<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'disney' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/disney/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'disney' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'disney' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/disney/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Kingdom Hearts: 358!2 Days</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kh3582days/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d9e081340a40dd0c1b2b0b4df4713b4a_sq.jpg" title="Kingdom Hearts: 358!2 Days Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Sep 2007 11:00:15</pubDate>		</item>		<item>			<title>Kingdom Hearts</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kingdomhearts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/06927fa6b7090282a30be4df90a7459e_sq.gif" title="Kingdom Hearts Image" /> Many thought the idea of a Square/Disney crossover was doomed from the start.  On the contrary, it is one of the most successful franchises in Square's library.  You take control of Sora who ventures out with Donald and Goofy to find his friends Riku and Kairi.  Your journey takes you through many Disney worlds.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 09:47:54</pubDate>		</item>		<item>			<title>Kingdom Hearts: Birth By Sleep</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/khbirthbysleep/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/94c594caa7f39dfe8ac7c693718bee57_sq.jpg" title="Kingdom Hearts: Birth By Sleep Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Sep 2007 10:43:38</pubDate>		</item>		<item>			<title>Kingdom Hearts II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kingdomheartsII/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12950725ea087d5a56726fdf0ce096bf_sq.png" title="Kingdom Hearts II Image" /> <strong>From IGN.Com</strong>:<br />
<em>The unlikely but successful collaboration between Square Enix and Disney Interactive returns in Kingdom Hearts II; where a darkly-cloaked Mickey Mouse joins Donald, Goofy, and Sora as they continue their adventure into several popular Disney-inspired worlds. Battling against the Heartless once more, the dedicated group of friends now find themselves up against an all-new enemy threat -- a mummy-wrapped ruler of unknown origin. Also fresh to the series is a brand new meter known as the &quot;Transformation Drive&quot; that allows players to merge with other team members to create more powerful versions of themselves. New costume designs, improved camera controls, and the answer to lingering plot questions from the first game are also included. Developed exclusively for the PlayStation 2.</em><div style="clear:both;"></div> ]]></description>			<pubDate>20 Jan 2007 08:27:25</pubDate>		</item>		<item>			<title>Tron Deadly Discs</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/trondeadlydiscs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/69bdd9c99e2132e969c67c4c81bab4c5_sq.jpg" title="Tron Deadly Discs Image" /> Our hero, TRON, is locked in battle against the Evil Blue Warriors. Score points by knocking out the computer-controlled attackers with flying discs. <br />
<br />
Your task is to bring your man safely through battle after battle. The attacking warriors are also armed with destroyer discs, and they'll come after TRON in wave after wave of three against one!  <br />
<br />
You get them, or they'll get TRON!  <br />
<br />
Game difficulty increases dramatically in the later stages. 100,000 points is a good score.  <br />
<br />
1,000,000 points are entirely possible!<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jun 2007 08:08:53</pubDate>		</item>		<item>			<title>Maui Mallard in Cold Shadow</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mauimallardincoldshadow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c49001d206dbc62575789aa96c9d0dac_sq.jpg" title="Maui Mallard in Cold Shadow Image" /> Maui Mallard in Cold Shadow, also known as Donald Starring in Maui Mallard in Europe, is a platform game, released in 1996 for the PC, Game Boy, Super NES(SNES) and Mega Drive/Genesis consoles. The game was developed by Eurocom and released by Disney Interactive. The game was one of the first games to be released under Disney Interactive.<br />
<br />
Maui Mallard (played by Donald Duck) is a medium-boiled detective visiting a tropical island when the mysterious Shabum Shabum idol goes missing. Shabum Shabum is considered the island's native guardian spirit, and unless the idol is recovered, the whole island will explode. Maui is put on the case, and his investigations lead him through a creepy mansion to a native village, where Maui is sacrificed and thrown into a volcano as a sacrifice to the native gods. Maui survives the volcano, and the islanders put him through the &quot;test of duckhood&quot;, which Maui passes, gaining the natives' trust. The natives tell Maui that the only one who knows where Shabum Shabum is has died long since, and Maui goes through the land of the dead to escort his soul into rest.<br />
<br />
Besides typical platform game gameplay (running around, jumping from platform to platform), one of the game's most distinctive gameplay features is allowing to switch the player character's form to suit one's needs. The player begins the game as Maui, whose only mean of self-defence is an insect-launching pistol that can launch several forms of bugs, some of them combined for greater effect. However, once the player reaches the second level, Maui transforms into Cold Shadow, his ninja alter ego, who defends himself with short-range attacks using a staff. Cold Shadow's staff is also primarily used to explore the level further, such as climbing a narrow tunnel. After the second level, the player can switch back and forth between Maui and Cold Shadow at will, provided he has enough ninja tokens for the transformation. The amount of ninja tokens Maui or Cold Shadow holds determines Cold Shadow's strength when played as him. Some levels of the game, however, prevent Maui from transforming at all, as Cold Shadow cannot bungee jump on vines, for example, which forces the player to use Maui throughout the level.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Mar 2007 07:45:23</pubDate>		</item>		<item>			<title>Disney - Pixar Cars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/carsvideogame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/935b415f054dfb57fe88a71e81995799_sq.jpg" title="Disney - Pixar Cars Image" /> <em>From the Developer's web site:</em><br />
<br />
Race to the finish line as you live all the fun and excitement of the next Walt Disney Pictures presentation of a Pixar Animation Studios film, &quot;Cars.&quot; Play as all your favorite characters as you help Lightning McQueen capture the coveted Piston Cup Championship.<br />
<br />
<em>From the Contributor:</em><br />
<br />
As a fan of the movie this game was an easy purchase at $20 just to see how it compared to the stunning visuals in the theater. It was a pleasant surprise to see that great care had been taken in making a very nice environment that captures the feel of Radiator Springs. Gameplay is very light, racing isn't difficult though some of the minigames suffer from bad camera angles.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 08:27:09</pubDate>		</item>		<item>			<title>Kingdom Hearts: Chain of Memories</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/khchainofmemories/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8cd8b337e4a49b07cfe46557d5efb1af_sq.jpg" title="Kingdom Hearts: Chain of Memories Image" /> Chain of Memories falls between Kingdom Hearts and Kingdom Hearts II, filling in many important plot points.  The game abandons a true action style in favor of a fast paced card-type game.  The game was originally released on the Game Boy Avance and set for re-release on the PS2.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 09:53:39</pubDate>		</item>		<item>			<title>Pirates of the Caribbean - At World's End - Mobile Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/POTC3Mobile/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a6b3fec9a1621c341a3c4e00f5988618_sq.jpg" title="Pirates of the Caribbean - At World's End - Mobile Edition Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>03 Aug 2007 11:30:56</pubDate>		</item>		<item>			<title>disney's extreme skate adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/disneyskate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/58ce22d8b4ae14b2802f469a184d4c37_sq.jpg" title="disney's extreme skate adventure Image" /> Skate through the large and imaginative worlds of Walt Disney Pictures' presentation of Pixar Animation Studios' &quot;Toy Story 2,&quot; &quot;Disney's Tarzan&quot; and &quot;Disney's The Lion King&quot; along with the most memorable characters from each film. Using cutting-edge technology from Activision's Tony Hawk's Pro Skater 4 game engine, Disney's Extreme Skate Adventure lets you perform fun and unique skating tricks as their favorite characters, &quot;Extreme Skate Crew&quot; member or unique Create-A-Skater creation. You'll be able to skate through real world locales as well as be magically transported to environments from the films where you can use bamboo rafts, frying pans and hover-boards, solving puzzles as you go.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Feb 2007 08:51:33</pubDate>		</item>		<item>			<title>Disney - Pixar Cars - Mobile</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/carsmobile/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6e7bca713101358efcf85d387afe669c_sq.jpg" title="Disney - Pixar Cars - Mobile Image" /> Cars is an immersive, yet casual mission-driven adventure game inspired by the fun characters and settings from the Disney/Pixar feature film. Play the game as hot shot racecar Lighting McQueen, and complete a variety of missions across a range of difficulty levels. The ultimate goal is to race in the Piston Cup. Missions include bringing cars to Mater&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;s junkyard, racing through a check point challenge, giving ol&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent; Bessie a tug, and other fun activities. As you progress through the game, Lightning McQueen gains new abilities and special driving moves, which he learns by successfully completing the missions assigned to him by his friends from Radiator Springs.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 12:56:25</pubDate>		</item>		<item>			<title>Goof Troop</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gooftroop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/ce48ee82cc912c422fb3f66ba91a198d_sq.jpg" title="Goof Troop Image" /> Goof Troop is an action-adventure game, developed and released by Capcom in 1993 for the Super NES and based on the TV series by the same name. The game can be played in multiplayer mode, wherein one player controls Goofy and the other Max.<br />
<br />
On a great day for fishing in Spoonerville, Goofy and his son Max go out to the sea. While fishing, they see a huge pirate boat, captained by Keelhaul Pete, heading towards Spoonerville with Pete and P.J. kidnapped. Goofy tries to catch up with the boat, but doesn't succeed until the boat lands on the pirate's island.<br />
<br />
Playing as Goofy or Max, the player works through 5 worlds: Spoonerville Island, a destroyed farm, a castle, a hazy maze cavern, and finally the pirate's ship where Pete and PJ are rescued.<br />
<br />
To defend against enemies, players can throw flowerpots, barrels or vases. There exist several items in the game; for example, a bell to bait the pirates. In the multiplayer game, players can bait enemies into positions where the other player can easily kill them. A grappling hook can be used to stun enemies or for collecting health points, represented as bananas and cherries; only one item can be carried by each player. Platers get an extra life for collecting a white diamond, and an extra continue for a red one.<br />
<br />
The game is very puzzle-oriented. By kicking stones which roll until they are stopped by a barrier, Goofy and Max place stones on switches to open doors. They also search for grappling hooks, with which they can stretch a line over an abyss or to wooden shelves to repair a destroyed bridge. In this situation, the items are lost afterwards. In addition, they must search for keys to open the path to the levels' bosses.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 06:39:59</pubDate>		</item>	</channel></rss>