<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'MMO' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/MMO/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'MMO' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'MMO' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/MMO/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>SocioTown</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SocioTown/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd8a0ce8ab82be95b6cf642e14b1b0d2_sq.jpg" title="SocioTown Image" /> SocioTown is a 100% web-based 3D MMO. It'll be playable in your browser with no downloadable client required. It utilizes Adobe's Shockwave Player, which most browsers already have installed.<br />
<br />
When asked, what does the game closely resemble (because we all need comparisons, right?), I usually say it's an MMO Social Game with a bit of a mix of Nintendo's Animal Crossing and The Sims.<br />
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Every building you see in the above screen shots will be inhabited by players and you'll be able to do a variety of activities around town. We're implementing a very intuitive social system that hasn't been done before to our knowledge. I'm personally very excited about this game so far and I can't wait for players to get their hands on it.<br />
<br />
(Excerpted from Outside The Box's Sociotown Dev Diary)<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jun 2007 12:37:29</pubDate>		</item>		<item>			<title>PlaneShift</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/planeshift/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6dd9ac6844503b1fff23b2115045c973_sq.png" title="PlaneShift Image" /> PlaneShift is a cross-platform, open source, and free MMORPG in development. <br />
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PlaneShift is has a classic medieval fantasy setting, with a slight twist. Instead of a generic planet, the game is set inside a gigantic stalactite named Yliakum, divided into eight levels, of which the lower two are flooded.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 02:44:47</pubDate>		</item>		<item>			<title>World of Warcraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f36bc3e4af3a14bd85a087182a7cb499_sq.jpg" title="World of Warcraft Image" /> Four years have passed since the aftermath of Warcraft III: Reign of Chaos, and a great tension smolders throughout the ravaged world of Azeroth. As the battle-worn races begin to rebuild their shattered kingdoms, new threats, both ancient and ominous, arise to plague the world once again. Rich in legend and filled with adventure, the World of Warcraft awaits! For the first time, players experience the lands of Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands and take on epic quests and challenges in Blizzard's massively multiplayer, on-line, role-playing game. Welcome to the World of Warcraft.<br />
<br />
A monthly subsription fee is required.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 05:25:09</pubDate>		</item>		<item>			<title>Achaea</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Achaea/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d47bafe4e946478b76bd93ba627a812_sq.jpg" title="Achaea Image" /> Achaea is a MUD game that delivers much in the way of gameplay and  also allows for a great degree of flexibility in the development of the story. The game is geared toward actual role-play and so is for an audience that is more interested than character development than it is in stats crunching and grinding. In Achaea you start of with many different classes and races to choose from and then are thrust into the world where you can befriend others and join clans or look for quests from NPC characters. Achaea is incredibly deep and complex and should definitely be tried at least once by those that are into actual role-play.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 06:55:20</pubDate>		</item>		<item>			<title>Two Worlds</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/twoworlds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6ffcc92438759f6273e01e82ab5da1d2_sq.jpg" title="Two Worlds Image" /> A lot of action and variety<br />
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Two Worlds combines the extremely dynamic and sophisticated combat system with the meaning and freedom of exploration exceeding the accomplishments of other games of the genre.<br />
A top quality Role Playing experience - the ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to seen in other productions. This premise will be supported with a strong, non-linear storyline, mind blowing graphics, and stunning combat sequences. To attract the mass audience, the complexity of the game will be achieved mainly through a variety of meaningful choices while the User Interface will be simplified.<br />
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Exciting, spectacular and challenging combat - The combat system is easy to handle and the number of possible choices encourage experimenting with different styles and skills. Great visuals and dynamic choreography ensures the most exciting experience. <br />
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Strong sense of purpose and meaning - Two Worlds supports meaningful play. The dynamics of the game world allows for dramatic changes such as: taking over cities by various factions, overthrowing kings, eradicating entire organizations and much more. <br />
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Unconstrained freedom to experiment - the game promotes the ability to freely roam and explore the game world. Players will find their own way to beat challenges, solve problems and complete quests and will also be rewarded by different factions accordingly for the results of their actions. <br />
<br />
<br />
The great latitude<br />
<br />
The most visible aspect of the Two Worlds gameplay is the freedom to change the world and shape the story within it. Other important features are unlimited character development and exciting, spectacular combat. The player is encouraged to experiment with the world, test the results of good and evil deeds and find the most satisfying way to deal with challenges. The gameplay has been designed to evoke the long-term outcomes that are important to the player and offer them the power to change their state. The rush of adrenaline accompanying frequent combat situations will ensure short-term, powerful motivation to continue the current session of play. <br />
<br />
The game offers a unique opportunity to influence the game world - unseen, to this scale, in other Role Playing games. Freedom of choice (like freedom to join or betray various organizations) and the importance of every decision are the core mechanisms to evoke the sense of meaningful play. <br />
<br />
Depending on the way that a problem is solved, the player gains or loses their reputation in certain organizations, various options are being closed or opened, quests are offered and new locations are unlocked. For example, a player must decide whether to help a city hold off the invasion of orcs or to secretly open the gates and let the invaders in. The latter decision will result in an onslaught and the take over of the city by the barbaric hordes. The next time the player visits this location, it will be populated and managed by orcs, unless the human army arrives and tries to liberate the city. The world lives its own life, but the player has the power to change it. The challenge lies in finding the right &quot;strings&quot; and skilfully &quot;pulling&quot; them<br />
<br />
<br />
Platforms<br />
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Two Worlds is being developed for the PC and Xbox 360 platforms. The game's complexity, dynamics and mechanisms have been designed to appeal to both markets and the steering takes advantage of mouse and game-pad features alike.<div style="clear:both;"></div> ]]></description>			<pubDate>14 May 2007 08:10:32</pubDate>		</item>		<item>			<title>The Warriors Path </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/twp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/11948aed19700298a09adb92b3f4c156_sq.png" title="The Warriors Path  Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Sep 2007 10:57:09</pubDate>		</item>		<item>			<title>Audition: Online Dance Battle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/auditiononline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/db36981529249d59bfdbc365bbc43e5a_sq.jpg" title="Audition: Online Dance Battle Image" /> <div style="text-align: center;">You're on the dance floor, <br />
style effortless, <br />
moves flawless. <br />
The DJ spins your favorite songs,<br />
The rhythm flows through your body<br />
As the heat takes of the moment takes over. <br />
On-goers stop and marvel at you, <br />
Reveling in the spotlight, <br />
Enjoying the passion of the music. <br />
As you perform step after step <br />
The excitement builds, there is no doubt <br />
Who the best dancer is.</div><div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 10:24:31</pubDate>		</item>		<item>			<title>City of Heroes and City of Villains - Good vs. Evil Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cityofheroesandcityofvillains/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4bc2af2150b939b4e7f09397e7384ceb_sq.gif" title="City of Heroes and City of Villains - Good vs. Evil Edition Image" /> In 2004 City of Heroes was launched, bringing the world of comic books alive in the first massively multiplayer of its kind, and winning numerous awards.  in 2005 City of Villains arrived representing the dark side of the struggle between good and evil, and again received heavy critical acclaim.<br />
<br />
Today the battle continues.  Players have created millions of unique heroes and villains and set off to fight crime in Paragon City or become inafmous villains in the Rogue Isles.  City of Heroes/City of Villains Good Versus Evil Edition includes both award winning titles in one box.  The only question is whether to protect Paragon City as a crime fighting hero or help the evil Lord Recluse bring it to its knees.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 01:26:34</pubDate>		</item>		<item>			<title>The Repopulation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/therepopulation/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e400f349eeaa8b7e3a0b2494e27ef318_sq.jpg" title="The Repopulation Image" /> You awaken in unfamiliar surroundings to find that earth has been destroyed. You are part of a Repopulation effort on Novus Orsa, Alpha Centauri. This Post-Apocalyptic multiplayer RPG aims to break the boundaries of modern MMORPGs. <br />
<br />
Players can join or form societies in their effort to rebuild humanity. Innovative PVP systems will pit society vs. society while working together, and against one another at the common and conflicting goals. <br />
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Unique features include a completely dynamic quest generation system that breaks the molds set in previous titles. Player created societal systems, tournaments and sporting events. We promise to show you things you have never seen before.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Nov 2006 08:46:24</pubDate>		</item>		<item>			<title>Archlord</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/archlord/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d93320b649cf0a9426b934e2f6daa40_sq.gif" title="Archlord Image" /> ArchLord is the creation of NHN Games, one of the biggest Korean MMO developers and publishers. When it launches in Q3, 2006, ArchLord will deliver a unique competitive premise to MMO gamers: the opportunity to rise to become the game world&acirc;&euro;&trade;s supreme ruler. Every month, one player will take control of the world and with it the opportunity to wreak havoc on their cowering enemies as the player gains control of supreme global Archlord powers!<br />
<br />
The game&acirc;&euro;&trade;s world, Kantra, is fantastically realised with stunning visuals, created using Renderware, and the game features incredibly atmospheric in-game audio recorded by the world famous London Symphony Orchestra. ArchLord will also introduce one of the most advanced and complex PVP combat systems ever in any MMO, which utilises sprawling free battle areas and special guild battlefields that enables players to battle in fearsome guild versus guild battles.<br />
<br />
With an ever-evolving storyline of conquest and betrayal, ArchLord presents an epic adventure in which players band together as they quest for the ancient relics of the Archons. Each relic bestows incredible power on those who possess it and when relics are combined they deliver ultimate mastery over the fundamental forces of creation for there can only be one Archlord!<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jan 2007 08:17:31</pubDate>		</item>		<item>			<title>Guild Wars Eye of the North</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gwen/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b857432412018e3d54ae48c76430d586_sq.gif" title="Guild Wars Eye of the North Image" /> In the face of Tyria's greatest challenges, heroes have arisen to thwart the forces of darkness. The Titans have been driven back to the demon realms, Shiro has been unmasked, and Abaddon has fallen.<br />
<br />
Now a new darkness threatens Tyria. Great earthquakes wrack the lands, opening huge underground complexes beneath the earth. Boiling up from that darkness, an ancient enemy may spell the end of the Age of Man...<br />
<br />
Guild Wars players will soon be able to embark on a journey that will take their existing characters into the treacherous reaches north of the Shiverpeak Mountains. There, they must stand side-by-side with both friends and enemies from the past, recruit new allies and heroes, and delve deep into perilous dungeons to face an ancient evil. The fate of the world hangs in the balance. One thing is certain; at the end of this battle, nothing will remain the same.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Apr 2007 01:13:00</pubDate>		</item>		<item>			<title>Armada Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/armadaonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e871d8b13455a1584b7d086c9b89a20e_sq.jpg" title="Armada Online Image" /> <div class="user_quote"><blockquote class="user_quote">Armada Online (AO for short) is an Online-Only, space-based RPG set in a pseudo 3/4 isometric perspective. In AO you will take part in a vast universe, taking a role as a starship captain, honing your character's skills and amassing great wealth as well as building up your ship into a great powerful vehicle. There are a multitude of different Main Guns, Secondary Systems, lots of enemies, and two different factions to play for: Nomad Empire or the United Systems. You will also be interacting with NPCs, other players and Trading outposts as well as taking part in a series of instanced scenario campaigns to further increase your overall strength and destroy Armada invaders, as well as eliminating the opposing faction. <br />
<br />
Armada Online is in Open Alpha status. This means that while a majority of game play components (ships, movements, skills, advancement, etc.) is in place - most of the game content is still under development. Even so - Armada Online's alpha game is incredible and complex. There will be plenty for any new player to learn and enjoy and new content is being added continuously. Because it is in alpha status, be patient with any glitches and actively report them and your feedback to the official Armada Online forums to help improve the game for all. That's what open Alpha tests are for.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>23 Jun 2007 05:03:53</pubDate>		</item>		<item>			<title>Audition Online Dance Battle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Audition/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8746ac8c052cc36716a6e8f3f6ef06eb_sq.jpg" title="Audition Online Dance Battle Image" /> Audition Online, also known as Dancing Paradise in Japan, is a downloadable Multiplayer Online Casual Game produced by T3 Entertainment.  Audition Online is free to play, using the popular Virtual Asset Sales (VAS) model (as officially called) or a cash shop system that allows users to use real money to purchase ingame clothes, accessories, etc. to dress up their avatars. The game is similar to Bust A Groove, but takes a different approach, besides the fact that it is a multiplayer online casual game.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Dec 2006 07:22:38</pubDate>		</item>		<item>			<title>Runescape</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/runescape/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c273bea017d9c97fbd4a910db808af4f_sq.png" title="Runescape Image" /> RuneScape is a Java-based MMORPG operated by Jagex Ltd. With over nine million active free accounts and more than one million paid member accounts, RuneScape is rated among the most popular online games in the world.More than five million unique players access their accounts to play RuneScape at least once per month. RuneScape offers both free and subscription content and is designed to be accessible from any location with an Internet connection and to run in an ordinary web browser without straining system resources.<br />
<br />
RuneScape takes place in the fantasy-themed realm of Gielinor, which is divided into several different kingdoms, regions, and areas. Players can travel throughout the gaming world on foot, by using magical teleportation spells or devices, or mechanical means of transportation. Each region offers different types of monsters, materials, and quests to challenge players.<br />
<br />
Players are shown on the screen as customisable avatars. They set their own goals and objectives, deciding which of the available activities to pursue. There is no linear path that must be followed. Players can engage in combat with other players or with monsters, complete quests, or increase their experience in any of the available skills. Players interact with each other through trading, chatting, or playing combative or cooperative mini-games.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 04:54:57</pubDate>		</item>		<item>			<title>AfterWorld</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/afterworld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0409715efeecabb7d56951b5f9c9529b_sq.png" title="AfterWorld Image" /> AW stands for <strong>AfterWorld</strong>, MMOG (Massively Multiplayer Online Game) with a 3D post-apocalyptic-style world and elements of FPS (First-Person Shooter) and RPG (Role-Playing Game) merged together to offer a unique gameplay. On release it is planned to implement in AW a RCE (Real Cash Economy).<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 01:42:09</pubDate>		</item>		<item>			<title>Guild Wars 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/guildwars2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12c5ca092f32d4e8cb98c5188cb3b063_sq.gif" title="Guild Wars 2 Image" /> The sequel to the popular title Guild Wars, it takes everything that was liked about Guild Wars, and adds to it, and also promises to add some of the most requested features. Read the press release below<div style="clear:both;"></div> ]]></description>			<pubDate>09 Apr 2007 01:01:33</pubDate>		</item>		<item>			<title>Elddem</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/elddem/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f0d0efed6b81f1632bae3c7d3df8410a_sq.png" title="Elddem Image" /> Elddem The MMORPG is a completely Free 3D MMO with many quests and items to find and do. Currently more information can be found at http://www.elddem.com. We will add more information here soon!<div style="clear:both;"></div> ]]></description>			<pubDate>01 May 2007 07:41:00</pubDate>		</item>		<item>			<title>Fractured Universe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FracturedUniverse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/01a26a51ebfb8edfcbe356257cd1192b_sq.jpg" title="Fractured Universe Image" /> Ages ago, the universes were all connected through fantastic portals created, some say, by the gods themselves. These portals were used by royalty, travelers, merchants, peasants... anyone that had need to travel from one world to another could use them. <br />
<br />
Whomever, whatever, however they were created was lost through the ages. Everyone believed that since the portals had existed since the beginning of time then they would last until the end of time. But then things changed. <br />
<br />
Nobody knows exactly what happened. The disappearance of the portals are as much a mystery as their origins. The portals didn't all disappear at once. No, as my great-great grandfather tells it, it took about a year until the last known portal from this world to another was gone. The year was called the Year of Chaos. <br />
<br />
Today, everything changed...<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 05:57:43</pubDate>		</item>		<item>			<title>Second Life</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/secondlife/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee74229e6497efbf25bee003e16c378c_sq.png" title="Second Life Image" /> Second Life is a 3D digital world imagined, created and owned by its residents.<br />
<br />
Since opening to the public in 2003, it has gotten a total of almost four million members.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 06:29:57</pubDate>		</item>		<item>			<title>Tabula Rasa</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tabularasa/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/763e173dffd1324d8803301783266218_sq.jpg" title="Tabula Rasa Image" /> Tabula Rasa&acirc;&bdquo;&cent; is a massively multiplayer online action game that takes you into the heat of battle at the frontlines of an epic war between a xenophobic alien race bent on galactic conquest and the coalition of rebel soldiers who've traveled across the galaxy to stop them.<br />
<br />
Combining fast-paced action with the immersion of a role-playing game, Tabula Rasa takes the player on an intergalactic adventure where the individual has an opportunity to significantly impact the pace of battle on a global scale. Players enter the game as rebel soldiers wielding a variety of futuristic weapons, potent demolitions and the mystical power of &acirc;&euro;&oelig;Logos.&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 10:54:31</pubDate>		</item>		<item>			<title>Egg's Ultima Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/euo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c63fefb094b94c423c132516005fde13_sq.gif" title="Egg's Ultima Online Image" /> EUO is an Ultima-based online RPG with many influences, varying from Diablo-style hack'n'slash to NetHack quirks. It is closely tied to the Origin Ultima V RPG.<br />
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Created originally by eggmceye to be a rogue-like game named Balrog in 1998, it was quickly turned into an Ultima-like game with the discovery of an Ultima 4 tileset created by Josh Steele, giving the game its retro feel. Over the past nine years, it has slowly evolved into an online RPG with a small but growing fanbase spanning two servers, each one incorporating slighty different gameplay.<br />
<br />
In those nine years, the game has grown from a four player only server to one that incorporates a full Ultima V magic system, including the Runic alphabet, crafting and creature taming. It also contains numerous easter eggs in tribute to NetHack.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 07:44:19</pubDate>		</item>		<item>			<title>Lands of Hope</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/LoH/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/be1bd646761ba7a0aae560568be851dd_sq.jpg" title="Lands of Hope Image" /> The King has been removed from the throne by an act of treachery led by one of his closest friends and a band of nobles calling themselves the Society. <br />
<br />
The old ruler and his loyal allies are forced into Exile but vow to return the rightful King to his throne, as the eyes and ears of Myzan focus on civil war an ancient threat returns. <br />
<br />
Weary travellers tell tales of burnt out towns and ransacked villages, the dead walk again and all signs warn of the growing power of the once defeated Reapers ! <br />
<br />
Enter the Lands of Hope and choose your allegiance<div style="clear:both;"></div> ]]></description>			<pubDate>24 Mar 2007 02:37:24</pubDate>		</item>		<item>			<title>Guild Wars Nightfall</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GuildWarsFactions/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/06e84e60883e726b250274ea94e0211b_sq.jpg" title="Guild Wars Nightfall Image" /> ArenaNet&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&reg;, developer of the world's leading subscription-free online roleplaying games Guild Wars&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&reg; and Guild Wars FactionsTM, and NCsoft&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&reg; Corporation, the world's leading developer and publisher of online computer games, announce today the title of the next game in the award-winning franchise, Guild Wars Nightfall.<br />
<br />
Guild Wars, an instant bestseller worldwide upon its release in April 2005, and Guild Wars Factions, the number one game in both North America and Europe earlier this year, are global online roleplaying games. Guild Wars Nightfall will continue the tradition of inviting players to immerse themselves in an epic storyline centered in a vibrant fantasy setting, build personalized characters, compete in head-to-head battles with players from around the world, and find adventure in missions and quests, in a Guild Wars game unlike any players have seen before.<br />
<br />
Source: http://www.guildwars.com/press/releases/pressrelease-2006-07-18.php<div style="clear:both;"></div> ]]></description>			<pubDate>09 Apr 2007 10:47:28</pubDate>		</item>		<item>			<title>Fragment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fragment/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2d1268fbd54f51b40250a1cbe202801d_sq.gif" title="Fragment Image" /> Based off of the .Hack// universe game of &quot;The World&quot;, Fragment will be the best RPG known to man.<br />
<br />
Before I go on any further you should know I am aware this project is likely to be halted by Bandai or CC Corp due to the fact I am copying their theme. I do this because they are clearly not going to make this kind of game, so when they stop me, I will hand them the rights, and they can finish it off and sell it.<br />
<br />
Back into the game... <br />
Once you register an account, you can pick from 6 classes:<br />
<strong>Class Name</strong>(<strong>Weapons</strong>) - <strong>Weight Class</strong><br />
Wave Master(staffs, magic) - Light<br />
Long Arm(spears,glaives) - Medium<br />
Twin Blade(two swords) - Medium<br />
Blade Master (Longswords) - Medium<br />
Heavy Blade(2h swords) - Heavy<br />
Heavy Axe(axes) - Heavy<br />
<br />
Upon picking a class, you may now customize your natural appearance (hair style, eye color, ect.)<br />
<br />
Then your character is ready to play, you are given a set of starter items, (based on your class) and you are off.<div style="clear:both;"></div> ]]></description>			<pubDate>19 May 2007 08:11:19</pubDate>		</item>		<item>			<title>Force of arms</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/foa/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/22c989aecc0195b7e7a72fc86ca51753_sq.gif" title="Force of arms Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>05 Aug 2007 09:42:08</pubDate>		</item>		<item>			<title>Shattered Galaxy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ShatteredGalaxy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0a22baf508c4b5779d047d996acbd00_sq.jpg" title="Shattered Galaxy Image" /> <em>Shattered Galaxy, the world's first published massively multiplayer online real-time strategy game, combines the excitement of real-time strategy with the character development of role-playing in a persistent online world.<br />
When you play Shattered Galaxy, you enter a community of thousands of gamers like yourself. Fight with hundreds in an ever-evolving universe!<br />
<br />
Discover new friends, new strategies and new technologies!<br />
Advance to greatness in the only massive online warfare<br />
experience available.</em><br />
From the official site.<br />
<br />
Full game can be played for free, but to get everything out of the game a subscription is required.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Jan 2007 04:53:26</pubDate>		</item>		<item>			<title>The Sims Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tso/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/636d2aeeb5d0dc389c833eb3be5ec63a_sq.jpg" title="The Sims Online Image" /> The Sims Online is the first online world from Will Wright, the creator of SimCity and The Sims. One thing we always hear from Sims players is, &quot;Wouldn't it be cool if the other Sims in the game were controlled by other real people?&quot;<br />
<br />
The Sims Online is an online world where the Sims are real. You get to be yourself or whoever you want to be. In this world you have your own piece of land to do with as you please. So, you can create a house, coffee bar, dance club, museum or whatever else you can imagine. You can explore the neighborhoods around you and meet other real Sims along the way. You'll also be able to develop a network of real Sim friends to enhance your power, wealth, reputation and social standing.<br />
<br />
The Sims Online is a massive online world that you can access at any time. You interact with the world through one Sim that you develop over time. Everything that you buy, build or create will be there when you return.<br />
<br />
The Sims placed you in control of an entire neighborhood of Sims. In The Sims Online, players create up to three Sims but only control one at a time, meaning that the relationship between a player and their Sim is much closer. The game not only makes it possible for Sims to leave their house but there is a whole user-created world to explore. Not only can each player build a house for their Sim and have friends over to visit, they can also invite friends to move in. The economic and social interaction system is built to take advantage of having thousands of real people playing. The game incorporates text chat, instant messaging and a wide variety of new gestures for your Sim to use when communicating with other Sims. <br />
<br />
A monthly subsription fee is required.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Mar 2007 03:54:21</pubDate>		</item>		<item>			<title>Darkfall Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Darkfall/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/737e84f8d61f4e1e28d11e7aac595f55_sq.gif" title="Darkfall Online Image" /> Darkfall is a fantasy online world in development at Aventurine, a Greek-based company that absorbed the originator of the project, a Norwegian team called Razorwax, and has advanced it to the stage where preparations are currently being made to begin beta. Set in a world known as Agon, it features six playable races. Humans, Dwarves and the elven Mirdain maintain generally friendly terms among themselves, while Orks and the wolf-like Mahirim, although not quite so amicable, usually aren't hostile to each other. The same cannot be said of the Alfar, pale outcasts who openly loathe all but their own kind. <br />
<br />
<br />
The character development system is intended to allow for a high degree of customization, offering a vast array of skills and spells. The objective, an appealing one to many observers, is to make it possible for players to follow virtually any type of career path they might want, becoming a de facto explorer, hunter, mercenary, smith, magician, fisherman or almost anything else by making the appropriate choices, with optional prestige classes such as Paladin, Assassin, Gladiator, Enchanter also available. All will adventure in an environment that differs from most others in its clearly stated emphasis on player vs. player combat.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 02:07:31</pubDate>		</item>		<item>			<title>Tales of Pirates</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/talesofpirates/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/75cb590bd545498ebdbd94e065e62567_sq.gif" title="Tales of Pirates Image" /> Tales of Pirates is a free, 3D Massively Multiplayer Online Role Playing Game developed by the Chinese company MOLI. Tales of Pirates is published by IGG (Internet Gaming Gate), who have also published two other games, Voyage Century Online and Myth War Online. Several versions of the game are available for specific countries or regions such as an older version Pirate King Online.<br />
<br />
In the game, players fight monsters to develop their skills, levels and other items. With these attributes the player may also do quests and use items. Players gain experience points to level up, which in turn allows them to be stronger. With each level, players get skill point which allow them to advance in certain areas to their liking.<br />
When a player levels up, they have a choice of five attributes to increase.<br />
<br />
    <li class="user_li">Strength: Increases damage for swords, staffs, and daggers.<br /></li>    <li class="user_li">Accuracy: Increases accuracy for all classes. More damage for bows.<br /></li>    <li class="user_li">Constitution: Increases health, faster health regeneration, and defense.<br /></li>    <li class="user_li">Agility: Increases attack speed and dodge rate.<br /></li>    <li class="user_li">Spirit: Increases magical energy as well as increasing SP (Spirit Points) regeneration rate.<br /></li><br />
(Quoted from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 06:52:05</pubDate>		</item>		<item>			<title>Entropia Universe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/entropiauniverse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57b074f4ff1a95bc4362efa9ea16af99_sq.jpg" title="Entropia Universe Image" /> <h1>What is the Entropia Universe?</h1>
<br />
The Entropia Universe is more than a game. The Entropia Universe is for real. Real people, real activities and a Real Cash Economy in a massive online universe.<br />
<br />
Join people from around the globe who use the Entropia Universe currency, the PED, to develop their characters everyday on the untamed planet of Calypso. The unique and secure Real Cash Economy allows you to transfer your accumulated PED back into real world funds.<br />
<br />
Online around the clock for decades to come, the Entropia Universe is continually enhanced with new content every month and supported by the Entropia Universe Support Department.<br />
<br />
The Entropia Universe is a direct continuation of Project Entropia, which had a 2005 turnover of 1.6 Billion PED (160M$).<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:25:20</pubDate>		</item>		<item>			<title>Arden: The World of William Shakespeare</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/arden/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f80ed5cf0e0a35ed27802d6cc82088be_sq.jpg" title="Arden: The World of William Shakespeare Image" /> The Synthetic Worlds Initiative is constructing a synthetic world,<br />
Arden, based on the works of William Shakespeare. When launched, Arden<br />
will provide users with a fun experience that also immerses them in<br />
the narrative, language, and culture of the world's greatest writer.<br />
It will also serve as a laboratory for research on macro-level social<br />
phenomena, and the impact of the technology on those who use it.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Mar 2007 12:04:19</pubDate>		</item>		<item>			<title>Epic Frontiers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EpicFrontiers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/15d3b4772c8d32cf8ab10bdf93c26807_sq.jpg" title="Epic Frontiers Image" /> Epic Frontiers is an advanced-feature science-fantasy persistent world that is aimed at an audience looking for more than the standard fare in online role-playing games. <br />
<br />
Set in a richly detailed universe with a skill-based system of advancement and detailed gameplay for all kinds of players, Epic Frontiers intends to bring role-playing back to the fore. Events, more natural NPC AI, and constant expansion and improvement of features are just some of the features that set this persistent world apart.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Apr 2007 03:09:48</pubDate>		</item>		<item>			<title>Warhammer Online: Age of Reckoning</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/warhammeronline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/30320352dbd73acaa95676fd68393bfb_sq.jpg" title="Warhammer Online: Age of Reckoning Image" /> War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new MMORPG from the creators of Dark Age of Camelot. Based on Games Workshop's popular Warhammer fantasy war game, WAR features next generation Realm vs. Realm (RvR) game play that will immerse players in a world of perpetual conflict. <br />
<br />
Upon entering WAR, players must determine their allegiance and join an Army. Those inclined towards the side of good may fight for the Armies of Order as an obstinate Dwarf, noble High Elf, or loyal human soldier of the Empire. Those inclined towards darker deeds may side with the sinister Armies of Destruction as a savage Greenskin (Orc or Goblin), corrupt Dark Elf, or marauding human worshipper of Chaos. <br />
<br />
RvR combat takes place on three fronts where ancient foes wage an unending war Dwarfs vs. Greenskins, High Elf vs. Dark Elf, and Empire vs. Chaos. Players begin the game fighting their ancestral enemy, but are free to journey to other fronts to help their allies in their ongoing struggles. <br />
<br />
The ultimate goal in RvR combat is the sacking of an enemy's capital city. To do this, an army must invade and take control of the opposition's homeland. Deciding battles take place on objective-based battlefields and in instanced scenarios - point-balanced battles that make use of NPC mercenaries known as Dogs of War. <br />
<br />
For the first time, WAR's RvR system integrates both Player vs. Player (PvP) combat and Player vs. Environment (PvE) quests on the same map. Every aspect of the game, including PvE missions, is geared towards the greater war in some important way. However, players are not required to participate in PvP combat, and may aid in the RvR war effort and enjoy the game in its entirety via PvE content. <br />
<br />
Drawing from a quarter century of highly detailed source material, Warhammer Online: Age of Reckoning will bring Games Workshop's fantasy world to life in a way that will allow players to create characters destined for great deeds and glory on the field of battle.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 02:08:33</pubDate>		</item>		<item>			<title>Element Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/element/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e7e1b6a5ff2457f857e88b863f22847f_sq.png" title="Element Online Image" /> Element is a platform MMORPG project. You start as a little white blob, and depending on how you play and what you buy, it changes.<br />
<br />
Most of the servers require a free program called Hamachi to play. It's included in the zip. For more info, go to:<br />
<br />
http://www.hamachi.cc<br />
<br />
Our Network is:<br />
Name: ElementOnline<br />
Pass: IM1337<br />
<br />
If you need help setting it up, let me know, I've helped a lot of people get this thing up and running, I know what I'm doing.<br />
<br />
Controls:<br />
Arrows: Move<br />
Click: Interact<br />
F4 Fullscreen<br />
<br />
To get in a battle, collide with an enemy.<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 03:55:41</pubDate>		</item>		<item>			<title>Maple Story</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/maplestory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2e24de84c8e62b42363800ab2c8cffe_sq.gif" title="Maple Story Image" /> You can explore a totally new and unknown world you have never been to, put on beautiful clothes and gorgeous accessories, and even attract other users in the process. You may begin the journey to explore the world of unknown alone, but you may come out on the other end with numerous new friends through hunting and chatting. If you're tired of hunting and competition, how about playing minigames with a friend for a change?<br />
<br />
You'll become a brave adventurer protecting the Maple World, and if you're exhausted from all the intense battles and competition, you may one day build your own house at a quiet rural village, enjoying the life of a recluse who welcomes visitors.<br />
<br />
At Maple Island, you will learn from the NPC's simple hunting skills and basic control of the game to help you ease into the game. Then, you'll board the ship that heads to Victoria Island, and that's where your journey REALLY begins.<br />
<br />
From Lith Harbor that welcomes you from a long journey from Maple Island, you'll run into such fascinating towns as Henesys - the village of bowmen with comfy mushroom-shaped houses gathered together; Ellinia - the village of magicians with mysterious spells embedded between tall trees; Perion - the village of warriors with the fighting spirit typical of the Indians living in highlands; and Kerning City - the village of thieves that reminds you of the back alleys of dark cities.<br />
<br />
You'll be playing the game at Victoria Island where all these diverse and unique towns and fields coexist.<br />
<br />
Here, you are going to be just a regular gamer hunting down monsters and protecting yourself in the process. You'll be given 4 paths to choose from, 4 that will define your life in MapleStory: Warrior, Bowman, Thief, and Magician. Through leveling up and meeting some requirements, you'll be able to make job advancements and nurture your character in your own, unique way.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 07:31:06</pubDate>		</item>		<item>			<title>Albatross18</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/albatross18/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1b6c3d479affc9d1ceacadbaea36c7f0_sq.jpg" title="Albatross18 Image" /> Massively Multiplayer Online Golf.  With anime-styled characters, special powershots, rankings, guilds, items, and community events, this is not your average golf game.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jan 2007 05:07:53</pubDate>		</item>		<item>			<title>Huxley</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/huxley/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/41c26942c99c1b29f57ab703a42c5487_sq.jpg" title="Huxley Image" /> Huxley is a massively multiplayer online first-person shooting game (MMOFPS) developed by the H-Studio of global online entertainment company, WEBZEN Inc. <br />
<br />
Huxley takes place in a post-apocalyptic world where human beings have mutated and are divided into two opposing races, Sapiens and Alternative. At the center of the battle for survival is Lunarites, a promising new energy source that both sides seek to obtain. Forced to battle against one another for the continuance of each race, Sapiens and Alternatives are willing to do whatever it takes to wipe out the conflicting race and gain control of the world and its resources.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 04:51:15</pubDate>		</item>		<item>			<title>Aion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Aion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d3d93283e134b0b0c352830ff085f732_sq.jpg" title="Aion Image" /> <strong>Believe in Angels. Believe in Demons. Believe in Aion.</strong><br />
<br />
Aion is the most visually stunning MMORPG (massively multiplayer online role-playing game) ever made. Cutting-edge graphics redefine your expectations of online role-playing and reveal a world where angels, demons and dragons wage a war that will determine the future of the world.<br />
<br />
Your role in this war is pivotal; every action and decision meaningful and important. Fate rests on your shoulders and you determine the evolution of Aion's story through brutal warfare, brilliant strategy and political power. <br />
<br />
<br />
Source: <a href="http://www.plaync.com/us/games/aion/" target="_blank" rel="nofollow">Click here</a><div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 08:05:38</pubDate>		</item>		<item>			<title>PlanetSide</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/planetside/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7ff9868d706e14a98416190f6565ed02_sq.jpg" title="PlanetSide Image" /> The Worlds First Massively Multiplayer Online First Person Shooter in PlanetSide you engage in a massive war for control of the planet Auraxis. By killing your foes you move up in battle rank and gain additional points to use on Weapons, and Vehicles.<br />
<br />
There are 3 main factions to choose, the New Conglomerate, the Vanu Sovereignty, and the Terran Republic. Each has advantages and disadvantages. The Vanu rely on alien technology and energy weapons to advance their agenda. The New Conglomerate relies on hard hitting firepower such as shotguns and large shells. The Terran Republic relies on superior rate of fire such as the Mini Chaingun.<br />
<br />
You can also earn medals and ribbons called &quot;Merits&quot; that you can proudly display on your arm. These merits can also gain access to new vehicles or weapons.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Feb 2007 10:30:16</pubDate>		</item>		<item>			<title>Star Wars Galaxies: Jump to Lightspeed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/swg-jumptolightspeed/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/607051f820013f0c30d9ce647614094a_sq.jpg" title="Star Wars Galaxies: Jump to Lightspeed Image" /> Jump to Lightspeed is the expansion which adds space to the MMORPG, Star Wars Galaxies: An Empire Divided. Choosing one of nine career paths in three pilot professions: Rebel, Neutral or Imperial, the player advances through a combination of experience points and quest-completion as a Star Wars starfighter pilot.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Mar 2007 12:36:07</pubDate>		</item>		<item>			<title>Starport Galactic Empires</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/StarportGE/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c05d62f9ac19353acf56e136e51b0f89_sq.png" title="Starport Galactic Empires Image" /> Starport: Galactic Empires is a competitive massively multiplayer game for Windows PCs. Your life in the Starport universe begins near Earth where you will be the captain of a new merchant vessel. By gaining funds and experience you can upgrade your ship and your standing as the game progresses. Haul valuable cargo and transport passengers through space to begin working your way up in the game world.<br />
<br />
In Starport, greater reward means greater risk. You'll need to equip your ship to handle it. During your progress, you'll engage in combat with other players, planetary defense platforms, space-anchored gun turrets and other hostiles. From traditional projectile weapons and smart-missles to exotic energy weapons, you'll have a good selection of firepower from which to choose.<br />
<br />
You might choose to claim a world by starting a colony on it. Keep these colonies defended, keep the colonists who reside there happy, and they can become valuable strongholds.<br />
<br />
Later, you might chose to roam the galaxy as a pirate and invade and take over the colonies of others. You might also choose to spend your warp fuel on exploration, where you might find powerful artifacts of alien technology or valuable information. In time, you could own a large empire of colonies and earn many experience points which will put you in the top of the rankings.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Apr 2007 09:07:54</pubDate>		</item>		<item>			<title>Everquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/everquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3ee16be0bd0c0c90a8045b4c3c43320e_sq.jpg" title="Everquest Image" /> The pioneer in 3D MMORPG games.  Still around and still fun.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 05:16:25</pubDate>		</item>		<item>			<title>City of Heroes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cityofheroes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/13cc37adb8ff387260f8ee28cfe49980_sq.jpg" title="City of Heroes Image" /> Soar high above a towering metropolis in City of Heroes, the massively multiplayer online game where you and thousands of other players take on the roles of super-powered heroes, fighting to save Paragon City from a rising tide of crime.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 03:28:38</pubDate>		</item>		<item>			<title>Fly For Fun</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/flyff/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cd337abd16fa489369779994c09787fe_sq.jpg" title="Fly For Fun Image" /> In ancient times, five Gods of Lais sought to create a new world with new inhabitants that could live harmoniously among them. They gathered and agreed to create Roika Mainland; their new world. They created water and the earth, animals and plants as well as Humans. At this time, and at all times in Roika Mainland, it is a time of peace.<br />
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After years of peace, the God's decided to leave Roika Mainland and create a new world. With this, in an attempt to maintain the golden age of Roika mainland the Gods of Lais handed all of the secrets of the land as well as the core part of the revolution-genesis gear over to the kind race of Dwarf. The God's only wish was that the world would remain as beautiful and peaceful as it was in their rule.<br />
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Simultaneously, to bring happiness to the race of human, the Gods created Comedian-Clown. The Comedian Clown became enraged about bringing happiness to the race of Human and split its personality into three identities; Imagination Ipuli, Shadow Shield and Chromospheres Bobor. Under the initiation of the evil Shadow Shield, the main body-Imagination Ipuli not only chased away the kind Chromospheres Bobor, but also created numerous Human attacking monsters. These monsters took away the revolution-genesis-gear of the race dwarf and developed a new Mainland; a mainland that was angrier, stronger and prepared to destroy the race of Human.<br />
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To save the mainland from chaos, the Chromospheres Bobor inherited the mystical ancient-science and black magic of Human. For the restoration of harmonious simple life, the citizens of Roika Mainland were forced to become warriors who would fight against the evil shadow Shield and uphold the wish of the God's.<br />
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Out numbered and out matched, the race Human prepares themselves for a battle that may prove to be their end!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 12:25:42</pubDate>		</item>		<item>			<title>Neocron</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Neocron/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/ced0505aefbf5b8ad700b45d0553ab5d_sq.jpg" title="Neocron Image" /> &quot;By the end of the third millenium, Earth has changed... <br />
Global pollution, excessive wars and a perforated atmosphere have turned the planet into an almost lifeless sphere of toxic mud. Radiation is everywhere and most animals have either gone extinct or have mutated into bizarre monstrous creatures.The remnants of mankind seek protection from the desolate, scorched world and gathered behind the protective walls of giant cities. These few mega cities became the last lights of hope, in the darkness of Earth's final dusk...&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 04:01:40</pubDate>		</item>		<item>			<title>The Matrix Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/matrixonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b3136ee99f91ba42d45b14f68ce4880f_sq.gif" title="The Matrix Online Image" /> What if in the future the world we think we know isn't really a world at all, but a peaceful, enjoyable artificial reality known as the Matrix? What if this same artificial reality was created by sentient machines in order to keep us unaware that they are growing and harvesting us as an energy source? Now, what if someone from the real world contacted you in this artificial reality, told you of your potential to free your mind and bend space and time to your will, and agreed to train you in exchange for your agreement to one day fight back against the human-harvesting machines? Would you listen? Would you follow the white rabbit and discover just how deep the rabbit-hole goes?<br />
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The Matrix Online is a MMORPG set in the fictional universe of The Matrix, made popular by various movies and books. This MMOG features a streamlined combat system unique among MMOs, comprising attacks and special abilities which personify the Matrix world. Examples include &quot;bullet time&quot;, &quot;wire fu&quot; and &quot;systemic anomalies&quot;. Players may side with one of three factions (Zionist Humans, Exiles, or Machines) and join in the ongoing war against the other two. Missions in The Matrix Online, unlike many MMOs, are randomly generated, involved, multi-tiered undertakings which encompass such Matrix-like activities as hacking, lock-picking and disabling security devices.<br />
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The Matrix Online is praised for being the first MMORPG ever to feature a storyline delivered cinematically and in mission packs made available each week between game updates. Special live events arranged and acted out by the Sony Online Entertainment game developers also help move the storyline along. During these live events, Matrix characters such as Niobe, Morpheus, Ghost and Seraph randomly enter the game (or &Atilde;&cent;&acirc;&sbquo;&not;&Aring;&ldquo;jack-in&Atilde;&cent;&acirc;&sbquo;&not;<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 12:23:01</pubDate>		</item>		<item>			<title>A Tale in the Desert 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/atitd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/67601edd2b7c27402b40242e0b64e299_sq.gif" title="A Tale in the Desert 3 Image" /> Ancient Egypt was a land steeped in history, achievements and wonder; a feral continent capable of turning bleak as quickly as bountiful, fallen as suddenly as fertile. Yet through it all, its robust people have woven a rich tapestry and, with the aid of a staunch belief in their almighty, overseeing gods and pharaoh, they constructed a civilization unlike any other in all antiquity. Relive a time when greatness was born not of weapons and armor, but of productivity and solidarity. Do you have what it takes to rise above the hardships you will face?<br />
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Its setting of historically real Ancient Egypt is not the only aspect which makes A Tale in the Desert III unique among MMOGs. It also lacks combat, focusing instead on socioeconomics as a path to character advancement. In addition, players are able to have a lasting effect on the virtual world; the game reaches an endpoint, after which a new chapter or &acirc;&euro;&oelig;Telling&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 12:43:44</pubDate>		</item>		<item>			<title>Soul of the Ultimate Nation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d2a377e6c7c30e3d486273c0c1d7bb8_sq.jpg" title="Soul of the Ultimate Nation Image" /> Webzen introduces Soul of the Ultimate Nation, the first title to incorporate console-style game mechanics into a classic MMORPG.<br />
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With action-packed intensity, stunning graphics, unique battle systems and a captivating cast of characters, Soul of the Ultimate Nation is an epic medieval tale in a world of emperors, armies, magicians and monsters set to an original soundtrack by Howard Shore, Academy Award winner and world-renowned composer of the theatrical score from the acclaimed &quot;The Lord of the Rings&quot; films.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 06:22:04</pubDate>		</item>		<item>			<title>Xeno Fighter</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ac69aa7796778e10849cae141e980b21_sq.jpg" title="Xeno Fighter Image" /> MMO turn based fighting game.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 02:10:33</pubDate>		</item>		<item>			<title>World of Warcraft: Burning Crusade</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/burningcrusade/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/92dc831b7fdc677d84ce44789a36a899_sq.jpg" title="World of Warcraft: Burning Crusade Image" /> Several years have passed since the Burning Legions defeat at Mount Hyjal and the races of Azeroth have continued to rebuild their once shattered lives. With renewed strength, the heroes of the Horde and Alliance have begun to explore new lands and broken through the Dark Portal to investigate the realms beyond the known world. Will these heroes find friends or foes? What dangers and rewards lie in wait beyond the Dark Portal? And what will they do when they discover that the demons they thought vanquished have returned to renew their terrible Burning Crusade? World of Warcraft: The Burning Crusade is the exciting new expansion to Blizzards award-winning massively multiplayer online role-playing game. It expands the game by tremendous bounds, adding new races, lands, battlegrounds, professions, items and more.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Feb 2007 06:53:20</pubDate>		</item>	</channel></rss>