<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>Today's Most Viewed Games Tagged 'ghost' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/today/ghost/?utm_source=feed&utm_medium=rss ]]></link>		<description>Today's Most Viewed Games Tagged 'ghost' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>Today's Most Viewed Games Tagged 'ghost' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/today/ghost/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>The Blackwell Legacy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blackwelllegacy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cd1e4bcf1d8da8a9534dfa35b01af90d_sq.jpg" title="The Blackwell Legacy Image" /> The Blackwell Legacy is the first case in a miniseries of games that stars a medium named Rosangela Blackwell and her spirit guide Joey Mallone. Their mission, it seems, is to assist tormented spirits and investigate supernatural goings on. They don't understand why they are thrown together, but they do the best they can.<br />
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The duo's first case will involve a series of suicides at a local university. Something unnatural has forced these students to kill themselves, and nobody knows why. Rosangela, who is just coming to terms with her new status as a medium, finds herself cast as the unwilling detective in this gruesome mystery.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2006 05:58:59</pubDate>		</item>		<item>			<title>Ghost Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GhostOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2d3631312c0a18814335cf0fdf79bdb_sq.png" title="Ghost Online Image" /> Ghost Online also known as Ghost Soul is a free fast paced action-based sidescrolling, massively multiplayer online role-playing game that is currently released in South Korea, Japanese, Chinese, Taiwanese, and Malaysian-English (beta). It is currently in development for the Global-English version by Netgame which is a division of MGame USA Inc.<br />
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This game is very similar to MapleStory except it includes additional gameplay elements such as Running, Super Jumping, and PVP.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 06:56:13</pubDate>		</item>		<item>			<title>Deluxe PocMon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deluxepocmon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d4b8d8d5881a5025d8e9b7bed11ba05_sq.jpg" title="Deluxe PocMon Image" /> Deluxe PocMon is Edgar M Vigdals Deluxe Pacman remake for the PC and MAC. Deluxe Pacman was a very popular Amiga shareware game that garnered many many addicted fans. Now, on both the PC and MAC, it includes all the old bonuses like glue, extra time, guns and gems, but now it is bigger and better than ever. There are many new modes of play and skill levels. Over 100 levels including bonus rounds and even some secret levels too. There are also even more bonus pickups of course, and the graphics and eye-candy have had a nice boost. Profiles make the game even more addictive and we hope to add even more very very soon. This is a much more recent release from us and so is still in active development but it is already at a fully playable, stable and bugfree stage. I played a much larger part in this games development, doing the usual testing and QC, but i also recorded the entire voice set, created all the levels and many of the tilesets are my own. Of course being a part of this one from the start also made it easier to implement many of my own ideas for the game of which many are in :) One of the great bits is in duel mode where you can come back as a ghost and chase round your rivals for some revenge... Great fun. A must try, so grab the demo now !!<div style="clear:both;"></div> ]]></description>			<pubDate>03 Feb 2007 02:23:23</pubDate>		</item>		<item>			<title>Ghost In The Shell: Stand Alone Complex</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gitssalone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ab37b9e10105b0a8fdd410152182f8aa_sq.jpg" title="Ghost In The Shell: Stand Alone Complex Image" /> This game is a third person action adventure based on the Ghost in the Shell anime.<br />
The games take place in the year 2030, between the stories told in Ghost in the Shell: Stand Alone Complex and Ghost in the Shell: S.A.C. 2nd GIG.<br />
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The main goal of the game is to take down terrorist organizations. What seems to be simple is in reality a complex conspiracy of ghost hacking and cybernetic human modification practices...<div style="clear:both;"></div> ]]></description>			<pubDate>02 Mar 2007 03:12:47</pubDate>		</item>		<item>			<title>Ghost Master</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ghostmaster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a910711489892a4f291c92d5c2a5a0bd_sq.jpg" title="Ghost Master Image" /> Grim spectres, howling banshees, and sly gremlins are yours to command as you unleash ghastly spirits on the town of Gravenville and scare the wits out of its citizens. In the world of the Ghost Master, spooks do your bidding, as you solve puzzles and unlock mysteries in a challenge that combines the best of strategy, adventure, and resource management games.<br />
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from: www.ghostmaster.net<div style="clear:both;"></div> ]]></description>			<pubDate>20 Feb 2007 01:08:25</pubDate>		</item>		<item>			<title>Ghost Recon Advanced Warfighter 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GhostReconAdvancedWarfighter2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2f7076989b49dbea2edd5a72382e48b1_sq.jpg" title="Ghost Recon Advanced Warfighter 2 Image" /> Tom Clancy's Ghost Recon Advanced Warfighter 2 builds off of the events in the first game and places gamers in control of the U.S. military's elite fighting unit, the Ghosts. In the year 2014, the rising conflict between Mexican loyalists and insurgent rebel forces has thrown Mexico into full-scale civil war. Under the command of Captain Scott Mitchell, the Ghosts are called upon to face an imminent threat to the United States. The fate of two countries now lies in the hands of the Ghosts as they fend off an attack on U.S. soil. Equipped with the most cutting-edge weaponry and technology, the Ghosts must battle on both sides of the border to neutralize the escalating rebel threat.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 04:06:20</pubDate>		</item>		<item>			<title>Ghost Hunter Inc: The Haunting of Majesty Manor</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GhostHunterInc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a6cfcf4c3f8413007beadabd462d1335_sq.jpg" title="Ghost Hunter Inc: The Haunting of Majesty Manor Image" /> You are an investigator for G.H.O.S.T. Hunters, Inc. and have been called to Majesty Manor to investigate a possible haunting or to uncover a cruel hoax.  Search the house for clues and generate a list of suspects as you progress through the game.  You can then eliminate suspects as you rush between the dark, scary attic and the haunted rooms in a final heart-pounding race against time.<br />
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<strong>Features:</strong><br />
Cleverly hidden objects<br />
Sharp, hi-res graphics<br />
15 levels of regular play<br />
Extended completion level<br />
Haunting soundtrack<br />
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<strong><a href="http://www.gamezebo.com/2007/05/ghost_hunters_the_haunting_of.html" target="_blank" rel="nofollow">GameZebo Review of G.H.O.S.T. Hunters</a></strong><br />
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<strong><a href="http://www.gamestrend.com/developer-interview/9/Interview-with-Mike-Wright.html" target="_blank" rel="nofollow">GAMESTREND Interview</a></strong><div style="clear:both;"></div> ]]></description>			<pubDate>23 Mar 2007 10:10:01</pubDate>		</item>		<item>			<title>Get Out!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/getout/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f1d32044698e61533f5c0c03fab1f3b2_sq.jpg" title="Get Out! Image" /> You play as Bruce Worthington, a man who suffered a tragedy at the hands of his family.  Now it is time for the spectral Bruce to get even and take revenge into his own ghostly hands.  Use his undead abilities, such as haunting, possession, and luring to scare the Worthington family from your home and take back what was yours.<br />
Get Out! is a third-person action game using the Torque engine.  The object of the game is to scare all four members of the family out of the house, by manipulating ordinary household objects, before you lose all of your energy.<br />
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This game was developed by Visual Dawn for the Game Design Project I and II courses with instructors Peter Eckert and Michael Gjere for the Winter and Spring 2007 terms at Brown College.<br />
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Visual Dawn is: Dave Angell, Aaron Benjamin, Scott Bromander, Shane Davis, Casey Hafar, Steve Hoppe, Jorden Iverson, Greg Koepke, Dillon Pint, and Phonepraseuth Syanouthai.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jun 2007 09:50:22</pubDate>		</item>		<item>			<title>Ask The Spirits II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/askthespirits2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e78d0a0321cd1892ab135dcb197ed8b8_sq.jpg" title="Ask The Spirits II Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Sep 2007 07:33:13</pubDate>		</item>	</channel></rss>