<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'Windows, core, multiplayer, free' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/Windows/core/multiplayer/free/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'Windows, core, multiplayer, free' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'Windows, core, multiplayer, free' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/Windows/core/multiplayer/free/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Cortex Command</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cortexcommand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/54dc3426bcd8c59660005cf0e0244959_sq.jpg" title="Cortex Command Image" /> Mine precious gold from the deformable terrain in order to buy better weapons, digging tools, and deployable defenses. Use these assets to defend your disembodied brain and bankrupt your opponent!<br />
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Old-school 2D sidescroller pixel graphics coupled with an extremely detailed physics simulation makes for a mix of nostalgia and surprising gameplay.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Nov 2006 03:44:39</pubDate>		</item>		<item>			<title>NERO</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nero/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/206a350d25562ef18e410b238e0c26cd_sq.png" title="NERO Image" /> Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer game that lets you play with adapting intelligent agents hands-on. Evolve your own robot army by tuning their artificial brains for challenging tasks, then pit them against your friends' teams in online competitions!<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 05:23:36</pubDate>		</item>		<item>			<title>Starsiege: Tribes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tribes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d070d96048007cf6f975f7cf63d7e4af_sq.jpg" title="Starsiege: Tribes Image" /> <strong>Starsiege: Tribes</strong> a first person shooter set in the Earthsiege universe. It was developed by <strong>Dynamix</strong> and published by <strong>Sierra Online</strong> in Nov. 1998. It's the first in a line of Tribes products which include <em>Tribes II</em> in 2001, <em>Tribes Aerial Assault</em> in 2002 (for PS2) and <em>Tribes: Vengeance</em> in 2004.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Nov 2006 01:51:38</pubDate>		</item>		<item>			<title>PlaneShift</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/planeshift/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6dd9ac6844503b1fff23b2115045c973_sq.png" title="PlaneShift Image" /> PlaneShift is a cross-platform, open source, and free MMORPG in development. <br />
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PlaneShift is has a classic medieval fantasy setting, with a slight twist. Instead of a generic planet, the game is set inside a gigantic stalactite named Yliakum, divided into eight levels, of which the lower two are flooded.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 02:44:47</pubDate>		</item>		<item>			<title>Age of Time</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageoftime/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/299f573606ed1fca21062c193356a870_sq.jpg" title="Age of Time Image" /> &quot;Barbie horse adventure&quot; is a fair description.  Except you can kill the horses.  And other people.  And arrest people and beat them while they are in jail.  And blow them up with dynamite. <br />
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It's a persistent online fantasy action game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2006 02:52:07</pubDate>		</item>		<item>			<title>F.E.A.R. Combat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fearcombat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39100bdcdc217c544fd3f251589aeefb_sq.png" title="F.E.A.R. Combat Image" /> F.E.A.R. Combat is the complete multiplayer component of <a href="/game/FEAR" class="game_link">F.E.A.R.</a> and includes all the updates, additional official maps and additional official game modes all in one downloadable file. F.E.A.R. Combat users can play against the owners of the retail version of F.E.A.R. as well as the other F.E.A.R. Combat users.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 02:23:14</pubDate>		</item>		<item>			<title>Nexuiz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nexuiz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fe6ef94ef22c4c4a3a3ee50efd29dee0_sq.jpg" title="Nexuiz Image" /> Nexuiz is a fast-paced 3D deathmatch first-person shooter. The purpose of the game is to bring deathmatch back to the basics, with perfect weapon balancing and fast paced action, keeping itself away from the current trend of realistic shooters.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 05:17:20</pubDate>		</item>		<item>			<title>Wolfenstein: Enemy Territory</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enemyterritory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dcd66772ebc729c148a1f9713ad9b08d_sq.jpg" title="Wolfenstein: Enemy Territory Image" /> It's a game based on the Quake 3 engine, but it's totally different from Quake 3. It's a WWII themed FPS game, but it's not as realistic as say CoD. It has realistic textures, but the movements are Quake 3 style and it's also very fast paced like Quake 3. It's one of the best game out there in my opinion. The combination of a realistic theme with an unrealistic gameplay is just awesome. Try it out for yourself, you'll get hooked.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 04:18:18</pubDate>		</item>		<item>			<title>Scorched 3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/scorched3d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a0c73d53a4e7a5a3f1840dc3c974f87a_sq.jpg" title="Scorched 3D Image" /> Scorched 3D is a game based on the classic DOS game <a href="/game/scorchedearth" class="game_link">Scorched Earth</a>. Scorched 3D adds amongst other new features a 3D island environment and LAN and internet play. <br />
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The gameplay remains much like in the original game. Aiming towards a certain opponent is earily done with the A button, and after that the aiming with angle and power is exactly as in Scorched Earth. However, some weapons will react differently when landing due to the three dimensional terrain.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 01:38:57</pubDate>		</item>		<item>			<title>The Restaurant Game</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/theRestaurantGame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0b9f7dddf11343f43c07618e4676b8ab_sq.jpg" title="The Restaurant Game Image" /> The Restaurant Game is a research project at the MIT Media Lab that will algorithmically combine the gameplay experiences of thousands of players to create a new game. In a few months, we will apply machine learning algorithms to data collected through the multiplayer Restaurant Game, and produce a new single-player game that we will enter into the 2008 Independent Games Festival. Everyone who plays The Restaurant Game will be credited as a Game Designer. It's never been easier to earn Game Designer credentials!<br />
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This game was created with Torque v1.5.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 01:33:16</pubDate>		</item>		<item>			<title>Bontago</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bontago/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c08a87914ee24c5f8b08970c83986692_sq.gif" title="Bontago Image" /> Bontago is a single or multiplayer 3d real-time strategy/puzzle game. By stacking blocks each player increses their area of influence, and can build closer and closer to the goal in the middle of each level.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 10:02:40</pubDate>		</item>		<item>			<title>Tactics 100 Live</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tactics100Live/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5790852c4032153b983aa05244c603b0_sq.jpg" title="Tactics 100 Live Image" /> Very awesome rpg based game where you control your army against the actual live person who is also connected to the particular flash game from their own computer. Take turns and attack each other to determine the winner in this awesome game. Enjoy Tactics 100 Live game<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2007 07:57:02</pubDate>		</item>		<item>			<title>America's Army</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/americasarmy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/632df845372f9f8bc3807ed51112bbd4_sq.png" title="America's Army Image" /> America's Army is a tactical multiplayer first-person shooter owned by the United States Government and released as a global public relations initiative to help with U.S. Army recruitment.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 08:54:23</pubDate>		</item>		<item>			<title>Dark Oberon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darkoberon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6731d37a18ee1f26859f273874013034_sq.jpg" title="Dark Oberon Image" /> Dark Oberon is an open source real-time strategy game similar to Warcraft II released under GPL. It has got unique graphics - textures created from shots of real models made out of plasticine!<div style="clear:both;"></div> ]]></description>			<pubDate>10 Jan 2007 03:12:53</pubDate>		</item>		<item>			<title>Euclidean Crisis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/euclideancrisis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cbf6303b6357f5de8fe15636e7a1d018_sq.png" title="Euclidean Crisis Image" /> Euclidean Crisis is a multiplayer real-time strategy game played using a touchscreen stylus and voice commands. The game can also be played with a mouse. <br />
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Players control a diverse team of units on a two-dimensional battlefield, and must destroy their opponents' energy cores while protecting their own. Players tell units where to go by drawing out paths, and give orders using special gestures and voice activated commands. The game is rendered in a retro aesthetic featuring simple shapes (hence the origin of the title) in a world with colorful, psychedelic visual effects synced to the music.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 01:02:18</pubDate>		</item>		<item>			<title>Ichor</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ichor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c093aa1a6aad1215c5b302f09003e58b_sq.png" title="Ichor Image" /> Ichor is an action game based in fluid dynamics. Each player floats around the screen, trying to engulf his opponent with his own color.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 08:48:06</pubDate>		</item>		<item>			<title>BZFlag</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bzflag/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/46c8cbe97f71da37561747c5fbe50fe2_sq.png" title="BZFlag Image" /> BZFlag is a free multiplayer multiplatform 3D tank battle game. The name stands for Battle Zone capture Flag.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 09:27:06</pubDate>		</item>		<item>			<title>Sprint Addict</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sprintaddict/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c86385d5053d9c970fa88d0e5938cd05_sq.jpg" title="Sprint Addict Image" /> Multiplayer online realtime 3D racing simulator for PC.<br />
Realtime statistics and driver rankings. <br />
Currently available futuristic motorcycle racing.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Apr 2007 07:29:26</pubDate>		</item>		<item>			<title>Sons of Valor</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sonsofvalor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd6b696514cfeb9caa474f3b103c9e40_sq.jpg" title="Sons of Valor Image" /> <h2>Status: DEAD</h2>
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Fantasy DM concept with dismemberment.<br />
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Intended as a spiritual successor to the Tribes RPG mod.  The Dev team disbanded shortly after creating a concept demo.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 12:09:47</pubDate>		</item>		<item>			<title>Dropzone</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dropzone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/55a693de62f8e89553815a3be44def6f_sq.jpg" title="Dropzone Image" /> A team-based multiplayer combat game between high-speed mecha.  Currently in development and using placeholder meshes from Tribes 2.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 11:14:21</pubDate>		</item>		<item>			<title>Frostwinds</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/frostwinds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/991fc667911c3d05494781384e9d3cc2_sq.png" title="Frostwinds Image" /> An adventure; an epic! Frostwinds is a massive multiplayer online roleplaying game with players from all over the world. Make new friends, join a party, travel as pack, and unite to take down mythological creatures of legendary strength! Featuring dozens of monsters, hundreds of items, and endless quests for hidden treasure and glory, Frostwinds players will always find an adventure waiting for them in this vibrant community. Join Frostwinds today, and let the adventuring begin!<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 03:50:18</pubDate>		</item>		<item>			<title>True-Vol</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/true-vol/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/29076e6ca100e0f76f4724e5b249c243_sq.jpg" title="True-Vol Image" /> True-Vol is an online multiplayer first person shooter and a role playing game. The objective of the game is to &quot;ice&quot; your competition as many times as possible by shooting them (click left mouse button) and using your own special techniques while avoiding being &quot;iced&quot; yourself. Fly around the level and collect Vol power-ups (look for -=V=- on screen), which increase your abilities to shoot, fly, zoom in, and move. After collecting enough Vol power-ups you will reach an ascended state called &quot;True-Vol&quot;.  With this new acquired label comes the ability to annihilate your opponents with an incredible rate of fire, great vision, and speed. Every time you &quot;ice&quot; an opponent you get one point.  However, if you are &quot;iced&quot; by an opponent you lose one point, but don't worry, you can't get negative points!<br />
You begin the game with 200 experience points.  After a few games you will have gained more experience points, which you can use to create your own techniques.  During gameplay you can use your techniques by first placing your target box on an opponent at least for a moment.  Once you have seen their name pop up that means they are the target which your techniques will home in on unless someone has the homing virus (or you clear your technique's target by pressing zoom-in and zoom-out simultaneously).  Enter the Button Sequence of the Technique you want to use and it will fire toward the last targeted opponent.  You can also target opponent's special techniques and destroy them before they hit you.  Simply target one (it will say &quot;(Playername's) Special Technique&quot;) then fire off your own technique.  You can even change the course of your techniques movement by choosing another target after you have fired off a special technique.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 04:42:43</pubDate>		</item>		<item>			<title>Zatacka</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zatacka/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d6bac3e9c495605a0faabf038f58c782_sq.png" title="Zatacka Image" /> Zatacka, also known as Achtung, die Kurve!, is a freeware, multiplayer DOS computer game that supports from two-player up to six-player gaming.<br />
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The game bears some resemblance to the game Snake, though in Zatacka the main goal is to make your opponent hit the wall, his kurve or your kurve. As a result, the game resembles closely to the famous Light Cycle of the 1982 movie Tron. You control the kurve by only two buttons: one makes the snake turn left; the other, right. Although the game has primitive graphics, the gameplay is considered very good and the game is loved by many fans worldwide. <br />
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There's a strategic and tactical depth that goes unmatched in the small-games-to-play-on-a-break gaming world. Even though the simplicity is striking (anyone can play it) there are an infinite amount of tactics that can be applied in this game. <br />
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It takes a minute to learn and a lifetime to master! Be warned though - it's addicting!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 01:06:02</pubDate>		</item>		<item>			<title>Crowns of Power</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d809e4bd69a6a01c7d7f415a2d2b688_sq.png" title="Crowns of Power Image" /> A totally free and new MMORPG from Rampid Interactive. Small servers with intense PvP and PvE action. Still in beta testing phase.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 07:17:42</pubDate>		</item>		<item>			<title>Win Bolo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/winbolo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/003fdb07fe378c5a504e08d2294973da_sq.jpg" title="Win Bolo Image" /> WinBolo is a implementation of the popular Macintosh network game &quot;Bolo&quot; from the early to middle nineties from scratch on the Window platform. It runs on Windows 95, 98, NT4 (SP5+), 2000 and Windows XP operating systems. It also runs on Linux. Bolo has been described by its author, Stuart Cheshire as,<br />
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&quot;Bolo is a 16 player graphical networked real-time multi-player tank battle game. It has elements of arcade-style shoot-em-up action, but for the serious players who play 12 hour games with 16 players working in teams in different networked computer clusters around an office or university campus, it becomes more of a strategy game. You have to play it to understand.&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 06:35:18</pubDate>		</item>		<item>			<title>Marshmallow Duel</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/marshmallowduel/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/373e7051915946c19835b30676e267cc_sq.jpg" title="Marshmallow Duel Image" /> An addictive deathmatch over molten marshmallow. Play with friends.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 09:51:02</pubDate>		</item>		<item>			<title>O2Jam</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/O2Jam/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6026a7dbc3b752d6d6c1dfe5cc8497f4_sq.jpg" title="O2Jam Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>06 Nov 2007 02:55:22</pubDate>		</item>	</channel></rss>