<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'casual, Windows, adventure' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/casual/Windows/adventure/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'casual, Windows, adventure' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'casual, Windows, adventure' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/casual/Windows/adventure/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Space Trader</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacetrader/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd4ec6fe38b3282df02057c24caafcd4_sq.png" title="Space Trader Image" /> <h1>Hey you! Space Trader is now accepting <a href="https://www.playspacetrader.com/secure/purchase" target="_blank" rel="nofollow">Pre-Orders! Start playing immediately after you pre-order!</a></h1>
<br />
<h2>Space Trader has a brand new website! Chat with other players, learn more about the game, and see videos! <a href="http://www.playspacetrader.com" target="_blank" rel="nofollow">Check it out!</a></h2>
<br />
<span style="font-size: 16px;"><strong>Space Trader</strong> is the game where you challenge your friends, foes, and yourself in a bid to becomes the wealthiest Trader in space! Travel between exotic destinations buying and selling commodities, while avoiding the government that's trying to tax your way of life. Hunt down criminals to collect bounty rewards, or go take jobs from crime bosses to earn money under the table. Explore locations in search of hidden bonuses and other secrets! <strong>8 Players</strong> can compete together and have your stats tracked in our online scoreboard.<br />
<br />
<h1>Get into the game!</h1><a href="http://www.playspacetrader.com" rel="nofollow" target="_blank"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/4/4273dc01924ad5bf79651b836bf0cce7_sq.jpg" /></a><br />
For more details or to start playing immediately, go to the Space Trader website and sign up for the beta. If you're a member of The Great Games Experiment, you're approved and can get into the game right away!</span><a href="http://www.greatgamesexperiment.com/screenshot/87870bab22fef1f94d21b479534b8bc4/"><img class="userImageS" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/8/87870bab22fef1f94d21b479534b8bc4_s.jpg" /></a><strong>Space Trader</strong> is in development by <a href="/group/hermitworks" class="game_link">HermitWorks Entertainment</a>, and the team consists of:<br />
<br />
<a href="/user/Cameron" class="developer_link">Cameron Tofer</a> - <a href="/user/mtofer" class="developer_link">Marcia Tofer</a> - <a href="/user/Phillip" class="developer_link">P D</a> - <a href="/user/CuriousJord" class="developer_link">Jordan Dennis</a> - <a href="/user/Kjell" class="developer_link">Kjell Iversen</a> - <a href="/user/Blaze" class="developer_link">Scott Brooks</a> - <a href="/user/nop" class="developer_link">Phill Djonov</a> - <a href="/user/Chris Fraysse" class="gamer_link">Chris Fraysse</a> - <a href="/user/Mattathworks" class="developer_link">Matthew Regan</a> - <a href="/user/LenaG" class="developer_link">Lena Gilje</a><div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 09:38:49</pubDate>		</item>		<item>			<title>Knytt Stories</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/KnyttStories/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2a6ef0452a356f8714789cd863e04100_sq.png" title="Knytt Stories Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Aug 2007 08:35:48</pubDate>		</item>		<item>			<title>Cave Story - Doukutsu Monogatari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doukutsu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34b367807a13838f523fdc5601a398f6_sq.jpg" title="Cave Story - Doukutsu Monogatari Image" /> Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles. You control a little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.<br />
<br />
This is a free game made by one man:<br />
<br />
<div class="user_quote"><span class="quote_from">Pixel said,</span><blockquote class="user_quote">It's been five years since I first thought to myself, &quot;Hey, why not try making a game?&quot; I developed Cave Story at my own pace, taking my time, and while doing so I released a few other smaller games as well.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:38:13</pubDate>		</item>		<item>			<title>Progress Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/progressquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0aaf6440f22ea53abe315d8f6d4031c2_sq.gif" title="Progress Quest Image" /> Progress Quest is a next generation computer role-playing game. Gamers who have played modern online role-playing games, or almost any computer role-playing game, or who have at any time installed or upgraded their operating system, will find themselves incredibly comfortable with Progress Quest's very familiar gameplay. <br />
<br />
Progress Quest follows reverently in the footsteps of recent smash hit online worlds, but is careful to streamline the more tedious aspects of those offerings. Players will still have the satisfaction of building their character from a ninety-pound level 1 teenager, to an incredibly puissant, magically imbued warrior, well able to snuff out the lives of a barnload of bugbears without need of so much as a lunch break. Yet, gone are the tedious micromanagement and other frustrations common to that older generation of RPG's.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2007 12:02:47</pubDate>		</item>		<item>			<title>The Underside</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/theunderside/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/49622546e721cec4217678fb6be0e5b2_sq.gif" title="The Underside Image" /> the underside is an exploration based action platformer in the vein (it's a pun~) of games like castlevania, metroid, and cave story. however, unlike most other games in this genre, the gameplay is driven more by plot than by free-roaming exploration (though the world is fully explorable).<br />
<br />
the game's graphics and engine are (believe it or not) completely original. the game's engine is written in clickteam's multimedia fusion 2, while the graphics are done in humanbalance's graphicsgale.<br />
<br />
the music is written by both me (arthur lee), and my close friend, j. michael brown. done in fruityloops using the 3xosc plugin as well as tweakbench's toad and peach vsts, the game's soundtrack has a real retro feel to it. <br />
the game's plot revolves around a character named 'ip' who must escape from the underside, and maybe prevent the world from being destroyed while he's at it. the game's world, characters, plot strands, and dialogue are heavily inspired by earthbound, and are quirky, whimsical, and sometimes a little strange.<br />
<br />
the gameplay is very fast based -- a lot more akin to games like megaman or metal slug rather than metroid or cave story in terms of pacing.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 04:25:52</pubDate>		</item>		<item>			<title>RomZom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/romzom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/82722c7d41e1b8d3e9e7f80d657e1f87_sq.png" title="RomZom Image" /> One blistering night, when all seemed quiet;<br />
A meteor came crashing and caused a big riot!<br />
To edge closer or not? A question unanswered<br />
as we stumbled through the forest, this way that, we<br />
meandered.<br />
<br />
Oh look! The circus is here! The children exclaimed!<br />
And HULABOO-BUBBLE! of the juggling clown fame!<br />
<br />
We entered the tent, with hopes and promises<br />
of wonderous activities and sugar pop molasses.<br />
<br />
13 green cotton candies, not 4 or 5.<br />
Hung high from the ceiling, swaying here, swaying by.<br />
But what's this? It drips! Red, sticky, warm blood.<br />
A low humming voice whispers, and then a THUD!<div style="clear:both;"></div> ]]></description>			<pubDate>18 Jul 2007 11:35:47</pubDate>		</item>		<item>			<title>Miestas</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Miestas/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6a5ddc1f0454053df083c85c0b5caba5_sq.gif" title="Miestas Image" /> Created by Jurgis Jonaitis and Justinas Malijonis, Miestas is actually a follow-up to Menulis. Both games incorporate hand-drawn graphics and animation, and create a surreal world adventure to point-and-click through.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jun 2007 03:22:48</pubDate>		</item>		<item>			<title>Buried Alive</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/buriedalive/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3b34963a00fd822dbceea699a36ae699_sq.jpg" title="Buried Alive Image" /> You wake up in the darkness and have no idea where you are.  Point and click to solve the puzzles and escape your terrible situation.  Buried Alive is an &quot;epic point and click adventure&quot; that only the brave and cunning will be able to solve.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Mar 2007 05:44:04</pubDate>		</item>		<item>			<title>Gulo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gulo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/549cce8a201b5359e37467a8cec3d901_sq.jpg" title="Gulo Image" /> For 500 years the Gulo Nation lived in peace.  But now a new threat has arisen, and it's time for action once more.<br />
<br />
Living in a post-technological Utopian society was nice for nearly 500 years until a meteor storm struck the floating island of the Gulo Nation, wreaking havoc and killings hundreds of Gulos.  Not only did the meteors obliterate what was left of the once great Nation, but the Oibri, helper robots designed to help preserve life, became corrupt and started attacking the Gulos.  <br />
<br />
It's up to one Gulo to take action and save what is left of his people.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 07:34:02</pubDate>		</item>		<item>			<title> Nick Bounty: A Case of the Crabs </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nickbountycrabs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4607eb888101cf78044e890146e97133_sq.jpg" title=" Nick Bounty: A Case of the Crabs  Image" /> <div class="user_quote"><blockquote class="user_quote">Something stinks and it smells like crab, only there's something funny about these crustaceans. You play as Detective Nick Bounty, who despite his ability to solve the most tangled cases, has yet to work for a paying client. This time it's up to you to discover who knocked off a local seafood salesman and get to the bottom of a diabolical counterfeiting operation!</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 06:43:45</pubDate>		</item>		<item>			<title>Within a Deep Forest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/withinadeepforest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8172cc7a5549196e171acb1c81866b71_sq.png" title="Within a Deep Forest Image" /> Within a Deep Forest is a freeware 2D platform game for Windows, featuring challenging gameplay, beautiful music, an evil doctor, infinite cuteness, and a deep forest.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 02:38:21</pubDate>		</item>		<item>			<title>Seiklus</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/seiklus/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cf7596856c2c29869c006cd9bd30d8db_sq.png" title="Seiklus Image" /> This is an strange endearing relaxing game. All about exploring the world. <br />
<br />
It has many nice touches that come out if you take the time to play.  Shows how much simple things and bare bones gameplay can still add up to an enjoyable experience. <br />
<br />
The environments are strange and unexpected.. Might be a bit challenging for some and frustrating at times, but I enjoyed it overall. <br />
<br />
This was made by a single guy using GameMaker, and given away for free! See developer's links below for more info<br />
<br />
<div class="user_quote"><span class="quote_from">clysm said,</span><blockquote class="user_quote"> Well, when I make any game, I make<br />
a game that Id like to see made by someone<br />
else; like partly as just an effort to inspire other people to make little games. I know a lot of people who are really talented, or who have some ambition, but they dont do anything, because they just think they cant....</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 11:33:25</pubDate>		</item>		<item>			<title>Submachine 4: The Lab</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/submachine4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6df1aaa1a176979abbfbe937061a2237_sq.png" title="Submachine 4: The Lab Image" /> Submachine 4: The Lab is the fourth installment of the popular Submachine Flash Puzzle/Adventure game. Created by Mateusz Skutnik, Submachine is a compelling mystery that only gets more intriguing as time goes on. Scraps of paper, words etched into walls, and archaic computers leave clues as to what the Submachine is, and how you must escape it. All of the (so far) 5 Submachine games tie into one another, and references to previous ones are riddled throughout.<div style="clear:both;"></div> ]]></description>			<pubDate>10 May 2007 02:38:54</pubDate>		</item>		<item>			<title>The 7th Guest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/7thguest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57ccf1563ce842702ff01046c8be5cca_sq.jpg" title="The 7th Guest Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 Jul 2007 02:55:15</pubDate>		</item>		<item>			<title>Grim Fandango</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/grimfandango/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17733d29ef319156f8893da89122293b_sq.jpg" title="Grim Fandango Image" /> Something's rotten in the Land of Dead and you're being played for a sucker. Meet Manny Calavera, travel agent at the Department of Death. He sells luxury packages to souls on their four-year journey to eternal rest. But there's trouble in paradise. Help Manny untangle himself from a conspiracy that threatens his very salvation.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:17:40</pubDate>		</item>		<item>			<title>The Curse of Monkey Island</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/curseofmonkeyisland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6a74a21b0df3943f4c52f480c3fe1b27_sq.gif" title="The Curse of Monkey Island Image" /> The third game in the Monkey Island saga. After giving Elaine a cursed engagement ring, Guybrush must find a way to break the curse that turned her into solid gold. Hilarious antics ensue.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:46:57</pubDate>		</item>		<item>			<title>Ghost Hunter Inc: The Haunting of Majesty Manor</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GhostHunterInc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a6cfcf4c3f8413007beadabd462d1335_sq.jpg" title="Ghost Hunter Inc: The Haunting of Majesty Manor Image" /> You are an investigator for G.H.O.S.T. Hunters, Inc. and have been called to Majesty Manor to investigate a possible haunting or to uncover a cruel hoax.  Search the house for clues and generate a list of suspects as you progress through the game.  You can then eliminate suspects as you rush between the dark, scary attic and the haunted rooms in a final heart-pounding race against time.<br />
<br />
<strong>Features:</strong><br />
Cleverly hidden objects<br />
Sharp, hi-res graphics<br />
15 levels of regular play<br />
Extended completion level<br />
Haunting soundtrack<br />
<br />
<strong><a href="http://www.gamezebo.com/2007/05/ghost_hunters_the_haunting_of.html" target="_blank" rel="nofollow">GameZebo Review of G.H.O.S.T. Hunters</a></strong><br />
<br />
<strong><a href="http://www.gamestrend.com/developer-interview/9/Interview-with-Mike-Wright.html" target="_blank" rel="nofollow">GAMESTREND Interview</a></strong><div style="clear:both;"></div> ]]></description>			<pubDate>23 Mar 2007 10:10:01</pubDate>		</item>		<item>			<title>Sprout</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Sprout/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/380f9525059f15f45fee6588e82d8dff_sq.gif" title="Sprout Image" /> Sprout is a creative and original adventure puzzle game created by Jeff Nusz. From the moment you lay eyes on it you know it's something special. The unique artwork for a Flash game has a paper-cut appearance that lends a storybook atmosphere to the game. This environment perfectly suits the role you play as a young seedling trying to find its way home. Sprout has everything we love to see in a Flash game: originality, a simple design, and a beautiful presentation. (qtd. from Jayisgames.com)<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jun 2007 03:49:32</pubDate>		</item>		<item>			<title>GISH</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gish/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/21e604be7e4158e7de80cb1b58817383_sq.jpg" title="GISH Image" /> As an amorphous ball of tar that rolls and squishes around, players experience a one-of-a-kind, 2D side-scrolling action-adventure game featuring unique gameplay only provided by GISH.<br />
<br />
<strong>Developer</strong>: Chronic Logic<br />
<strong>Publisher</strong>: Chronic Logic<br />
<strong>Release Date</strong>: September 2004<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:29:09</pubDate>		</item>		<item>			<title>Day of the Tentacle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dott/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3ecbfd0a0abfe840524d92100cab2fe1_sq.jpg" title="Day of the Tentacle Image" /> One day, Purple Tentacle and Green Tentacle are out for a walk when Purple Tentacle decides to drink toxic waste.  The waste causes him to grow arms, become evil, and eventually take over the world.  It is up to Bernard, Hoagie, and Laverne to travel back in time and turn off the Sludge'o'Matic before Purple Tentacle can drink the ooze and become evil.  Because Dr. Fred used an imitation diamond in his time machine, it breaks and sends Hoagie 200 years in the past and Laverne 200 years in the future.  You must get everyone back to the present and save the world!<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:03:10</pubDate>		</item>		<item>			<title>Adventure Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/adventurequest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6c343cc709e029a7914d2cf8e6fb100d_sq.jpg" title="Adventure Quest Image" /> AdventureQuest is a fully Flash-animated RPG that you can play when you are on your lunchbreak, when the big game servers go down, or even for hours every day! You fight against hordes of monsters and enemies so that you can grow stronger and obtain ancient weapons of unimaginable power. You need nothing more than your web browser and the latest Macromedia Flash plugin to play.<br />
<br />
Create a NEW Free Account today and enter the world of AdventureQuest! Explore an entire world, filled with over 700 monsters, hundreds of items, magical powers to gain, and many classes to master! Become a Fighter, Wizard, Ninja, Vampire Slayer, Rogue, Knight, Mage, Paladin, Dragonslayer, and more.<br />
<br />
Always changing!<br />
This game is in an ongoing development phase. We are always creating and adding new content to the game and updating the main game engine to improve the experience for everyone. New quests, areas, items or events show up every week in AdventureQuest!<br />
<br />
There are currently over 600 unique enemies to encounter, 400 unique weapons, over 150 unique armors and shields to use, and hundreds of spells and pets to aid you in battle, all found in dozens of quests, towns and areas through the world.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Nov 2006 10:43:52</pubDate>		</item>		<item>			<title>Tearsol</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tearsol/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/00cc4d8963d8a2308fa6eccdcf3bd80d_sq.jpg" title="Tearsol Image" /> In Tearsol Online, the player takes on the classic role of a lone protagonist, adventuring for wealth and fame while uncovering an ancient conspiracy of church and state.<br />
<br />
Players may claim their own land plots and design their own buildings from the ground up, while developing their characters and taking part in events designed by other players.<br />
<br />
The entire package can be ran on a range of operating systems and hardware configurations, without any installation. All assets are downloaded immediately as they are required, making this the ultimate office, school or library pastime!<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2007 04:13:35</pubDate>		</item>		<item>			<title>Toy Robo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/toy-robo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cdc284e73f23deb2583a4f9283f8b597_sq.jpg" title="Toy Robo Image" /> <strong>Please try it and then let me know what you think</strong> :)<br />
<br />
Toy Robo is an Action-Adventure Shooter that requires quick hands and engaging strategy.  You play as Toy Robo, a robot action figure on the side of good.  Your goal is to rid the world of evil toys which appear only at night.  You will do this in Arena style combat using your Blaster and Energy sword.  To help you along your way, you can equip several types of batteries, each with different combat effects and <br />
bonuses.<br />
<br />
This game was developed as an entry to the gamedev.net 4e4 contest which required that it encorporate at least 2 of the following four elements (elements of which ALL games are apparently made of): pirates, ninjas, robots and zombies.<br />
<br />
I opted for robots and zombies because robots are easy to model and zombies are easy to animate ^_^<br />
<br />
The contest had a 6 month time limit, so I wanted to make sure I didn't bite off more then I could chew.  In the end I came in 2nd out of at least 20 - the 1st place finisher was developed by 5 people!  so even though I didn't win I felt like the game did very well and the process was rewarding.<br />
<br />
Belowe are a few screen shots and the game download.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 10:40:46</pubDate>		</item>		<item>			<title>A Mini Falafel Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/falafel/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7c920989262eedfca80847602f950464_sq.gif" title="A Mini Falafel Adventure Image" /> Episode 1 of a Gameboy-style platform adventure game. Collect ingredients to gain abilities and become the ultimate falafel.<br />
<br />
Single screen, free-roaming gameplay, with an emphasis on exploration and gameplay progression.<br />
<br />
This first episode will take approximately 10 minutes to complete. 5-6 if you know where you're going. 3 episodes are planned, which will be compiled into one story.<br />
<br />
Originally this game was started as an entry for a Retro Remakes competition.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 11:33:45</pubDate>		</item>		<item>			<title>Phoenix Wright: Ace Attorney: Trials and Tribulations</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/phoenixwright3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fa3673a1e3755777840b33e691ef5579_sq.jpg" title="Phoenix Wright: Ace Attorney: Trials and Tribulations Image" /> <em>Phoenix Wright: Ace Attorney: Trials and Tribulations</em> (also known as <em>Phoenix Wright: Trials and Tribulations</em> and <em>Phoenix Wright 3</em>) is the third instalment in the <em>Ace Attorney</em> series of games for the Nintendo DS. It will be released in the United States in September 2007.<br />
<br />
The game was released in Japan under the name <em>Gyakuten Saiban 3</em> on the Gameboy Advance in January 2004 and the PC in March 2006.<br />
<br />
<strong>Category:</strong> Point-and-click adventure (lawyer 'em up)<br />
<br />
<strong>Release Dates:</strong> January 23, 2004 (JP), September 27, 2007 (US)<br />
<br />
<strong>Developer:</strong> Capcom<div style="clear:both;"></div> ]]></description>			<pubDate>20 Apr 2007 08:31:06</pubDate>		</item>		<item>			<title>Transformers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/transformers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/44521bf53d74e3b6290e5bbf7f276ce2_sq.jpg" title="Transformers Image" /> Transformers: The Game is a video game based on the 2007 Transformers movie. Activision and Traveller's Tales are currently developing the game, which allows people to play as either one of nine Autobot or Decepticons including characters not in the film.<br />
<br />
The gameplay consists of &quot;free roaming action adventure which draws upon racing, flying, combat, shooter and exploration elements.&quot; <br />
<br />
Peter Cullen and Frank Welker will reprise their roles as Optimus Prime and Megatron.<br />
<br />
There may be different play styles and abilities depending on the platform of choice.<div style="clear:both;"></div> ]]></description>			<pubDate>11 May 2007 04:26:56</pubDate>		</item>		<item>			<title>The Longest Journey</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/longestjourney/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/21e87a2a0d94c28af68d17ecfb437270_sq.gif" title="The Longest Journey Image" /> &quot;The Longest Journey&quot; is an amazing graphical adventure, where the player controls the protagonist, April Ryan, on her journey through more than 160 locations, spanning two original worlds, and featuring a cast of more than 50 speaking characters. &quot;The Longest Journey&quot; will take you on an exciting and original journey of discovery, where you will explore, solve puzzles, meet new people, face terrifying monsters, learn, grow, and live the adventure of a lifetime!<br />
<br />
With a story spanning thirteen chapters and more than 30 hours of game-play, leading up to a surprising and emotional finale, &quot;The Longest Journey&quot; is an epic, best-selling, award-winning adventure to be remembered.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 11:31:04</pubDate>		</item>		<item>			<title>Another World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/anotherworld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9f9041bce7ce68a43c1bff63fd06db08_sq.jpg" title="Another World Image" /> Another World, known as Out of this World in the US and Outer World in Japan, is a 1991 cinematic platformer designed and developed by Eric Chahi. The graphics and box art were designed by Chahi, while the music was composed by Jean-Fran&Atilde;&fnof;&AElig;&rsquo;&Atilde;&sbquo;&Acirc;&sect;ois Freitas.<br />
<br />
While not a great commercial success, Another World was innovative in its use of cinematic effects in the graphics, sound and cut scenes, with characters communicating through their facial features, gestures, and actions only. This cinematic style granted Another World cult status amongst critics and fans.<br />
<br />
The protagonist of the game is Lester Knight Chaykin; a young, athletic, red haired physicist. Lester arrives at his high-tech underground laboratory during a thunderstorm, and continues to work on his experiment using a particle accelerator. Right before the particles reach their intended destination, lightning strikes the lab and interferes with the accelerator causing the unforeseen teleportation of Lester to a barren alien planet.<br />
<br />
The player can control Lester using the keyboard or gamepad using four directions buttons and two action buttons: one for main actions, and one for jumping. Depending on the player's current position, movement, and status, the main action key performs a variety of actions including attacking and interacting with Lester's environment. At the start of the game Lester can only kick to attack, but later he can acquire a gun. While the movement keys normally make Lester run, the game also features sections where the player must swim, roll, or drive a vehicle. The player only has one life, but there are multiple checkpoints he can return to by entering the relevant pass code given at each one.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 09:53:52</pubDate>		</item>		<item>			<title>Hapland 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hapland2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d9b21301955d8ff622885de22f0b3c5d_sq.jpg" title="Hapland 2 Image" /> <div class="user_quote"><span class="quote_from">Robin Allen said,</span><blockquote class="user_quote">Restore power to the portal in order to...save a princess or something.  Just light the damn torches</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 01:03:15</pubDate>		</item>		<item>			<title>It's a Magical World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/magicalworld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/ba10acb41548165ba86fe4f22cbf2269_sq.png" title="It's a Magical World Image" /> I was walking in my back yard the other day and wishing I had a wonderland to explore like Calvin and Hobbes. It always seemed like they had miles and miles of forest and adventure waiting for them.<br />
If this game ever gets finished (and I'm going into this with no experience at all, only ambition), it will be an adventure platformer similar to Seiklus and Knytt - though slightly more linear.<br />
<br />
This game will be free as it is my tribute to Bill Watterson's work. I hope to have a working demo by June.<br />
<br />
&quot;It's a magical world, Hobbes, ol' buddy...Let's go exploring!&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>18 Mar 2007 09:34:43</pubDate>		</item>		<item>			<title>The Rise of Atlantis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/The-Rise-of-Atlantis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3492e9f93441d31966a03117b913c282_sq.jpg" title="The Rise of Atlantis Image" /> Find a way to bring the legendary continent of Atlantis back to the surface and restore it to its might. In this extraordinary puzzle game with spectacular new features, handy bonuses and explosive power-ups you set out on an adventurous quest around the ancient lands of Greece, Troy, Phoenicia, Babylon, Egypt, Carthage and Rome to gather the seven greatest powers of the patron god of the Atlanteans - Poseidon. With 77 captivating levels of fantastic game play, truly unique twists never seen before and the ability of continuous replay this game will keep you entertained for weeks!<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jun 2007 04:11:27</pubDate>		</item>		<item>			<title>Ankh</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ankh/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/086a1d441241a0211119b3b7feef556b_sq.jpg" title="Ankh Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 Jul 2007 10:19:18</pubDate>		</item>		<item>			<title>Teaminator</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/teaminator/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1eeec099b3a1252f04425664893d9a65_sq.jpg" title="Teaminator Image" /> You're a programmer Orc in desperate need of tea. Your pesky artist has decided you've had enough tea and has hidden all the ingredients and utensils you need to make the tea in the Orc village.<br />
<br />
You've got to find them and make a cuppa before ... well, lets hope we don't have to go there.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 04:11:37</pubDate>		</item>		<item>			<title>The House</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thehouse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/ccb6695059a14428f8aa43b29d712557_sq.jpg" title="The House Image" /> You wake up next to a pool after being at a house party.  You have lost your memory and have to find out why you are here.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 02:35:40</pubDate>		</item>		<item>			<title>Maniac Mansion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/maniacmansion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/38d0338cbbf8075e6e88b215dc336730_sq.jpg" title="Maniac Mansion Image" /> At the start of the game, the hero, Dave Miller, finds that his girlfriend, Sandy Pantz, has been abducted by Dr. Fred Edison, and sets out to save her, with two of his friends. The player could select the friends from a group of six, and the game would play somewhat differently depending on which friends were selected.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 08:02:38</pubDate>		</item>		<item>			<title>Kastle Kumquat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kastlekumquat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4db338af37cc6592dfb586606a5e43ef_sq.png" title="Kastle Kumquat Image" /> Kastle Kumquat has always been a long standing favourite of mine from the Amiga days and for the 2006 Retro Remakes competition i helped develop this remake with my skilled partner (the code guru) Edgar M Vigdal. The gfx are by me, the sounds are by me (including the grunts and oofs) and we got some very nice music made for us by the talented &quot;infamous&quot;. The tough part is all by Edgar though, without him these games wouldn't happen.<br />
<br />
Collect fruits, find keys, press switches and open doors to make your way through the kastle. Dodge the twizzly boxes of doom, jump the lava and watch out for the traps. The remake did ok in the competition but the game turned out as great as i hoped. Its a joy to play, in fact only yesterday i played it through once again.<br />
<br />
We are now working on a version which includes the room editor for a collaborative project. A whole new set of user made rooms with some new twists and traps. Hopefully that'll be underway soon.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 12:27:11</pubDate>		</item>		<item>			<title>The Dig</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thedig/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2fa5ee58e8d387dfc6d183ea8312cfc5_sq.jpg" title="The Dig Image" /> When a giant asteroid headed directly for Earth is discovered, a group of five scientists are sent to take a space shuttle to the asteroid and plant explosives on it knock it out of its course, and prevent it frome ver reaching Earth.<br />
<br />
The team is made up by Boston Low, a retired astronaut, Dr. Ludger Drunk, an archaeologist and geologist, Maggie Robbins, a reporter and linguistics expert, Ken Border, the shuttle pilot, and Cora Miles, NASA technician and political candidate.<br />
<br />
But the mission turns out to be far from what they expected.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 09:21:31</pubDate>		</item>		<item>			<title>Nearly Departed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nearlydeparted/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/099a5af0c3609bdc422e34d93e74422b_sq.jpg" title="Nearly Departed Image" /> Nearly Departed is a graphic adventure that puts you in control of a guy who has recently become a zombie.  Having no idea how you became a zombie, you must explore the city and find out who you were and what happened.  The game is reminiscent of old Lucas Arts cartoon adventure games.  Nearly Departed is still in development and does not yet have a set release date.<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 06:01:43</pubDate>		</item>		<item>			<title>Leisure Suit Larry Collection</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/leisuresuitlarrycollection/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f46862d1b351d1a9c8673472c5ee08ee_sq.gif" title="Leisure Suit Larry Collection Image" /> A decade of debauchery now on one CD.<br />
<br />
Larry Laffer is a loveable loser on the most desperate of quests: lose his virginity or die trying. Armed with his trademark leisure suit, breath spray the dream of true love (or at least fake love), he heads to the sinful Lost Wages, The Land of the Lounge Lizards.<br />
<br />
When the girl of his dreams has second thoughts, Larry finds himself on the street again, but this time in Los Angeles. Larry Goes Looking for Love (in Several Wrong Places) amidst KGB agents, island natives, and the evil Dr. Nonookee.<br />
<br />
Larry may finally have found The One on Nontoonyt Island, but a misunderstanding separates him from his lascivious lounge singer love. Explore the jungle with lovelorn Larry or aid Passionate Patti in Pursuit of the Pulsating Pectorals.<br />
<br />
After suffering amnesia induced by The Case of the Missing Floppies, Larry must find three hot women to appear on America's Sexiest Home Videos. Meanwhile, Passionate Patti Does a Little Undercover Work as an FBI agent investigating corruption in the music industry. Help the lost lovers take on organized crime and Larry regain his memory.<br />
<br />
Alone again, Larry finds himself at a spa resort as a consolation prize on a TV dating game. To try to win the hearts of the beautiful vacationers, Larry must Shape Up or Slip Out!<br />
<br />
Grab this spectacularly priced collection and help the original Leisure Suit Larry himself find his way in the series that spawned a lecherous legend. Be sure to visit the creator at www.allowe.com for great game hints, tips, and all-around good humor!<br />
<br />
from <a href="http://classics.sierra.com/us/larry/" target="_blank" rel="nofollow">http://classics.sierra.com/us/larry/</a><div style="clear:both;"></div> ]]></description>			<pubDate>03 Jun 2007 01:18:21</pubDate>		</item>		<item>			<title>Schiffbruch</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Schiffbruch/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4faf86f1c25ddc8f2718af55cc1d54ac_sq.gif" title="Schiffbruch Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Jul 2007 09:29:44</pubDate>		</item>		<item>			<title>Pharaoh's Frenzy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PharaohsFrenzy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b5e6d0a94213e50786257aab3437f1de_sq.png" title="Pharaoh's Frenzy Image" /> <span style="font-style: italic;clear: both;padding:5px;display: block;text-align: center;">Still in early-stage development.  All art is pre-production, and will be replaced.<div style="clear: both"></div></span><br />
<br />
Thieves have tried to break into Pharaoh Upandatem's tomb!  The resulting explosion has created one ANGRY mummy!  Help the Pharaoh reclaim all of his treasure before the thieves swipe it out from under him, or the archaeologist can capture him.  If he's dragged off to the museum, it's game over!<div style="clear:both;"></div> ]]></description>			<pubDate>20 Nov 2006 12:01:30</pubDate>		</item>		<item>			<title>Quest for Glory 3: Wages of War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/qfg3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d2bef4442019adeec09783decf916b1c_sq.jpg" title="Quest for Glory 3: Wages of War Image" /> The third game in Quest for Glory series is set in the Africa-like world of Tarna, where you travel with your new liontaur friends you have met in the second game. Shortly after your arrival, you learn about the conflict between the liontaurs and the neighbor Simbani village, populated by the leopardmen. It is now time for our hero to become a skillful diplomat and to prevent an upcoming war between the two nations.<br />
<br />
The gameplay system of &quot;Wages of War&quot; is the same as in the two previous games. The game plays like an adventure, with puzzles to solve and characters to talk to, with the additional of RPG elements: combat (action-based) and character development. You can play as either a fighter, a thief, a mage, or a paladin, and raise your skills directly after battles or by performing various actions. Graphics and interface underwent a major change. This is the first 256-color Quest for Glory game, and the first one to utilize the new, icon-based interface.<br />
<br />
<em>(from the <a href="http://www.mobygames.com" target="_blank" rel="nofollow">Moby Games</a> <a href="http://www.mobygames.com/game/quest-for-glory-iii-wages-of-war" target="_blank" rel="nofollow">QFG3 page</a>)</em><div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 11:32:14</pubDate>		</item>		<item>			<title>Billy Bob Abduction</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/billybobabduction/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/391ee36ef7721d48734f7bf42b3a1370_sq.jpg" title="Billy Bob Abduction Image" /> Explore the town as Happy McGreed and gather evidence to prove that Billy Bob is lying.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 02:36:09</pubDate>		</item>		<item>			<title>Escape from Rhetundo Island</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rhetundoisland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/670a90ec23052c440d19e2881d18a56d_sq.jpg" title="Escape from Rhetundo Island Image" /> Escape from Rhetundo Island is a side-scrolling adventure game.  Your character is constantly moving and you have to change the environment around him to make sure he can stay alive.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 03:58:33</pubDate>		</item>		<item>			<title>Shadow Behind the Leaves</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shadowbehindtheleaves/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d6fa73e4e3db35863ac2bd427e69ab27_sq.jpg" title="Shadow Behind the Leaves Image" /> An Adventure Game running between the realms of physical reality and a spiritual world. Between these worlds is a mystery of the dead of Onima's brother and a larger quest than one would have first pursued.<br />
<br />
[img not valid]<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 09:14:08</pubDate>		</item>		<item>			<title>Panda Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pandaadventure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b44be7bb94283788dc3f0acaca667166_sq.jpg" title="Panda Adventure Image" /> You are a panda and you must get to the bamboo forest of the coast of the island you are on.  Point and click your way through the areas of the island.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 03:15:50</pubDate>		</item>		<item>			<title>Wik &amp; The Fable of Souls</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WikTFOS/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/da263e7d3ad8c531791bf5d959e40d06_sq.jpg" title="Wik &amp; The Fable of Souls Image" /> Use Wik's frog-like tongue and crazy jumping skills to help him collect the mysterious grubs that are popping up all over the forest. Slotham, your trusty sidekick, will help you by holding onto your grubs, but watch out for bugs trying to fly off with them.<br />
<br />
This platformer plays alot like Pitfall or Spiderman, but what sets it apart is the unique poetic story and the wonderful fantasy backgrounds and impressive graphics.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 07:16:10</pubDate>		</item>		<item>			<title>Vanguard: Saga of Heroes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/vsoh/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9b10cd902b01d6f0bddf7e891777efd_sq.jpg" title="Vanguard: Saga of Heroes Image" /> Welcome to Telon, a vast and ancient world of magic, intrigue and adventure. Facing the challenges of a wartorn world, the diverse people here struggle to rebuild their once great civilizations. A fragile alliance has been struck, with the lands set upon by invading forces, the races must band together to survive. In the north, the sprawling green hills of Thestra are plagued by an unstoppable undead menace. To the south, the deserts of Qalia have been besieged by an elemental threat spawned from the depths of the earth and to the east; inhabitants of the tumultuous jungles of Kojan fiercely battle encroaching otherworldly fiends.<br />
<br />
Telon is in desperate need of heroes. Your journey begins now.<br />
<br />
Join a community of thousands of players online as you traverse a breathtaking landscape on the back of a dragon, exploring the grandeur of a world designed by the seminal fantasy artist Keith Parkinson. Create and customize your character from 19 races and 15 professions. Combat fierce opponents with a groundbreaking dynamic combat system that forces you to react to your opponents as you tie together devastating combinations of attacks. The challenge awaits the boldest of heroes.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2007 01:08:56</pubDate>		</item>		<item>			<title>Glace</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/glace/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dc59b635bc7cdc129799ea2141e12b7a_sq.gif" title="Glace Image" /> Glace is a fast-paced 2D side scrolling adventure game. It plays just like the old Mario and Sonic games. The action is fun, the sound and graphics are great and the storyline is funny and well done. Glace is a great game for all ages. Also it's completely free.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jan 2007 06:13:51</pubDate>		</item>		<item>			<title>Mage Bros.</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/magebros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/def5059356dcd2cc97ab1a727c142b4b_sq.gif" title="Mage Bros. Image" /> Mage Bros is a 2 player 3D side scrolling game. The gameplay is fun and the graphics will bring you straight back to the Nintendo 64. Plus you can play with a friend at the same time.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jan 2007 07:13:28</pubDate>		</item>	</channel></rss>