<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'squad' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/squad/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'squad' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'squad' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/squad/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>X-COM: Ufo Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Xcom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6617c03aba80dfe4fb02f622b3a4fd9c_sq.gif" title="X-COM: Ufo Defense Image" /> Turn-based strategy game that seamlessly combines two different elements- tactical squad battles and resource management.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 04:38:58</pubDate>		</item>		<item>			<title>Star Wars: Republic Commando</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/swrc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/901b135fdb5023d0b0713bd5e0b2e999_sq.jpg" title="Star Wars: Republic Commando Image" /> Star Wars: Republic Commando is a dark and intense first-person shooter for the Xbox video game system and PC, utilizing an enhanced version of the acclaimed Unreal engine technology. Unlike the largely main character focused Star Wars games of the past, Republic Commandopresents a dramatic military-style action experience from the point-of-view of an elite squad member of a Republic Special Operations unit. Players step into the role of a Commando performing precision operations deep behind enemy lines in this brutally realistic Star Wars combat experience. The game is set at the start of the Clone Wars, as seen in Episode II, featuring Clone Troopers and Jedi fighting a common foe side-by side.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 03:42:35</pubDate>		</item>		<item>			<title>Seal Team</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sealteam/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0355b75383e0f49f167bc122b1a238b1_sq.jpg" title="Seal Team Image" /> Realistic simulation of the Vietnam War, take a tour of duty as a SEAL team member and take your squad in to combat. <br />
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Missions range of such as recon, demolition, espionage, rescue, and straightforward assault.<br />
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Features authentic weapons, situations, medals, uniforms, and even hand signals. The missions themselves are realistic and take a long time to plan out to complete.<br />
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Call in your LZ, helicopter/F4 strikes, EVac's.<br />
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This game has some of the most realistic aspects and control of your support craft through radio. No one man army, or helicopter pilot/special forces/rambo, as seen in many newer games.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Dec 2006 08:23:10</pubDate>		</item>		<item>			<title>Brothers In Arms: Road To Hill 30</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/biarth30/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b1c69d9eba33373d590447608ee4b699_sq.gif" title="Brothers In Arms: Road To Hill 30 Image" /> Based on a true story.<br />
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In a game set during the famous airdrop before the invasion at Normandy, Sgt. Matt Baker and his squad of 101st Airborne Paratroopers are scattered over the French countryside. As the story unfolds, the player (Baker) must choose between the success of his mission and the lives of his men - his brothers in arms.<br />
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Brothers In Arms: Road to Hill 30 will immerse players in the historic eight-day invasion of Normandy - with unparalleled imagery, authenticity, sound, and gameplay.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 04:00:54</pubDate>		</item>		<item>			<title>Global Operations</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/globalops/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d8b9c9d1c9645a4db4e259f447822db_sq.jpg" title="Global Operations Image" /> Global Operations is a team based, first person shooter set in 13 unique locations around the globe. Developed by Barking Dog Studios (Now Rockstar Vancouver), players choose their faction and specialty before engaging the enemy in combat. Utilizing the latest in advanced weaponry players work with their team to take down the opposing forces.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Feb 2007 03:48:08</pubDate>		</item>		<item>			<title>UFO: Afterlight</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ufo-afterlight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee367ef42927978c2d65f7c4efb3c228_sq.jpg" title="UFO: Afterlight Image" /> UFO: Afterlight is the third in the UFO series from Altar Interactive. Set fifty years after the war on Earth, the people of Earth have been forced by the Reticulans to leave. Some of them were sent to the orbital station above the Earth, and their story is told in <a href="/game/ufo-aftershock" class="game_link">UFO: Aftershock</a>. Another group were tranported to Mars, and this is their story. With 10,000 cryogenically sleeping people in their care, a group of about 30 talented humans have to carve out an existance on Mars. The terraformation of Mars as well as defending territory from alien invaders are all part of their mission. Not only do you have to manage the day to day operations at the base - such as research, production and construction - You also have to fight out battle in pausable real-time with many levels of intricacy such as the ability to make detailed plans for your soldiers. As the game progresses, new avenues of research opens up which in turn opens up new skillsets and weapons for your soldiers. You will get to know your personell intimately as they progress, and with a strong RPG-element you can mould them into a fighting force with diverse abilities. <br />
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This game contains many different types of gameplay which, as a whole, creates something that is a lot more than the sum of its parts.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Mar 2007 09:06:20</pubDate>		</item>		<item>			<title>Nimja Clanquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nimjaclanquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/513c2f84ad9e40f8b6fb0506cd5a2ade_sq.png" title="Nimja Clanquest Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>13 Aug 2008 10:45:36</pubDate>		</item>	</channel></rss>