<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>Today's Most Viewed Games Tagged 'tetris' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/today/tetris/?utm_source=feed&utm_medium=rss ]]></link>		<description>Today's Most Viewed Games Tagged 'tetris' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>Today's Most Viewed Games Tagged 'tetris' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/today/tetris/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Atomikube</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/atomikube/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/372bd4b73c780a8ffb0737f8f2600047_sq.jpg" title="Atomikube Image" /> Atomikube is our first game at Sjs-studio. It's a tetris-like game with more shapes. It's a free game and it's available for download now. The game is in French and English. To change language you must go in options in the main menu.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 07:46:15</pubDate>		</item>		<item>			<title>Microtris</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Microtris/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/331c9c26092174e1126bb9187f6acbcd_sq.gif" title="Microtris Image" /> Just a test.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 12:33:56</pubDate>		</item>		<item>			<title>WordTrix 2.0</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wordtrix2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/555a95c15967cbb189de434c6d04094f_sq.jpg" title="WordTrix 2.0 Image" /> Letters fall, one at a time, and the user must place them to form words, either horizontally or vertically, Tetris-style. WordTrix 2.0 uses a dictionary of almost 30,000 words, taken from the official Scrabble dictionary. WordTrix 2.0 has a built-in online high score system which allows for people to automatically submit their scores to the official website for bragging rights.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Dec 2006 01:38:32</pubDate>		</item>		<item>			<title>Enigma-X</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enigma-x/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e479acb7281343603037e184efdd4287_sq.jpg" title="Enigma-X Image" /> Arrangement is everything!  To delete pieces place boxes vertically adjacent, octogons horizontally adjacent, and diamonds in an X-pattern where the cross section is inserted last ... that is the secret to the Enigma-X.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2007 01:41:05</pubDate>		</item>		<item>			<title>Lumines</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lumines/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/813063b00ef0dda27f218f49b478621a_sq.jpg" title="Lumines Image" /> Another puzzle game that revolves around blocks - however, this is no Tetris clone. Stack blocks up and form squares of the same color. This might seem a little dull at first, but as you play through the game you will unlock &quot;skins&quot; - each with their own special musical and graphical style.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 03:02:01</pubDate>		</item>		<item>			<title>The New Tetris</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TheNewTetris/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/22c116d5ac4a6333c6369719ae80cecf_sq.jpg" title="The New Tetris Image" /> Think you've seen everything that TETRIS has to offer? Go beyond all preconceived notions of the mind-boggling puzzle classic, as you take on fresh challenges in all-new environments. The aim is the same: place the falling shapes into lines, leaving as few gaps as possible. Once you complete a line, it disappears, giving you more space in which to operate. Whether you're a seasoned veteran or a newcomer to the fabled TETRIS series, you'll appreciate the improved modes of play. One welcome addition to this installment is the TNT feature, which allows you to see the next three pieces before they are released to you. You can even earn additional points by building gold and obsidian squares on the playing field. As if that weren't enough, you can actually build the Seven Wonders of the Ancient World with up to four players in collaboration! The seven different play environments Japan, Africa, and Celtic Great Britain to name a few each feature its own unique animation and music, and you can even play classic TETRIS if that all gets to be too much.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 08:58:35</pubDate>		</item>		<item>			<title>Tetris Attack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tetrisattack/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2e0177c3599021fef79e8a1bbc83bb8f_sq.jpg" title="Tetris Attack Image" /> What's better than Tetris? Depending on whom you talk to, its distant cousin Tetris Attack (and N64-released Pok&Atilde;&copy;mon Puzzle League) might be even more satisfying and addictive. Nintendo designers took what was already a sure-win formula and embellished it to cater to a more-demanding, evolved gamer. Tetris Attack presets colored square blocks in a well and has players swapping them into vertical or horizontal lines. Match three or more and they vanish. Seemingly simple, it is actually one of the most complex puzzlers due to the potential resulting combinations and chains. Played alone or with others, it's extremely addictive. Don't say we didn't warn you.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 07:15:12</pubDate>		</item>		<item>			<title>DUOtris</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/duotris/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c84d836794bcdc9e3546a8cf27134fa9_sq.png" title="DUOtris Image" /> DUOtris is a take on <a href="/game/tetris" class="game_link">Tetris (GB)</a>. Instead of blocks coming from the top, and fall down, blocks come from both top and bottom, and gravitate towards the middle.<br />
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The aim of the game is to get the highest score possible.  Points are scored by moving the falling blocks on both sides of the play area so as to arrange 3 or more blocks of the same colour together. These blocks will then disappear causing any blocks &quot;above&quot; them to fall and possibly create further combinations. The game ends when either stack of blocks crosses the game over line. Over time the speed of the blocks increases, more colours are introduced and the play area becomes narrower.<br />
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There are two different game modes: Classic where there are just blocks falling, and Arcade where you get powerups and special blocks.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 06:11:41</pubDate>		</item>		<item>			<title>Block Attack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BlockAttack/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3f698d12f430b5e7a62ac3fe344e250e_sq.png" title="Block Attack Image" /> &quot;Block Attack - Rise of the Blocks&quot; is a puzzle/blockfall game inspired by Nintendo's Tetris Attack for the Super Nintendo. The game is pretty action packed for a puzzle game.<br />
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It's open source... What more is there to say?<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 01:49:49</pubDate>		</item>		<item>			<title>3D Tetris</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/3DTetris/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6c028602d3e096e3ffd92f67de5d7618_sq.jpg" title="3D Tetris Image" /> 3D Tetris is a video game released for the Virtual Boy in 1996. A Japanese version was planned, to be called Polygo Block, but production of games was ceased due to lack on interest in the Virtual Boy system.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Feb 2007 05:57:47</pubDate>		</item>		<item>			<title>Tetris (GB)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tetris/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c15c9059bc624a10083bfe9d6fea0595_sq.jpg" title="Tetris (GB) Image" /> Tetris, tetris, tetris. Nothing beats the original good ol' Nintendo Gameboy Tetris!<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 02:41:14</pubDate>		</item>		<item>			<title>Trioncube</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/trioncube/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/65ada7aca9d93c2fe836afb8e8201310_sq.jpg" title="Trioncube Image" /> In Trioncube, the player must embark on a journey across eight planets into the depths of space, as the captain of the mighty space ship Penko, to rescue the princess from the grasp of Hell Metal. Players reach this goal by creating a Trioncube &acirc;&euro;&ldquo; a series of 3x3 blocks, which start a chain reaction that refuels the space ship. Try to create as big a chain as you can before time runs out and the Trioncube is broken. The bigger the chain you make, the farther distance your ship travels.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Feb 2007 04:39:09</pubDate>		</item>		<item>			<title>blocks gba</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blocksgba/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/31771e0da41401dae2f81b151b1679df_sq.png" title="blocks gba Image" /> tetris clone.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Apr 2007 12:16:33</pubDate>		</item>		<item>			<title>CrashBlock</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/crashblock/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/793bb0f0b2441daf1b7f12a5418586c4_sq.png" title="CrashBlock Image" /> Crashblock is a platform puzzle game, mixing puzzle elements from Tetris and platform elements of Flashback.<br />
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The aim of the game is to play a game of tetris from the inside, running around the arena, climbing over the fallen blocks,trying to complete a line whilst trying to collect enough stars to advance to the next level and collecting coins and other items to boost your score and help you along the way. There are hazards to overcome, Bombs are released from completed lines along with bonus items and stars, also captive creatures called meanies are released making your task so much more difficult.<br />
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If the blocks pile up to the top of the arena, it's game over. If a falling block lands on you, it's squishy death, if you're caught in a bomb blast, it's goodnight and if you're caught by a meanie, it's so long and thanks for all the limbs.<br />
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You have to control the crane holding the current shape by calling it over to you, rotating the shape to the correct position and then diving out of the way while it falls.. there is no controlled drop in this game, oh no! <br />
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This game is currently under development for the Pascal Game Development 2007 Competition, The end deadline is the 3rd of June 2007. Check back often for updates.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Apr 2007 11:12:56</pubDate>		</item>		<item>			<title>Tetrageddon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tetrageddon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae9275747d4c9977ca25d62ae119ff91_sq.jpg" title="Tetrageddon Image" /> Although the controls take on the basic &quot;pentomino&quot; controls (Up, Down, Left, Right, Space for &quot;drop&quot;, and Q to submit your high-score), the game-play takes a very unusual spin that tickles the &quot;nonsense&quot; nerve. You are presented with a quiet city scene where you control heaps of rubble dropped from the sky by a tiny alien (Minibyte), who decided to &quot;pick on the big people&quot; by planting his &quot;Portable Entertainment System&quot; (a giant crane) over Earth. The goal of the game comes in three tiers: to score by squishing people, play pentomino, and challenge your reflexes as blocks fall at random speeds. The traditional set of blocks are mixed with &quot;surprise blocks&quot; which you have to quickly find a place for in the grid. Even the individual block tiles are purposefully vague and hard to distinguish to add to the chaos. The game is very challenging to ones reflexes. The goal is to keep your grid under control as long as possible so that you can continue scoring on pedestrians. Only those with quick fingers can survive.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jun 2007 06:06:37</pubDate>		</item>		<item>			<title>Hatrix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Hatrix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e15a2b1a1e168c5cc714e58ab062889f_sq.jpg" title="Hatrix Image" /> This is a platform game and tetris combined into one. Press space to switch between placing tetris blocks and climbing up to the portal to the next level. Avoid the cancerous cancers, and careful not to render yourself 2-dimensional with your own tetris block. Win level 10 for the ultimate prize!!!<li class="user_li"><br /></li><br />
<li class="user_li">Definitions of ultimate may vary.<br /></li><br />
This game was made in just 40 hours for the 9th Ludumdare 48 hour game development competition.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jun 2007 10:30:22</pubDate>		</item>		<item>			<title>Hexaxis XXI</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hexaxis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3675f50b436c5a1d5d0ada94631a7232_sq.jpg" title="Hexaxis XXI Image" /> Hexaxis XXI is an addictive dice based puzzle game. If you enjoy Lumines, or Bombastic, you are in for a treat. More complicated than both games combined but so intuitive once you learn the simple techniques. Line up the dice by the number of the sides, 2 two's, 3 three's,all the way to 6 sixes. Combos 'wipe out' when the wipe line crosses over them. Try your hardest not to drop a 1 as it will flip the screen around and usually happens when you are nearing the top of the grid! Simple as Dice? Think again!<br />
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Features:<br />
17 unique levels with completely different effects and colors<br />
20 unique music tracks of varying style.<br />
Training mode for learning how to play and teaching techniques<br />
Quick Play mode for a 3-minute challenge<br />
Advanced and Standard mode for a longer challenge<br />
High Score table keeps track of all the multipliers, high scores and streaks<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 12:12:07</pubDate>		</item>		<item>			<title>CornerChaos</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/CornerChaos/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a134f8e0e301b0a883ff1bb82f0be301_sq.jpg" title="CornerChaos Image" /> CornerChaos is a new and unique puzzle game! It's very easy to learn and great fun to play! The object of the game is to drop the colored balls into the holes located near the four corners of the play area. The ball then rolls into the sloped arena and lays to rest towards the center. If four balls of the same color are touching, they're removed from the game!<br />
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As the levels progress, the number of different balls increases making it more difficult to create color groups. With no time penalties you can play the game at your own pace. The controls are very easy to master; this is a most relaxing game for all ages!<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jun 2007 11:03:23</pubDate>		</item>		<item>			<title>Phit</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/phit/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/222ab89f04a1afd14f153f261f009e8b_sq.jpg" title="Phit Image" /> This game is half tangram and half tetris in it's workings.  Use tetris-like groups of cubes to fill in a perfect rectangle at the bottom of the board using tangram methodology.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jun 2007 05:52:06</pubDate>		</item>		<item>			<title>BoXiKoN</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BoXiKoN/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2c5976baa786797baea137488a86464a_sq.jpg" title="BoXiKoN Image" /> BoXiKoN is fast becoming a &quot;must have&quot; classic action puzzler game! The game is very easy to learn; it will be love at first play! Simply rotate and place shapes into the grid to form solid connecting lines across or down. <br />
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The solid lines are cleared from the board allowing you to continue placing more shapes! Use your skills of organization and planning to ensure you never run out of space! Sounds too easy? Give it a go!<br />
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BoXiKoN is an extremely addictive arcade puzzle game; a fresh addition to the classic puzzle game family which includes games like Tetris, Bejeweled, Puyo Puyo, Zoop, Rumble Cube and Columns!<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jun 2007 11:55:04</pubDate>		</item>		<item>			<title>Bricks</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bricks/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b830d84f485b80878a4bd80988766785_sq.jpg" title="Bricks Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>05 Nov 2007 03:18:10</pubDate>		</item>		<item>			<title>Tetris</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TetrisNES/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/13915dbfb7b5efe32db55d313affcdc6_sq.jpg" title="Tetris Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2008 11:29:21</pubDate>		</item>		<item>			<title>Hoyle Enchanted Puzzles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HoyleEnchantedPuzzles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/156b9bc9af214809edf450fd0e3f00b5_sq.jpg" title="Hoyle Enchanted Puzzles Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>06 Apr 2008 03:23:06</pubDate>		</item>		<item>			<title>Retris</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/retris/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6cd5be67e7bfe1fc65081ad359406f32_sq.jpg" title="Retris Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>30 Apr 2008 06:00:26</pubDate>		</item>	</channel></rss>