<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'exploration, casual' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/exploration/casual/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'exploration, casual' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'exploration, casual' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/exploration/casual/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Knytt</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/knytt/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/83e6e0db6011be470d9c42d031497dbd_sq.png" title="Knytt Image" /> The Knytt was abducted by an alien! Traveling through space, the UFO flies into a meteor and crashes on a nearby planet. Luckily, the Knytt and the alien survive, but the UFO is a wreck. How can the Knytt possibly find it's way back home again?<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 12:42:22</pubDate>		</item>		<item>			<title>Seiklus</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/seiklus/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cf7596856c2c29869c006cd9bd30d8db_sq.png" title="Seiklus Image" /> This is an strange endearing relaxing game. All about exploring the world. <br />
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It has many nice touches that come out if you take the time to play.  Shows how much simple things and bare bones gameplay can still add up to an enjoyable experience. <br />
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The environments are strange and unexpected.. Might be a bit challenging for some and frustrating at times, but I enjoyed it overall. <br />
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This was made by a single guy using GameMaker, and given away for free! See developer's links below for more info<br />
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<div class="user_quote"><span class="quote_from">clysm said,</span><blockquote class="user_quote"> Well, when I make any game, I make<br />
a game that Id like to see made by someone<br />
else; like partly as just an effort to inspire other people to make little games. I know a lot of people who are really talented, or who have some ambition, but they dont do anything, because they just think they cant....</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 11:33:25</pubDate>		</item>		<item>			<title>Hidden Expedition: Everest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HiddenExpeditionEverest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8c305f69473ffffe5ffbfbedb941a7fc_sq.png" title="Hidden Expedition: Everest Image" /> Fresh from a successful exploration of the wreck of the Titanic, the Hidden Expedition Club will pit one of its stellar members against a formidable group of opponents in a race to the summit of Everest. <br />
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Other groups will battle you to be the first to summit Mount Everest. Expert Everest climber Ed Viesturs will assist you along the way. Explore mysteries of the world as you find hidden clues. Race to the Roof of the World!<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jun 2007 02:49:16</pubDate>		</item>		<item>			<title>Wild Earth</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wildearth/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/04a3459cf5144e5e21b6773f2727fa02_sq.png" title="Wild Earth Image" /> As a photo journalist for one of the world's biggest nature magazines, your job is to stalk big game on the plains of Africa, explore the wild, and take photos of animals in their natural habitats. When you're done, your photos are woven into an article mock up.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2007 04:19:10</pubDate>		</item>		<item>			<title>Strange Adventures In Infinite Space</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SAIS/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/41c5cf680fc2e6a3fef8cba44f6f205c_sq.jpg" title="Strange Adventures In Infinite Space Image" /> (from http://www.digital-eel.com/sais/):<br />
<br />
&quot;In the 22nd century, colony ships were programmed to search for earthlike planets along trajectories calculated to visit stars with the best likelihood of habitable worlds. One such ship with its crew and passengers in cryostasis traveled over 2300 light years before a suitable planet was found.<br />
<br />
Hope is a temperate world located in the Glory system on the edge of a vast nebula some refer to as the Purple Void. The nebula is unique in that it contains many unusual star types and other peculiar phenomena.<br />
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Over 100 years have passed since the colonists first arrived. It is a new beginning of deep space exploration. Technology has improved and mankind is no longer dependent on slow cryoships and robot probes. This is the setting of Strange Adventures In Infinite Space. <br />
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                                             <li class="user_li">***********<br /></li><br />
Sail the high sea of stars in your own deep space exploration vessel. Discover exotic star systems; seek out new technologies, artifacts and lifeforms; boldly blow up stuff where no one has blown up stuff before!<br />
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SAIS is different every time it is played. Stars, planets, black holes, nebula mass, alien patrols, items, lifeforms and other encounters are randomized for each new Strange Adventure.&quot;<br />
<br />
--<br />
<br />
Strange Adventures, or SAIS as commonly known is based around the idea of &quot;bite-sized gameplay&quot; where an individual game may only last a few minutes, allowing a player to have a complete experience in time period that would usually render play sessions of most games useless.  The interface is smooth, the visuals pleasing, the atmosphere light (no pun intended) and the gameplay simple, replayable, and designed as the epitome of a Casual game.<br />
<br />
SAIS was a finalist in the 2003 Independent Games Festival and received numerous accolades from various press sources.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Mar 2007 04:36:43</pubDate>		</item>		<item>			<title>Endless Ocean</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EndlessOcean/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7bf7ff1c6968fa60b0e9f75213111507_sq.jpg" title="Endless Ocean Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>15 Nov 2007 08:13:57</pubDate>		</item>		<item>			<title>tranquility</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tranquility/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/09028474bc3dca28e1a8bb5948b027d8_sq.jpg" title="tranquility Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2007 02:59:55</pubDate>		</item>	</channel></rss>