<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged 'GPL' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/GPL/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged 'GPL' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged 'GPL' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/GPL/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Quake 3: Arena</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/q3a/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/75d8e2924d8ed6115cc525bcaec9b6a9_sq.png" title="Quake 3: Arena Image" /> Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished.<br />
<br />
Quake 3 is a multiplayer arena-style first-person shooter. Quake 3 follows in the footsteps of Doom and Quake in providing a frantic and exciting deathmatch experience.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 02:36:57</pubDate>		</item>		<item>			<title>enelin 7</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enelin7/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/ddb7d4f153b8b14a6d936f21b30a5c64_sq.jpg" title="enelin 7 Image" /> Shoot down enemy bombers threatening your city.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jun 2007 10:10:38</pubDate>		</item>		<item>			<title>enelin 6</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enelin6/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2c2bbb6a5c2d9599de494808ad126ffc_sq.jpg" title="enelin 6 Image" /> enemy lines 6<br />
This one is a bit experimental.<br />
You are a damaged alien spy probe.<br />
With visual systems malfunctioning all you have left for navigation is some particle detector.<br />
You have to reach your pickup zone before system failure.<br />
Basically you have to navigate through a 3d environment in first person view while the only thing you see are a few dots of the walls here and there.<br />
Don't bump into the walls too often - you can't take much more.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jun 2007 08:12:11</pubDate>		</item>		<item>			<title>Flux Renderer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/flux/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cd9f7f8d21c606a7f2c01c262fd582db_sq.jpg" title="Flux Renderer Image" /> Directx 10 rendering system.<br />
Base lighting system using ambient occlusion to start with.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Mar 2007 12:48:15</pubDate>		</item>	</channel></rss>