<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'core, strategy, sci-fi, combat' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/core/strategy/sci-fi/combat/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'core, strategy, sci-fi, combat' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'core, strategy, sci-fi, combat' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/core/strategy/sci-fi/combat/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Ground Control</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Ground-Control/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/992cfb96cce291d3649e9354402281a9_sq.gif" title="Ground Control Image" /> <span style="color: orange;">Note:  Don't fail to notice that the full Ground Control game is now a free download!</span><br />
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<div class="user_quote"><span class="quote_from">Speedy3d said,</span><blockquote class="user_quote">At the beginning of every mission the units are pre-selected before play so that concentration can be put on the battle rather than the base. This opens up a whole new can of possibilities and ways of expanding just the gameplay itself rather than the management. The need for detailed battle plans and increasingly deceptive and cunning tactics suddenly grows tremendously.</blockquote></div>
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Two political factions have gone to war over a distant world and the secrets it holds in Ground Control, a visually stunning and frenetically paced action/real-time strategy game from Sierra and Massive Entertainment.<br />
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By combining strategic combat with fast-paced 3D action elements, Ground Control promises to deliver a fresh experience that will appeal to a wide audience, including online gaming enthusiasts.<br />
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At its core, Ground Control is a frenetically paced RTS played out in a visually stunning 3D world. During the course of the game, players will be challenged in an intense arena of battle- effectively managing tactical squads of foot soldiers, mobile units, air craft and support units as they vie for control of a distant planet.<br />
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In addition to the epic single-player game, Ground Control's extensive multiplayer component features several unique multiplayer modes including deathmatch-style drop-in games - a first for RTS.<br />
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<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Command your squads in a variety of formations, across rugged terrain, and to victory in several different mission objectives.<br /></li>    <br />
<li class="user_li">Focus on the strategy and action. Ground Control eliminates many of the tedious aspects of typical RTS games and focuses its gameplay on tactics, strategy, and the art of battle.<br /></li><br />
<li class="user_li">Choose your troops. Various types of tanks, hover bikes, airplanes, and soldiers will be at your disposal, delivered to the battlefield by orbital dropships. However once you are in battle you won't be able to make more, so proper troop selection will be key to success.<br /></li><br />
<li class="user_li">Arm your troops. Each unit type has special weapons, abilities, and armor. Players can choose to custom fit each unit or let the game auto-select the proper load out for each mission.  Special equipment can include medikits, repair kits, image intensifiers, afterburners, various stationary turrets, or repair stations. Most specials can usually be used two or three times during a level, although the most powerful special abilities, such as the bomber's tactical nuclear warhead, are limited to a single use.<br /></li><br />
<li class="user_li">Advanced artificial intelligence makes your troops and your enemy's troops act and fight realistically.<br /></li><br />
<li class="user_li">A gripping story line will unfold as you command your troops through 30 single-player missions.<br /></li><br />
<li class="user_li">Take the battle online. Battle your friends or enemies via the Internet or LAN in traditional RTS multiplay, as well as in multiplayer modes new to the RTS genre.<br /></li><br />
<li class="user_li">Control the camera to get a better view of the action. A free-floating camera allows you to zoom in and out and view the action from any angle.<br /></li><br />
<li class="user_li">Ground Control completely does away with resource and economic management, expanding the conventional focus from real-time strategy into real-time tactical combat.<br /></li><br />
<li class="user_li">Ultra high quality 16Bit textures and amazingly detailed units and buildings.  Ground Control employed relatively new 'Rendering Distance' code features that control the level of polygons you can see by the distance at which they are. A character seen at great distance may consist of only a few polygons, but zooming in reveals gorgeous detail.<br /></li><br />
<li class="user_li">Hands-on tutorial gets you up to speed for your role as a battlefield commander by tasking you with various and comprehensive objectives and enemy engagements.<br /></li></ul>
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Developer:  Massive Entertainment	<br />
Publisher:  Sierra<br />
Released:  June 1, 2000<br />
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<span style="color: blue;">Minimum System Requirements</span><br />
233 MHz CPU, 32 MB RAM, 4 MB video card RAM, 4X CD-ROM drive, DirectX 7.0a, 306 MB available hard disk space, Windows 95.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jan 2007 09:10:23</pubDate>		</item>		<item>			<title>Outpost 2: Divided Destiny</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/op2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e407ae8c6d60d7256f71f7d4b7f7b11c_sq.jpg" title="Outpost 2: Divided Destiny Image" /> Outpost 2 is a real-time strategy game developed by Dynamix and published by Sierra, released in 1997. Outpost 2's relation to the original Outpost is little more than a namesake.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jan 2007 06:24:38</pubDate>		</item>	</channel></rss>