<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Viewed Games Tagged '2004, core' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/2004/core/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Viewed Games Tagged '2004, core' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Viewed Games Tagged '2004, core' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/month/2004/core/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Cave Story - Doukutsu Monogatari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doukutsu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34b367807a13838f523fdc5601a398f6_sq.jpg" title="Cave Story - Doukutsu Monogatari Image" /> Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles. You control a little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.<br />
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This is a free game made by one man:<br />
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<div class="user_quote"><span class="quote_from">Pixel said,</span><blockquote class="user_quote">It's been five years since I first thought to myself, &quot;Hey, why not try making a game?&quot; I developed Cave Story at my own pace, taking my time, and while doing so I released a few other smaller games as well.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:38:13</pubDate>		</item>		<item>			<title>Dark Oberon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darkoberon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6731d37a18ee1f26859f273874013034_sq.jpg" title="Dark Oberon Image" /> Dark Oberon is an open source real-time strategy game similar to Warcraft II released under GPL. It has got unique graphics - textures created from shots of real models made out of plasticine!<div style="clear:both;"></div> ]]></description>			<pubDate>10 Jan 2007 03:12:53</pubDate>		</item>		<item>			<title>.kkrieger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kkrieger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c77e470e7d9c0678e1e28f0f6a8466db_sq.jpg" title=".kkrieger Image" /> A really, really, really tiny first-person shooter, at least when it comes to download size, being under 100kB.<br />
<br />
The game features a number of different textures, enemies and weapons.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 06:33:02</pubDate>		</item>		<item>			<title>N.O.M.A.D.</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nomad/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2f681b1980db0f74e7dab70f0811d75_sq.png" title="N.O.M.A.D. Image" /> <u>The Game</u><br />
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Out in the vastness of space lies the heart of an Intergalactic Criminal Network, TALOS, a man-made asteroid slowly spinning through the void, spreading its evil through the Universe. At the head of this seemingly unstoppable force sits one man, the unspeakably vile Cyrus T. Gross.<br />
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A name spoken only in whispered voices, Gross is the embodiment of all that is criminal. Avoiding any attempt to curtail his ever spreading empire, he has crushed all opposition and seems invincible, ruling his depraved Zealots with a fist of iron and a heart of ice.<br />
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In a last ditch attempt, the rulers of the Free Worlds have called in the Nemesis organisation, a hardened cadre of humanoid and robotic freebooters who have assigned N.O.M.A.D. 471 (Nemesis Organisation Mobile Attack Droid) to penetrate Gross's heavily armed home world and destroy this vile despot once and for all.<br />
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Your mission is to guide N.O.M.A.D. through the four sections of Capital City towards Gross's inner sanctum.<br />
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You arrive at the spaceport and must then progress through the slums, into the city centre and penetrate the HQ; &quot;Dun Dentin', before you reach his personal quarters for the final deadly confrontation.<br />
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Many dangers await you in all sections of Capital City. In true cowardly style, Gross has installed magnetrons, heat-seeking missiles,<br />
and an infinity of equally deadly obstacles, all of which must be confronted and conquered.<br />
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<u>N.O.M.A.D. 471 Specifications</u><br />
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Autonomous war-droid with high-intelligence, Infra-red visual receptors and high-frequency audio-receivers.<br />
Fitted with anti-gravity pods and twin thrusters functional in both forward and backward directions and capable of great speeds with a high degree of manoeuvrability.<br />
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<u>Armament</u><br />
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Titanium body shell ... Not totally impregnable. Two magnum 57 calibre blasters. The N.O.M.A.D. 471 series is as yet untested. This is his first and possibly deadliest mission. The chances of survival are slim ...<br />
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The freedom of the Universe is in your hands.<br />
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We salute you!<div style="clear:both;"></div> ]]></description>			<pubDate>04 Feb 2007 04:07:40</pubDate>		</item>		<item>			<title>Transversion EX</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/transversionex/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d16c621f87536ab75cec64c4577ca352_sq.png" title="Transversion EX Image" /> <strong>PLAYING THE GAME</strong><br />
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On each screen your ship begins in the centre, and you must move and collect all the 80s items that are placed around the grid.<br />
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Most levels have holes which cannot be crossed, and must be moved around.<br />
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On the four edges of the grid there are moving laser cannons, which will attempt to destroy you with their photon shots. If one of them is level with your ship, either vertically or horizontally, they will open fire. Keep moving!<br />
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There is no ingame pause, but you may have a breather between levels, or before retrying a level you have failed.<br />
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If you complete all the levels, then you will be returned to the first, but the game speed will increase.<br />
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<strong>CONTROLS</strong><br />
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On the title screen you can access the high-score boards using the cursor keys to move the tabs out from the sides of the screen, and to move up and down through the online scoreboard's four pages.<br />
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Also on the title screen, you may press &quot;S&quot; to sync the online board with the scores on my site.<br />
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PLEASE NOTE: Some firewalls may kick off or not allow you to post your scores - please make sure you have allowed the file access to the net connection. (you may have to ALT-TAB out of the game the first time you try to sync, in order to do this.)<br />
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In game the ship is controlled via any of the following:- Cursor keys, QAOP or Joypad/Joystick.<br />
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Spacebar or joystick fire button is used to start a game and also to retry a level, or move to the next level on collecting all the items on the screen.<br />
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Please read the readme.txt for more info on scoring, etc.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Feb 2007 06:37:28</pubDate>		</item>		<item>			<title>Red Dead Revolver</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/reddeadrevolver/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d44b3193170dec4113fb5c17b3a5b0aa_sq.jpg" title="Red Dead Revolver Image" /> The calm of the frontier was shattered and one boy's innocence was lost when he witnessed the brutal murder of his family. Years have passed but the forged memory and the need for reckoning has not. Now an outlaw gunfighter, you must journey to uncover the truth and reap vengeance on those responsible. You are Red Dead Revolver and this is the Wild West.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 11:36:36</pubDate>		</item>		<item>			<title>TENCHU RETURN FROM DARKNESS</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tenchurfd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5312d9c0469672476440958415149de0_sq.jpg" title="TENCHU RETURN FROM DARKNESS Image" /> The violent rebellion and civil strife that have torn through the heart of 16th century Japan appear to be drawing to a close. Also coming to an end is the Azuma ninja clan's year of mourning in honor of the tragic death of Rikimaru. Alas, this long-awaited serenity may be short-lived.<br />
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The mysterious Tenrai has begun a quest to conquer the country by amassing an army of ninjas and lords of darkness. Your master, Lord Gohda, has called upon you, a cunning stealth assassin, to stop Tenrai and his disciples before all is lost.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 09:35:30</pubDate>		</item>	</channel></rss>