<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Week's Most Viewed Games Tagged 'Windows, Mac' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/week/Windows/Mac/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Week's Most Viewed Games Tagged 'Windows, Mac' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Week's Most Viewed Games Tagged 'Windows, Mac' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/week/Windows/Mac/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Pokemon Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a742daa8b8980dd71b4cce092b4d2c8_sq.jpg" title="Pokemon Online Image" /> <a href="http://www.greatgamesexperiment.com/screenshot/2fa4ff9dee0de79b962d672bcbd84f87/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/2/2fa4ff9dee0de79b962d672bcbd84f87_sq.gif" /></a>Pokemon Online (POL) is a Massively Multiplayer Online Role-Playing Game (MMORPG) that involves quests, player personalisation, persistent NPCs, sparring and general exploration. Players will have the ability to train and catch pokemon while battling other trainers online in real-time. The POL game is closely based on the original Pokemon Gameboy games, with most of the traditional elements remaining intact. The POL enviroment is completely 2D and replicates the graphics used in the original games. The POL MMORPG has the ability to support hundreds and even thousands of simultaneously connected players. This means that you will interact in a vast virtual world, with many kingdoms and quests, with players from all over the world.<br />
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/7114d87e1962606bdab1a9d521e681b5/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/7/7114d87e1962606bdab1a9d521e681b5_sq.jpg" /></a>The POL game has no end, it just keeps evolving. POL has many quests, events, tools for building new content and personalising your character, games within the game, chat, forums and much more. POL has been a prominent part of the Pokemon fandom since 1999. Beyond providing the fundamentals of any MMORPG - a dedicated team, a fantastic forum community, and professionalism, Pokemon Online has made for itself a mission. Pokemon Online seeks to involve the community wherever possible.<br />
<br />
Pokemon Online has proven itself to be innovative in its approaches to nearly everything - from being the first Pokemon MMORPG project to incorporating a community-driven spirit into the development of the game. This is a site where you aren''t just a fan - you''re a member. This is a community. This is where you can contribute on your own time, as much or as little as you want. This is the ultimate Pokemon MMORPG. This is Pokemon Online.<br />
<br />
Check out the group for <a href="/group/pokemon" class="game_link">Pokemon Fans of the World!</a><div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 03:43:39</pubDate>		</item>		<item>			<title>Mrgoldalex</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mrgoldalex/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f99831cfb4824bc157bef506494bc253_sq.gif" title="Mrgoldalex Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>16 Sep 2007 11:56:14</pubDate>		</item>		<item>			<title>When Orcs Attack!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/woa/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/82914b563233f994e04ce14d4ac5de77_sq.png" title="When Orcs Attack! Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 Sep 2007 08:37:54</pubDate>		</item>		<item>			<title>Space Trader</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacetrader/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd4ec6fe38b3282df02057c24caafcd4_sq.png" title="Space Trader Image" /> <h1>Hey you! Space Trader is now accepting <a href="https://www.playspacetrader.com/secure/purchase" target="_blank" rel="nofollow">Pre-Orders! Start playing immediately after you pre-order!</a></h1>
<br />
<h2>Space Trader has a brand new website! Chat with other players, learn more about the game, and see videos! <a href="http://www.playspacetrader.com" target="_blank" rel="nofollow">Check it out!</a></h2>
<br />
<span style="font-size: 16px;"><strong>Space Trader</strong> is the game where you challenge your friends, foes, and yourself in a bid to becomes the wealthiest Trader in space! Travel between exotic destinations buying and selling commodities, while avoiding the government that's trying to tax your way of life. Hunt down criminals to collect bounty rewards, or go take jobs from crime bosses to earn money under the table. Explore locations in search of hidden bonuses and other secrets! <strong>8 Players</strong> can compete together and have your stats tracked in our online scoreboard.<br />
<br />
<h1>Get into the game!</h1><a href="http://www.playspacetrader.com" rel="nofollow" target="_blank"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/4/4273dc01924ad5bf79651b836bf0cce7_sq.jpg" /></a><br />
For more details or to start playing immediately, go to the Space Trader website and sign up for the beta. If you're a member of The Great Games Experiment, you're approved and can get into the game right away!</span><a href="http://www.greatgamesexperiment.com/screenshot/87870bab22fef1f94d21b479534b8bc4/"><img class="userImageS" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/8/87870bab22fef1f94d21b479534b8bc4_s.jpg" /></a><strong>Space Trader</strong> is in development by <a href="/group/hermitworks" class="game_link">HermitWorks Entertainment</a>, and the team consists of:<br />
<br />
<a href="/user/Cameron" class="developer_link">Cameron Tofer</a> - <a href="/user/mtofer" class="developer_link">Marcia Tofer</a> - <a href="/user/Phillip" class="developer_link">P D</a> - <a href="/user/CuriousJord" class="developer_link">Jordan Dennis</a> - <a href="/user/Kjell" class="developer_link">Kjell Iversen</a> - <a href="/user/Blaze" class="developer_link">Scott Brooks</a> - <a href="/user/nop" class="developer_link">Phill Djonov</a> - <a href="/user/Chris Fraysse" class="gamer_link">Chris Fraysse</a> - <a href="/user/Mattathworks" class="developer_link">Matthew Regan</a> - <a href="/user/LenaG" class="developer_link">Lena Gilje</a><div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 09:38:49</pubDate>		</item>		<item>			<title>T-Girl: The Adventure!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tgirlgame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/018122a42e4dedc193c51c8359abb7f7_sq.png" title="T-Girl: The Adventure! Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>16 Sep 2007 07:42:08</pubDate>		</item>		<item>			<title>Fatal Parsec: Episode 1</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fatalparsec1/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e8077ec8e592a759415680666e490da2_sq.jpg" title="Fatal Parsec: Episode 1 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Sep 2007 11:19:39</pubDate>		</item>		<item>			<title>BATTLE FREE 1.0</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battlefree/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d7876b8141e7b37bcbfa2d50b3d9ad1e_sq.png" title="BATTLE FREE 1.0 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>18 Sep 2007 02:20:15</pubDate>		</item>		<item>			<title>Adventures of Coco The Gorilla In: CocoNuts</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/coconuts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6cff49e58158884be8d8ec92622dfbd5_sq.gif" title="Adventures of Coco The Gorilla In: CocoNuts Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 Sep 2007 09:52:28</pubDate>		</item>		<item>			<title>Blockland</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blockland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f2615a157cfa76e855c7b211322eb065_sq.jpg" title="Blockland Image" /> The game where you build stuff.<br />
<br />
An open-ended, non-competitive, multi-player construction game.  You build online with bricks.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Oct 2006 01:38:19</pubDate>		</item>		<item>			<title>Blockland: Zombies</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blzombies/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f01d066a49741e7aead0427f86939f9c_sq.png" title="Blockland: Zombies Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Jul 2007 02:26:32</pubDate>		</item>		<item>			<title>Unreal Tournament 2k4</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ut2k4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a3518d921da27170a4fe47fe85e5944e_sq.jpg" title="Unreal Tournament 2k4 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Sep 2007 10:48:21</pubDate>		</item>		<item>			<title>The Fancy Pants Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thefancypantsadventure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/868d3933117b766ca883a7d0aea06f9b_sq.jpg" title="The Fancy Pants Adventure Image" /> Fancy Pants Adventure is a smooth, flowing side scroller.  You can do back flips, roll down hills, and run up walls all while wearing your fancy pants.  There are three levels that end with a final boss fight.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 04:45:57</pubDate>		</item>		<item>			<title>PlaneShift</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/planeshift/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6dd9ac6844503b1fff23b2115045c973_sq.png" title="PlaneShift Image" /> PlaneShift is a cross-platform, open source, and free MMORPG in development. <br />
<br />
PlaneShift is has a classic medieval fantasy setting, with a slight twist. Instead of a generic planet, the game is set inside a gigantic stalactite named Yliakum, divided into eight levels, of which the lower two are flooded.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 02:44:47</pubDate>		</item>		<item>			<title>Warhammer Pokemon War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/warhammerpokemonwar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/104b7679499d66d4dc6f8df3570b0484_sq.jpg" title="Warhammer Pokemon War Image" /> You are Pikachu and it's up to you to defeat the armies of Warhammer.  Spacebar does your backflip kick attack, and you can use it to defeat the figurines.  There are also secret levels that you can try to find.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Dec 2006 03:45:16</pubDate>		</item>		<item>			<title>Oregon Trail</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oregontrail/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5e6804ca16857a3d5a76dc8b661d4bb0_sq.jpg" title="Oregon Trail Image" /> The Oregon Trail is an educational computer game about American pioneer life that has a long history in North American school districts and homes. The game was inspired by the real-life Oregon Trail and was designed to teach school children about the realities of 19th century pioneer life on the trail. The player takes the role of a party of people, of a selected profession, traveling across the Oregon Trail in a Conestoga wagon. The success of the game has spawned numerous sequels such as The Amazon Trail and The Yukon Trail.<br />
<br />
The first version of the game, simply entitled &quot;OREGON&quot; was made in 1971 and was designed for the teletype machines operating on the TIES system at Carleton College. The original coder was Bill Heinemann. One of the original developers, Don Rawitsch, was a history teacher who later began working at the state-funded Minnesota Educational Computing Consortium (MECC) in 1974, where the game would be further developed. Oregon Trail was distributed through the consortium to educational institutions and the code (written in BASIC) was published in Creative Magazine allowing users of Commodore PET and other early home microcomputers to input it into their own machines to play.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 06:35:07</pubDate>		</item>		<item>			<title>Deus Ex</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deusex/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17ed6b0e8e8aa376fcac96874c3dad34_sq.jpg" title="Deus Ex Image" /> The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 09:26:12</pubDate>		</item>		<item>			<title>Quake 3: Arena</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/q3a/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/75d8e2924d8ed6115cc525bcaec9b6a9_sq.png" title="Quake 3: Arena Image" /> Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished.<br />
<br />
Quake 3 is a multiplayer arena-style first-person shooter. Quake 3 follows in the footsteps of Doom and Quake in providing a frantic and exciting deathmatch experience.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 02:36:57</pubDate>		</item>		<item>			<title>Caravaneer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Caravaneer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9485f19bd1c29db8671148c5131a283a_sq.jpg" title="Caravaneer Image" /> Set in a post apocalyptic world, you are required to transport goods between towns to gain money. Fallout style turn based battles with RPG stat system and party management. Quite a good little Flash based game for any Fallout/Wasteland fan.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Jun 2007 04:55:05</pubDate>		</item>		<item>			<title>Super Mario War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermariowar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/32da5a7085e1fab227a261c8ff17e1e5_sq.jpg" title="Super Mario War Image" /> Made with Microsoft's Game Studio Express by loving fans. This is basically a 2-D version of the 64's Smash Bros. game. The game supports up to 4 players going head to head and has various modes such as: capture the flag, race, deathmatch and more. The game also comes packaged with a level editor so you can make new levels to smash your friends! This game is tremendously fun and is definitely worth a download, especially because the full game is completely FREE!<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jun 2007 12:54:52</pubDate>		</item>		<item>			<title>CastlevaniaRL: Serenade Of Chaos</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/castlevaniarl/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/864807820cb506c0ae3ce3a23bc3be0b_sq.gif" title="CastlevaniaRL: Serenade Of Chaos Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Aug 2007 11:52:53</pubDate>		</item>		<item>			<title>Star Wars: Knights of the Old Republic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kotor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f8ef7f11832a20b0d30f07535e238823_sq.jpg" title="Star Wars: Knights of the Old Republic Image" /> It is Four Thousand years before the Galactic Empire   and hundreds of Jedi Knights have fallen in battle against the ruthless Sith. As the last hope of the Jedi, you must lead a band of freedom fighters in an epic struggle to save the galaxy. Can you master the awesome power of the Force on your quest to save the Republic? Or will you fall to the lure of the dark side?<br />
Hero or villain, savior or conqueror...you must choose wisely as you alone will determine the destiny of the entire galaxy!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 04:18:12</pubDate>		</item>		<item>			<title>Cave Story - Doukutsu Monogatari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doukutsu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34b367807a13838f523fdc5601a398f6_sq.jpg" title="Cave Story - Doukutsu Monogatari Image" /> Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles. You control a little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.<br />
<br />
This is a free game made by one man:<br />
<br />
<div class="user_quote"><span class="quote_from">Pixel said,</span><blockquote class="user_quote">It's been five years since I first thought to myself, &quot;Hey, why not try making a game?&quot; I developed Cave Story at my own pace, taking my time, and while doing so I released a few other smaller games as well.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:38:13</pubDate>		</item>		<item>			<title>Slaves to Armok II: Dwarf Fortress</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dwarffortress/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fe7fe464f608ff8b5841932e60e07f8a_sq.png" title="Slaves to Armok II: Dwarf Fortress Image" /> <div class="user_quote"><blockquote class="user_quote">Dwarf Fortress is a single-player fantasy game. You can control a dwarven outpost or an adventurer in a randomly generated, persistent world.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 09:05:39</pubDate>		</item>		<item>			<title>Starcraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/starcraft/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/af8220b8031aa3a6ffc5108e92781b62_sq.jpg" title="Starcraft Image" /> An excellent RTS.  Control one of three races to battle and destroy the opponents.  The three races have different properties and abilities, but the balance in gameplay is superb.  <br />
<br />
Made by Blizzard, creators of Warcraft.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 01:22:55</pubDate>		</item>		<item>			<title>Diablo 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/diablo2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3c1bd083ccf69b8a251faf5001533ca6_sq.jpg" title="Diablo 2 Image" /> Since the beginning of time, the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm...and neither Man, Demon, nor Angel will be left unscathed...<br />
<br />
After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter...<br />
<br />
In Diablo II, return to a world of dark fantasy. As one of five distinct character types, explore the world of Diablo II -- journey across distant lands, fight new villains, discover new treasures, and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all... <br />
<br />
Game Features<br />
<br />
    <li class="user_li">Five all-new character classes with unique attributes and abilities<br /></li><br />
    <li class="user_li">Four different, fully populated towns complete with wilderness areas<br /></li><br />
    <li class="user_li">Multiple dungeons, caverns, and crypts in every town for players to explore<br /></li><br />
    <li class="user_li">Expanded world, filled with all-new quests, weapons, spells, armor, monsters, and non-player characters<br /></li><br />
    <li class="user_li">Advanced combat system, incorporating class-specific fighting techniques and spells<br /></li><br />
    <li class="user_li">Full Multiplayer support, including Internet play over Battle.net&Atilde;&sbquo;&Acirc;&reg;<br /></li><br />
    <li class="user_li">Optional 3Dfx and Direct3D support <br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 12:38:51</pubDate>		</item>		<item>			<title>You Don't Know Jack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ydkj/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a5a7e8c4c896e52f329cb81050b1710d_sq.jpg" title="You Don't Know Jack Image" /> <div class="user_quote"><blockquote class="user_quote"><h3><em>You Don't Know Jack</em>: the show where high culture and pop culture collide!</h3></blockquote></div>
<br />
<em>You Don't Know Jack</em> is a series of quiz show-inspired computer games which combine trivia and comedy. The games are known for their humor and challenge, as well as simple presentation. The games rarely use graphics, relying heavily on voice acting and text.<br />
<br />
The games have recently been revived at the <a href="http://www.youdontknowjack.com/" target="_blank" rel="nofollow">YDKJ official website</a>, where new episodes are released every weekday. These are developed in Flash and are available to play for free within your web browser.<br />
<br />
<strong>Category:</strong> Quiz<br />
<br />
<strong>Release Date:</strong> Varied<br />
<br />
<strong>Developer:</strong> Jellyvision<div style="clear:both;"></div> ]]></description>			<pubDate>26 Mar 2007 11:13:20</pubDate>		</item>		<item>			<title>Flash Element TD</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FlashElementTD/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a4ad8c1eb85f03aa2dc7eea5776d1b8f_sq.jpg" title="Flash Element TD Image" /> This addictive little flash game uses the Warcraft defensive towers to protect your little strip of land from wave after wave of &quot;creeps&quot;.<br />
<br />
Place your towers around the track to prevent the creeps from reaching the end.  You earn interest based on the amount of gold you have left at the end of each turn, so place your towers sparingly.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 12:07:07</pubDate>		</item>		<item>			<title>Scorched 3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/scorched3d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a0c73d53a4e7a5a3f1840dc3c974f87a_sq.jpg" title="Scorched 3D Image" /> Scorched 3D is a game based on the classic DOS game <a href="/game/scorchedearth" class="game_link">Scorched Earth</a>. Scorched 3D adds amongst other new features a 3D island environment and LAN and internet play. <br />
<br />
The gameplay remains much like in the original game. Aiming towards a certain opponent is earily done with the A button, and after that the aiming with angle and power is exactly as in Scorched Earth. However, some weapons will react differently when landing due to the three dimensional terrain.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 01:38:57</pubDate>		</item>		<item>			<title>Oregon Trail II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oregontrailII/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d0b06ba0e2a36faccd1e35296b89dc75_sq.jpg" title="Oregon Trail II Image" /> This version of the game includes far more detail than the original. For instance, rafting down the Columbia River is a much greater challenge than it was in the original Oregon Trail. Whenever an accident happens, the game ceases and the player must decide what to do in response. Players are also able to talk with other settlers along the way and ask their advice when needed.<br />
<br />
This version also allows the player to choose between 20 years of travel (rather than 1 in the original) from 1840 to 1860. Travel is much easier in later years, as there are more towns and trading posts along the way to resupply your party.<br />
<br />
OCCUPATIONS: In the Oregon Trail II, you can also select a number of different occupations, many with different skills that can assist you in your journey across the west. Such occupations include banker, doctor, merchant, pharmacist, wainwright, gunsmith, mason, blacksmith, wheelwright, cappenter, saddlemaker, brickmaker, prospector, trapper, surveyor, shoemaker, journalist, printer, butcher, baker, tailor, farmer, pastor, artist, and teacher. (Occupations listed in descending order in terms of cash on hand in the beginning of the game.) Despite some occupations having more money than others, the low income occupations get a greater final bonus, which proves crucial in getting a decent score in the end of the game. For example, a teacher may begin the game with only $500, but receives a 5.0x score bonus. A banker starts off with $2000, but receives a 1x bonus (no bonus). If the banker uses his abundance of funds, he can buy most everything essential for the journey right away and would need to resupply very few times over the course of the trip. Let's say the banker makes it to his destination with a score of around 4,000. If the teacher does well over the course of their journey headed to the same destination and utilizes trading well because of limited money, they will most likely get nearly five times the score of the banker.<br />
<br />
LEVELS: Along with selecting an occupation for your character, you must also choose if you wish to remain a Greenhorn (a regular member of the wagon party, having no authority), an adventurer (Wagon train captain, elected to lead and choose different trails) and the trail guide (Navigator, paid well and allowed to choose paths at trail forks, but can be kicked off the wagon train if morale falls too low).<br />
<br />
STARTING TOWNS: There is a decent selection of starting points, including the classic Independence, MO, and newer towns like St. Joseph, MO, Kanesville/Council Bluffs, IA, and Nauvoo, IL.<br />
<br />
TRAILS AND LANDMARKS: The historical accuracy of the trails and landmarks is astounding. Famous trails other than the Oregon trail are also a part of the game, including the California Trail, Applegate Trail, and Mormon Trail.<br />
<br />
DESTINATIONS: Also, there are four possible destinations. However, some destinations are available in different years: Oregon City (Earlier year the Willamette Valley), Sacramento (Earlier year the Sacramento Valley), Jacksonville, OR, (Earlier year the Rogue River Valley), or Salt Lake City.<br />
<br />
HUNTING: Inside the game is the classic hunting sub-game. In Oregon Trail II, you can choose between three firearms for hunting: the Pistol, the Shotgun, and the Rifle. The Pistol is the most basic hunting tool and is only really effective against rodents large and small, killing larger animals such as deer and bear take multiple shots. The Shotgun is effective against birds and other animals at close range, but doesn't have the range or power to take down buffalo, etc. Overall, the Rifle is the best firearm in the game. Usually killing an animal close and far with one kill, it is the &quot;most for your money&quot; firearm in the game.<br />
<br />
SUPPLIES: Especially in large towns, the selection of supplies is astounding. Dozens of medicines, clothing items, food items and other miscellaneous essentials (and not so essentials) are available for purchasing. During the beginning of the game, package deals are available up to six months of provisions. Keep in mind, however that the many perils in the game will cause many provisions to be lost or used for trade. It is still prudent to purchase the largest package deal offered.<br />
<br />
ANIMALS: Some various animal types are available during the game to bring along in your trek across the western territories, such as Oxen, Horses, Mules, Chickens, and Milk Cows. Different animals provide different uses, such as Oxen being effective in pulling your wagon to your destination and chickens laying eggs for consumption. In the end of the game, the more draft animals you have, the better your score in that category.<br />
<br />
OTHER: Some other unique aspects of the game include the California Gold Rush after 1848 and your ability to prospect for gold (If your occupation is prospector, you'll typically find more gold than anyone else). At the destination screen in the end of the game, you can also read a fun &quot;What Lies Ahead&quot; section which describes what happens to your character after they settle. Also, you are able to save your diary, which the computer keeps for you so you can reflect on the events of your journey.<br />
<br />
(Quoted from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>10 Jun 2007 01:08:07</pubDate>		</item>		<item>			<title>Engines Of Creation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/eoc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5ef38d28bd8abb500479841588b2c6a3_sq.jpg" title="Engines Of Creation Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Jul 2007 11:40:15</pubDate>		</item>		<item>			<title>Harmonic Convergence (working title)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7ec2438c9bb8ccabfe15cd15fccec457_sq.jpg" title="Harmonic Convergence (working title) Image" /> Enter a world of beautiful graphics, hypnotic music, and addictive gameplay.<br />
<br />
Harmonic Convergence blends these elements together into an unforgettable <br />
experience that will have you losing track of time trying to outdo your last <br />
top score, and get one skin further.<br />
<br />
Harmonic Convergence features sixteen skins from some of the most talented <br />
artists and musicians in the industry.  Each skin transports you to a new and<br />
unique little world.  Bear witness to an ancient rite in &quot;Ritual&quot;.  Get your<br />
mouth watering for some delicious watermelon on a hot summer day in <br />
&quot;Fruit Salad&quot;.  Fly through space and watch the wonders of the universe unfold<br />
before your eyes in &quot;Asteroid&quot;.  These, and many more await!<div style="clear:both;"></div> ]]></description>			<pubDate>19 Nov 2006 11:59:39</pubDate>		</item>		<item>			<title>Runescape</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/runescape/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c273bea017d9c97fbd4a910db808af4f_sq.png" title="Runescape Image" /> RuneScape is a Java-based MMORPG operated by Jagex Ltd. With over nine million active free accounts and more than one million paid member accounts, RuneScape is rated among the most popular online games in the world.More than five million unique players access their accounts to play RuneScape at least once per month. RuneScape offers both free and subscription content and is designed to be accessible from any location with an Internet connection and to run in an ordinary web browser without straining system resources.<br />
<br />
RuneScape takes place in the fantasy-themed realm of Gielinor, which is divided into several different kingdoms, regions, and areas. Players can travel throughout the gaming world on foot, by using magical teleportation spells or devices, or mechanical means of transportation. Each region offers different types of monsters, materials, and quests to challenge players.<br />
<br />
Players are shown on the screen as customisable avatars. They set their own goals and objectives, deciding which of the available activities to pursue. There is no linear path that must be followed. Players can engage in combat with other players or with monsters, complete quests, or increase their experience in any of the available skills. Players interact with each other through trading, chatting, or playing combative or cooperative mini-games.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 04:54:57</pubDate>		</item>		<item>			<title>Doom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/44194502f930ff37950f43fbf59f7e19_sq.jpg" title="Doom Image" /> The mother of all FPSes...<br />
<br />
Doom. Run around, blast demons, get weapons. Uncompromisingly intense, with no shortage of challenge, Doom ushered in a new era - the age of the FPS.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 06:16:16</pubDate>		</item>		<item>			<title>Ultima IV - Quest of the Avatar</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ultima4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/254f32e34a65741d9ece1b7656b4ccb9_sq.jpg" title="Ultima IV - Quest of the Avatar Image" /> From the Moby Games entry:<br />
<br />
<em>The fourth game in the now well-established Ultima series featured an improved game engine, with color graphics and better character interaction (you could now have actual conversations with NPCs). But what really makes Ultima IV shine is its radical departure from any other RPG made before or since in terms of the story and goal.<br />
<br />
Instead of building up your character by any means possible in order to face the Ultimate Evil in a big bang up showdown, in Ultima IV you were trying to become the Avatar, a role model of sorts for the people of the land. This meant upholding the &quot;eight virtues&quot; and basically trying to become a better person. In most RPGs you chose to be a just/nice hero because the people you'd help would usually provide you with some nice equipment for your services, but in Ultima IV you helped people not for a reward or to advance the plot but simply because it was the &quot;right thing to do&quot;. The game actually frowns on behavior that was typical of most other RPGs, such as backstabbing fleeing monsters or picking up everything that wasn't nailed down even if it didn't belong to you. The game keeps track of all your actions, so if you went about killing and looting like in most RPGs, you'd never finish the game.<br />
<br />
This VERY different approach to the game's ultimate goal is what makes Ultima IV famous so many years later, and became the sort of design philosophy that made all the following Ultimas so unique in their genre.<br />
<br />
Of course, the game still has plenty of traditional RPG elements such as dungeons to explore and hostile monsters to kill, as well as a typical final &quot;Holy Grail&quot; type quest where you had to find the Codex of Ultimate Wisdom to complete your transformation into Avatarhood.</em><br />
<br />
In 1996 Computer Gaming World named Ultima IV as #2 on its Best Games of All Time list on the PC.<br />
<br />
The game was released for free to the public. The original MS-DOS version is available on many sites, and a game engine recreation is now available for for Windows, Mac OSX, and Linux.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 01:59:25</pubDate>		</item>		<item>			<title>NERO</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nero/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/206a350d25562ef18e410b238e0c26cd_sq.png" title="NERO Image" /> Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer game that lets you play with adapting intelligent agents hands-on. Evolve your own robot army by tuning their artificial brains for challenging tasks, then pit them against your friends' teams in online competitions!<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 05:23:36</pubDate>		</item>		<item>			<title>Bow Man</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bowman/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ab4364f9aba47c55bc10be3522fecb04_sq.jpg" title="Bow Man Image" /> Practice your archery skills against a target, and then compete against a computer character or a firend.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 03:32:07</pubDate>		</item>		<item>			<title>Where in the World is Carmen Sandiego</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/worldcarmensandiego/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b502072cfe5905b317eb308f2b8fa994_sq.jpg" title="Where in the World is Carmen Sandiego Image" /> There is a popular line of educational software mystery games based on Carmen Sandiego. Each game of the series has a particular theme and subject, where the player must use his or her knowledge to find Carmen or any of her innumerable henchmen. This series was originally produced by Broderbund, but it is now produced by The Learning Company.<br />
<br />
from wikipedia.com<div style="clear:both;"></div> ]]></description>			<pubDate>15 Jan 2007 07:29:55</pubDate>		</item>		<item>			<title>Pokemon Crater</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonCrater/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ab951e3a8df44eee1ec2bf7a18459097_sq.gif" title="Pokemon Crater Image" /> About the Arena / FAQ<br />
<br />
What is the Pokemon Crater Battle Arena?<br />
The Pokemon Crater Battle Arena is an online game where you can catch your own online Pokemon and battle them against other players.<br />
<br />
How much does it cost?<br />
Nothing! The game is absolutely free to play.<br />
<br />
Will my personal information be viewable to other players?<br />
Only if you want it to be. Your email and other information not directly related to the game is hidden from other members by default, but you may choose for them to be shown.<br />
<br />
What are the basics I need to know to play the game?<br />
When you sign up, you'll choose a starter Pokemon. To catch more Pokemon, simply move around on one of the maps until another one appears. You can battle this Pokemon and try to capture it. If you capture it, it will be added to your team and you can use it to battle other people and catch more Pokemon!<br />
<br />
When you try to login, you keep getting a message that your session has expired.<br />
This site uses cookies to login to the arena. When the 'Session Expired' page always appears when you try to login, this means that cookies are not enabled on your browser. Change your cookie settings to accept cookies and this problem should go away.<br />
<br />
What's the difference between Normal, Shiny, Dark, Metallic, and Ghostly Pokemon?<br />
Shiny Pokemon have 25% more HP than Normal Pokemon and Dark Pokemon do 25% more damage than Normal Pokemon. Metallic Pokemon cannot be effected by status effects (Confusion, Freezing, etc) and Ghostly Pokemon have a chance to scare the defending Pokemon whenever they attack (scaring is another status effect, so Metallics are immune to it).<br />
<br />
How do I catch legendary Pokemon?<br />
Legendary Pokemon will appear randomly on the maps once you have beat every gym leader and both sets of elite 4.<br />
<br />
Where is (pokemon name) found?<br />
All Pokemon appear randomly on the maps. Different Pokemon are found in the caves maps versus the grass maps, and water pokemon are only found in the water.<br />
<br />
How do you switch pokemon in your team with a pokemon in your pokemon box?<br />
Go to the &quot;Your Pok&Atilde;&copy;mon Team&quot; page, there should be a &quot;Switch&quot; option, which lets you switch Pokemon. But remember, you need at least 7 pokemon in order to switch. You can't trade or release Pokemon that are in your party, only those that are in your box. If you do not have at least 7 Pokemon, you will have to catch more so you will able to switch them out of your party.<br />
<br />
How do I get on the Top 100 Trainers list?<br />
It takes a lot of time and patience to get on the top trainers. You need to have a lot of high level pokemon with a lot of experience, and many, many battles won to get on the top 100.<br />
<br />
I forgot my password! What can I do?<br />
If you provided your email, you can go here and enter your username and it will be emailed to you: Forgot Password.<br />
<br />
Can I battle my friends and how do I do it?<br />
You can battle your friends in a live battle. Either find them on the map and click &quot;show battles: on&quot; below the map and you'll find a link to battle them. You can also just enter their username on the &quot;Battle an Online Member&quot; page if they are online.<br />
<br />
Can I battle other people when they are not online?<br />
You can battle people who aren't online by going to the &quot;Battle Any Member&quot; page. However, their Pokemon will be computer controlled.<br />
<br />
What are the stones (ie: Moon Stone, Water Stone, Thunder Sone, etc.)?<br />
These stones are for evolving some of the pokemon that require a stone to evolve. Before you evolve them, you will need to buy the appropriate stone and it will be used when you evolve that Pokemon.<br />
<br />
Why are some attacks so expensive?<br />
Attacks that are not normal or share a type with your Pokemon are much more expensive, since if you want an attack that does not match your Pokemon, it should cost more to teach them that attack.<br />
<br />
What do the points mean?<br />
The points are calculated from your total experience, average experience, and total battles won. They are the same points as are displayed on the top 100 trainers list and are meant to show your relative progress. Don't be discouraged if they are really low, many of the people on the top trainers list have been here for years.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 12:14:23</pubDate>		</item>		<item>			<title>WolfQuest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wolfquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8dc6757318ff74bf2f1b8e5a477a99e0_sq.jpg" title="WolfQuest Image" /> WolfQuest is an immersive 3D action role-playing game. Players join a wolf pack made up of AI-controlled wolves or friends online, and, through trial and error, instinct, and experience, learn to maximize both individual and pack survival. Players find they must balance individual and pack needs in order to increase their collective ability to hunt, defend territory, avoid danger, and protect their young. As they respond to realistic challenges presented by their environment, players will experientially learn about habitat quality, prey populations, and the impact of human presence on the landscape.<br />
<br />
Set in Yellowstone National Park, the game combines exciting third-person gameplay and accurate science about wolf behavior and ecology. This is a learning game, but it's not a &quot;serious game.&quot; Instead, it is seriously fun.<br />
<br />
Built using Unity 3D, the Mac OSX-based game development IDE that &quot;Just Works.&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>23 May 2007 02:58:14</pubDate>		</item>		<item>			<title>Spank the Monkey</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spank/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2f2d9644a45589815441be00a09cffc0_sq.png" title="Spank the Monkey Image" /> Spank the Monkey as fast as you can!<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jun 2007 02:52:34</pubDate>		</item>		<item>			<title>World of Warcraft: Wrath of the Lich King</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WrathoftheLichKing/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8df589abb398084514e8a4536b3f713a_sq.jpg" title="World of Warcraft: Wrath of the Lich King Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>04 Aug 2007 08:46:21</pubDate>		</item>		<item>			<title>Creatures</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/creatures/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f4833a9a58d94864c31be549ac3b5f50_sq.jpg" title="Creatures Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>29 Aug 2007 09:41:06</pubDate>		</item>		<item>			<title>Avenue of Death</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/avenueofdeath/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3e1aee811c7e9d361c8bc755e0726db9_sq.jpg" title="Avenue of Death Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Sep 2007 01:28:36</pubDate>		</item>		<item>			<title>Ascension</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Ascension/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17de2dbaf21963e0ce8fd40d692f2c5f_sq.jpg" title="Ascension Image" /> Ascension is a free multiplayer FPSZ game coming out for the PC that goes against traditional First Person Shooters. It is a game developed solely by the community for the community - a community of gamers. This is one of the main reasons Ascension will be free. Ascension is for those who are looking for something new in their gaming experience. It's for those who want to be a part of their game.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 06:16:10</pubDate>		</item>		<item>			<title>N</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Nthegame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fc3696ea247654cd9db0970bf9b943ad_sq.gif" title="N Image" /> N - 2005 by Metanet Software<br />
<br />
N has been described as reminiscent of lode runner -- you're a little dude running around in a puzzle-y world inhabited by enemies.<br />
<br />
But in N, there's a twist: the ninja is driven not only by a thirst for gold, but also by a physics simulation.<br />
<br />
Death, which happens often, is quite animated.<br />
<br />
<strong>note:</strong> death never felt so good -clint<br />
<br />
.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:26:59</pubDate>		</item>		<item>			<title>Wolfenstein: Enemy Territory</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enemyterritory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dcd66772ebc729c148a1f9713ad9b08d_sq.jpg" title="Wolfenstein: Enemy Territory Image" /> It's a game based on the Quake 3 engine, but it's totally different from Quake 3. It's a WWII themed FPS game, but it's not as realistic as say CoD. It has realistic textures, but the movements are Quake 3 style and it's also very fast paced like Quake 3. It's one of the best game out there in my opinion. The combination of a realistic theme with an unrealistic gameplay is just awesome. Try it out for yourself, you'll get hooked.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 04:18:18</pubDate>		</item>		<item>			<title>Oni</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Oni/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bf9dac4f466b6e20d20c35b17d8040d8_sq.jpg" title="Oni Image" /> An intense Action Thriller that comes to life with exciting Anime style characters and storyline.  Join, Konoko, as she unravels her uncertain past while heading towards a dark future with no one left to trust!  Oni, provides a revolutionary gameplay blend of Hand to Hand combat along with energy and projectile based weaponery.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 07:58:39</pubDate>		</item>		<item>			<title>Neverwinter Nights</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nwn/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39d71f071fbf3de527186990548fe3af_sq.jpg" title="Neverwinter Nights Image" /> According to wikipedia:<br />
&quot;<a href="http://en.wikipedia.org/wiki/Neverwinter_Nights" target="_blank" rel="nofollow">Neverwinter Nights (NWN)</a>, produced by BioWare and published by Infogrames (now Atari), is a third-person perspective computer role-playing game that is based on third edition Dungeons &amp; Dragons and Forgotten Realms rules (with minor changes). It was originally to be published by Interplay Entertainment, but the publisher's financial difficulties forced the change. Infogrames released Neverwinter Nights for Windows on June 18, 2002. BioWare released the freely downloadable Neverwinter Nights Linux Client in June 2003. MacSoft released a Mac OS X port in August 2003.&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 08:21:17</pubDate>		</item>		<item>			<title>Draw Play</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/drawplay/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b47627971ec539e8bb9442d0413681de_sq.jpg" title="Draw Play Image" /> Help the character reach the flag by drawing ground for him to walk on.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:58:58</pubDate>		</item>		<item>			<title>The Battle for Wesnoth</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wesnoth/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/74a68b975486b12870f55b13eba28d81_sq.jpg" title="The Battle for Wesnoth Image" /> The Battle for Wesnoth is a free, turn-based strategy game with a fantasy theme. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 10:48:36</pubDate>		</item>	</channel></rss>