<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'ff' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/ff/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'ff' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'ff' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/ff/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Final Fantasy IX</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ffix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/acfa733511daeead1aa8174e1fbe57f2_sq.jpg" title="Final Fantasy IX Image" /> Final Fantasy IX (&atilde;&fnof;&bull;&atilde;&sbquo;&iexcl;&atilde;&sbquo;&curren;&atilde;&fnof;&Scaron;&atilde;&fnof;&laquo;&atilde;&fnof;&bull;&atilde;&sbquo;&iexcl;&atilde;&fnof;&sup3;&atilde;&sbquo;&iquest;&atilde;&sbquo;&cedil;&atilde;&fnof;&frac14;IX, Fainaru Fantaj&Auml;&laquo; Nain?) is a console role-playing game developed by Square Co., Ltd. in 2000. It was published in Japan by Square, in North America by Square Electronic Arts, in continental Europe by Infogrames, and in the United Kingdom and Australasia by Square Europe. It was the last original game in the Final Fantasy series to be produced for the PlayStation. The game was developed alongside Final Fantasy VIII, but took a completely different path in line with fans' requests to return to the series roots via castles and other allusions to games in the series. Final Fantasy IX introduced new features to the series, such as the Active Time Event, Mognet, and a revamped equipment and skill system.<br />
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Set in the fantasy world Gaia, Final Fantasy IX's plot centers on a war between two nations, sparked by an ambitious queen. Players follow a young thief named Zidane, who joins with the others to defeat the Queen. Soon after embarking on their quest, they discover that the queen's campaign is a cover up for a greater plot involving a parallel world and Zidane's past.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 10:00:58</pubDate>		</item>		<item>			<title>Final Fantasy X</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/finalfantasyx/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e86f30425c77e3f7f270b77e058e3895_sq.jpg" title="Final Fantasy X Image" /> Final Fantasy X is a role-playing video game developed and published by Square Enix. It is the tenth installment in the Final Fantasy series and the first game of the series to be released on the Sony PlayStation 2. Introduced in 2001, it was once among the top twenty best-selling console games of all time. It was also voted by the readers of the Japanese video game magazine Famitsu to be the greatest video game of all-time.[2] Set in the fantasy world of Spira, the game's story centers around a group of adventurers and their quest to defeat a rampaging force known as &quot;Sin&quot;.<br />
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The game marks the Final Fantasy series' transition from entirely pre-rendered backdrops to fully three-dimensional areas, achieved with the PlayStation 2&acirc;&euro;&trade;s Emotion Engine processor. Though pre-rendered backgrounds are not entirely absent, their use has been restricted to less vibrant locations, such as building interiors.[3] Final Fantasy X is the first in the series to feature a wide range of realistic facial expressions, as well as other technological developments in graphical effects achieved, such as variance in lighting and shadow from one section of a character's clothing to the next.[4] Final Fantasy X is also the first in the series to feature voice-over actors, as well as the first to spawn a direct sequel, Final Fantasy X-2.<br />
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Final Fantasy X introduces other significant advances in the Final Fantasy series. For instance, because of the implementation of voice-overs, scenes in the game are paced according to the time taken for dialogue to be spoken,[4] whereas previous games in the series incorporated scrolling subtitles. Final Fantasy X features changes in world design, with a focus placed on realism. The gameplay makes a significant departure from past games as well, incorporating several new elements.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2007 08:54:29</pubDate>		</item>		<item>			<title>Final Fantasy Versus XIII</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ffvxiii/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/74b85748d30346f84e1e239d8bbd79e5_sq.jpg" title="Final Fantasy Versus XIII Image" /> Final Fantasy Versus XIII part of th Fabula Nova Crystallis series and will be an Action game for the Playstation 3 Console. In Latin, Versus means &quot;Change in direction&quot;.<br />
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Final Fantasy Versus XIII was announced at Square Enix's E3 2006 Press Conference in Las Angeles on May 8.<br />
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Not a merely a sequel, but a wholly independent story unfolding in a different world with different characters. This title will appear alongside FINAL FANTASY XIII on the PlayStation 3 system.<br />
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Main Developers<br />
Director &amp; Character designer: Tetsuya Nomura <br />
(FINAL FANTASY V~VIII, FINAL FANTASY X, FINAL FANTASY VII ADVENT CHILDREN, KINGDOM HEARTS)<br />
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Movie director: Takeshi Nozue <br />
(FINAL FANTASY IX, FINAL FANTASY X, FINAL FANTASY VII ADVENT CHILDREN, KINGDOM HEARTS)<br />
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Composer: Yoko Shimomura <br />
(LEGEND OF MANA, Parasite EVE, KINGDOM HEARTS)<br />
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Producer: Shinji Hashimoto<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 09:58:43</pubDate>		</item>		<item>			<title>Crisis Core</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ffviicc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d468273f1914532f090a8e9e0b235a6c_sq.png" title="Crisis Core Image" /> The game is a prequel to Final Fantasy VII and is also the fourth entry to the Compilation of Final Fantasy VII series, which also includes the games Before Crisis -Final Fantasy VII- and Dirge of Cerberus -Final Fantasy VII-, as well as the CGI movie Final Fantasy VII Advent Children and the anime, Last Order -Final Fantasy VII-. Production is being overseen by Yoshinori Kitase, the director of the original Final Fantasy VII, with Hajime Tabata serving as director. Tetsuya Nomura will be responsible for the character designs.<br />
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Very little information about the game has been released of now except that it will be on the PSP. It seems that the game will mainly focus around Zack, a 1st Class SOLDIER and Cloud Strife while he is a lowly Shinra Guard. Another character also present in the game is Aerith Gainsborough as her voice is heard in the trailer of the game. This game appears to take place around the events of Nibelheim outlined in Last Order -Final Fantasy VII-.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 04:06:10</pubDate>		</item>		<item>			<title>Fortress Forever</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fortressforever/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6c23de50456807b83b14c4add12cea28_sq.jpg" title="Fortress Forever Image" /> Fortress Forever is an unreleased Half-Life 2 mod that uses the game's Source Engine. The game is based on Valve's Team Fortress Classic, but has been created entirely from scratch by the Fortress Forever development team. The intended scope of Fortress Forever is to please the adamant Team Fortress Classic fans, while at the same time creating a game enjoyable enough to players new to Team Fortress styled games. The developers have promised to make the game available for free to all who have purchased Half-Life 2. Currently there is no set date for the release of Fortress Forever. However there's a news post which mentions the year 2007.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jul 2007 09:39:23</pubDate>		</item>	</channel></rss>