<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'core, link, Zelda' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/core/link/Zelda/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'core, link, Zelda' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'core, link, Zelda' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/core/link/Zelda/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>The Legend of Zelda: A Link to the Past</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zeldalink/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8d633f46d313aa1aa084e8cf4618befa_sq.gif" title="The Legend of Zelda: A Link to the Past Image" /> Arguably the finest example of two dimensional gaming goodness, the Legend of Zelda: A Link to the Past is the true inspiration behind the masterpieces that are Ocarina of Time, and Twilight Princess.  The fine soundtrack is but one of the seminal areas of inspiration;in fact, a majority of the most prominent Zelda themes -such as Zelda's Lullaby and Kakariko Village tunes; even the name entry music-were directly lifted from A link to the past's musical score.<br />
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Between the environmentally based dungeons, two distinct realms, hookshot and punt-able chickens, it's clear to see that the original Legend of Zelda merely provided the canvas and a rough sketch of the series whereas A Link to the Past served as a the charcoal and oil paints.  <br />
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Yes A link to the Past is truly a Bob Ross inspired happy little tree in the corner of the masterwork that is the Legend of Zelda series.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 11:36:44</pubDate>		</item>		<item>			<title>The Legend of Zelda: Oracle of Ages</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oracleofages/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34e152cecc4638553215c64d0ca07fd0_sq.jpg" title="The Legend of Zelda: Oracle of Ages Image" /> Link awoke one day to find himself deep in a strange forest. As he started to walk through the woods, he heard cries for help coming from just up ahead of him. Link hurried toward the voice, only to find a group of monsters surrounding the woman who was screaming. When the monsters saw Link, they immediately fled.<br />
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The woman who was being attacked was none other than Impa, nurse to Hyrule's Princess Zelda. Impa said she had come to the forest to search for a singer named Nayru.<br />
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As they traveled even deeper into the forest, they found a young woman singing. Invited to sit by the group of animals that listened to the girl's song, Link joined in the circle and let the beautiful song fill his ears and penetrate his heart. This was surely Nayru, the singer Impa was searching for. Just then, Impa erupted in a cackling laugh.<br />
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&quot;Nayru! Oracle of Ages! I, Veran, Sorceress of Shadows, shall make you my own!&quot;<br />
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The shadow that called itself Veran began swooping about the forest before flying straight into the body of the frightened singer. A blinding light shone forth from Nayru's body.<br />
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&quot;Now the power of the Oracle of Ages is mine! I can travel through time at will! Now a new age shall begin -- an age of shadows!&quot; And with that, Veran and Nayru vanished.<br />
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Nayru was actually the Oracle of Ages who controlled time in this land of Labrynna. When the oracle was kidnapped, the flow of time in Labrynna was distorted, and strange things began to happen. Before vanishing, Veran said, &quot;When the past changes, so does the present.&quot; Her plan was to travel to the past and gather power from the sorrows of the people of Labrynna so that she could create her age of shadows.<br />
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Will Link be able to free Nayru from Veran's evil clutches? Such is the quest that Link must now undertake.<br />
(from the Game Boy Color Legend of Zelda: Oracle of Ages manual)<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 01:31:59</pubDate>		</item>		<item>			<title>The Legend of Zelda: Twilight Princess</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/twilightprincess/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/43c74f718259fa5f9ebd8f0f1621d569_sq.jpg" title="The Legend of Zelda: Twilight Princess Image" /> When an evil darkness enshrouds the land of Hyrule, an ignorant young Ordonian farm boy named Link must awaken the hero within. When Link and his companions are attacked by a band of Moblins, Link is sucked into the Twilight Realm where he is transformed into a wolf. Link must scour the land in search of his friends and an answer for the ill-fated nation. With the aid of his trusty sword and shield, and a mysterious creature named Midna, only Link has the courage to save Hyrule from the twilight.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Nov 2006 10:30:09</pubDate>		</item>		<item>			<title>The Legend of Zelda: Oracle of Seasons</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oracleofseasons/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b0f1adf21e4d9653fa7bab34f29ad8b1_sq.jpg" title="The Legend of Zelda: Oracle of Seasons Image" /> When Link awoke, he found himself in a forest he had never seen. Confused, he looked around blankly at the unfamiliar surroundings. He heard pleasant music and laughing voices echoing from deep within the woods. Link followed the inviting voices until he came upon a traveling troupe of actors. He was immediately struck by the beauty of a young woman who was dancing about in circles. When the girl noticed Link, she smiled brightly and called to him.<br />
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&quot;Welcome to Holodrum. I am Din, the dancer,&quot; she said with glee. &quot;Would you like to dance with me? Don't be shy. It will be more fun if we dance together.&quot; She took him by the hand, and he reluctantly began to dance. Unfortunately, this blissful moment did not last long. The sky suddenly went dark, and there was a loud crash of thunder, followed by a resounding, thunderous voice.<br />
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&quot;I've found you, Din! You can't deceive me by disguising yourself as a dancer. I am Onox, General of Darkness! Now reveal yourself, Oracle of Seasons!&quot;<br />
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Link was blown back by the tornado as he struggled against its awesome force, and Din was swept away in the wind... <br />
(from the Oracle of Seasons manual)<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 11:35:09</pubDate>		</item>		<item>			<title>The Legend of Zelda: Phantom Hourglass</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zeldaphantomhourglass/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f9f5794f0866a2647a7a4260d5909e89_sq.jpg" title="The Legend of Zelda: Phantom Hourglass Image" /> Link's first adventure on the Nintendo DS begins in 2007.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 02:12:29</pubDate>		</item>		<item>			<title>Zelda's Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zeldasadventure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/582c3966556cd28c936f54fa93806f20_sq.jpg" title="Zelda's Adventure Image" /> Zelda's Adventure is a video game developed by Viridis and released for the Philips CD-i in 1994. It is a semi-sequel to Link: The Faces of Evil and Zelda: The Wand of Gamelon, both released on the same day a year before. Zelda's Adventure was developed by a different company, and this shows through heavily in the game's design. All three CD-i Zelda games were the product of a compromise between Philips and Nintendo after the two companies failed to release a CD-based add-on for the SNES.<br />
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Tolemac is in the middle of the Age of Darkness, as Ganon (spelled here as Gannon) has kidnapped Link, and unleashed his rule over the land of Tolemac (Camelot spelled backwards). Princess Zelda sets out to save the young adventurer and learns from the astronomer Gaspra that she must first collect seven celestial signs before she can conquer the dark king and bring Hyrule to an &quot;Age of Lightness&quot;.<br />
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The story is told mostly through live-action FMV scenes filmed in Los Angeles on blue screen.<br />
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Unlike the previous two CD-i Zelda games, which take the side-scrolling view from Zelda II, Zelda's Adventure is played with the same top-down view found in The Legend of Zelda. Playing as Princess Zelda, the aim is to fight through the Seven Shrines of the Underworld to collect the celestial signs, and bring the land of Tolemac to an Age of Lightness.<br />
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(Quoted from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 04:31:28</pubDate>		</item>		<item>			<title>Zelda: The Wand of Gamelon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wandofgamelon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/48b37298ffe88236b1c7b17eacc7d3e7_sq.jpg" title="Zelda: The Wand of Gamelon Image" /> Zelda: The Wand of Gamelon is a video game developed by Animation Magic and released for the Philips CD-i in 1993, on the same day as Link: The Faces of Evil. A follow-up to both games, Zelda's Adventure, arrived in 1994. All three CD-i Zelda games were the product of a compromise between Philips and Nintendo after the two companies failed to release a CD-based add-on for the SNES. Because this game has next to no connection with Nintendo, few &quot;Zelda&quot; fans consider this a true Zelda game, and Nintendo does not officially recognize the game as part of the Zelda series.<br />
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The story begins with the King of Hyrule going off to fight Ganon. He tells Princess Zelda to send Link to help him if he does not return after a month. An entire month passes without word from the King. As instructed, Zelda sends Link to find him, but he doesn't return either. Zelda then decides to venture forth herself to search for Link and her father.<br />
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The story is largely told through animated FMVs, in an attempt to make best use of the CD-ROM format. Sample videos can be watched on YouTube. Many backgrounds were taken from the Zelda cartoon and used as backdrops in the game. The cutscenes are notorious for having bad animation, acting, and scripting.<br />
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The Wand of Gamelon was the first Zelda game where the player plays as the eponymous princess. It is played using the side-scrolling view introduced in Zelda II: The Adventure of Link. For a variety of reasons, it is generally accepted that this game does not play as tightly as Zelda II. These range from the quality of the CD-i controller, to the speed of the gameplay and the jerkiness of the character animations. The button mappings have been criticised as being illogical, for example having to crouch to open the inventory screen. Another problem fans saw was the ease a player has in killing Ganon, the final boss, with only one hit with the Wand of Gamelon, making him the weakest incarnation of Ganon in any Zelda game.<br />
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(Quoted from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 04:16:03</pubDate>		</item>		<item>			<title>Link: Faces of Evil</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/facesofevil/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f59f09a822895fa071d6ef62bfbe4a48_sq.jpg" title="Link: Faces of Evil Image" /> Link: The Faces Of Evil is a video game developed by Animation Magic and released for the Philips CD-i in 1993, on the same day as Zelda: The Wand of Gamelon. A follow-up to both games, Zelda's Adventure, arrived in 1994. All three CD-i Zelda games were the product of a compromise between Philips and Nintendo after the two companies failed to release a CD-based add-on for the SNES. Because this game has next to no connection with Nintendo, few &quot;Zelda&quot; fans consider this a true Zelda game, and Nintendo does not officially recognize the game as part of the Zelda series.<br />
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Link, feeling increasingly useless in the now-safe land of Hyrule, has no idea that the far away island of Koridai has been taken over by his old nemesis, Ganon. A mysterious wizard visits Link on a flying carpet to inform the hero of the dire situation. Only Link, with the aid of the Book of Koridai, can defeat Ganon. After being refused a kiss from Princess Zelda, Link then flies away with the man on the flying carpet and moves towards a populated island of stone statues in the shape of diabolical faces known as the &quot;Faces Of Evil&quot;.<br />
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The story is largely told through animated FMVs, in an attempt to make best use of the CD-ROM format. Sample videos can be watched on YouTube. Many backgrounds were taken from the Zelda cartoon and used as backdrops in the game. The cutscenes are notorious for having bad animation, acting, and scripting.<br />
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(Quoted from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 04:23:31</pubDate>		</item>	</channel></rss>