<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>Today's Most Viewed Games Tagged 'free, casual' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/today/free/casual/?utm_source=feed&utm_medium=rss ]]></link>		<description>Today's Most Viewed Games Tagged 'free, casual' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>Today's Most Viewed Games Tagged 'free, casual' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/today/free/casual/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Pokemon Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a742daa8b8980dd71b4cce092b4d2c8_sq.jpg" title="Pokemon Online Image" /> <a href="http://www.greatgamesexperiment.com/screenshot/2fa4ff9dee0de79b962d672bcbd84f87/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/2/2fa4ff9dee0de79b962d672bcbd84f87_sq.gif" /></a>Pokemon Online (POL) is a Massively Multiplayer Online Role-Playing Game (MMORPG) that involves quests, player personalisation, persistent NPCs, sparring and general exploration. Players will have the ability to train and catch pokemon while battling other trainers online in real-time. The POL game is closely based on the original Pokemon Gameboy games, with most of the traditional elements remaining intact. The POL enviroment is completely 2D and replicates the graphics used in the original games. The POL MMORPG has the ability to support hundreds and even thousands of simultaneously connected players. This means that you will interact in a vast virtual world, with many kingdoms and quests, with players from all over the world.<br />
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/7114d87e1962606bdab1a9d521e681b5/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/7/7114d87e1962606bdab1a9d521e681b5_sq.jpg" /></a>The POL game has no end, it just keeps evolving. POL has many quests, events, tools for building new content and personalising your character, games within the game, chat, forums and much more. POL has been a prominent part of the Pokemon fandom since 1999. Beyond providing the fundamentals of any MMORPG - a dedicated team, a fantastic forum community, and professionalism, Pokemon Online has made for itself a mission. Pokemon Online seeks to involve the community wherever possible.<br />
<br />
Pokemon Online has proven itself to be innovative in its approaches to nearly everything - from being the first Pokemon MMORPG project to incorporating a community-driven spirit into the development of the game. This is a site where you aren''t just a fan - you''re a member. This is a community. This is where you can contribute on your own time, as much or as little as you want. This is the ultimate Pokemon MMORPG. This is Pokemon Online.<br />
<br />
Check out the group for <a href="/group/pokemon" class="game_link">Pokemon Fans of the World!</a><div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 03:43:39</pubDate>		</item>		<item>			<title>Kingdom of Loathing</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kol/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/eeac3852771b0295f4944caaf97ca47d_sq.gif" title="Kingdom of Loathing Image" /> The Kingdom of Loathing (or KoL, as it has come to be known by its player base) is a free, comical RPG, brought to you by the folks at Asymmetric Publications.<br />
<br />
KoL is currently in open beta -- it's open to the public to play, but it's not quite finished. More features and things to do are being added on a nearly daily basis. Despite its unfinished state, it has already attracted a thriving community of interesting, intelligent, and helpful players.<br />
<br />
KoL is, and always will be, free to play, but donations are appreciated and rewarded.<br />
<br />
KoL is played from the comfort of your browser, and is adorned with a staggering array of stunning hand-drawn images. It is turn-based, which means you get a certain number of turns (Adventures) each day.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Dec 2006 01:26:21</pubDate>		</item>		<item>			<title>Warhammer Pokemon War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/warhammerpokemonwar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/104b7679499d66d4dc6f8df3570b0484_sq.jpg" title="Warhammer Pokemon War Image" /> You are Pikachu and it's up to you to defeat the armies of Warhammer.  Spacebar does your backflip kick attack, and you can use it to defeat the figurines.  There are also secret levels that you can try to find.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Dec 2006 03:45:16</pubDate>		</item>		<item>			<title>The Fancy Pants Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thefancypantsadventure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/868d3933117b766ca883a7d0aea06f9b_sq.jpg" title="The Fancy Pants Adventure Image" /> Fancy Pants Adventure is a smooth, flowing side scroller.  You can do back flips, roll down hills, and run up walls all while wearing your fancy pants.  There are three levels that end with a final boss fight.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 04:45:57</pubDate>		</item>		<item>			<title>Epidemic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/epidemic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/728132bb6163ed8e7e941041d5100e6d_sq.jpg" title="Epidemic Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Aug 2007 03:13:41</pubDate>		</item>		<item>			<title>Dot-Maze Next-Gen</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Dotmazenextgen/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d4c07aa4c808a668cc2c74e6274e509_sq.png" title="Dot-Maze Next-Gen Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>13 Sep 2007 02:33:35</pubDate>		</item>		<item>			<title>Arcade Phoenix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ArcadePhoenix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85fbf743df77efa991825d7e881ff5c6_sq.gif" title="Arcade Phoenix Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>15 Sep 2007 05:23:45</pubDate>		</item>		<item>			<title>Produce Panic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ProducePanic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5791e43cf3b9ee7e0309f085f57222f8_sq.jpg" title="Produce Panic Image" /> This game is in no way condoned by Jesus, the Catholic Church, or any standard of human decency. It deals with mature subject matter and may not be suitable for anyone needing adult supervision or pre-school toys.<br />
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Welcome to the first Penny Arcade game for the PC! Produce Panic Features the Fruit F%$ker 2000, but is based on the whole series in general. This game is something of a genre variety pack in that it has a little something for everyone. Run (or fly) around as your favorite juicer in an all out death match, or play cooperatively with friends and compete against other teams of Fruit F@$kers to capture their receipt so they can be taken back to the store. There will also be racing and space dogfights. A little something for everyone!<br />
<br />
Let the juicing begin!<br />
<br />
<strong>WARNING: This game deals with mature subject matter</strong>. It may not be suitable for anyone needing adult supervision or pre-school toys. This game is in no way condoned by Jesus, the Catholic Church, or any standard of human decency.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 04:49:49</pubDate>		</item>		<item>			<title>Cave Story - Doukutsu Monogatari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doukutsu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34b367807a13838f523fdc5601a398f6_sq.jpg" title="Cave Story - Doukutsu Monogatari Image" /> Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles. You control a little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.<br />
<br />
This is a free game made by one man:<br />
<br />
<div class="user_quote"><span class="quote_from">Pixel said,</span><blockquote class="user_quote">It's been five years since I first thought to myself, &quot;Hey, why not try making a game?&quot; I developed Cave Story at my own pace, taking my time, and while doing so I released a few other smaller games as well.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:38:13</pubDate>		</item>		<item>			<title>Plasma Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/plasmapong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9e64b1ea440e01d7e9cfeaa8b6ade25_sq.jpg" title="Plasma Pong Image" /> Plasma Pong is a variation of Pong that utilizes real-time fluid dynamics to drive the game environment.<br />
<br />
Players have several new abilities that add fun twists to the classic game. In the game you can inject plasma fluid into the environment, create a vacuum from your paddle, and blast shockwaves into the playing area. All these abilities have fluid-based kinetic effects on the ball, making Plasma Pong a fast-paced and exciting game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 01:39:25</pubDate>		</item>		<item>			<title>The Endless Forest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EndlessForest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/935ca9ddd20c3fed4e546260d7da63d4_sq.jpg" title="The Endless Forest Image" /> The Endless Forest is a social screensaver, a virtual place where you can play with your friends. When your computer goes to sleep you appear as a deer in this magical place. There are no goals to achieve or rules to follow. You just steer your deer through the forest and see what happens.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 02:05:34</pubDate>		</item>		<item>			<title>flOw</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/flow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ab7692b83dbcf123be278b860335438b_sq.png" title="flOw Image" /> Please note that you can find comments and reviews of this game over at <a href="/game/fl0w" class="game_link">fl0w</a> as well.<br />
<br />
<br />
flOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and advance their organisms to the abyss. <br />
<br />
As part of Jenova Chen's thesis research, flOw inherits an embedded design of active DDA (dynamic difficulty adjustment), players with differing skill levels can intuitively customize their experiences in the zone and enjoy the game at their own pace. <br />
<br />
Since its creation flOw has been picked up as a console title for the PlayStation3, for more about that game, please see <a href="/game/flowps3" class="game_link">flOw</a>.<br />
<br />
Jenova Chen has also worked on <a href="/game/cloud" class="game_link">Cloud</a> and <a href="/game/dyadin" class="game_link">Dyadin</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 04:34:27</pubDate>		</item>		<item>			<title>Crowns of Power</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d809e4bd69a6a01c7d7f415a2d2b688_sq.png" title="Crowns of Power Image" /> A totally free and new MMORPG from Rampid Interactive. Small servers with intense PvP and PvE action. Still in beta testing phase.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 07:17:42</pubDate>		</item>		<item>			<title>Draw Play</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/drawplay/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b47627971ec539e8bb9442d0413681de_sq.jpg" title="Draw Play Image" /> Help the character reach the flag by drawing ground for him to walk on.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:58:58</pubDate>		</item>		<item>			<title>3D Battle Ball</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BattleBall/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8d29fdc87e44dd5785507c79db432f6c_sq.jpg" title="3D Battle Ball Image" /> Simple, fun, 3D pong-type game that you can play for free online.<br />
<br />
Enjoy!<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 06:26:35</pubDate>		</item>		<item>			<title>Athlete Balls 'N' Walls</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ballsnwalls/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/eb3157eb7864abfd742127dfefea1555_sq.jpg" title="Athlete Balls 'N' Walls Image" /> Try to catch the balls your opponent shots at you so you can shoot them back at him.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 05:36:14</pubDate>		</item>		<item>			<title>Drag the Dot</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dragthedot/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4ee09ed08db0829ca5d01ba59d302469_sq.jpg" title="Drag the Dot Image" /> Drag the dot through obstacle filled levels to reach the end. Most obstacles move when you move your mouse, so you have to be careful.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 03:36:12</pubDate>		</item>		<item>			<title>Interactive Buddy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/interactivebuddy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d873b51903c293936fd3507bb5569bfe_sq.jpg" title="Interactive Buddy Image" /> Release your aggression by causing harm to the little guy.  More damage gives you more money to buy new items and skins.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 04:51:33</pubDate>		</item>		<item>			<title>Lander</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lander/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a6da8545def8c7e9596375de80c41315_sq.jpg" title="Lander Image" /> You must fly around the planet and land your ship on different platforms.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 03:57:37</pubDate>		</item>		<item>			<title>King Ping Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kingpinppong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2210f42cc1048aeb607f412db4cd3e1d_sq.jpg" title="King Ping Pong Image" /> Play ping pong against the computer.  You hit the ball by moving the paddle with your mouse in the direction that you want it to go.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 02:42:34</pubDate>		</item>		<item>			<title>MultiMayhem</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/multimayhem/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/904bbaa9c8b66f3b7642a390b49802cf_sq.jpg" title="MultiMayhem Image" /> The goal of this arcade game is to score the most points by jumping on, or hovering over the other player's head, dealing damage to him and scoring points. The game includes levels like the Arcade, Fish tank and Forest Valley. You can play against the computer, friends or on a network.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Jan 2007 05:23:32</pubDate>		</item>		<item>			<title>Mario Kart Source</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mariokartsource/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2648b242ceb3a2065317142b98aaaafc_sq.gif" title="Mario Kart Source Image" /> Mario Kart Source aims to bring the fun and excitement of the Mario Kart series to the PC though the powerful Source engine used in Half Life 2. We hope to create the ultimate version of Mario Kart (MK) by combining all of the best aspects into one game. We're not simply recreating one version of MK, but using the best parts of each. We want to have all the traditional weapons, characters, and maps but also bring out new weapons that make game-play interesting. We're redesigning the maps so that they keep their appeal, but truly utilize the power of the source engine. We plan to have at least 16 different characters, all the ones you know and love as well as some others from the Super Mario World.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2007 01:18:38</pubDate>		</item>		<item>			<title>Layout Ultimate 2006</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/layoutultimate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4edc52d91929e12a97672f1063d0f294_sq.jpg" title="Layout Ultimate 2006 Image" /> A free game that is played like Ultimate Frisbee, except with only two players per team.  You can play against the computer, or go head to head against a friend.  It is an indie game, so the graphics are quite simplistic, yet it is fun to play.  It is the only Frisbee game out there, so its worth checking it out if you like the sport or just want to have some fun.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Apr 2007 03:54:36</pubDate>		</item>		<item>			<title>Dolphin Olympics</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dolphinolympics/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/89568137043e9057e3263e8b9ca83a94_sq.jpg" title="Dolphin Olympics Image" /> You are a dolphin who just can't wait to show off its moves. Use the arrow keys to navigate your dolphin, launch out of the water and pull off some sick tricks. Perform combo moves by immediately jumping out of the water after re-entry. After enough combos, you can soar into the cosmos and watch the celebration. <br />
<br />
Endless enjoyment, dolphin flips, peaceful ocean soundtrack: what more could you ask for?<div style="clear:both;"></div> ]]></description>			<pubDate>04 May 2007 03:23:05</pubDate>		</item>		<item>			<title>Red Lead</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/redlead/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cff24a973b5b63be5534ad4964e85f65_sq.jpg" title="Red Lead Image" /> Help save the Red Noses by getting them safely from one side of the screen to the other, avoiding the sharp pencils.<br />
Control the paddle by moving your mouse left and right. If you save THE BIG ONE you will earn an extra life. <br />
Saving the Gold Noses will randomly change the size of your paddle.<div style="clear:both;"></div> ]]></description>			<pubDate>17 May 2007 04:06:40</pubDate>		</item>		<item>			<title> Nick Bounty: A Case of the Crabs </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nickbountycrabs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4607eb888101cf78044e890146e97133_sq.jpg" title=" Nick Bounty: A Case of the Crabs  Image" /> <div class="user_quote"><blockquote class="user_quote">Something stinks and it smells like crab, only there's something funny about these crustaceans. You play as Detective Nick Bounty, who despite his ability to solve the most tangled cases, has yet to work for a paying client. This time it's up to you to discover who knocked off a local seafood salesman and get to the bottom of a diabolical counterfeiting operation!</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 06:43:45</pubDate>		</item>		<item>			<title>Bible Fight</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/biblefight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c5cf8e422bb9dd94cdf5fc30f722c158_sq.png" title="Bible Fight Image" /> Biblical icons battle it out in the world's greatest immortal combat. Bring your wrath. You're going to need it.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jun 2007 01:49:54</pubDate>		</item>		<item>			<title>Progress Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/progressquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0aaf6440f22ea53abe315d8f6d4031c2_sq.gif" title="Progress Quest Image" /> Progress Quest is a next generation computer role-playing game. Gamers who have played modern online role-playing games, or almost any computer role-playing game, or who have at any time installed or upgraded their operating system, will find themselves incredibly comfortable with Progress Quest's very familiar gameplay. <br />
<br />
Progress Quest follows reverently in the footsteps of recent smash hit online worlds, but is careful to streamline the more tedious aspects of those offerings. Players will still have the satisfaction of building their character from a ninety-pound level 1 teenager, to an incredibly puissant, magically imbued warrior, well able to snuff out the lives of a barnload of bugbears without need of so much as a lunch break. Yet, gone are the tedious micromanagement and other frustrations common to that older generation of RPG's.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2007 12:02:47</pubDate>		</item>		<item>			<title>Biggification</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/biggification/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/662181e21809e00e2e9db36ad3d807f2_sq.jpg" title="Biggification Image" /> Collect expanding colored orbs before they touch. Collect orbs of the same color consecutively to multiply your score.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jul 2007 12:18:23</pubDate>		</item>		<item>			<title> The Last Stand</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TheLastStand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/361ac18c550eea1968399dd373bd5b91_sq.jpg" title=" The Last Stand Image" /> In The Last Stand, your objective is to protect a barricade against the oncoming hordes. Manage your time during the daylight to search for weapons, survivors and repair.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jul 2007 05:34:55</pubDate>		</item>		<item>			<title>Herder</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/herder/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1d819ba1542cca56287440abdde5eec0_sq.png" title="Herder Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>29 Jul 2007 12:59:10</pubDate>		</item>		<item>			<title>Remorse</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/remorse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c401f6d65d548f2f475081418d5452be_sq.jpg" title="Remorse Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Aug 2007 01:22:36</pubDate>		</item>		<item>			<title>Avenue of Death</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/avenueofdeath/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3e1aee811c7e9d361c8bc755e0726db9_sq.jpg" title="Avenue of Death Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Sep 2007 01:28:36</pubDate>		</item>		<item>			<title>Bedlam</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BedlamPnP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6f89d66803bbd75930e53587bf6eb9de_sq.gif" title="Bedlam Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>09 Sep 2007 05:06:58</pubDate>		</item>		<item>			<title>Fire Child: Tournament of the Ancients</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/firechildMP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/660b93f8107f69910eb0a5aec57e055b_sq.jpg" title="Fire Child: Tournament of the Ancients Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Sep 2007 05:55:13</pubDate>		</item>		<item>			<title>FLAT Tryals</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FLATTryals/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f52b70868ddef72cddf911fa4b6b7b9b_sq.jpg" title="FLAT Tryals Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>16 Sep 2007 12:50:17</pubDate>		</item>		<item>			<title>Tankbuster</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tankbuster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/727810948690b01c5b223d4b534878d9_sq.jpg" title="Tankbuster Image" /> Tankbuster!  Blow up many different types of targets (2), while evading enemy fire.  Defend your homeland from hordes of rampaging tanks!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 12:47:41</pubDate>		</item>		<item>			<title>SimWork</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/simwork/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d9538767921c7e4ac5cb3b743a42003_sq.jpg" title="SimWork Image" /> The first game to capture the joy of work in an interactive 3D simulation.<br />
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There are 10 tasks you must discover and complete in order to finish your work day.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Oct 2006 02:36:48</pubDate>		</item>		<item>			<title>Falling Sand Game</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fallingSand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b7e430c48881ddfb6a36737691f2e9a1_sq.gif" title="Falling Sand Game Image" /> Falling Sand Game is the name of a series of Java applets created by Dofi Blog. The original version, named World of Sand was later enlarged and rehosted by Chirag Mehta. <br />
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Since its first appearance it has gained a following of fans who've created several versions based on World of Sand, and later iterations of the original game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2006 02:29:22</pubDate>		</item>		<item>			<title>Can't Stop</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cantstop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1c2a187b605d3caaad0f9d6e6538afe0_sq.jpg" title="Can't Stop Image" /> Can't Stop is a classic board game designed by Steve Jackson. It is in development as a Windows/Mac game. Playable by 1-4 human and/or computer players. This game is currently in beta.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Oct 2006 01:12:29</pubDate>		</item>		<item>			<title>Fly the Copter</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/helicopter/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/87755d65e898855f42c009bc26414cbe_sq.jpg" title="Fly the Copter Image" /> Realistic flight model!  Watch out James Bond, I can <a href="http://www.seethru.co.uk/games/helicopter.htm" target="_blank" rel="nofollow">Fly the Copter</a>!<div style="clear:both;"></div> ]]></description>			<pubDate>06 Nov 2006 08:24:11</pubDate>		</item>		<item>			<title>Fire and Healing</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fireandhealing/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9843665fd2e4c27f1cea1692565eb41c_sq.jpg" title="Fire and Healing Image" /> Fire and Healing is Multiplayer Mahem.  Either burn the forest down or defend it and revive it back to life.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Nov 2006 05:40:44</pubDate>		</item>		<item>			<title>Solar Asylum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sasylum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d153adcc5939cab56cef67c276ef88eb_sq.jpg" title="Solar Asylum Image" /> A third person space adventure with extensive multiplayer modes. Tons of customization with numerous gameplay types, ships, weapons, and items as well as detailed stat tracking. There is also an incomplete single player adventure with increasingly difficult AI and customizable ship upgrades.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Nov 2006 10:17:11</pubDate>		</item>		<item>			<title>Hot Potato</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HotPotato10/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1bdd0809a375e30bdd548b3e43f48069_sq.jpg" title="Hot Potato Image" /> This is my first finished game made with Torque Game Builder. It was all done by me and me alone, and it took quite a while (I used actual potatoes as sprites). There's a small problem with installing on windows, you have to make your own desktop shortcut.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 08:24:46</pubDate>		</item>		<item>			<title>SuperMaze</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermaze/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/67799e24213a6db66e15bf2e7872a1a8_sq.png" title="SuperMaze Image" /> SuperMaze is a simple to learn and play humorous non-violent hunt-and-shoot game using Smileys as the main actors in a maze style environment. You don't need more than the cursor keys and the space key to control your Smiley. The aim of the game is simple: Hunt each other and try to reach as first the win score. There are several different mazes supplied with the game in various sizes and styles. SuperMaze is fully networked and multi platform and so playable on a vast amount of computers. Windows and Linux builds are already available. Needless to say that all platforms may play together in networked games. The game does not require the very latest hardware. A moderate system with 800 Mhz is sufficient to play.<br />
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Check the game out, it's FREEWARE!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 01:11:27</pubDate>		</item>		<item>			<title>Qublix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/qublix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/259210e8b347b449f33a5b745df60453_sq.jpg" title="Qublix Image" /> Qublix is an evolution of the classic two dimensional sliding tile puzzle (sometimes called the 15-tile puzzle). Instead of having a single, two dimensional puzzle, players are required to complete a sliding tile puzzle on six sides of a three dimensional cube. The edges of each puzzle are shared with the puzzles on each adjacent side. As pieces are moved and aligned on one side, pieces on the adjacent sides will also be moved.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 03:56:54</pubDate>		</item>		<item>			<title>Atomikube</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/atomikube/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/372bd4b73c780a8ffb0737f8f2600047_sq.jpg" title="Atomikube Image" /> Atomikube is our first game at Sjs-studio. It's a tetris-like game with more shapes. It's a free game and it's available for download now. The game is in French and English. To change language you must go in options in the main menu.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 07:46:15</pubDate>		</item>		<item>			<title>Happy Faces</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/happyfaces/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85eab9d9c2a8db12930b0d27036712c7_sq.jpg" title="Happy Faces Image" /> This is a puzzle game where you need to move from a situation with multiple angry faces, to one angry face.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 03:04:08</pubDate>		</item>		<item>			<title>Ring Wars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RingWars/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f02beb1c65508982a105b93d4b13fc8e_sq.jpg" title="Ring Wars Image" /> Tank game written in C++/OpenGL to learn those things. And tons of other stuff.<br />
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Download the demo if you want and message me for the code to unlock the full game.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 04:15:27</pubDate>		</item>		<item>			<title>Disasteroids 3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/disasteroids3d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/af7f25b469fa998ab9bcfd36fc63d0b0_sq.jpg" title="Disasteroids 3D Image" /> Disasteroids 3D was a personal research project to learn how to write simple games using Visual C++ and OpenGL. Programming started on February 16,2000 and the game rapidly took shape. I had a rough game was playable in less than a week, and since that time I&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;ve added a lot of cool effects to make the game more polished.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 08:49:44</pubDate>		</item>	</channel></rss>