<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'turn-based, casual' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/turn-based/casual/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'turn-based, casual' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'turn-based, casual' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/turn-based/casual/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>PoxNora</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/poxnora/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4560f275ac306ed334ddfe0d24a85515_sq.jpg" title="PoxNora Image" /> PoxNora is a collectible turn-based strategy game where you build a Magic-style deck from hundreds of online &quot;runes&quot;.  You use those runes in game by deploying champions to the battlefield and casting spells.  Champions move and attack each turn similar to miniature-based combat.  The game features tons of unique abilities and great artwork.<br />
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Registration and and a &quot;training&quot; deck are free.  Additional rune packs can be purchased.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 04:19:46</pubDate>		</item>		<item>			<title>Drain Storm</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/DrainStorm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a5c15c5a0380e49da891954406df6624_sq.jpg" title="Drain Storm Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 Jul 2007 12:03:04</pubDate>		</item>		<item>			<title>iKonquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ikonquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/775e1632244ade44d2eecf2484ca0fb1_sq.png" title="iKonquest Image" /> iKonquest is a simple turn-based strategy multiplayer game of galactic conquest. The object is to conquer the entire (2 dimensional) galaxy. Each planet produces a fixed number of ships every turn. The game currently can only be played with other players. No AI has been programmed yet. It's a simple game similar to risk without the border restrictions.<br />
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The original game was created by Rick Raddatz in 1987. A second game for the K desktop environment called Konquest was developed initially prior to 1999? by Russell Steffen. Much of the concept was borrowed from the Konquest source repository.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 08:30:39</pubDate>		</item>		<item>			<title>Scorched Planets</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ScorchedPlanets/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/177d064362d8f40d8b11ebc597118643_sq.jpg" title="Scorched Planets Image" /> An epic space battle consumes a future galaxy as its eccentric inhabitants fight for domination.  Your mission is to join the conflict and hurl everything you have at the enemy.  Choose between races such as evil Dragons and the United Hamster Federation and take command of their inter-planetary super cannon.  Select your projectile, aim, fire and watch your foes panic as the chaos ensues.  Use weapons such as the Earthworm Bomb and the Kitchen Sink to outsmart and disgrace your opponents.  Your task will not be easy; Space is a dangerous place indeed.  Asteroids, comets, and multiple gravity fields will hinder your attacks, or even turn them against you.  With every successful strike you earn money to increase your bizarre arsenal and move one step closer to complete domination.  Hone your mastery in single player then humiliate your friends in multiplayer in this comic, space-themed artillery game.  Let the destruction begin!<br />
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Download at <a href="http://www.scorchedplanets.com" target="_blank" rel="nofollow">http://www.scorchedplanets.com</a><div style="clear:both;"></div> ]]></description>			<pubDate>09 Mar 2007 10:09:23</pubDate>		</item>		<item>			<title>Galaxy Conquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/galaxyconquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0e0c8cab4cb2e3e7cb595ec40354deed_sq.jpg" title="Galaxy Conquest Image" /> Take over the galaxy, fighting for space against as many as 4 players, human and computer. Place your planets to take over your opponent's systems to win in one of 4 main modes of gameplay. Watch out also for hidden special systems, which can both hinder and facilitate your path to utter conquest<br />
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<strong>Developer:</strong> <a href="http://www.blade-edge.com" target="_blank" rel="nofollow">Blade Edge Software</a><div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 02:53:03</pubDate>		</item>		<item>			<title>Worms: Armageddon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wormsarmageddon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a2f8b970f6d011390214a3db124fbae_sq.jpg" title="Worms: Armageddon Image" /> Team warfare on a worm scale<br />
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Description:<br />
Worms: Armageddon is a turn based strategy game in a 2d environment.  There is a single player campaign, and training missions to complete; but the main attraction is playing against other people locally or over the internet.  Games can be played with 2 or more people.  The graphics and sound are very cartoonish, and entertaining.<br />
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Gameplay:<br />
Each player starts with a number of worms on their team.  Each worm has a fixed amount of health.  If a worm runs out of health, it will die.  Once you run out of worms, you lose the match.  The game is turn based, so each team gets control of one worm during their turn.  You have a limited amount of time to select one of many weapons and inflict damage on another teams worm.  There are also other more subtle tools to choose from for more strategic play, such as terrain digging tools, girder construction, and ropes and other means to get around the map.  Weapons vary from the ordinary guns and explosives, to odd things like exploding sheep, mad cows, and homing pigeons.<br />
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There are several other popular gameplay types, with specific rules for play.<br />
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Finding online games is easy when you log onto WormNet.  It's an irc-like chat interface where you can host or join games.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jan 2007 02:14:34</pubDate>		</item>		<item>			<title>Worms</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/worms/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0afc8fb7b5a0e7e4fa17757db492f59_sq.jpg" title="Worms Image" /> Worms is is a classic strategy game where each player controls a team of four worms, trying to destroy each other. The worms have a wide array of weapons at their disposal, many of them which are subject to influences from wind and gravity.<br />
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Each game takes place on a randomly generated level in one of the ten available styles, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). <br />
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The way the level looks at the start is never what it looks like at the end, since almost all weapons leave considerable marks in the terrains.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Feb 2007 06:23:42</pubDate>		</item>		<item>			<title>Worms World Party</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wwp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2da2ea3ed6ae73733ad2282d2d13ef53_sq.jpg" title="Worms World Party Image" /> Worms World Party is a turn-based game. The objective of the game is to reduce the number of your opponents worms to zero. The game has a large amount of weapons, tools, and other abilities to arm your team of worms with.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Mar 2007 06:09:46</pubDate>		</item>		<item>			<title>Civilization: Call to Power</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/civ1/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9fd0bcf99a570a7713d430cb48dd5c81_sq.jpg" title="Civilization: Call to Power Image" /> In Civilization: Call to Power you start off as a lowly ruler in prehistorical times trying to gain power and defeat your enemies. You must build up and army to do this however. As you are building your town you must build/upgrade your structures. One item that will help alot is researching different fields off science. Once you have a certain level of understanding your can create unique &quot;wonders&quot; that no other player can construct. &quot;&quot;Warning&quot;&quot; your wonders can become obsolete along with different structures if your enemies build a new &quot;wonder&quot; thats properties cancel out those of your wonder. The more modern versions tend to hurt alot more than the older ones as far as your armies strength is concerned. There where to date 3 other PC versions released as well as several console versions. This game no matter how old still will interest people because of the in depth-ness with concern to the different cultures and historical correctness.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 03:14:42</pubDate>		</item>		<item>			<title>Advance Wars 2: Black Hole Rising</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/aw2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/56f6de0fbdff0542c510012f80d91e57_sq.jpg" title="Advance Wars 2: Black Hole Rising Image" /> The Black Hole Army has returned, stronger than ever, and it's going to take the combined might of all of the nations of Macro Land to fend them off and save the day. Advance Wars 2: Black Hole Rising features a deeper storyline than the first game, new CO's, new units, and more as you work your way through the campaign. Not to mention plenty of unlockables.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 12:00:17</pubDate>		</item>		<item>			<title>Moonbase Commander</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/moonbasecommander/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c87853af90ecb419ffc78c4e8e74d70a_sq.jpg" title="Moonbase Commander Image" /> Moonbase Commander is a turn-based strategy game where players compete to spread a web-like base across a lunar battlefield while annihilating their opponents. Players can select from four factions each of which has a unique look for it's units and a specifically voiced adviser (although all four have identical capabilities) and compete alone or in teams against other humans (locally or via the net) or the assorted Bots that are included. Competition takes place on a variety of terrain, sometimes barren and empty sometimes green and full of rivers.<br />
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Once a battle is started, players take turns using a limited supply of energy to launch weapons against their enemies or launch new buildings to expand their base. Both are done with a simple aim and force interface similar to Worms or most early golf games so it takes some skill to land a building exactly where you want it. Because buildings are connected to your main hub with a web of power lines, careful planning is required to avoid leaving important nodes unprotected. There are 18 different weapons and buildings each with an energy cost based on how powerful and useful it is. Ultimately, you must destroy an enemy's main hub unit to eliminate him from the battle.<br />
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Moonbase Commander has a minutes to learn, lifetime to master quality. There's never enough energy to do everything you want to and your opposition is always breathing down your neck. Should you risk a tricky shot to place an expensive shield generator by your hub or just settle for launching waves of cheap cluster bombs at those enemy anti-air batteries in hopes of overwhelming them. Maybe you should just bide your time and send up a few more observation balloons. The possibilities are surprisingly limitless in this simple yet complex game.<br />
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<em>(from the <a href="http://www.mobygames.com" target="_blank" rel="nofollow">Moby Games</a> <a href="http://www.mobygames.com/game/moonbase-commander" target="_blank" rel="nofollow">Moonbase Commander site</a>)</em><div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 08:55:01</pubDate>		</item>		<item>			<title>heroes of might and magic iV</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/homm4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34c8ba3e49bfb0c43dcb4dd2a085e491_sq.jpg" title="heroes of might and magic iV Image" /> Heroes of Might and Magic IV (c 2002) was developed by New World Computing and released by 3DO. This game continues with the success of the previous 3 installments of the series and adds its own unique styling. This version includes many improvements on the previous versions including: turn based combat allowing the Hero of the army to participate, the ability for creatures to be controlled without the need of a Hero, caravans allow the safe transportation of Heroes and creatures between castles and dwellings, and a rich upgrade to the graphics. New World Computing with 3DO managed to release 2 expansions, The Gathering Storm and Winds of War, before 3DO filled for bankruptcy. Luckily for fans of the series the franchise was bought up by Ubisoft, and Heroes of Might and Magic V (and its expansion Hammers of Fate) were release in 2006. If you haven't ever played a version of Heroes I would highly recommend trying one out.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 12:53:32</pubDate>		</item>		<item>			<title>Heroes of Might and Magic V</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/homm5/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2fbe06db8b0fb82cbf8691b986d30a57_sq.jpg" title="Heroes of Might and Magic V Image" /> Heroes of Might and Magic V (c 2006) was developed by Nival Studios and released by Ubisoft. This game continues with the success of the previous 4 installments of the series and adds its own unique styling. This version includes many improvements on the previous versions including: most importantly the change from 2d graphics to complete 3d, a new active time battle style bar in the combat screen, progress campaigns requiring you to complete the previous ones to continue, and the new duel multiplayer mode. Nival Studios with Ubisoft have released 1 expansion so far (Hammers of Fate) with plans on expanding the Might and Magic Franchise through titles like Dark Messiah of Might and Magic (c 2006). If you haven't ever played a version of Heroes I would highly recommend trying one out.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 01:25:47</pubDate>		</item>		<item>			<title>Advance Wars: Dual Strike</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/awds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5ba50b140a5027d8bf9c5b41a45f49c3_sq.jpg" title="Advance Wars: Dual Strike Image" /> Join Max, Rachel, Jake, Colin, Sasha, and all the rest of the advance wars CO's in the battle to save Omega Land from the evil forces of Black Hole's sinister armada. Fight turn-based wars against the enemy, and turn the tide of the battle with your CO powers! Whether you want to be a powerhouse like Max, or a long-range mastermind like Grit, Advance Wars is the #1 portable solution for strategy gamers and casual gamers alike.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 05:58:58</pubDate>		</item>		<item>			<title>Warriors</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/warriors/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d49040a674bf2c719aef384bf1c9aa54_sq.jpg" title="Warriors Image" /> For centuries, a civilization on Bors has collided on a quest for dominance and prestige in the Annual Tournament of Gods. Create your team from over 134 fighters including 16 hidden clans. This game features an innovative turn-based 4 vs 4 style combat system with 3 levels of difficulty. Vivid characters and immersive special effects bring each battle to life for a highly addictive experience and hours of fun. The title of Legendary Warrior awaits those with enough strategy to conquer even the gods themselves. Glory or death. Prepare for battle! Welcome to the world of Warriors.<br />
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Game Information<br />
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# 12 Classes (Guardian, Gladiator, Paladin, Rogue, Mage, Cleric, Wizard, Sorcerer, Stormcaller, Elemental, Ninja, Archer)<br />
# 4 Methods of attacking and defending (Mental, Physical, Ranged, Mind Control)<br />
# 3 Levels of AI (Rookie, Advanced, Expert)<br />
# 134 total characters<br />
# 16 unlockable hidden teams<br />
# In-Game Strategy guide<br />
# 4 vs 4 combat system<br />
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Gameplay<br />
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# 5 round tournament style play (3 rounds for rookie level)<br />
# Championship tournament for expert players<br />
# Practice matches for beginners<br />
# Turn based strategic battles<br />
# Use unlocked teams to unlock more powerful special teams<br />
# Characters have the option of attacking enemies or aiding allies (some classes do no have the aid option)<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 08:13:02</pubDate>		</item>	</channel></rss>