<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'indie, strategy, rpg, free' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/indie/strategy/rpg/free/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'indie, strategy, rpg, free' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'indie, strategy, rpg, free' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/indie/strategy/rpg/free/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Tactics Core</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TacticsCore/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17737fdc82d12ef1979751563b1144ac_sq.jpg" title="Tactics Core Image" /> The tactics core engine is a powerful strategy RPG development module. Tactics core supports the four basic commands. Attack - deal physical or magical damage to a target or target area. healer units use heal to restore HP instead. Move - walk to an empty space. Friendly units on the path will move aside. Move can be undone as long as Attack is not used after it. Wait - end the current unit's turn. If no actions where taken this unit only waits half the time for the next turn. Status - Display unit information. Use this to determine the strengths and weaknesses of a unit. You are a group of warriors trying to protect your castle against enemies, make sure you use the tactices wisely to protect your home. Good luck in this Tactics core game!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jun 2007 07:52:56</pubDate>		</item>		<item>			<title>Tactics 100 Live</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tactics100Live/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5790852c4032153b983aa05244c603b0_sq.jpg" title="Tactics 100 Live Image" /> Very awesome rpg based game where you control your army against the actual live person who is also connected to the particular flash game from their own computer. Take turns and attack each other to determine the winner in this awesome game. Enjoy Tactics 100 Live game<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2007 07:57:02</pubDate>		</item>		<item>			<title>Liberal Crime Squad</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lcs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c7129a5a9af8a79fbacb98f1e64772eb_sq.png" title="Liberal Crime Squad Image" /> Liberal Crime Squad is a political role-playing game with rogue-like elements where you recruit extreme liberals in an attempt to change the ultra-conservative USA.<br />
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In the beginning you create your LCS founder's background and start alone, but  you can recruit as many liberals as you like. The mission is pretty straight forward, change the nation, place liberals in charge. There are many ways to do so, using raw violence, kidnapping important people and converting them into sleepers, changing public opinion, invading the radio station and broadcasting your ideals, freeing criminals, and so forth.<br />
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Please be aware that LCS is a rather mature game with lines inappropriate children, but they add a nice comical aspect to it.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jul 2007 07:32:12</pubDate>		</item>		<item>			<title>Winthrop</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Winthrop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3eaa9e7f5e9d5e4c147954b292d3b1c2_sq.png" title="Winthrop Image" /> In the near future, the world as it was known collapses and emerges once more as a network of barely connected city-states.<br />
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No longer the wide-eyed youth, you yearn to explore the world to learn the true mystery of the other city-states.  Guide your team through this dangerous, unexplored world, and do battle in rich, multifaceted system that rewards thought and planning as much as brute force.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Mar 2007 05:48:18</pubDate>		</item>	</channel></rss>