<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'Windows, core, action, third-person' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/Windows/core/action/third-person/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'Windows, core, action, third-person' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'Windows, core, action, third-person' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/Windows/core/action/third-person/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Getting Up: Contents Under Pressure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Getting-Up-Contents-Under-Pressure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2f5e8f679cdc8bc30c8136fe98db8d6f_sq.jpg" title="Getting Up: Contents Under Pressure Image" /> <div class="user_quote"><span class="quote_from">worthplaying.com said,</span><blockquote class="user_quote">Getting Up has a fairly innovative take on gameplay mechanics, attempting to mix street-style brawling with elaborate jumping and climbing puzzles and a new take on player-involved graffiti tagging.</blockquote></div>
<br />
Play as Trane, a &quot;toy&quot; graffiti artist with the street smarts, athletic prowess and vision to become an &quot;All City King&quot;--the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret... and use your fighting talents and high-wire graf to expose the city's leader as a corrupt tyrant.<br />
<br />
As you struggle to save a neighborhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs--mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You'll have to &quot;Get IN, Get UP and Get OUT.&quot;<br />
<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">A digital &quot;black book&quot; to store unlocked tags and graf images.<br /></li>	<br />
<li class="user_li">A groundbreaking graffiti gameplay system, designed to sharpen your skills as you tag with Aerosol, Rollers, Markers, Wheat Paste, Stickers and Stencils.<br /></li>	<br />
<li class="user_li">A revolutionary storyline written by Marc Ecko.<br /></li>	<br />
<li class="user_li">Authentic tags from more than 50 real-life graffiti artists, six of whom appear in-game as mentors.<br /></li><br />
<li class="user_li">Eleven distinct city environments, with 20 gameplay levels.  Single-player only.<br /></li><br />
<li class="user_li">Fighting mechanics that combine kicking, grappling and punching, along with improvised weaponry.<br /></li><br />
<li class="user_li">The Evolution of Graffiti: As Trane grows from &quot;toy&quot; to &quot;All City King,&quot; his style and the state of graffiti evolve.<br /></li><br />
<li class="user_li">Trane's Abilities: Combat, Graffiti, Intuition, Sneak Mode, Navigation Unique &quot;Intuition&quot; system, allowing you to find ideal places to tag.<br /></li><br />
<li class="user_li">World-renowned hip-hop artist Talib Kweli as the voice of Trane.<br /></li><br />
<li class="user_li">A limited edition includes the game, a black book, a soundtrack CD, a making-of/documentary DVD, and a silver Sharpie with the Getting Up logo on it, all in a big metal box.  The DVD has a 30-minute documentary on graf culture, with interviews, some &quot;making-of&quot; stuff, and a whole &quot;how to play&quot; section with tips.<br /></li><br />
<li class="user_li">Acclaimed extensive soundtrack features songs from Hip Hop artists such as Talib Kweli, Mobb Deep, Pharoahe Monch, Del the Funky Homosapien, Eric B and Rakim. <br /></li></ul>
<br />
Developer: Mark Ecko/The Collective <br />
Publisher: Atari<br />
Released:  2006<br />
<br />
<span style="color: blue;">Minimum System Requirements</span><br />
    <li class="user_li">Operating System: Windows 2000/XP<br /></li>    <li class="user_li">Processor: Pentium 4 1.8 GHz or AMD Athlon 1.8 GHz or higher<br /></li>    <li class="user_li">Memory: 512 MB RAM<br /></li>    <li class="user_li">Hard Disk Space: 3 GB free<br /></li>    <li class="user_li">Video: 64MB Hardware T&amp;L compatible video card<br /></li>    <li class="user_li">Sound: DirectX version 9.0c-compatible sound card<br /></li>    <li class="user_li">DirectX version 9.0c (included) or higher<br /></li><br />
* Hardware T&amp;L video cards that do not support shaders, such as the GeForce 4 MX or Intel Extreme Graphics family, are not supported.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Dec 2006 07:47:36</pubDate>		</item>		<item>			<title>The Corona</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/corona/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bbec1a0c42372008bfcce3c4f2687685_sq.jpg" title="The Corona Image" /> The Corona is based int he distant future. It stars the hero, Jordan Kade, as he searches to reclaim stolen memories on the database of &quot;The Nexus&quot;. It is here that he will come face to face with several enemy factions seeking to gain the power of &quot;The Corona&quot; for themselves. What the Corona is capable of...nobody but Jordan knows.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jan 2007 12:27:32</pubDate>		</item>	</channel></rss>