<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'puzzle, indie, in-development' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/puzzle/indie/in-development/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'puzzle, indie, in-development' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'puzzle, indie, in-development' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/puzzle/indie/in-development/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Turbulence</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/turbulence/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c228f5483f5b262d73e72cf75611a99c_sq.jpg" title="Turbulence Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>30 Aug 2007 12:06:21</pubDate>		</item>		<item>			<title>The Pirate Tales</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thepiratetales/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8911ee71e3a85cb657f13dc7e64b1a0d_sq.jpg" title="The Pirate Tales Image" /> Follow the adventures of Captain Caninbahl, Barley, Deckhand Dewey, Ruby Barnacle, and Planky the Parrot as they plunder their way through caves, underwater shipwrecks, and dangerous port towns. The Pirate Tales is a match-3 puzzle game spanning 100 chapter-style levels. Perform typical pirating duties, plunder treasure, and fight opponents in your quest to rescue Dewey's girlfriend, Ruby Barnacle.<br />
<br />
This game is developed and published by Twintale Entertainment.<br />
<br />
<div class="user_quote"><blockquote class="user_quote">Shore leave is supposed to be a happy time for a pirate, filled with carousing, picking fights, and tax-free plundering.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>19 Feb 2007 11:23:33</pubDate>		</item>		<item>			<title>Introspect</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Introspect/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/298073fa4599bc2d760390b742e1bb6e_sq.jpg" title="Introspect Image" /> Introspect is a game that takes place in a surreal world. You take control of Gabriel Enasni, and journey through the world of his past, armed with only a paint brush and the ability to paint the world around you to save you from insanity!<div style="clear:both;"></div> ]]></description>			<pubDate>13 Mar 2007 02:49:44</pubDate>		</item>		<item>			<title>Harmonic Convergence (working title)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7ec2438c9bb8ccabfe15cd15fccec457_sq.jpg" title="Harmonic Convergence (working title) Image" /> Enter a world of beautiful graphics, hypnotic music, and addictive gameplay.<br />
<br />
Harmonic Convergence blends these elements together into an unforgettable <br />
experience that will have you losing track of time trying to outdo your last <br />
top score, and get one skin further.<br />
<br />
Harmonic Convergence features sixteen skins from some of the most talented <br />
artists and musicians in the industry.  Each skin transports you to a new and<br />
unique little world.  Bear witness to an ancient rite in &quot;Ritual&quot;.  Get your<br />
mouth watering for some delicious watermelon on a hot summer day in <br />
&quot;Fruit Salad&quot;.  Fly through space and watch the wonders of the universe unfold<br />
before your eyes in &quot;Asteroid&quot;.  These, and many more await!<div style="clear:both;"></div> ]]></description>			<pubDate>19 Nov 2006 11:59:39</pubDate>		</item>		<item>			<title>Gesundheit!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gesundheit/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae562db0d86bcc2ac27223edafd7b458_sq.jpg" title="Gesundheit! Image" /> Help an allergic pig save a city from snot-eating monsters using a clever combination of brains and boogers. <br />
<br />
While keeping out of sight, you must lure your enemies through each single-screen level with your delicious nasal discharges. Objects scattered around town provide your pig with different ways of solving each puzzle. Control is simple and intuitive, requiring only a two-button mouse.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Mar 2007 12:32:37</pubDate>		</item>		<item>			<title>Garland's Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/garlandsquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a92c38af99db99c8b72bd8a6157990e2_sq.jpg" title="Garland's Quest Image" /> A puzzle game inspired by both the 'Super Mario Brothers' and 'Adventures of Lolo' game series. The Grand Wizard Garland tracks down the evil sorcerer Nem to retrieve his stolen staff and repair his good name before he can return home.<br />
<br />
<strong>Story:</strong><br />
<br />
Garland the 'Grand Wizard' was out in the woods walking about and decided to take a nap in a near-by meadow. Just as he started to fall asleep, a dark wizard named Nem attacked Garland and stole his Wizard's staff. The old wizard, now in shame could not return home without redeeming himself and getting his own staff back from the dark wizard's keep. So Garland's Quest begins...<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jun 2007 11:11:28</pubDate>		</item>		<item>			<title>PixelFi Remixed.</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pixelfi/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6012489b7754a02d01e9586131b5601e_sq.png" title="PixelFi Remixed. Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Jul 2007 03:05:58</pubDate>		</item>		<item>			<title>Storked!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/storked/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/df1f06712ae38e3b9302e4ba0ebc0c64_sq.png" title="Storked! Image" /> Storked is about a stork entrusting a very special egg to his flightless pals in the Antarctic.  These 4 Penguins must figure out how to successfully and safely roll the Egg to from Point A to Point B in this platform puzzle game.  Each penguin has different abilities to help solve the puzzles and treacherous slopes of this kid friendly game.  It is a fusion of a lot of ideas inspired by the classic 16-bit era of gaming (Lost Vikings anyone?).  See my blog for additional information: http://gnadegames.blogspot.com/search/label/storked<div style="clear:both;"></div> ]]></description>			<pubDate>03 Jul 2007 09:30:52</pubDate>		</item>		<item>			<title>Modern Futuristic FPS</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fpsgame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7da66e0024e296e1abf7af078bd0b6f2_sq.jpg" title="Modern Futuristic FPS Image" /> You are a modern day soldier, battling to save your planet from the invasion of futuristic soldiers from another distant world that had been discovered by a probe that had been sent out to seek out new worlds just like ours, but now we are paying the price.  Most of your fellow troops are long gone, presumed dead from the ravages of battle with only small pockets of areas are free from destruction or deserted, can you save what is remaining of the planet from total destruction?  Only time will tell ...<div style="clear:both;"></div> ]]></description>			<pubDate>08 May 2007 07:57:46</pubDate>		</item>		<item>			<title>Nearly Departed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nearlydeparted/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/099a5af0c3609bdc422e34d93e74422b_sq.jpg" title="Nearly Departed Image" /> Nearly Departed is a graphic adventure that puts you in control of a guy who has recently become a zombie.  Having no idea how you became a zombie, you must explore the city and find out who you were and what happened.  The game is reminiscent of old Lucas Arts cartoon adventure games.  Nearly Departed is still in development and does not yet have a set release date.<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 06:01:43</pubDate>		</item>		<item>			<title>Trimanic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/trimanic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6b432ebe99122606e478d33beaf5292e_sq.png" title="Trimanic Image" /> Trimanic plays like Lumines+Bejeweled+Triangles+Huge spinning disc.  Players spin triangles around to make big triangles of the same color.  Making many triangles of the same color in a row to create huge combos.<br />
<br />
The game is still very early in development.  It sorely needs to be rewritten; I'm still using T2D version 1.1 beta 1 for it, because I just recently stumbled across the old code and decided to flesh it out before I went on vacation.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jul 2007 12:37:36</pubDate>		</item>		<item>			<title>Secrets of the Domus Aurea</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/domus-aurea/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a4c06f0332bd9505f3f2ae77e216c1c_sq.png" title="Secrets of the Domus Aurea Image" /> Secrets of the Domus Aurea is Eon Clash's entry into the Pascal Game Development contest 2007. Keep an eye on the home page for more information and downloads as they become available.<br />
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Storyline<br />
In the year 64AD (after the Great Fire of Rome) Nero built the Domus Aurea (or &quot;Golden House&quot;).  This is the story that is known.  The story that is not common is the secret that the Domus Aurea hides and of your adventures within.<br />
<br />
It is now 5 September 476 AD and yesterday Romulus Augustus was deposed (history will show that he will not be replaced).  During Rome's fall stories of a powerful secret hidden within the catacombs of the Domus Aurea have surfaced, and being the curious type that you are, you have set out to find the truth or fiction of them.<br />
<br />
Project Home Page: <a href="http://www.eonclash.com/JumpStart/v4/PGD07/" target="_blank" rel="nofollow">http://www.eonclash.com/JumpStart/v4/PGD07/</a><div style="clear:both;"></div> ]]></description>			<pubDate>05 Mar 2007 08:58:43</pubDate>		</item>		<item>			<title>Home Base</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HomeBase/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/73d4234351710077ded2a569885d3098_sq.png" title="Home Base Image" /> A puzzle game where you must guide 4 blocks to their home bases. The catch is that these blocks move simultaneously. Plan ahead in order to achieve your goal in the least amount of moves.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Mar 2007 03:45:45</pubDate>		</item>		<item>			<title>Solar Cycle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/solarcycle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd227866fe2fbd4e388cc1c1dbfaa443_sq.png" title="Solar Cycle Image" /> This is a match-3 style puzzle game with a few twists.<br />
Instead of the usual moving of pieces, Solar Cycle uses a &quot;cycling&quot; approach to  &quot;change&quot; the pieces.<br />
Everything you need to beat a level is there from the beginning.  No new pieces will appear, so one wrong move you have to re-do the level.<br />
Solar Cycle has 100 levels with 3 game modes (Basic, Timed, Xtreme).  The levels are semi-randomly generated.  They keep the same shapes, but the starting colors are random.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jun 2007 03:39:22</pubDate>		</item>		<item>			<title>Hexaxis XXI</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hexaxis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3675f50b436c5a1d5d0ada94631a7232_sq.jpg" title="Hexaxis XXI Image" /> Hexaxis XXI is an addictive dice based puzzle game. If you enjoy Lumines, or Bombastic, you are in for a treat. More complicated than both games combined but so intuitive once you learn the simple techniques. Line up the dice by the number of the sides, 2 two's, 3 three's,all the way to 6 sixes. Combos 'wipe out' when the wipe line crosses over them. Try your hardest not to drop a 1 as it will flip the screen around and usually happens when you are nearing the top of the grid! Simple as Dice? Think again!<br />
<br />
<br />
Features:<br />
17 unique levels with completely different effects and colors<br />
20 unique music tracks of varying style.<br />
Training mode for learning how to play and teaching techniques<br />
Quick Play mode for a 3-minute challenge<br />
Advanced and Standard mode for a longer challenge<br />
High Score table keeps track of all the multipliers, high scores and streaks<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 12:12:07</pubDate>		</item>		<item>			<title>Rebound</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rebound/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/531be670130ec3202acf83f75eeef5b4_sq.png" title="Rebound Image" /> Rebound is a puzzle game in the same vein as Arkanoid, but with a twist. (Aren't they all?) Actually it's basically a remake of Diamonds, a game I used to play for hours on the Mac. In Rebound, you must change colors to destroy the various colored blocks. Once all colored blocks are destroyed, you can then clear the diamond blocks. Skulls will kill you, but you can grab an overshield to help you along your way. Beware of reversers that switch your controls around, and grab keys to open locks to get into secured areas.<br />
<br />
This game has been in development for about a year and is basically complete. The level editor needs to be finished and the rest of the levels completed. I am unsure if I want to release it as freeware or see if someone wants to publish it.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 11:15:32</pubDate>		</item>		<item>			<title>Nanomite: The Battle Begins</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Nanomite/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cc36fb9b9f6423f2fc62958f224ba69a_sq.jpg" title="Nanomite: The Battle Begins Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2007 10:27:00</pubDate>		</item>		<item>			<title>Zuddles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zuddles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/797671485179bf4254aaf548a75b1ec2_sq.jpg" title="Zuddles Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Oct 2007 11:13:08</pubDate>		</item>		<item>			<title>Crayon Physics Deluxe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/CrayonPhysicsDeluxe/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3f4b97ea7763daefbcdfb0ec0ff44d0e_sq.jpg" title="Crayon Physics Deluxe Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2007 07:11:39</pubDate>		</item>		<item>			<title>polyglot</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/polyglot/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/63fd11a236b53b93c6c10d90ecdb6c35_sq.jpg" title="polyglot Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2008 10:21:53</pubDate>		</item>	</channel></rss>