<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'core, FPS, free, Windows' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/core/FPS/free/Windows/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'core, FPS, free, Windows' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'core, FPS, free, Windows' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/core/FPS/free/Windows/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Starsiege: Tribes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tribes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d070d96048007cf6f975f7cf63d7e4af_sq.jpg" title="Starsiege: Tribes Image" /> <strong>Starsiege: Tribes</strong> a first person shooter set in the Earthsiege universe. It was developed by <strong>Dynamix</strong> and published by <strong>Sierra Online</strong> in Nov. 1998. It's the first in a line of Tribes products which include <em>Tribes II</em> in 2001, <em>Tribes Aerial Assault</em> in 2002 (for PS2) and <em>Tribes: Vengeance</em> in 2004.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Nov 2006 01:51:38</pubDate>		</item>		<item>			<title>Age of Time</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageoftime/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/299f573606ed1fca21062c193356a870_sq.jpg" title="Age of Time Image" /> &quot;Barbie horse adventure&quot; is a fair description.  Except you can kill the horses.  And other people.  And arrest people and beat them while they are in jail.  And blow them up with dynamite. <br />
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It's a persistent online fantasy action game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2006 02:52:07</pubDate>		</item>		<item>			<title>F.E.A.R. Combat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fearcombat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39100bdcdc217c544fd3f251589aeefb_sq.png" title="F.E.A.R. Combat Image" /> F.E.A.R. Combat is the complete multiplayer component of <a href="/game/FEAR" class="game_link">F.E.A.R.</a> and includes all the updates, additional official maps and additional official game modes all in one downloadable file. F.E.A.R. Combat users can play against the owners of the retail version of F.E.A.R. as well as the other F.E.A.R. Combat users.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 02:23:14</pubDate>		</item>		<item>			<title>Nexuiz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nexuiz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fe6ef94ef22c4c4a3a3ee50efd29dee0_sq.jpg" title="Nexuiz Image" /> Nexuiz is a fast-paced 3D deathmatch first-person shooter. The purpose of the game is to bring deathmatch back to the basics, with perfect weapon balancing and fast paced action, keeping itself away from the current trend of realistic shooters.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 05:17:20</pubDate>		</item>		<item>			<title>Wolfenstein: Enemy Territory</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enemyterritory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dcd66772ebc729c148a1f9713ad9b08d_sq.jpg" title="Wolfenstein: Enemy Territory Image" /> It's a game based on the Quake 3 engine, but it's totally different from Quake 3. It's a WWII themed FPS game, but it's not as realistic as say CoD. It has realistic textures, but the movements are Quake 3 style and it's also very fast paced like Quake 3. It's one of the best game out there in my opinion. The combination of a realistic theme with an unrealistic gameplay is just awesome. Try it out for yourself, you'll get hooked.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 04:18:18</pubDate>		</item>		<item>			<title>America's Army</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/americasarmy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/632df845372f9f8bc3807ed51112bbd4_sq.png" title="America's Army Image" /> America's Army is a tactical multiplayer first-person shooter owned by the United States Government and released as a global public relations initiative to help with U.S. Army recruitment.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 08:54:23</pubDate>		</item>		<item>			<title>OpenArena</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/openarena/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/addc65b40721730c94a66de3d2cbe61b_sq.gif" title="OpenArena Image" /> OpenArena is a Free Software FPS game licensed under the GNU GPL. It aims to recreate the data used by the GPL Q3 source from scratch. It plays identically to Quake III: Arena, however it does not require it to run. It is entirely Free and stand-alone. The engine used is ioquake3 for security fixes and feature enhancements.<br />
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The game is available and compiles for Windows (95 and up), GNU/Linux and Mac OS X.<div style="clear:both;"></div> ]]></description>			<pubDate>22 May 2007 10:54:23</pubDate>		</item>		<item>			<title>BZFlag</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bzflag/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/46c8cbe97f71da37561747c5fbe50fe2_sq.png" title="BZFlag Image" /> BZFlag is a free multiplayer multiplatform 3D tank battle game. The name stands for Battle Zone capture Flag.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 09:27:06</pubDate>		</item>		<item>			<title>Darkest Island</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darkestisland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/967b554727e1b79888d84b201f6345d5_sq.jpg" title="Darkest Island Image" /> Darkest Island is the story of a man named Daniel who wakes up in a bloody hospital bed on a remote island with no knowledge of how he got there. A girl's voice echoes in his mind, begging for him to come and rescue her, and promising to help him get off the island. Daniel finds that this hospital is actually a research facility, and the inhabitants are no longer human. These zombie-like creatures are not the only enemies that Daniel makes. Soon he has armed soldiers hunting him as well. The story of the facility unfolds as Daniel makes his way into the dark center of the island.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2007 02:07:22</pubDate>		</item>		<item>			<title>Sons of Valor</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sonsofvalor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd6b696514cfeb9caa474f3b103c9e40_sq.jpg" title="Sons of Valor Image" /> <h2>Status: DEAD</h2>
<br />
Fantasy DM concept with dismemberment.<br />
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Intended as a spiritual successor to the Tribes RPG mod.  The Dev team disbanded shortly after creating a concept demo.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 12:09:47</pubDate>		</item>		<item>			<title>.kkrieger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kkrieger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c77e470e7d9c0678e1e28f0f6a8466db_sq.jpg" title=".kkrieger Image" /> A really, really, really tiny first-person shooter, at least when it comes to download size, being under 100kB.<br />
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The game features a number of different textures, enemies and weapons.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 06:33:02</pubDate>		</item>		<item>			<title>Hidden &amp; Dangerous</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hiddenanddangerous/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bc704046d2ca926a9e964275155564e9_sq.png" title="Hidden &amp; Dangerous Image" /> Hidden &amp; Dangerous is a 3D action-strategy game, set during the Second World War. The player is able to control a group of Allies' paratroopers in special missions in enemy territories situated throughout Europe. Thanks to the three-dimensional depiction and chosen subject, we succeeded in dynamically combining the elements of 3D action and tactical strategy. The player can control any of four commando members from several 3D views and, at the same time, he can program on a tactical map the tasks for the rest of the team. Numerous new features and ideas give the game an original and absolutely unique atmosphere. The player is drawn right into the action.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jan 2007 06:03:08</pubDate>		</item>		<item>			<title>True-Vol</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/true-vol/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/29076e6ca100e0f76f4724e5b249c243_sq.jpg" title="True-Vol Image" /> True-Vol is an online multiplayer first person shooter and a role playing game. The objective of the game is to &quot;ice&quot; your competition as many times as possible by shooting them (click left mouse button) and using your own special techniques while avoiding being &quot;iced&quot; yourself. Fly around the level and collect Vol power-ups (look for -=V=- on screen), which increase your abilities to shoot, fly, zoom in, and move. After collecting enough Vol power-ups you will reach an ascended state called &quot;True-Vol&quot;.  With this new acquired label comes the ability to annihilate your opponents with an incredible rate of fire, great vision, and speed. Every time you &quot;ice&quot; an opponent you get one point.  However, if you are &quot;iced&quot; by an opponent you lose one point, but don't worry, you can't get negative points!<br />
You begin the game with 200 experience points.  After a few games you will have gained more experience points, which you can use to create your own techniques.  During gameplay you can use your techniques by first placing your target box on an opponent at least for a moment.  Once you have seen their name pop up that means they are the target which your techniques will home in on unless someone has the homing virus (or you clear your technique's target by pressing zoom-in and zoom-out simultaneously).  Enter the Button Sequence of the Technique you want to use and it will fire toward the last targeted opponent.  You can also target opponent's special techniques and destroy them before they hit you.  Simply target one (it will say &quot;(Playername's) Special Technique&quot;) then fire off your own technique.  You can even change the course of your techniques movement by choosing another target after you have fired off a special technique.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 04:42:43</pubDate>		</item>		<item>			<title>Half-Life 2 Capture the Flag</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hl2ctf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bcac71eed1cb976c5c87b3acf69022d7_sq.jpg" title="Half-Life 2 Capture the Flag Image" /> Half-Life 2 Capture the Flag is a mod for half-life that lets you play Capture the Flag on all of the Half-Life 2 deathmatch maps, and more.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Apr 2007 03:54:27</pubDate>		</item>	</channel></rss>