<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'physics, playable, casual' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/physics/playable/casual/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'physics, playable, casual' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'physics, playable, casual' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/physics/playable/casual/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Plasma Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/plasmapong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9e64b1ea440e01d7e9cfeaa8b6ade25_sq.jpg" title="Plasma Pong Image" /> Plasma Pong is a variation of Pong that utilizes real-time fluid dynamics to drive the game environment.<br />
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Players have several new abilities that add fun twists to the classic game. In the game you can inject plasma fluid into the environment, create a vacuum from your paddle, and blast shockwaves into the playing area. All these abilities have fluid-based kinetic effects on the ball, making Plasma Pong a fast-paced and exciting game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 01:39:25</pubDate>		</item>		<item>			<title>Zen bondage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zenbondage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/413ad9995ed541a521d5cb5c784ecfa9_sq.png" title="Zen bondage Image" /> In Zen Bondage you cover blocks of wood shaped like various animals with rope. You have a limited amount of rope to cover the block in, which you do by twisting and turning the figure.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 09:45:00</pubDate>		</item>		<item>			<title>Bontago</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bontago/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c08a87914ee24c5f8b08970c83986692_sq.gif" title="Bontago Image" /> Bontago is a single or multiplayer 3d real-time strategy/puzzle game. By stacking blocks each player increses their area of influence, and can build closer and closer to the goal in the middle of each level.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 10:02:40</pubDate>		</item>		<item>			<title>Ragdoll Masters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ragdollmasters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f032b7c77162b607f0c8fbae96baa521_sq.png" title="Ragdoll Masters Image" /> Ragdoll Masters is an experiment in the world of 2D beat 'em' ups with the use of ragdoll physics. In this game you control a stylized martial arts master, making his way through stronger and stronger opponents with spectacular moves and impressive blows. It features some of the most sophisticated physics ever used in 2D games and plenty of other neat effects.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 05:40:12</pubDate>		</item>		<item>			<title>Ichor</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ichor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c093aa1a6aad1215c5b302f09003e58b_sq.png" title="Ichor Image" /> Ichor is an action game based in fluid dynamics. Each player floats around the screen, trying to engulf his opponent with his own color.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 08:48:06</pubDate>		</item>		<item>			<title>Bridge Builder</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bridgebuilder/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dfd0f8d1ba3c8931e98c2eb80a2efc95_sq.png" title="Bridge Builder Image" /> Bridge Builder is a game where you build bridges. In each level you have a limited budget to buy materials with, materials with which you have to build a bridge which will hold a train passing over it.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2006 01:58:32</pubDate>		</item>		<item>			<title>SlingStar</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SlingStar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c8da651bdbb3e902d717f9c4f11a07bb_sq.jpg" title="SlingStar Image" /> Sling your wingmen to destroy the enemy in this addictive, physics based game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 11:57:25</pubDate>		</item>		<item>			<title>BreakQuest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/breakquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/baa97336351f4879342cac7be9ed2020_sq.png" title="BreakQuest Image" /> What makes BreakQuest so special? In a word, physics! Balls of different sizes bounce off springs, dampers, and bumpers of every shape and size. Bricks hang, fall, grow, shrink, appear, vanish, interact with other bricks, and even shoot back at you!<div style="clear:both;"></div> ]]></description>			<pubDate>20 Dec 2006 09:54:48</pubDate>		</item>		<item>			<title>Blast Miner</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blastminer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/86ecc098c0f56e1a5292fd4b002b0a74_sq.jpg" title="Blast Miner Image" /> Blast Miner is a physics based action strategy game where you use TNT, gas cans and stones to cause huge explosions to dig through the earth. It's awesome, seriously just play the demo or watch some gameplay movies. Explosions people! You can't go wrong with that.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Dec 2006 05:39:21</pubDate>		</item>		<item>			<title>Play with Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/playwithfire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/335ffc2d8c71736ac912d86d445e822f_sq.png" title="Play with Fire Image" /> Play with Fire is a highly unusual platform puzzle game in which you play a giant ball of fire--and burn things down.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jan 2007 02:19:56</pubDate>		</item>		<item>			<title>Ballistic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ballistic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dbc13f179a92125f1a70e198f455013f_sq.jpg" title="Ballistic Image" /> In Ballistic you rotate the world around a little ball. In each level you have to get the ball to the goal within a certain time limit, something which is hindered by obstacles and gravity reversing objects.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Feb 2007 06:50:12</pubDate>		</item>		<item>			<title>Super Stealball</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/superstealball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/99909d4c1403eafb9ba7905101993d09_sq.png" title="Super Stealball Image" /> Super Stealball is an crazy sports-like game in which players compete for the control of a ball. Ragdolls fly around in low gravity dribbling and tackling opponents in order to keep the ball of their colour. Featuring many levels, lots of different arenas, customizeable gameplay, 1vs1 matches or up to 4 ragdolls rumble, and a multiplayer mode that will blast you away!<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 06:01:20</pubDate>		</item>		<item>			<title>N-Ball</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8f21e4398dc4ae668677c445cee54603_sq.png" title="N-Ball Image" /> N-Ball is a crazy physics-based 2D platform. In this game you control N-Ball, a kind of ever burning plasma ball, through 40 levels full of platforms, ropes, swings, vehicles and lots of other wierd structures. And with the editor you can also create your own levels or play those made by your friends! A bit tricky at first but lots of fun once you get the hang of it!<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 06:16:07</pubDate>		</item>		<item>			<title>The Odyssey: Winds of Athena</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/theodyssey/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e01e526e1e0f9049bbebc79668a17e47_sq.png" title="The Odyssey: Winds of Athena Image" /> Step into the shoes of the Goddess Athena and help guide Ulysses' fleet to safety. Fend-off Cyclopes, Harpies and more while creating currents and winds to lead the boats to their destination.<br />
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Follow one of the most famous stories ever written as you retrace the route of Ulysses in his attempt to return home from the Trojan wars. Incredibly realistic water current behavior will amaze and challenge you as you use your godly powers to protect the Hero's fleet.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 08:35:01</pubDate>		</item>		<item>			<title>Triptych</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/triptych/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e7db72555a4fbaf1367ee267dee5d9ae_sq.gif" title="Triptych Image" /> Triptych is a fast-paced physics based block dropping game that will keep you coming back for more. Maneuver and rotate blocks as they fall so that 3 or more of a color are adjacent to each other. By achieving this, the blocks will be destroyed and the player will collect points. As blocks are destroyed, connected blocks are freed to move independently and blocks above will fall to fill the empty spaces. Unlike other puzzle games, the game board is a living entity where the blocks obey the laws of physics. Every game is a unique experience!<div style="clear:both;"></div> ]]></description>			<pubDate>29 Dec 2006 08:14:29</pubDate>		</item>		<item>			<title>Solid Balance</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/solidbalance/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/99e923844e97b9c3d8776a59287bf05c_sq.png" title="Solid Balance Image" /> The objective of Solid Balance is to build a tower (preferably very high) with the given elements. Since the tower and every element obey the laws of physics, the player has to pay attention to balance the tower and to carefully position every element. <br />
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During the game more and more elements with increasingly complicated shapes have to be stacked on top of each other. In doing so, the time available to place an element decreases with every level. The faster an element is placed, the more points the player gets. If an element falls upon the floor, the level is lost and the player has to begin again. <br />
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When the rule &quot;no equal colors&quot; is switched on the level is also lost if two elements of the same color touch each other. The higher the tower at the end of a level is, the greater the altitude bonus which the player gets is. The highest points are awarded to those players, who build the highest towers as fast as possible while obeying the rules.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 08:29:03</pubDate>		</item>	</channel></rss>