<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Week's Most Viewed Games Tagged 'PSP' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/week/PSP/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Week's Most Viewed Games Tagged 'PSP' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Week's Most Viewed Games Tagged 'PSP' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/week/PSP/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Super Mario War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermariowar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/32da5a7085e1fab227a261c8ff17e1e5_sq.jpg" title="Super Mario War Image" /> Made with Microsoft's Game Studio Express by loving fans. This is basically a 2-D version of the 64's Smash Bros. game. The game supports up to 4 players going head to head and has various modes such as: capture the flag, race, deathmatch and more. The game also comes packaged with a level editor so you can make new levels to smash your friends! This game is tremendously fun and is definitely worth a download, especially because the full game is completely FREE!<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jun 2007 12:54:52</pubDate>		</item>		<item>			<title>Kingdom Hearts: Birth By Sleep</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/khbirthbysleep/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/94c594caa7f39dfe8ac7c693718bee57_sq.jpg" title="Kingdom Hearts: Birth By Sleep Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Sep 2007 10:43:38</pubDate>		</item>		<item>			<title>Gamoliyas</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gamoliyas/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f0afcfcc62072296a87603fe5e01e618_sq.gif" title="Gamoliyas Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Aug 2007 02:20:10</pubDate>		</item>		<item>			<title>Star Wars: Battlefront II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/swbf2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/30b805891ce9981a1b5ee311566b3085_sq.jpg" title="Star Wars: Battlefront II Image" /> Ever wanted to play as your favorite star wars heroes in an epic lightsaber confrontation? Or maybe just a noble clone trooper on the front lines in the battle of Coruscant?<br />
Well now you can with Star Wars: Battlefront II!<br />
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In this battlefield-esque, third-person shooter, players will take control of any number of clone troopers, battle droids, Jedi, and Dark Lords in the battle for control of the galaxy.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2007 01:26:17</pubDate>		</item>		<item>			<title>Myst</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/myst/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/189d9b3c0c513d6f82f4fe8efdb2d728_sq.jpg" title="Myst Image" /> A milestone in the gaming featuring a fantastic story and immersive worlds, Myst is the standard when it comes to the adventure genre.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 12:31:12</pubDate>		</item>		<item>			<title>Breath Of Fire III</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/breathoffireIII/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dc7d6c097783486997b1b789217a939a_sq.jpg" title="Breath Of Fire III Image" /> Breath of Fire III is the third RPG in the Breath of Fire series. It was originally released for the PlayStation in Japan in 1997 by Capcom, and was later brought to North America and Europe in 1998. It was ported to the PSP and was released in Japan in August 2005 and in Europe in February 2006.<br />
<br />
The game follows the adventures of Ryu (the protagonist) who is the sole survivor of the Dragon Clan, as he struggles to discover why his clan was wiped out. The adventure takes him to many places, on journeys thought impossible, and in the end he will discover power in the ability to choose his own future.<br />
<br />
As the last survivor of the Dragon Clan, Ryu must continue his struggle against the evil goddess Myria, who has taken over the world and now controls it.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 06:23:52</pubDate>		</item>		<item>			<title>Puzzle Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/puzzlequest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7a0f5c99b0248750ecd90b4ef89a9c4a_sq.gif" title="Puzzle Quest Image" /> Puzzle Quest: Challenge of the Warlords is a brand new, genre-bending title that ups the ante on traditional puzzle games by incorporating strategy, role-playing elements and a persistent storyline. Set in the Warlords universe, the game challenges players to save the land of Etheria from evil Lord Bane as gamers engage in battles fought by means of competitive, head-to-head &quot;match-three&quot; style puzzle games in one of three gameplay modes: Single-player, Instant Action or Multiplayer. Victory will advance a player's customisable hero, magical arsenal, creature companions and more&acirc;&euro;&rdquo;ultimately rewarding gamers at nearly every turn and deepening their immersion into the richly diverse world. The game's remarkable mix of classic puzzle gameplay and an abundant suite of characters, customisations, spells, companions, tameable monsters and more provides a fresh take on the puzzle genre that offers endless hours of replayability. Designed specifically for handheld gaming systems, Puzzle Quest can be enjoyed in long or short doses, cultivating a casual but deeply satisfying and compelling gameplay experience.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Mar 2007 09:08:10</pubDate>		</item>		<item>			<title>Silverfall</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Silverfall/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5453c625b239d1d60f5d848080ae373d_sq.jpg" title="Silverfall Image" /> Silverfall is an immense, intensely paced role-playing/action game within an amazing universe. In a kingdom where nature and technology are opposed, the forces of evil seize magic places in order to take over their power.<br />
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Incarnate a hero and progress in a fantastic adventure full of numerous quests. Explore a fantasy world and discover an innovative magic environment. Get ready to face countless terrifying creatures and formidable bosses that inhabit the lands of the Nelw&Atilde;&fnof;&Acirc;&laquo; kingdom. Develop more than 130 spells and skills and surround yourself with the best companions to become the hero who will combat the coming of the Order of Nothingness.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jul 2007 10:03:25</pubDate>		</item>		<item>			<title>Sonic Rivals 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sonicrivals2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8de0bf6f2ba5d7e34bdc56b541f5c769_sq.png" title="Sonic Rivals 2 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>31 Jul 2007 03:35:57</pubDate>		</item>		<item>			<title>Madden NFL 07</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/madden07/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/701a73e4a15b9bcfbdbae1ea1f099e86_sq.jpg" title="Madden NFL 07 Image" /> he groundbreaking franchise that revolutionized sports gaming is about to redefine the way you experience the NFL again. Madden NFL 07 for the PlayStation and the Nintendo Wii unveils all-new motion-based control schemes that put the complete command of your players at your fingertips like never before. Use the innovative controls to unleash a devastating rushing attack by opening holes as the lead blocker, and then switch to the tailback to smash through, overpower, or slash away from would-be tacklers. Mind-blowing jukes, cutbacks, and the distinct styles of your favorite NFL backs provide an unstoppable arsenal of moves. Madden NFL 07 is football like you've never played it.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 04:24:19</pubDate>		</item>		<item>			<title>Tony Hawk's Project 8</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tonyhawksproject8/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7f9c7a0eb9c1bcc4ff63aecf8a102fb5_sq.jpg" title="Tony Hawk's Project 8 Image" /> The game challenges players to experience the intensity and pressure of skating against some of the world's top pros in true to life competitions as they aim to become the #1 skater.<br />
<br />
With an entirely new gameplay engine, the trick-based gameplay features amazing, detailed character animations that react realistically on and off their boards, a new physics system, an innovative bail mode, and the ability to move ramps and rails throughout the city.<br />
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The experience is so real, you don't just skate it...you feel it.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Dec 2006 05:56:17</pubDate>		</item>		<item>			<title>LocoRoco</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/locoroco/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fefe3fc3477d2356bcb92a4bac89cbdb_sq.jpg" title="LocoRoco Image" /> Welcome to the world of the LocoRoco - a peaceful place, where the tiny inhabitants spend their days singing cheery songs in an unusual jumbled language.<br />
<br />
All is wonderful, until one day the LocoRoco are attacked by an evil alien race - the Moja. Of course, the LocoRoco are too friendly to fight off the invasion. Here's where you come in: you tilt the planet back and forth to guide the LocoRoco across 40 charming levels, repopulating the LocoRoco and fighting back against the Moja.<br />
<br />
The game is short and simple, but remains an incredibly fun and charming experience.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 12:56:17</pubDate>		</item>		<item>			<title>Bleach: Heat the Soul 4</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bhts4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd49e5e367038807a3b3c20c11fdefae_sq.jpg" title="Bleach: Heat the Soul 4 Image" /> Bleach: Heat the Soul 4 is the fourth Bleach game for the PSP, and is to be released in 2007.<br />
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Not much info is currently available.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 12:38:03</pubDate>		</item>		<item>			<title>Comix Zone</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ComixZone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ff10fade3bce76600326b3ad3dd968f8_sq.jpg" title="Comix Zone Image" /> Comix Zone is a unique and artistically rich beat 'em up originally developed for the Sega Mega Drive. It was also ported to the PC and GBA and is available in emulated form on the PS2, PSP and the Wii. The game was released in 1995 and was noted for its original premise and amazing graphics and sound which pushed Sega's 16-bit machine to its limits. <br />
<br />
The game is essentially a one-player side-scrolling beat 'em up with a twist. The unique aspect of the game is quickly revealed to be its presentation. The player is in control of Sketch Turner, a comic book artist who is trapped within his own comic creation. The levels are literally panels of Sketch's comic. Each level consists of two pages some with alternate routes, each with different art and puzzles. Powerups and secrets are revealed by literally ripping paper and Sketch can even find help in the form of his pet rat Roadkill, who is trapped with Sketch and can be used in a fight or to help with solving a puzzle.<br />
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There are three episodes containing two levels, each with unique backgroud art consistent with real-life comic books. Dialouge is even displayed within speech bubbles that help forward the story without breaking the comic book mould.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Apr 2007 09:03:02</pubDate>		</item>		<item>			<title>Final Fight</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/finalfight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d1b46653bc862473aa7ff07c78d4e3d9_sq.jpg" title="Final Fight Image" /> Final Fight is a classic beat 'em up series from Capcom. It is considered to be Street Fighter's &quot;cousin&quot;, and the two series are set in the same universe (characters like Guy, Hugo Andore, Rolento, Cody Travers and Poison have all appeared in later Street Fighter installments). Final Fight was originally released as an arcade game and was ported to several platforms, including the Super NES, Sega Mega-CD, Sharp X68000 and Game Boy Advance. It features former wrestler (as seen in Saturday Night Slam Masters), and mayor of Metro City (Capcom's fictitious city, modeled after New York City), Mike Haggar.<br />
<br />
The story of Final Fight involves the abduction of Haggar's daughter, Jessica, because he would not work with Mad Gear to ensure their dominance of the streets. When the Mad Gear thug Damnd contacts Haggar and informs him, Haggar calls up his daughter's boyfriend Cody and his sparring partner Guy, and the three vigilantes head into the streets to bust Mad Gear's skulls, fighting their way through the hordes of goons littering the city (including the Rastafarian thug Damnd, the &quot;Japanophile&quot; Sodom, former Red Beret and militia leader Rolento, corrupt cop Edi. E, and the ill-tempered Abigail), to get to Mad Gear's boss, Belger.<br />
<br />
Final Fight, whilst following in the footsteps of Double Dragon, was an innovative and balanced game. Unlike several beat 'em ups before it, Final Fight featured very large and detailed sprites for its day, and the controls were quite fluid and simple. Beginners could take to the game quickly, yet the game was balanced and difficult enough to ensure even experts could always expect a challenge for every new play. The game also began the strength-based, speed-based, and average character variety that countless other beat 'em up and other genres derived, as one controls Haggar (very powerful yet very slow and vulnerable to attack), Guy (very agile and can use hit-and-run, yet has weak offensive power), or Cody (who balances strength and speed, being an excellent choice for beginners). It also featured very long levels and various powerful enemies that could easily crowd the screen and had several fighting tactics against the player. It was not uncommon to hear people talk of how crowds would gather to watch whoever was playing the machine at the time.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 11:59:05</pubDate>		</item>		<item>			<title>Transformers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/transformers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/44521bf53d74e3b6290e5bbf7f276ce2_sq.jpg" title="Transformers Image" /> Transformers: The Game is a video game based on the 2007 Transformers movie. Activision and Traveller's Tales are currently developing the game, which allows people to play as either one of nine Autobot or Decepticons including characters not in the film.<br />
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The gameplay consists of &quot;free roaming action adventure which draws upon racing, flying, combat, shooter and exploration elements.&quot; <br />
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Peter Cullen and Frank Welker will reprise their roles as Optimus Prime and Megatron.<br />
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There may be different play styles and abilities depending on the platform of choice.<div style="clear:both;"></div> ]]></description>			<pubDate>11 May 2007 04:26:56</pubDate>		</item>		<item>			<title>Final Fantasy Tactics: War of the Lions</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fftwotl/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85806d7e6a9edb310a2b7a1ef76db63a_sq.jpg" title="Final Fantasy Tactics: War of the Lions Image" /> Final Fantasy Tactics: The War of the Lions was revealed publicly on December 13, 2006 in the Weekly Shonen Jump magazine as a PlayStation Portable port of Final Fantasy Tactics. <br />
<br />
Release Dates:<br />
Japan - May 10, 2007<br />
US - October, 2007<br />
Europe - October, 2007<br />
<br />
Official Japanese Website: http://www.square-enix.co.jp/fft/<br />
<br />
<br />
New Updates Unique to PSP version:<br />
<li class="user_li">Cel-shaded full motion cut scenes shown in 16:9 aspect ratio to fit the PSP<br /></li><li class="user_li">Voice-overs are planned for the US release<br /></li><li class="user_li">Two new character classes - &quot;Onion Knight&quot; from FFIII and &quot;Dark Knight&quot; which was previously unique to Gafgarion, a character in FFT.<br /></li><li class="user_li">New characters, such as Balthier from FFXII, and Luso from FFTA2<br /></li><li class="user_li">Wireless competive and cooperative mode<br /></li><li class="user_li">New items and equipment<br /></li><li class="user_li">Increased character party limit<br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>01 Jun 2007 08:31:14</pubDate>		</item>		<item>			<title>Snail Alert 2: The Revenge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/snailalert2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/56c45bf23636d0ffa11b4440d7758aa9_sq.jpg" title="Snail Alert 2: The Revenge Image" /> Snail Alert 2 was born in a 48 hours competition and I decided to make it a bit better since people enjoyed it much.<br />
In this game you control a small, round ship attached to a parachute which will help you to keep yourself in the air. <br />
The objective of the game is avoid that the snails climb to the roof and explode themselfs making the roof go down. You have to use pressured water to control the ship and to throw the snails down to the water.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jun 2007 11:14:44</pubDate>		</item>		<item>			<title>Tomb Raider: Anniversary</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tra/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1a9300662b537c5de5184a5be7e95c3b_sq.jpg" title="Tomb Raider: Anniversary Image" /> The adventure begins when Lara is hired by a powerful syndicate to retrieve a mythical object called the Scion. As Lara searches ancient tombs and isolated worlds that have lain undisturbed for thousands of years, she discovers that she is not alone. Not only has she awoken their fearsome guardians but there are others desperate to learn the Scion&acirc;&euro;&trade;s dark secrets.<br />
<br />
Celebrate and commemorate ten years of Tomb Raider and Lara Croft with Tomb Raider: Anniversary, a new action adventure inspired by the original Tomb Raider video game, one of the greatest action adventure games of all time.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jun 2007 04:27:29</pubDate>		</item>		<item>			<title>Rampage World Tour</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RampageWorldTour/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2a378dc4a5b538ef4bc72a2a96273bf3_sq.jpg" title="Rampage World Tour Image" /> Rampage World Tour was a reinvention of the original arcade classic; created for Midway Mfg. by the original designers, Jeff Nauman and Brian Colin and the crew at Game Refuge Inc. <br />
<br />
The game follows George Lizzy and Ralph as they smash and fight their way through hundreds of cities around the Globe. This update game added dimension to the characters andadvanced the storyline, but stayed true to the user-friendly &quot;there's no wrong way to play it&quot; gameplay mechanic of the original.<br />
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Though incredibly violent, the game treats all interaction with a cartoony, blood-free, tongue-in-cheek approach that keeps the action light-hearted and appealing to players of all ages.<br />
<br />
This &quot;Sequal&quot; has spun off a number of additional &quot;Rampages&quot; on a number of platforms .. but many feel that RWT was the best of the lot.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 11:06:40</pubDate>		</item>		<item>			<title>Yasmina's Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/yquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7cd0ae8b3326d223836ef3ced3a82303_sq.gif" title="Yasmina's Quest Image" /> Yasmina's Quest is an open source game (and motor) mix of graphical point-and-click adventure and text adventure written in PHP and DHTML (JavaScript, CSS and HTML) that uses mouse and keyboard optionally.<br />
You can use the motor/engine/parser to create your own adventure if you know PHP and JavaScript.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 10:15:26</pubDate>		</item>		<item>			<title>La Carta Mas Alta</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lcma/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1737c8a4828d038c78041679307ec3ca_sq.gif" title="La Carta Mas Alta Image" /> La Carta Mas Alta is an open source card game totally written in PHP and HTML.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 10:40:44</pubDate>		</item>		<item>			<title>PoPoLoCrois</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/popolocrois/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1432a19c64d9c95ae0067bda2fb5a2b3_sq.jpg" title="PoPoLoCrois Image" /> This is a two-dimensional RPG for the PSP in 2005, a port of the Japanese-only PlayStation game which was released in 1996.  It follows the story of Prince Pietro (of the kingdom of PoPoLoCrois) as he goes on a quest to awaken his mother, Queen Sania, from a deep sleep.  He finds allies soon in the journey, including a witch and a knight.<br />
<br />
<strong>Battle system</strong><br />
The battle system is similar to the active time-based structure seen in the Final Fantasy series and in Chrono Trigger.  However, in PoPoLoCrois, battles can be set to an Auto mode in which the characters will follow a set of AI instructions, such as Assault (which attacks and uses special skills), Attack (which attacks but uses no special skills), and Defend (which has characters try to keep their HP as high as possible).  The battle system is fought in a way which could be seen as a scaled-down version of the battles in tactical RPG's such as Final Fantasy Tactics.  The game's battles are generally very easy when compared to other RPG's.<br />
<br />
<strong>Pricing</strong><br />
The game is normally found at about $19.99, but Gamestop is having a sale until July, 2007 which has the game priced at $9.99.  With the coupon code &quot;SAVER&quot;, you can get free shipping on the Gamestop website, meaning you pay only $9.99 + sales tax and the game is shipped right to your door.  Link to Gamestop sale (click PSP): http://www.gamestop.com/gs/gamedays/<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2007 03:42:16</pubDate>		</item>		<item>			<title>Ghost Rider</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ghostrider/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aa4820147c1b033f165a4589bf959aef_sq.jpg" title="Ghost Rider Image" /> You play as Johnny Blaze aka Ghost Rider.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Jul 2007 11:34:44</pubDate>		</item>		<item>			<title>Harry Potter and the Goblet of Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gobletoffire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/70bbecbd7766ddbb50ca212cf1561bc2_sq.jpg" title="Harry Potter and the Goblet of Fire Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>23 Jul 2007 10:09:30</pubDate>		</item>		<item>			<title>Guilty Gear XX #Reload</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/guiltygearxxreload/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12c31ad75aaf9bc269097078475b6f26_sq.gif" title="Guilty Gear XX #Reload Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Aug 2007 01:05:07</pubDate>		</item>		<item>			<title>Every Extend</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EveryExtend/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/63d45d9e413394bcf1d679f2da8314bc_sq.jpg" title="Every Extend Image" /> Every Extend features such a unique twist on the shooter genre that it almost defines a new category of it's own.  Do I need to qualify that statement?    <br />
<br />
Well, can you name another shooter-ignore REZ for the moment-featuring a psychedelic techno score that would make Yanni blush?  Figured as much. When was the last time you played a shooter where the primary objective is to self destruct and thereby eliminate enemy ships in order to chain combos?  <br />
<br />
Nothing comes to mind?  Can you name another shooter in which you can do all this whilst a kindly Japanese man whispers &quot;extend&quot; in your ear as you collect power-ups?  Nuff said.<br />
<br />
Although Every Extend has recently released on PSP you may or may not know that the original PC game is widely available for download: due to language barriers we've taken the liberty of directly linking you to the files so don't miss out.  Remember OK is usually on the left and blue ?????? are your friends.<br />
<br />
<strong>DOWNLOAD INSTRUCTIONS</strong><br />
<br />
 For the enhanced PSP grade version click here<br />
http://dl.qj.net/every-extend-extra-pc-demo-formatted-for-computer-psp-media/<br />
pg/12/fid/8845/catid/143<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 06:41:14</pubDate>		</item>		<item>			<title>Killzone: Liberation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/killzoneliberation/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a6ce7ea9ce78c5f6487f738cd868328_sq.jpg" title="Killzone: Liberation Image" /> In Killzone: Liberation, two months after the events of Killzone, most of southern Vekta is still under Helghast control. The rules of war have been cast aside with the Helghast General, Metrac, employing brutal measures in order to seize the initiative and strengthen his position further. Returning as Templar, players will be sent on a mission to undertake a covert operation to save hostages captured by Metrac, while ISA troops continue the fight for liberty.<br />
<br />
KEY FEATURES<br />
<br />
<br />
Unique Third Person Camera: This new intelligent camera system gives the player the best overview capturing all of the intense action, enabling them to make tactical decisions before engaging in a firefight.<br />
New and Returning Characters: The player reprises the role of the battle hardened Templar (although other familiar characters appear including Rico) as he attempts to save ISA hostages taken captive by the evil General Metrac and leads the battle to gain the liberation of Southern Vekta. The player will have to overcome all new Helghast enemies including bodyguards (complete with riot shield defence) and trained killer dogs.<br />
Missions: The fight against the new, sinister General spans over 16 missions in a variety of new environments.<br />
Weaponry: Players will be able to utilize a wide range of weaponry including sniper rifles and a crossbow with explosive tipped arrows and more.<br />
Tactical Command System: At specific points in the game, players will be able to use a new Tactical Command System to give orders to an AI buddy during frantic firefights.<br />
Vehicles: Killzone: Liberation also allows players to drive vehicles including tanks and hovercrafts to help defeat the powerful and intelligent enemy.<br />
Challenge Games: Players can compete in challenge games to sharpen their skills and earn new abilities.<br />
Multiplayer Functionality: The multiplayer functionality in Killzone: Liberation takes full advantage of the wireless capabilities of the PSP hardware, with two distinct styles of gameplay: 1) Two player cooperative gameplay in the single player mission 2) One to six player games over six multiplayer maps.<br />
Gameshare Mode: Killzone: Liberation will feature gameshare mode where players can share demo levels of the game with other PSP system owners.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 10:23:19</pubDate>		</item>		<item>			<title>Burnout Legends</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/burnout-l/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/223e73daf1b28f22d5d321bdb6c0265f_sq.png" title="Burnout Legends Image" /> Burnout Legends is a racing game, however it does a lot more than racing. Besides plain old race event there are Road Rage event, where the main goal is to take down as many opponents as possible, Burning Lap, which is a race against clock, Eliminator, where after every lap last place is eliminated, Grand Prix, and more. Wreck the traffic in Crash Mode, or challenge your friends in multiplayer mode.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jan 2007 09:11:08</pubDate>		</item>		<item>			<title>MX vs. ATV Unleashed: On the Edge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mxvsatv/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d57fc3ff3662bd1c8789153e287f0896_sq.png" title="MX vs. ATV Unleashed: On the Edge Image" /> This game was released in 2006. It is an off road racing game. Besides MX Bikes and ATVs you can also race on Golf Carts, Monster Trucks, Dune Buggies, and other cool vehicles. Race in numerous trails and environments in many different categories and modes.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 05:39:18</pubDate>		</item>		<item>			<title>Taiko Drum Master</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/taiko/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2b771a25819c985b7d1072874f6df1b_sq.gif" title="Taiko Drum Master Image" /> Guitar Hero may be all the rage for the American fan, but in Japan, Taiko drums is what it's all about.  Called &quot;Taiko No Tatsujin&quot; in Japan, Taiko Drum Master allows you to become a Japanese drum festival superstar by allowing you to bang the taiko controller to your heart's content and your neighbors' dismay.  The main characters, Don and Katsu, are named after the Japanese sound of Taiko drums and lead you through your musical adventure.  <br />
<br />
Go for it, Taro!  Be a festival superstar!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 01:17:47</pubDate>		</item>		<item>			<title>Crisis Core</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ffviicc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d468273f1914532f090a8e9e0b235a6c_sq.png" title="Crisis Core Image" /> The game is a prequel to Final Fantasy VII and is also the fourth entry to the Compilation of Final Fantasy VII series, which also includes the games Before Crisis -Final Fantasy VII- and Dirge of Cerberus -Final Fantasy VII-, as well as the CGI movie Final Fantasy VII Advent Children and the anime, Last Order -Final Fantasy VII-. Production is being overseen by Yoshinori Kitase, the director of the original Final Fantasy VII, with Hajime Tabata serving as director. Tetsuya Nomura will be responsible for the character designs.<br />
<br />
Very little information about the game has been released of now except that it will be on the PSP. It seems that the game will mainly focus around Zack, a 1st Class SOLDIER and Cloud Strife while he is a lowly Shinra Guard. Another character also present in the game is Aerith Gainsborough as her voice is heard in the trailer of the game. This game appears to take place around the events of Nibelheim outlined in Last Order -Final Fantasy VII-.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 04:06:10</pubDate>		</item>		<item>			<title>Lumines</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lumines/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/813063b00ef0dda27f218f49b478621a_sq.jpg" title="Lumines Image" /> Another puzzle game that revolves around blocks - however, this is no Tetris clone. Stack blocks up and form squares of the same color. This might seem a little dull at first, but as you play through the game you will unlock &quot;skins&quot; - each with their own special musical and graphical style.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 03:02:01</pubDate>		</item>		<item>			<title>TOMB RAIDER: LEGEND</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tombraiderlegend/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d91d6c33356d6092c0c1fe4311189d0_sq.jpg" title="TOMB RAIDER: LEGEND Image" /> In a race against time, Lara must travel across the globe to unearth history's greatest weapon. A legendary artifact of such immense power it could threaten humanity's very existence.<br />
<br />
Take Lara back to the tombs with totally new moves and hi-tech gadgetry in her most explosive adventure ever.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 08:42:09</pubDate>		</item>		<item>			<title>Vector Infector PSP</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/vipsp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d9a4d451b7deb3afaca95b1823e722d_sq.jpg" title="Vector Infector PSP Image" /> A PSP remake of Oddbob's fantastically psychedelic arena shooter.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Feb 2007 11:00:28</pubDate>		</item>		<item>			<title>Landstalker</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/landstalker/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8886ae2eec9445b294999ce6a01d4931_sq.jpg" title="Landstalker Image" /> Landstalker is an isometric action RPG, not all that different from the Zelda games. You play Nigel, a treasure hunter who has come to a small island to find the legendary treasures of King Nole.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 08:58:38</pubDate>		</item>		<item>			<title>Wipeout Pure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wipeoutpure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1710c175bff535f9c22c2be57d7faf56_sq.jpg" title="Wipeout Pure Image" /> Published by:<br />
SCEA<br />
Developed by:<br />
SCEE Studio Liverpool<br />
Released: Mar 16, 2005<br />
<br />
Genre:<br />
Action, Racing / Driving / Sci-Fi / Futuristic <br />
Perspective:1st-Person, 3rd-Person<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 11:18:20</pubDate>		</item>		<item>			<title>Bleach: Heat the Soul</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bhts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2aa732298a1c1c8e35e2d2c89b72359f_sq.jpg" title="Bleach: Heat the Soul Image" /> It is the first Bleach game for the PSP, and has only been released in Japan. The theme song for the game is Asterisk by Orange Range, which was also the original opening theme for the anime.<br />
<br />
According to V-Jump magazine, this, and every other Bleach: Heat the Soul game, are based on the manga. This is very rare in video games.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 11:23:43</pubDate>		</item>		<item>			<title>Bleach: Heat the Soul 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bhts2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8f3a24563eea666d75fab2f01b19433a_sq.jpg" title="Bleach: Heat the Soul 2 Image" /> Bleach: Heat the Soul 2 is a video game for the Playstation Portable based on the Bleach manga. It is the second Bleach game for the PSP, and has only been released in Japan.<br />
<br />
According to V-Jump magazine, this, and every other Bleach: Heat the Soul game, are based on the manga. This is very rare in video games.<br />
<br />
The theme song for this game is CHANCE! by UVERworld.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 11:27:26</pubDate>		</item>		<item>			<title>Bleach: Heat the Soul 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bhts3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/31d2cd48e3b844594fa2d4f2f2a23db3_sq.jpg" title="Bleach: Heat the Soul 3 Image" /> Bleach: Heat the Soul 3 is a cel-shaded 3D fighting video game for the PlayStation Portable based on the Bleach manga. It is the third Bleach game for the PlayStation Portable, and has been released in Japan.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 11:36:33</pubDate>		</item>		<item>			<title>Metal Gear Solid: Portable Ops</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mpo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b261b1925a56d24ba81ae38a4173b6ea_sq.jpg" title="Metal Gear Solid: Portable Ops Image" /> Released in the US on December 5, 2006 and in Japan on December 21, 2006, MPO is the third Metal Gear title for the PlayStation Portable and the first one to retain the series' action-based gameplay. It is also the first canonical outing of the series for a portable platform (that is not adapted from a previous game), being a direct sequel to Metal Gear Solid 3: Snake Eater. It was originally planned as a new non-franchise title.[1]<br />
<br />
Unlike Metal Gear Acid and its sequel, which were turn-based strategy games with stealth elements, MPO retains the action-based gameplay from the console iterations, drawing heavily from Snake Eater and utilizing the camera system from Subsistence.<br />
<br />
The main addition to MPO is the &quot;Comrade System&quot;. Instead of the solo-based missions that the series is known for, MPO goes for a squad-based approach, with Snake having to recruit his own allies and form his own team of trained specialists. At the beginning of each mission, the player must compose a four-man squad, which, at the player's option, includes Snake himself. The desired squad is then sent into the battlefield. Each member of Snake's squad has their own strengths and weaknesses. While some units are best utilized on the battlefield, others may specialize in producing items, healing allies, or providing intel for each of the game's maps.<br />
<br />
During gameplay, the player controls only one squad member at a time. The squad members not in use hide themselves inside a cardboard box, and can be swapped into play when the player-controlled character finds a &quot;hiding spot&quot;, where they can hide in their own cardboard box.<br />
<br />
Characters who are killed in combat are eliminated from the player's squad permanently. The player can abort the mission if they feel one of their comrades is dying, or they may choose to restart the mission if a favorite character has died (similar to Fire Emblem games). However, this does not apply to major plot-based characters, who instead of being eliminated from the team, are sent into the infirmary to recover.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 11:56:32</pubDate>		</item>		<item>			<title>Lumines II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lumines2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cfd38f8a26d8f8f56f0a374f4c2f0f36_sq.jpg" title="Lumines II Image" /> The game was released on November 7, 2006 in North America.<br />
<br />
The gameplay in Lumines II is very similar to its predecessor, Lumines. The object is still to move blocks of four different colored squares across the board; while trying to create a single square of the same colour. This all must be done before a &quot;timeline&quot; crosses the screen deleting the squares that you make. Deleting four or more squares will add a bonus multiplier to your score. (Refer to the Gameplay section of Lumines for more details).<br />
<br />
Q Entertainment has announced that there will be no Infrastructure gameplay in &quot;Lumines II&quot;. The game is visually similar to Lumines Live during both gameplay and in the menus.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 12:02:34</pubDate>		</item>		<item>			<title>Crush</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/crush/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9599ada446f0dcc148ee38abfb6b714e_sq.png" title="Crush Image" /> Crush is set in a 3D world, where you use the game's unique crush mechanic to crush the environment and transform it into a 2D platformer. Once flattened, you can solve challenges and unlock secret items that were previously unobtainable in the 3D environment. You then uncrush the 2D environment and return to the 3D world.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 11:03:09</pubDate>		</item>		<item>			<title>Suikoden</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/suikoden/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0ccc87ce996a0214ebe73342b87ce8fd_sq.jpg" title="Suikoden Image" /> An RPG from Konami, putting you in the role of the hero McDohl, son of one of the Scarlet Moon Empire's most powerful generals.<br />
When your father leaves on an important mission as you finally become a soldier yourself, you begin to realise that that the glorious empire is vastly corrupt.<br />
During a mission in which you have been asked to stop bandits in a nearby mountain, your best friend reveals a mysterious power, and is summoned to the court. He next shows up mortally wounded, asking you to take the mysterious power, the Souleater Rune, and stop it from falling into the empire's grasp.<br />
From then on in you and your friends are fugitives, deciding to join, and eventually lead, the Liberation Army.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 12:35:53</pubDate>		</item>		<item>			<title>WWE Smackdown Vs Raw 2007</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/svr07/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/443a8e6e57aa6d2b7b20a918a3ede7b6_sq.jpg" title="WWE Smackdown Vs Raw 2007 Image" /> Experience the thrill of being a WWE Superstar like never before as WWE SmackDown vs. Raw 2007 delivers the next generation of WWE video games, with new key features, incredible graphics and gameplay that immerse players in hyper-real WWE action in and beyond the ring.<br />
<br />
WWE SmackDown vs. RAW 2007 brings the intensity of being a WWE Superstar to the next level by offering players unprecedented levels of choice and control. The #1 wrestling game in the world delivers the next generation of WWE video games with key new features, incredible graphics and engaging, highly realistic WWE action in and beyond the ring. <br />
<br />
Xbox 360 - $59.99<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 05:24:01</pubDate>		</item>		<item>			<title>Peter Jackson's King Kong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kingkong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/05564b79bb9cf93ff5f20f43e8765a04_sq.jpg" title="Peter Jackson's King Kong Image" /> Peter Jackson's King Kong: The Official Game of the Movie is a multiplatform/first person shooter/action adventure game based on the movie King Kong. It is a collaboration between the film's director Peter Jackson and famed videogame designer Michel Ancel (Rayman, Beyond Good &amp; Evil), remarkable in that such true cross-medium creative partnerships are rare in the realm of game development.<br />
<br />
In Peter Jackson's King Kong, the player assumes the roles of both New York playwright Jack Driscoll and the giant ape King Kong as they struggle to survive on Skull Island.<br />
<br />
This game is exhibitive of an industry trend to de-emphasize the role of Heads-Up Displays: it lacks a life bar and ammunition readout (the ammo readout could be enabled), which makes the game more realistic. The player must rely on subtle onscreen and vocal cues from Jack instead. During the majority of the game the player is tasked with controlling Jack Driscoll in a first person view, a character given a realistic amount of health and equipped with largely ineffectual weaponry, further adding to the challenge and encouraging the player to find alternate weapons and techniques.<br />
<br />
Interspersed with Driscoll's adventure are levels in which the player controls King Kong himself, battling various giant monsters in defense of Ann. The Kong levels take place in a third person view, as the player directs Kong to punch, grab and use objects and certain dead creatures as weapons, bite, throw objects and creatures, charge, climb, and even pound his chest to go into fury mode, a powerful mode in which the sky becomes a golden hue and Kong becomes more powerful, faster and less vulnerable to attacks. Many of the Kong sequences fulfill the role of boss fights, as the giant ape is able to effectively battle the gigantic V-Rexes that Jack's weapons cannot harm.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 12:52:25</pubDate>		</item>		<item>			<title>Tales Of Phantasia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/talesofphantasia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee95716eee1f82d6e635cc5a96ade4c0_sq.jpg" title="Tales Of Phantasia Image" /> &quot;Tales of Phantasia is a Super Famicom game in the RPG genre published by Namco and released in Japan in 1995. It is the first game in the Tales RPG series and was later re-released or remade on the PlayStation, Nintendo Game Boy Advance and PlayStation Portable.<br />
<br />
Tales of Phantasia begins by showing a heroic battle between four unknown warriors against an evil sorcerer, Dhaos, the outcome of which changed the fate of the world. The warriors were victorious, but Dhaos escapes through time. However, four different heroes are awaiting him: they seal the weakened Dhaos away using the power of two pendants, thus returning peace to the world.&quot;<br />
<br />
(Taken from wikipedia)<br />
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Ten years later you play the hero of the story, Cless.  Him and his party must journey together to defeat the evil that has once again come into the world.  Traveling over the extensive &quot;Tales of&quot; universe.<div style="clear:both;"></div> ]]></description>			<pubDate>11 May 2007 06:15:02</pubDate>		</item>		<item>			<title>Syphon Filter: Dark Mirror</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SyphonFilterDM/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12e20237381a20cf89f8cad24051146f_sq.jpg" title="Syphon Filter: Dark Mirror Image" /> Gabe Logan returns in this exclusive PlayStation Portable mission. Gamers assume the identity of Gabe Logan, a highly-trained Precision Strike Operative, commanding a black box United States Agency that legally doesn't exist. As Gabe, players will have to strategize quickly, as he is responsible to infiltrate, recon and execute decisively. Once inserted, Logan is his own authority -- making life and death decisions, quickly choosing his course of action. An immersive single-player experience also delivering an evolving online multiplayer experience, Syphon Filter: Dark Mirror features melee attacks, target lock, precision aiming, target and vision enhancements, enhanced artificial intelligence (AI), and high-tech weaponry. Gamers can choose between difficulty modes that monitor and adjust skill level, multiple unique online maps using both Ad Hoc and Infrastructure connectivity, and four types of gameplay modes in multiplayer.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 04:20:21</pubDate>		</item>		<item>			<title>SOCOM Fireteam Bravo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SocomFTB/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/59451a6fd97050e9a9049b550dc6063c_sq.jpg" title="SOCOM Fireteam Bravo Image" /> Original to the PSP, this title created in association with the U.S. Naval Special Warfare Command. Players are tasked with completing 14 realistic international single-player missions. After successfully completing a level, players can replay the mission in an entirely new way through the &quot;Instant Action&quot; option, with different objectives, enemy and object placement.<br />
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In addition, SOCOM: U.S. Navy SEALs: Fireteam Bravo is one of the first titles for PSP to offer interoperability with PlayStation 2 through SOCOM 3: U.S. Navy SEALs in &quot;crosstalk&quot; objectives. Objectives completion in one SOCOM game will affect the overall play experience in both games. Once a crosstalk task is completed, the player will be notified and able to sync mission critical data from PSP to PlayStation 2 through a USB connection.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 04:28:57</pubDate>		</item>		<item>			<title>SOCOM Fireteam Bravo 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SocomFTB2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f3aafcefe56bb25553b2ff631374627e_sq.jpg" title="SOCOM Fireteam Bravo 2 Image" /> The second original SOCOM mission for PSP, Fireteam Bravo 2 ups the ante with a new Command Equity system, 10 new multiplayer maps, new multiplayer game types, enhanced cross-talk features with SOCOM: U.S. Navy SEALs Combined Assault, and a more open mission structure.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 04:31:21</pubDate>		</item>	</channel></rss>