Dwarf. The God's only wish was that the world would remain as beautiful and peaceful as it was in their rule.<br />
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Simultaneously, to bring happiness to the race of human, the Gods created Comedian-Clown. The Comedian Clown became enraged about bringing happiness to the race of Human and split its personality into three identities; Imagination Ipuli, Shadow Shield and Chromospheres Bobor. Under the initiation of the evil Shadow Shield, the main body-Imagination Ipuli not only chased away the kind Chromospheres Bobor, but also created numerous Human attacking monsters. These monsters took away the revolution-genesis-gear of the race dwarf and developed a new Mainland; a mainland that was angrier, stronger and prepared to destroy the race of Human.<br />
<br />
To save the mainland from chaos, the Chromospheres Bobor inherited the mystical ancient-science and black magic of Human. For the restoration of harmonious simple life, the citizens of Roika Mainland were forced to become warriors who would fight against the evil shadow Shield and uphold the wish of the God's.<br />
<br />
Out numbered and out matched, the race Human prepares themselves for a battle that may prove to be their end!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 12:25:42</pubDate>		</item>		<item>			<title>Magic Carpet</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/magiccarpet/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9b248102e0b9992a1fd5ee333e97c4a8_sq.jpg" title="Magic Carpet Image" /> After mana was discovered in the world, countless wizards became corrupted and a huge war broke out. A single wizard used a spell that was too powerful to try to fix everything and instead shattered the world. You play as his only apprentice and are trying to set everything correct again. You do this by fighting monsters, and corrupted wizards from a magic carpet. <br />
<br />
As you progress through the game you gain more and more powerful spells, yet you also must fight more opponents at the same time. The goal is to destroy the enemy wizard which will leave his castle vulnerable. Then you need to destroy his castle. <br />
<br />
This game was extremely innovative for its time, and implemented things that to this day are still not implemented into games very well. It pioneered dynamically lighted terrain that could be morphed in real-time with spells. If you cast volcano the ground would rip open and a huge volcano would form morphing and effecting everything around it. In addition water reflected the environment, there was distance fog, transparency, and even particle effects. <br />
<br />
The game was developed by Bullfrog Studio with none other than Peter Molyneux heading it, which is why it was so ahead of its time. The game even supports up to 8 person multiplayer matches.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 05:29:28</pubDate>		</item>		<item>			<title>Magic of Scheherazade</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/magicofscheherazade/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b25aee05e5f865c1e56c9ff7b074dfc5_sq.jpg" title="Magic of Scheherazade Image" /> A little known classic of the NES era, Magic of Scheherazade was created in a style very similar to the original Legend of Zelda.  Th plot was enjoyable, and involved a bit of time travel.  The main difference to the Zelda titles was the implementation of a password system rather than a battery save system.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 05:42:11</pubDate>		</item>		<item>			<title>Harry Potter and the Sorcerer's Stone</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/harrypotterandthestone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2f541df51526c3858c5f806afe09f996_sq.jpg" title="Harry Potter and the Sorcerer's Stone Image" /> Players take the role of Harry Potter as he arrives for his first year at Hogwarts and embarks on a journey to unravel the mystery of the Philosopher's Stone. An adventure full of fun and magic, Harry Potter and the Philosopher's Stone allows players to explore a variety of multi-layered 3D environments. <br />
<br />
The game includes encounters with many of the characters familiar to readers of the fiction, including Harry's best friends Ron Weasley and Hermione Granger, Rubeus Hagrid, Professor Dumbledore, and his nemesis Draco Malfoy.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Feb 2007 09:37:39</pubDate>		</item>		<item>			<title>Dispell</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Dispell/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4ed7df1162da67cc676f275254e11a92_sq.jpg" title="Dispell Image" /> The evil warlock Brad has created a magical mutating machine and is turning the peaceful creatures of the bush into agents of evil, as Rhys the apprentice wizard you must put an end to his evil plan and restore them to their original state.<br />
<br />
Are you having trouble finding a game that still has those old quick reflex game mechanics you use to enjoy in the arcade, something that is tough enough to challenge you yet tame enough for your children?<br />
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Dispell captures the great game play of the old arcade shooters and adds its own non-violent twist, our goal was to remove the mindless violence but keep the action. The resulting &quot;Change, Catch, Collect&quot; game play mechanic sets Dispell apart from all other shooters.<br />
<br />
Set in a fantasy world with a unique cast of witches, warlocks and mutated marsupials, Dispell puts an Australian twist on an old genre.<br />
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Remember the glory days of PC gaming, everyone huddled around the keyboard together helping and hindering each others progress, Dispell&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;s unique &quot;hot seat co-operative mode&quot; has been designed from the ground up to allow players of all skill levels to play through the game together by dynamically setting the difficulty level as you swap in and out of the &quot;hot seat&quot;.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Mar 2007 10:20:08</pubDate>		</item>		<item>			<title>Destrega</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Destrega/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a0559693b7d130c5ac9281b8103b2c8f_sq.jpg" title="Destrega Image" /> 3d fighting, arena based much like the ill-fated Ehrgeiz, developed by Koei (famous for Dynasty Warrior). <br />
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In the fictional country of Zamuel existed people capable of great magic called Strega, they gifted the Zamuelians with relics capable of using their magic. Greed took over and civilation was torn apart.<br />
<br />
1000 years later a Relic is discovered and Lord Zauber under order of the Emperor obtains it but uses it for himself and quickly establishes himself as ruler. Now he hunts down the remain Strega..<br />
<br />
Gradd a young Strega must unite with other Strega to defeat Lord Zauber.<br />
<br />
The game uses a unique rock, paper, scissors style of ranged combat. With ranged moves (and short moves at close range) being activated with the 3 face buttons Square, Triangle and Circle. A combination of buttons (up to three) allows different combinations and moves to be used and if all three are pressed in succession a super move. Spells are dictated by a charging bar that can also be used to dash and shield.<br />
<br />
The character list and attack list is varied although the controls are identical between players.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 06:46:44</pubDate>		</item>		<item>			<title>King Arthur's World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kingarthursworld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3bf1e6cc3c8798d4124a7675609546f6_sq.jpg" title="King Arthur's World Image" /> In a 2D side scrolling strategy game, you will lead King Arthur's army into a battle against evil. You will travel to many worlds and use the various skills of your troops to fight dark knights, underworld orcs, and cloud giants.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Mar 2007 09:48:54</pubDate>		</item>		<item>			<title>Shoot the Messenger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shoot-the-messenger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ad674445039f59fee2f1e407a1ac378a_sq.png" title="Shoot the Messenger Image" /> Burnie the Fire Elemental must survive waves of attacking demons while preventing the Bat-Like Mailer Daemons from escaping to deliver a message.<br />
<br />
Each time a Mailer Daemon gets past him, the time limit is suspended, and he must battle a gigantic multi-tentacled, shape-changing demon called the Zuuling.<br />
<br />
Move Burnie using the keyboard, and fire by aiming the mouse. The longer you hold the mouse button, the larger the fireballs Burnie can hurl. Large fireballs are faster and can burn through multiple demons.<br />
<br />
Shooting fireballs uses Mana, which can be replaced by holding the spacebar to Meditate. Meditation leaves Burnie vulnerable. Demons drop mana powerups when you send one fireball through multiple demons, each one leaves a larger powerup. Demons also drop life powerups when you create chain-reactions by burning demons that touch each other.<br />
<br />
The game is actually episode 112 of the webcomic Nerdcore: the Core Wars. There are three possible endings, depending on how well you perform. The game has 3 difficulty modes, 3 speed settings, and Audio options.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Mar 2007 02:02:13</pubDate>		</item>		<item>			<title>Lost Magic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lostmagic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bb34a8d65306bedbabd858d308c0187e_sq.png" title="Lost Magic Image" /> The story takes place in a world after the &quot;Creator&quot; has passed away. He left humans 6 types of magic and 7 wands. The Sages given the 7 wands were called &quot;Guardians of the World&quot;, and they carried on the task of protecting order in the world. Thousands of years have elapsed since The Creator passed away. The task entrusted to the &quot;Guardians of the World&quot; continued to be passed on from teachers to students, along with the Magical Wands. People knew nothing except Peace. However, the world was changed by one thing; People, who forgot how to revolt against their destiny, lost all their hopes, and became trapped inside deep despair. Amidst the chaos in the world, only one small light of hope remained; The boy with the &quot;Wand&quot;. His journey begins now.<br />
<br />
In Lost Magic the player controls Isaac, a young Wizard who initially sets out looking for his missing father. Soon his investigations uncover a threat to the world by the evil Diva of Twilight.<br />
<br />
Lost Magic is a game that where the primary focus is combat, with little in the way of exploration to interrupt the main theme of the game. The stylus is used to direct the player's allies, (monsters captured by Isaac)and to cast spells.<br />
<br />
The focus of the game is capturing monsters to later help the Isaac defeat the more powerful foes. Up to 400 different spells can be cast, many in combination with others to create new effects. The challenge lies in using the stylus quickly and accurately to not only combine these spells, but to effectively direct the real time battles.<br />
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The game supports Wi-Fi as well as both single and multi cartridge versions of multiplayer.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Apr 2007 07:48:39</pubDate>		</item>		<item>			<title>Age Of Wonders</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageofwonders/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8ac7da0d4ceb3257c42794178ecbccc0_sq.gif" title="Age Of Wonders Image" /> Age of Wonders is a turn-based game combining the best elements of strategy, adventure and role-playing. It features 12 unique fantasy races, over 50 different heroes with upgradeable abilities, dozens of spells and scores of locations to explore. In this game of conquest, players employ strategic and tactical skills to command troops in capturing vital locations and defeating enemies in a captivating single player campaign or compete with friends in multi-player scenarios.<br />
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Age of Wonders was co-developed by Triumph Studios and Epic Games and is being published by The Gathering of Developers in the USA and Take 2 Interactive in Europe. Age of Wonders has received great reviews, including a PC Gamer Editor's Choice award and a Next Generation 5/5 star rating.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 04:41:45</pubDate>		</item>		<item>			<title>Age Of Wonders: Shadow Magic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageofwonders-shadowmagic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5640083a9541e617530f8d60fa649276_sq.jpg" title="Age Of Wonders: Shadow Magic Image" /> Age of Wonders: Shadow Magic takes the acclaimed fantasy strategy series to new heights. This new stand-alone game enhances the series' praised fusion of empire building, role-playing and tactical combat with the eerie Shadow World and battle with races never before seen, across new and diverse landscapes.<br />
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Combined with the option of creating a totally unique environment with the map editor and rewriting the history of this world through the enhanced campaign editor, you are ensured a constant stream of completely new game experiences.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 07:01:49</pubDate>		</item>		<item>			<title>Age Of Wonders II: The Wizard's Throne</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageofwonders2-thewizardsthrone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d6d2fc812a9d74acade1b98a7801333b_sq.jpg" title="Age Of Wonders II: The Wizard's Throne Image" /> Awakened to join an immortal group of Wizards in the Circle of Evermore, you must restore balance to a world on the brink of collapse. Powerful spheres of magic are thrown against one another in a war of Wizards the likes of which have never been seen before. By mastering magical forces of creation and dealing with the deities who govern them, you must establish a fantasy empire and confront other Wizards in your quest to THE WIZARD'S THRONE.<br />
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AGE OF WONDERS II is the sequel to the Award-Winning Age of Wonders. Delivering an invigorating mix of Empire Building, Role-playing, and Warfare, AGE OF WONDERS II offers the ultimate in fantasy turn-based strategy. Explore a world full of mythical creatures and mysterious lands. Build an impressive force as an all-powerful Wizard through dangerous perils and exhilarating challenges. Now is your time to embrace your destiny and take your rightful place at the head of the Circle, forever.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 09:21:45</pubDate>		</item>		<item>			<title>Tzar: The Burden of the Crown</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tzar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a6708087fb34ffbeb44bf0934f34548e_sq.jpg" title="Tzar: The Burden of the Crown Image" /> Tzar is a fantasy-medieval real-time strategy game with a touch of RPG. You play one of three distinct races, European, Asian or Arabian. Your civilization and your economy will depend on your ability to harvest four different resources, master two different trade methods and defend your kingdom with powerful and unique warriors. Expect to conquer territory fighting with - or against - Ninjas and Samurais, Stone Golems, Ogres and Dwarven Axe throwers, flying units like Dragons, Flying Carpets and Bats as well as a host of powerful ships like Pinques, Hulks and Galleons.<div style="clear:both;"></div> ]]></description>			<pubDate>25 May 2007 02:32:21</pubDate>		</item>		<item>			<title>Faxanadu</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/faxanadu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0242abee9ef92618eae31e046a481162_sq.jpg" title="Faxanadu Image" /> A fairly difficult side scrolling action RPG.  You play the role of a nameless wanderer who is destined to save the elves from the Evil One. The Evil One has transformed their former allies, the dwarves, into monsters.  The player must ascend the World Tree and destroy the Evil One in his fortress.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jun 2007 10:35:54</pubDate>		</item>		<item>			<title>Magic Academy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MagicAcademy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7bc062e40900b2f0b021ef03e4b7e86e_sq.jpg" title="Magic Academy Image" /> Your sister has disappeared while studying at The Magic Academy. With the help of your tutors, you'll learn to remove protective spells, see invisible objects and look into the future. You will also meet ghosts, discover ancient spells and make use of magic artifacts. <br />
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If you overcome all your challenges, you'll solve the mystery of the Magic Academy.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jun 2007 12:12:52</pubDate>		</item>		<item>			<title>The Magicians Handbook: Cursed Valley</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MagiciansHandbook/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7134a8990d342d982cdda6d8a30eb047_sq.jpg" title="The Magicians Handbook: Cursed Valley Image" /> In order to reveal the pages of the Magicians Handbook you must travel to the dark and mysterious Cursed Valley and remove the curse that has haunted the valley. Set out with your trusty wand in hand to find enchanted objects hidden throughout the valley that will help you to break the evil spell. <br />
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Using incantations that you learn along the way, you can ward off the shadow and other distracters of light. Can you remove the curse from the valley and rediscover its true name?<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jun 2007 01:06:37</pubDate>		</item>		<item>			<title>Harry Potter and the Order of the Phoenix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HarryPotterandtheOrderofthePhoenix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a1b273b1397bff93f1ca5cb49ea806e9_sq.png" title="Harry Potter and the Order of the Phoenix Image" /> In Harry Potter and the Order of the Phoenix, Harry returns for his fifth year of study at Hogwarts only to discover that much of the wizarding community has been led to believe that the story of the teenager's recent encounter with the evil Lord Voldemort is a lie, putting Harry&acirc;&euro;&trade;s integrity in question. <br />
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Worse, the Minister for Magic, Cornelius Fudge, has appointed a new Defense Against the Dark Arts teacher, the duplicitous Professor Dolores Umbridge. But Professor Umbridge's &quot;Ministry-approved&quot; course of defensive magic leaves the young wizards woefully unprepared to defend themselves against the Dark Forces threatening them, so at the prompting of his friends Hermione and Ron, Harry is convinced to take matters into his own hands. <br />
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Meeting secretly with a small group of students who name themselves &quot;Dumbledore's Army,&quot; Harry teaches them how to defend themselves against the Dark Arts, preparing the courageous young wizards for the extraordinary battle that lies ahead.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jul 2007 12:08:46</pubDate>		</item>		<item>			<title>Folklore</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/folklore/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d8e61c29bd42a499b2bfe08387c3a99_sq.jpg" title="Folklore Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>23 Aug 2007 01:50:56</pubDate>		</item>		<item>			<title>Magic Miika</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/miikaexp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/11880fef3a897696f9783ceaff298701_sq.png" title="Magic Miika Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2007 02:19:12</pubDate>		</item>		<item>			<title>Rage Of Mages</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Rage-Of-Mages/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/557029faa9e44834868a9e2b88c9f5a6_sq.jpg" title="Rage Of Mages Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>24 Dec 2007 10:12:44</pubDate>		</item>		<item>			<title>Half-Life 2: Rave</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rave/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a87199074b94251ea997c66a0831be35_sq.jpg" title="Half-Life 2: Rave Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2008 10:42:43</pubDate>		</item>	</channel></rss>