<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Most Viewed Games Tagged 'casual' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/alltime/casual/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Most Viewed Games Tagged 'casual' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Most Viewed Games Tagged 'casual' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/alltime/casual/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Pokemon Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a742daa8b8980dd71b4cce092b4d2c8_sq.jpg" title="Pokemon Online Image" /> <a href="http://www.greatgamesexperiment.com/screenshot/2fa4ff9dee0de79b962d672bcbd84f87/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/2/2fa4ff9dee0de79b962d672bcbd84f87_sq.gif" /></a>Pokemon Online (POL) is a Massively Multiplayer Online Role-Playing Game (MMORPG) that involves quests, player personalisation, persistent NPCs, sparring and general exploration. Players will have the ability to train and catch pokemon while battling other trainers online in real-time. The POL game is closely based on the original Pokemon Gameboy games, with most of the traditional elements remaining intact. The POL enviroment is completely 2D and replicates the graphics used in the original games. The POL MMORPG has the ability to support hundreds and even thousands of simultaneously connected players. This means that you will interact in a vast virtual world, with many kingdoms and quests, with players from all over the world.<br />
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/7114d87e1962606bdab1a9d521e681b5/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/7/7114d87e1962606bdab1a9d521e681b5_sq.jpg" /></a>The POL game has no end, it just keeps evolving. POL has many quests, events, tools for building new content and personalising your character, games within the game, chat, forums and much more. POL has been a prominent part of the Pokemon fandom since 1999. Beyond providing the fundamentals of any MMORPG - a dedicated team, a fantastic forum community, and professionalism, Pokemon Online has made for itself a mission. Pokemon Online seeks to involve the community wherever possible.<br />
<br />
Pokemon Online has proven itself to be innovative in its approaches to nearly everything - from being the first Pokemon MMORPG project to incorporating a community-driven spirit into the development of the game. This is a site where you aren''t just a fan - you''re a member. This is a community. This is where you can contribute on your own time, as much or as little as you want. This is the ultimate Pokemon MMORPG. This is Pokemon Online.<br />
<br />
Check out the group for <a href="/group/pokemon" class="game_link">Pokemon Fans of the World!</a><div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 03:43:39</pubDate>		</item>		<item>			<title>Space Trader</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacetrader/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd4ec6fe38b3282df02057c24caafcd4_sq.png" title="Space Trader Image" /> <h1>Hey you! Space Trader is now accepting <a href="https://www.playspacetrader.com/secure/purchase" target="_blank" rel="nofollow">Pre-Orders! Start playing immediately after you pre-order!</a></h1>
<br />
<h2>Space Trader has a brand new website! Chat with other players, learn more about the game, and see videos! <a href="http://www.playspacetrader.com" target="_blank" rel="nofollow">Check it out!</a></h2>
<br />
<span style="font-size: 16px;"><strong>Space Trader</strong> is the game where you challenge your friends, foes, and yourself in a bid to becomes the wealthiest Trader in space! Travel between exotic destinations buying and selling commodities, while avoiding the government that's trying to tax your way of life. Hunt down criminals to collect bounty rewards, or go take jobs from crime bosses to earn money under the table. Explore locations in search of hidden bonuses and other secrets! <strong>8 Players</strong> can compete together and have your stats tracked in our online scoreboard.<br />
<br />
<h1>Get into the game!</h1><a href="http://www.playspacetrader.com" rel="nofollow" target="_blank"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/4/4273dc01924ad5bf79651b836bf0cce7_sq.jpg" /></a><br />
For more details or to start playing immediately, go to the Space Trader website and sign up for the beta. If you're a member of The Great Games Experiment, you're approved and can get into the game right away!</span><a href="http://www.greatgamesexperiment.com/screenshot/87870bab22fef1f94d21b479534b8bc4/"><img class="userImageS" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/8/87870bab22fef1f94d21b479534b8bc4_s.jpg" /></a><strong>Space Trader</strong> is in development by <a href="/group/hermitworks" class="game_link">HermitWorks Entertainment</a>, and the team consists of:<br />
<br />
<a href="/user/Cameron" class="developer_link">Cameron Tofer</a> - <a href="/user/mtofer" class="developer_link">Marcia Tofer</a> - <a href="/user/Phillip" class="developer_link">P D</a> - <a href="/user/CuriousJord" class="developer_link">Jordan Dennis</a> - <a href="/user/Kjell" class="developer_link">Kjell Iversen</a> - <a href="/user/Blaze" class="developer_link">Scott Brooks</a> - <a href="/user/nop" class="developer_link">Phill Djonov</a> - <a href="/user/Chris Fraysse" class="gamer_link">Chris Fraysse</a> - <a href="/user/Mattathworks" class="developer_link">Matthew Regan</a> - <a href="/user/LenaG" class="developer_link">Lena Gilje</a><div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 09:38:49</pubDate>		</item>		<item>			<title>Plasma Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/plasmapong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9e64b1ea440e01d7e9cfeaa8b6ade25_sq.jpg" title="Plasma Pong Image" /> Plasma Pong is a variation of Pong that utilizes real-time fluid dynamics to drive the game environment.<br />
<br />
Players have several new abilities that add fun twists to the classic game. In the game you can inject plasma fluid into the environment, create a vacuum from your paddle, and blast shockwaves into the playing area. All these abilities have fluid-based kinetic effects on the ball, making Plasma Pong a fast-paced and exciting game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 01:39:25</pubDate>		</item>		<item>			<title>MAGI  - Magical Strategy Game</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Magi/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5d8b8b971bd45a90c80ba223db8d119f_sq.jpg" title="MAGI  - Magical Strategy Game Image" /> In this magical cross between a strategy and RPG, you choose one of ten different characters and start dueling your opponents in a battle of skill, tactics and wits.<br />
Hurl fireballs and meteors, summon mighty creatures to your aid and waste your opponents with dreadful curses. Discover your very own strategy to win and test it through the course of magical duels.<br />
Gain power and knowledge and who knows... maybe you will be able to challenge the Death herself and attain immortality.<br />
<br />
<strong>MAGI is now participating in the IndieGameShowcase competition!<br />
<br />
Please support this project by <a href="http://www.indiegameshowcase.com/play/index.cfm?method=app.gameDetails&amp;gameid=7BA3ACE0-5056-A15E-FEFE282F16ECA139&amp;pagenum=1" target="_blank" rel="nofollow">voting for the game</a>.</strong><br />
<br />
Thanks in advance.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Feb 2007 05:59:35</pubDate>		</item>		<item>			<title>World of Warcraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f36bc3e4af3a14bd85a087182a7cb499_sq.jpg" title="World of Warcraft Image" /> Four years have passed since the aftermath of Warcraft III: Reign of Chaos, and a great tension smolders throughout the ravaged world of Azeroth. As the battle-worn races begin to rebuild their shattered kingdoms, new threats, both ancient and ominous, arise to plague the world once again. Rich in legend and filled with adventure, the World of Warcraft awaits! For the first time, players experience the lands of Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands and take on epic quests and challenges in Blizzard's massively multiplayer, on-line, role-playing game. Welcome to the World of Warcraft.<br />
<br />
A monthly subsription fee is required.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 05:25:09</pubDate>		</item>		<item>			<title>The Legend of Zelda: A Link to the Past</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zeldalink/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8d633f46d313aa1aa084e8cf4618befa_sq.gif" title="The Legend of Zelda: A Link to the Past Image" /> Arguably the finest example of two dimensional gaming goodness, the Legend of Zelda: A Link to the Past is the true inspiration behind the masterpieces that are Ocarina of Time, and Twilight Princess.  The fine soundtrack is but one of the seminal areas of inspiration;in fact, a majority of the most prominent Zelda themes -such as Zelda's Lullaby and Kakariko Village tunes; even the name entry music-were directly lifted from A link to the past's musical score.<br />
<br />
Between the environmentally based dungeons, two distinct realms, hookshot and punt-able chickens, it's clear to see that the original Legend of Zelda merely provided the canvas and a rough sketch of the series whereas A Link to the Past served as a the charcoal and oil paints.  <br />
<br />
Yes A link to the Past is truly a Bob Ross inspired happy little tree in the corner of the masterwork that is the Legend of Zelda series.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 11:36:44</pubDate>		</item>		<item>			<title>Hellgate London: 16Bit</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hgl16/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fb71800bc027157a4c72298898b6b65a_sq.jpg" title="Hellgate London: 16Bit Image" /> Hellgate London: 16bit is a fan made project started by Taylor Balbi who is now the leader of the development team Rubber Raft Studios.  The game is themed after another game which is being developed by Flagship Studios called <a href="/game/Hellgate-London" class="game_link">Hellgate: London</a>.  The project was started under an unknown title as just a 2D engine.  Soon after the announcement of Hellgate: London in 2005 gave Taylor Balbi the drive to turn his 2D Engine into a 2D Sidescrolling Game.<br />
<br />
The team has been forever changing as have the graphics.  The original character was only 46px tall and was replaced by the beauty you see here.  The design for the game came from one principle discovery.  The discovery was that Bill Roper and the gang at Flagship Studios were as big of fans of Shaun of the Dead as Taylor Balbi was.  If Hellgate: London is going to have a cricket bat, so will HGL:16.<br />
<br />
Originally the game was being created using the C Programming Language, but due to laziness and intrigue, Taylor Balbi switched his efforts over to <a href="http://www.gamemaker.nl" target="_blank" rel="nofollow">Game Maker 6.1</a>.  The simplicity of the utility made development less of a strain while only bring one draw back, no Vista support.<a href="http://www.greatgamesexperiment.com/screenshot/f2fcc4f5e5209ca7dbb89bec3785f4c3/"><img class="userImageM" align="right" src="http://www.greatgamesexperiment.com//userimages/f/f2fcc4f5e5209ca7dbb89bec3785f4c3_m.jpg" /></a><br />
<br />
<h2>The Team:</h2>
<a href="/user/Krazy Kaution" class="developer_link">Taylor Balbi</a><br />
<small><em>Lead Designer and Programmer</em></small><br />
<span style="font-weight: bold;color: #188fd3;">Major5013</span><br />
<small><em>Lead Artist</em></small><br />
<a href="/user/OnyxAbyss" class="gamer_link">OnyxAbyss</a><br />
<small><em>Arist</em></small><br />
<a href="/user/Nosa" class="gamer_link">Nosa</a><br />
<small><em>Level Designer</em></small><br />
<a href="/user/Akuyazi" class="gamer_link">Akuyazi</a><br />
<small><em>Menu Artist</em></small><br />
<span style="font-weight: bold;color: #188fd3;">Garm</span><br />
<small><em>Music</em></small><br />
<br />
<br />
<br />
<span style="color: inline;"><br />
<h2>Status:</h2>
Currently the game is still in its early development stages as you will see when you play the Beta release that is available farther down the page.  There is much work to be done and lots of places to be filled.<br />
<br />
<h2>Help-Wanted:</h2>
We are currently looking for a variety of positions to fill.  If you are interested in one of these positions that are listed here, please submit an introduction of yourself and a few small examples of your work.<br />
<br />
Available:<br />
<ul class="user_list"><br />
<li class="user_li">2D Character Artist/Animator<br /></li><li class="user_li">2D Effects Artist<br /></li><li class="user_li">Story Writer<br /></li><li class="user_li">Sound Engineer<br /></li><li class="user_li">Web Programmer<br /></li></ul>
<br />
<h2>Game Controls:</h2>
<strong>W</strong>     - Jump Up<br />
<strong>S</strong>     - Drop Down<br />
<strong>A</strong>     - Move Left<br />
<strong>D</strong>     - Move Right<br />
<strong>Space</strong> - Melee/Shoot<br />
<strong>1</strong>     - Cricket Bat<br />
<em>2</em>     - -Disabled-<br />
<strong>3</strong>     - Test Lightning Gun<br />
<strong>Esc</strong>   - Quit<br />
<br />
<h2>Bugs:</h2>
Please submit all bugs to Taylor Balbi either via an <a href="mailto:tbalbi@gmail.com">e-mail</a> or a Private Message on GGE.  We are not currently accepting any alpha testers.<br />
</span><br />
<div style="text-align: center;"><div class="user_quote"><blockquote class="user_quote"><h1><em>We hope you enjoy our game!</em></h1></blockquote></div></div><div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 07:56:02</pubDate>		</item>		<item>			<title>Cave Story - Doukutsu Monogatari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doukutsu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34b367807a13838f523fdc5601a398f6_sq.jpg" title="Cave Story - Doukutsu Monogatari Image" /> Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles. You control a little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.<br />
<br />
This is a free game made by one man:<br />
<br />
<div class="user_quote"><span class="quote_from">Pixel said,</span><blockquote class="user_quote">It's been five years since I first thought to myself, &quot;Hey, why not try making a game?&quot; I developed Cave Story at my own pace, taking my time, and while doing so I released a few other smaller games as well.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:38:13</pubDate>		</item>		<item>			<title>Marble Blast Ultra</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MarbleBlastUltra/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ec2014d6ceab493b43028dfb2db0a055_sq.jpg" title="Marble Blast Ultra Image" /> <a href="http://www.marbleblastultra.com/" target="_blank" rel="nofollow"><span style="font-size: 16px;font-weight: bold;color: blue;">Marble Blast Ultra</span></a> is the latest in the classic Marble Blast series. Get ready for an arcade action masterpiece with stay-up-all-night gameplay and an insane level of visual polish.<br />
<a href="http://www.garagegames.com/products/28/" rel="nofollow" target="_blank"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/e/e39194c5a02347c3259fb4dc58e37c11_sq.gif" /></a><br />
Suitable for players of any age, <a href="http://www.marbleblastultra.com/" target="_blank" rel="nofollow"><span style="font-size: 16px;font-weight: bold;color: blue;">Marble Blast Ultra</span></a> transports you to a futuristic 'astrolab' arena suspended high in the clouds. Compete against each other by navigating your marbles through moving platforms and dangerous hazards, while collecting rare gems and power-up enhancements, in an effort to complete each course in record time. Compete head to head in Xbox Live Arcade multiplayer.<br />
<br />
<div class="user_quote"><span class="quote_from">Dale Nardozzi - TeamXbox said,</span><blockquote class="user_quote">Marble Blast Ultra is one of the more entertaining Xbox Live Arcade games; it stands alone in its genre.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Sep 2006 04:25:14</pubDate>		</item>		<item>			<title>The Fancy Pants Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thefancypantsadventure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/868d3933117b766ca883a7d0aea06f9b_sq.jpg" title="The Fancy Pants Adventure Image" /> Fancy Pants Adventure is a smooth, flowing side scroller.  You can do back flips, roll down hills, and run up walls all while wearing your fancy pants.  There are three levels that end with a final boss fight.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 04:45:57</pubDate>		</item>		<item>			<title>Dolphin Olympics</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dolphinolympics/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/89568137043e9057e3263e8b9ca83a94_sq.jpg" title="Dolphin Olympics Image" /> You are a dolphin who just can't wait to show off its moves. Use the arrow keys to navigate your dolphin, launch out of the water and pull off some sick tricks. Perform combo moves by immediately jumping out of the water after re-entry. After enough combos, you can soar into the cosmos and watch the celebration. <br />
<br />
Endless enjoyment, dolphin flips, peaceful ocean soundtrack: what more could you ask for?<div style="clear:both;"></div> ]]></description>			<pubDate>04 May 2007 03:23:05</pubDate>		</item>		<item>			<title>The Legend of Zelda</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zelda/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1b5be83aff2b15618adc48113273f964_sq.png" title="The Legend of Zelda Image" /> Ganon, the King of Evil, breaks free from the Dark World and captures Hyrule's beloved Princess Zelda. Before she is caught, Zelda manages to shatter the Triforce of Wisdom and scatter its eight pieces throughout Hyrule. Link swears to recover the Triforce pieces and rescue Princess Zelda from Ganon's clutches.<br />
<br />
<div class="user_quote"><blockquote class="user_quote">With Zelda, Miyamoto wanted to take the idea of a game &quot;world&quot; even further. In his own words, the intent of the original Zelda game (and every Zelda title since) was to give players a &quot;miniature garden that they can put inside their drawer.&quot; His inspiration came from the fields, woods, and caves outside Kyoto that he had explored as a boy, and he has always tried to impart this sense of exploration and limitless wonder to players through his Zelda titles.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 08:08:47</pubDate>		</item>		<item>			<title>Interactive Buddy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/interactivebuddy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d873b51903c293936fd3507bb5569bfe_sq.jpg" title="Interactive Buddy Image" /> Release your aggression by causing harm to the little guy.  More damage gives you more money to buy new items and skins.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 04:51:33</pubDate>		</item>		<item>			<title>Mario Kart Source</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mariokartsource/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2648b242ceb3a2065317142b98aaaafc_sq.gif" title="Mario Kart Source Image" /> Mario Kart Source aims to bring the fun and excitement of the Mario Kart series to the PC though the powerful Source engine used in Half Life 2. We hope to create the ultimate version of Mario Kart (MK) by combining all of the best aspects into one game. We're not simply recreating one version of MK, but using the best parts of each. We want to have all the traditional weapons, characters, and maps but also bring out new weapons that make game-play interesting. We're redesigning the maps so that they keep their appeal, but truly utilize the power of the source engine. We plan to have at least 16 different characters, all the ones you know and love as well as some others from the Super Mario World.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2007 01:18:38</pubDate>		</item>		<item>			<title>Flash Element TD</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FlashElementTD/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a4ad8c1eb85f03aa2dc7eea5776d1b8f_sq.jpg" title="Flash Element TD Image" /> This addictive little flash game uses the Warcraft defensive towers to protect your little strip of land from wave after wave of &quot;creeps&quot;.<br />
<br />
Place your towers around the track to prevent the creeps from reaching the end.  You earn interest based on the amount of gold you have left at the end of each turn, so place your towers sparingly.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 12:07:07</pubDate>		</item>		<item>			<title>The Endless Forest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EndlessForest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/935ca9ddd20c3fed4e546260d7da63d4_sq.jpg" title="The Endless Forest Image" /> The Endless Forest is a social screensaver, a virtual place where you can play with your friends. When your computer goes to sleep you appear as a deer in this magical place. There are no goals to achieve or rules to follow. You just steer your deer through the forest and see what happens.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 02:05:34</pubDate>		</item>		<item>			<title>Super Smash Bros. Melee</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/smashbros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f333bea8afc3e5355258a7af11adcd51_sq.jpg" title="Super Smash Bros. Melee Image" /> A huge cast of classic Nintendo characters come together in an all out brawl. Crazy multiplayer fun and a different fighting system from most fighting games makes Smash Bros a genuinely fun game.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:15:27</pubDate>		</item>		<item>			<title> The Last Stand</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TheLastStand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/361ac18c550eea1968399dd373bd5b91_sq.jpg" title=" The Last Stand Image" /> In The Last Stand, your objective is to protect a barricade against the oncoming hordes. Manage your time during the daylight to search for weapons, survivors and repair.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jul 2007 05:34:55</pubDate>		</item>		<item>			<title>Falling Sand Game</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fallingSand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b7e430c48881ddfb6a36737691f2e9a1_sq.gif" title="Falling Sand Game Image" /> Falling Sand Game is the name of a series of Java applets created by Dofi Blog. The original version, named World of Sand was later enlarged and rehosted by Chirag Mehta. <br />
<br />
Since its first appearance it has gained a following of fans who've created several versions based on World of Sand, and later iterations of the original game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2006 02:29:22</pubDate>		</item>		<item>			<title>Super Mario 64</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mario64/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/43b235a29ddb17864478acf546f35e02_sq.jpg" title="Super Mario 64 Image" /> The first well made three dimensional platformer of it's day Super Mario 64 still ranks among the genre's finest.  Perhaps its a sad commentary on the once dominant game-type but Mario's seminal 3D game still holds up to this day-provided you don't attempt to play it using the DS' stylus pen: increasingly rare DS thumb-strap for the win!  Not to worry though if you managed to snag a Nintendo Wii you can set aside your GI Joe esque Kung-fu grip and use either your wavebird or classic pad to experience SM64 the way it was meant to be played.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 06:04:04</pubDate>		</item>		<item>			<title>Wii Sports</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wiisports/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a9be0494597c712fcdd9a3e62de934cf_sq.jpg" title="Wii Sports Image" /> Tell us about your game here<div style="clear:both;"></div> ]]></description>			<pubDate>30 Nov 2006 07:58:26</pubDate>		</item>		<item>			<title>Aveyond</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/aveyond/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/031e994028781806728ab91a1c1df590_sq.gif" title="Aveyond Image" /> Aveyond is an independent RPG in the style of the classic 16-bit console RPG adventures like the best selling &quot;Final Fantasy&quot; series and &quot;The Secret of Mana.&quot;<br />
<br />
Rhen Darzon's life in her quiet village has been peaceful and uneventful until the day a mysterious priestess, barely alive, comes to her for aid. Within hours, Rhen becomes captured by the evil forces that had attacked the priestess, and she slowly becomes aware that her life has never been what it seems. She discovers powerful magical powers within herself, coupled with a dark destiny that she must choose.  As the &quot;chosen one,&quot; she and her companions must face the powerful demon Ahriman bent on destroying the land.<br />
<br />
Aveyond is a thrilling fantasy role-playing game with tons of secrets, items, spells, vast dungeons, monsters, mysteries, and quests! It features beautiful 2D graphics, an epic story, and a completely original musical score. Boasting over 50 hours of gameplay, 60 quests, and hundreds of locations across five large islands, Aveyond offers MANY MANY hours of exciting adventure!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 11:52:04</pubDate>		</item>		<item>			<title>Spring</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TASpring/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/de31f7f5e2274df2eab3f1d3534f8a2c_sq.jpg" title="Spring Image" /> Spring (formerly known as TA Spring or Total Annihilation: Spring), is a full 3D open source RTS engine originally created by the Swedish Yankspankers, intended to bring the gameplay experience of Total Annihilation into three dimensions. The core game engine is released under the GPL License; however, the prepackaged mod that comes with the standard installation requires that one own a copy of TA to legally play it. There is, however, an official release which uses fully free content, and there are a number of mods, both in development and released, that are also completely free to use.<br />
<br />
Spring is being developed by the Swedish Yankspankers and the Spring community. The initial goal was to have the game run the mods and 3rd party units from Total Annihilation. This goal is now mostly complete, and the project has moved on to including additional features. The game is mainly focused around multiplayer games over the Internet or a LAN connection. There are currently no single player campaigns or missions, although there is some basic support for this through Lua scripting. There are also many skirmish AIs under development, allowing for offline play or extra players in an online game. Two skirmish AIs ship in the game package.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 11:53:14</pubDate>		</item>		<item>			<title>Super Mario Bros.</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermariobros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1c7ee7ef721995132fe85debe6d31d11_sq.png" title="Super Mario Bros. Image" /> Super Mario Bros is a classic game of Nintendo.  It revolves around rescuing a kidnapped Princess by an evil creature named Koopa.  Mario and Luigi must help each other to succeed in their mission and save the Toadstool Kingdom.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 07:27:55</pubDate>		</item>		<item>			<title>The Incredible Machine</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/incrediblemachine/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cc09173ff9aa718084ffb207f30b5bec_sq.jpg" title="The Incredible Machine Image" /> From Wikipedia: <a href="http://en.wikipedia.org/wiki/The_Incredible_Machine" target="_blank" rel="nofollow">Incredible Machine Article</a><br />
<div class="user_quote"><blockquote class="user_quote">
The general objective of the games is to create a series of Rube Goldberg devices: arrange a given collection of objects in a needlessly complex fashion so as to perform some simple task (for example, &quot;put the ball into a box&quot; or &quot;light a candle&quot;). Available objects ranged from simple ropes and pulleys to electrical generators, bowling balls and even cats and mice. The levels usually have some fixed objects that cannot be moved by the player, and so the only way to solve the puzzle is carefully arrange the given objects around the fixed items. There is also a &quot;freeform&quot; option that allows the user to &quot;play&quot; with all the objects with no set goal or to also build their own puzzles with goals for other players to attempt to solve.<br />
</blockquote></div>
<br />
Created at Dynamix by Jeff Tunnell (Director, designer) and Kevin Ryan (Programmer, designer)<div style="clear:both;"></div> ]]></description>			<pubDate>18 Oct 2006 03:40:21</pubDate>		</item>		<item>			<title>Day of the Tentacle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dott/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3ecbfd0a0abfe840524d92100cab2fe1_sq.jpg" title="Day of the Tentacle Image" /> One day, Purple Tentacle and Green Tentacle are out for a walk when Purple Tentacle decides to drink toxic waste.  The waste causes him to grow arms, become evil, and eventually take over the world.  It is up to Bernard, Hoagie, and Laverne to travel back in time and turn off the Sludge'o'Matic before Purple Tentacle can drink the ooze and become evil.  Because Dr. Fred used an imitation diamond in his time machine, it breaks and sends Hoagie 200 years in the past and Laverne 200 years in the future.  You must get everyone back to the present and save the world!<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:03:10</pubDate>		</item>		<item>			<title>Frets on Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fretsonfire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/796d16f458e9988f5641a75f6eb443f6_sq.png" title="Frets on Fire Image" /> Frets on Fire is a game of musical skill and fast fingers. The aim of the game is to play guitar with the keyboard as accurately as possible.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 04:17:44</pubDate>		</item>		<item>			<title>Draw Play</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/drawplay/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b47627971ec539e8bb9442d0413681de_sq.jpg" title="Draw Play Image" /> Help the character reach the flag by drawing ground for him to walk on.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:58:58</pubDate>		</item>		<item>			<title>Ico</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ico/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f7e35b5d8757aeb1e7af1cdce0dc84ad_sq.jpg" title="Ico Image" /> The player of the game takes on the role of Ico, a young boy born with a pair of horns, who must escort a princess named Yorda safely out of a castle without her being captured by the shadowy figures that prowl the castle or being killed by the castle's numerous environmental hazards. Despite selling only 650,000 copies worldwide, Ico received strong reviews, and has become a cult hit among video game enthusiasts.<br />
<br />
Ico is noted for its highly individual artistic style. Key factors contributing to the game's absorbing atmosphere include the absence of any HUD; a bleak and washed-out use of color; low key use of in-game music, played only in selected scenes of the game; and atmospheric, ambient sound effects in the background. It makes effective use of minimal dialogue and story to forge strong emotional connections with the characters and environments in the game. It includes action, adventure and puzzle elements. The game also has a notable fictional language which has been theorized to be backwards Japanese.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 09:19:24</pubDate>		</item>		<item>			<title>Tankbuster</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tankbuster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/727810948690b01c5b223d4b534878d9_sq.jpg" title="Tankbuster Image" /> Tankbuster!  Blow up many different types of targets (2), while evading enemy fire.  Defend your homeland from hordes of rampaging tanks!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 12:47:41</pubDate>		</item>		<item>			<title>You Don't Know Jack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ydkj/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a5a7e8c4c896e52f329cb81050b1710d_sq.jpg" title="You Don't Know Jack Image" /> <div class="user_quote"><blockquote class="user_quote"><h3><em>You Don't Know Jack</em>: the show where high culture and pop culture collide!</h3></blockquote></div>
<br />
<em>You Don't Know Jack</em> is a series of quiz show-inspired computer games which combine trivia and comedy. The games are known for their humor and challenge, as well as simple presentation. The games rarely use graphics, relying heavily on voice acting and text.<br />
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The games have recently been revived at the <a href="http://www.youdontknowjack.com/" target="_blank" rel="nofollow">YDKJ official website</a>, where new episodes are released every weekday. These are developed in Flash and are available to play for free within your web browser.<br />
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<strong>Category:</strong> Quiz<br />
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<strong>Release Date:</strong> Varied<br />
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<strong>Developer:</strong> Jellyvision<div style="clear:both;"></div> ]]></description>			<pubDate>26 Mar 2007 11:13:20</pubDate>		</item>		<item>			<title>Grim Fandango</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/grimfandango/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17733d29ef319156f8893da89122293b_sq.jpg" title="Grim Fandango Image" /> Something's rotten in the Land of Dead and you're being played for a sucker. Meet Manny Calavera, travel agent at the Department of Death. He sells luxury packages to souls on their four-year journey to eternal rest. But there's trouble in paradise. Help Manny untangle himself from a conspiracy that threatens his very salvation.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:17:40</pubDate>		</item>		<item>			<title>Gulo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gulo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/549cce8a201b5359e37467a8cec3d901_sq.jpg" title="Gulo Image" /> For 500 years the Gulo Nation lived in peace.  But now a new threat has arisen, and it's time for action once more.<br />
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Living in a post-technological Utopian society was nice for nearly 500 years until a meteor storm struck the floating island of the Gulo Nation, wreaking havoc and killings hundreds of Gulos.  Not only did the meteors obliterate what was left of the once great Nation, but the Oibri, helper robots designed to help preserve life, became corrupt and started attacking the Gulos.  <br />
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It's up to one Gulo to take action and save what is left of his people.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 07:34:02</pubDate>		</item>		<item>			<title>Pokemon Diamond and Pearl</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonDP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ef8883cddbfd905d02250ab4e89d1943_sq.jpg" title="Pokemon Diamond and Pearl Image" /> In this 4th generation of the pokemon game series, once again you play as a boy or girl dreaming of becoming a great trainer. You set out into the world of Shinou with the task of catching, training, and possibly breeding strong pokemon. You will need these in order to beat the eight gym leaders in this game, after which you are able to challenge the Elite Four and the current champion to become the new reigning champion.<br />
But along the way you will get involved in the plot of Team Galaxy, who intends to awaken a legendary pokemon. This legendary pokemon, like in Ruby and Sapphire, depends on the version of the game you own. Namely Dialga for Diamond and Palkia for Pearl.<br />
<br />
Check out the group for <a href="/group/pokemon" class="game_link">Pokemon Fans of the World!</a><div style="clear:both;"></div> ]]></description>			<pubDate>20 Jan 2007 06:10:37</pubDate>		</item>		<item>			<title>Cute Knight</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cuteknight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3019abf37090992a6f81219c33eb43bd_sq.gif" title="Cute Knight Image" /> A young woman seeks her destiny, and the truth about her past in this roleplaying game from Hanako Games. Beneath the city lurks a deadly dungeon full of perils and treasure. But most of the action and tough decisions take place when the young woman is in and around town, trying to find her place in this life and unravel the mystery of her past. Find romance, find a job to pay for fighting lessons, or spend time as a street musician learning your trade and playing for tips. This is not your traditional dungeon - delving, dragon-slaying tale! It's something of &quot;The Sims&quot; meets &quot;Princess Maker&quot; meets &quot;Dungeons and Dragons&quot;.<br />
<br />
Everyday decisions such as where to work, what to learn in school, or how to handle one's social life has an effect not only upon your short-term wealth and well-being, but has long-standing ramifications in what your character will eventually become as she reaches full adulthood.<br />
<br />
There are over 50 possible endings, from warrior to barmaid to princess and plenty in-between. The dungeon beneath the city, and events that occur during the game, and the items that can be found are all different every time you play. This is a game that is designed with replayability in mind, so there is plenty of fun and excitement to be had.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Nov 2006 12:18:33</pubDate>		</item>		<item>			<title>Super Mario World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermarioworld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0c3ec952baab8c37766c097ef178b7d_sq.jpg" title="Super Mario World Image" /> Super Mario World is most likely the best 2D adaptation of the Mario universe. Player's will guide Mario across the world map, unlocking secrets, and fighting the evil koopalings to defeat Bowser. Along the way, Mario will be aided by a variety of special power ups like the Cape and colored Yoshi's. This is an incredibly deep and enjoyable game that almost anyone can get into.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 10:31:41</pubDate>		</item>		<item>			<title>The Underside</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/theunderside/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/49622546e721cec4217678fb6be0e5b2_sq.gif" title="The Underside Image" /> the underside is an exploration based action platformer in the vein (it's a pun~) of games like castlevania, metroid, and cave story. however, unlike most other games in this genre, the gameplay is driven more by plot than by free-roaming exploration (though the world is fully explorable).<br />
<br />
the game's graphics and engine are (believe it or not) completely original. the game's engine is written in clickteam's multimedia fusion 2, while the graphics are done in humanbalance's graphicsgale.<br />
<br />
the music is written by both me (arthur lee), and my close friend, j. michael brown. done in fruityloops using the 3xosc plugin as well as tweakbench's toad and peach vsts, the game's soundtrack has a real retro feel to it. <br />
the game's plot revolves around a character named 'ip' who must escape from the underside, and maybe prevent the world from being destroyed while he's at it. the game's world, characters, plot strands, and dialogue are heavily inspired by earthbound, and are quirky, whimsical, and sometimes a little strange.<br />
<br />
the gameplay is very fast based -- a lot more akin to games like megaman or metal slug rather than metroid or cave story in terms of pacing.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 04:25:52</pubDate>		</item>		<item>			<title>Psychonauts</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/psychonauts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/754ee2ee11b2d127a15d43cc7bafe427_sq.jpg" title="Psychonauts Image" /> Embark on a unique third person psychic adventure through the minds of misfits, monsters and madmen....<br />
<br />
For years, the Psychonauts have deployed their psychically-armed operatives all over the world, but this time trouble is brewing in their own boot camp. A deranged scientist is abducting camp cadets for their brains. One student, a mysterious and powerful new arrival named Raz, stands alone against the lunatic. Raz must develop and unleash an arsenal of paranormal powers including his most powerful weapon of all: the ability to launch himself telepathically into the minds of others. Ultimately he must enter the psyche of his worst enemy and destroy his dark plans at their source while trying not to lose his sanity in the process.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 11:14:08</pubDate>		</item>		<item>			<title>Knytt</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/knytt/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/83e6e0db6011be470d9c42d031497dbd_sq.png" title="Knytt Image" /> The Knytt was abducted by an alien! Traveling through space, the UFO flies into a meteor and crashes on a nearby planet. Luckily, the Knytt and the alien survive, but the UFO is a wreck. How can the Knytt possibly find it's way back home again?<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 12:42:22</pubDate>		</item>		<item>			<title>Frogger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/frogger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/07d00c609cd33f628f1e8bb06657bb5e_sq.png" title="Frogger Image" /> The game starts with three frogs. The player guides a frog which starts at the bottom of the screen. The lower half of the screen contains a road with motor vehicles, which in various versions include cars, trucks, buses, taxis, and/or motorcycles speeding along. The upper half of the screen consists of a river with logs, alligators, and turtles. The very top of the screen contains five &quot;frog homes&quot;&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jan 2007 02:39:31</pubDate>		</item>		<item>			<title>The Adventure's of Toby Turtle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TobyTurtle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/33e06a72025309c255a23c1bffe4bd2c_sq.png" title="The Adventure's of Toby Turtle Image" /> The Adventures of Toby Turtle<div style="clear:both;"></div> ]]></description>			<pubDate>13 Nov 2006 07:25:57</pubDate>		</item>		<item>			<title>Zen bondage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zenbondage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/413ad9995ed541a521d5cb5c784ecfa9_sq.png" title="Zen bondage Image" /> In Zen Bondage you cover blocks of wood shaped like various animals with rope. You have a limited amount of rope to cover the block in, which you do by twisting and turning the figure.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 09:45:00</pubDate>		</item>		<item>			<title>Final Fantasy VIII</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FinalFantasyVIII/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a02b6badfa927ee3b95c75252cb8d283_sq.jpg" title="Final Fantasy VIII Image" /> In a time of both sophisticated technology and powerful magic, an evil sorceress corrupts the world's largest military power through manipulation and deception, enslaving mankind to do her bidding. Her goal is not something as simple as world domination; but to completely conquer all of space and time.<br />
<br />
To counter the turn of events, various leaders head combat training schools, known as Gardens, that turn out elite fighting forces. Known as SeeDs, they defend, serve, and protect humankind from the sorceress. The sole purpose of these academies is to vanquish the sorceress and save humanity as we know it, although they take many other assignments for the right price.<br />
<br />
A small, loose-knit group of SeeD graduates find themselves wrapped in a much bigger endeavor than simple military combat. Now, a gunblade specialist, together with a diverse group of young heroes, must set aside his fears, face the emotions he's run from, and become the leader that he never wanted to be.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Jan 2007 09:18:24</pubDate>		</item>		<item>			<title>A Mini Falafel Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/falafel/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7c920989262eedfca80847602f950464_sq.gif" title="A Mini Falafel Adventure Image" /> Episode 1 of a Gameboy-style platform adventure game. Collect ingredients to gain abilities and become the ultimate falafel.<br />
<br />
Single screen, free-roaming gameplay, with an emphasis on exploration and gameplay progression.<br />
<br />
This first episode will take approximately 10 minutes to complete. 5-6 if you know where you're going. 3 episodes are planned, which will be compiled into one story.<br />
<br />
Originally this game was started as an entry for a Retro Remakes competition.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 11:33:45</pubDate>		</item>		<item>			<title>The Curse of Monkey Island</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/curseofmonkeyisland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6a74a21b0df3943f4c52f480c3fe1b27_sq.gif" title="The Curse of Monkey Island Image" /> The third game in the Monkey Island saga. After giving Elaine a cursed engagement ring, Guybrush must find a way to break the curse that turned her into solid gold. Hilarious antics ensue.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:46:57</pubDate>		</item>		<item>			<title>The Pirate Tales</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thepiratetales/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8911ee71e3a85cb657f13dc7e64b1a0d_sq.jpg" title="The Pirate Tales Image" /> Follow the adventures of Captain Caninbahl, Barley, Deckhand Dewey, Ruby Barnacle, and Planky the Parrot as they plunder their way through caves, underwater shipwrecks, and dangerous port towns. The Pirate Tales is a match-3 puzzle game spanning 100 chapter-style levels. Perform typical pirating duties, plunder treasure, and fight opponents in your quest to rescue Dewey's girlfriend, Ruby Barnacle.<br />
<br />
This game is developed and published by Twintale Entertainment.<br />
<br />
<div class="user_quote"><blockquote class="user_quote">Shore leave is supposed to be a happy time for a pirate, filled with carousing, picking fights, and tax-free plundering.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>19 Feb 2007 11:23:33</pubDate>		</item>		<item>			<title>GISH</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gish/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/21e604be7e4158e7de80cb1b58817383_sq.jpg" title="GISH Image" /> As an amorphous ball of tar that rolls and squishes around, players experience a one-of-a-kind, 2D side-scrolling action-adventure game featuring unique gameplay only provided by GISH.<br />
<br />
<strong>Developer</strong>: Chronic Logic<br />
<strong>Publisher</strong>: Chronic Logic<br />
<strong>Release Date</strong>: September 2004<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:29:09</pubDate>		</item>		<item>			<title>Lemmings</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lemmings/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ec18d7226494704771d006d6bbecea4f_sq.jpg" title="Lemmings Image" /> Lemmings, a computer game developed by DMA Design (now Rockstar North) and published by Psygnosis in 1991, was one of the most popular computer games of its time. Several games magazines of the time awarded the game maximum review scores.<br />
<br />
Psygnosis, also known for the Wipeout series, had its greatest success in Lemmings. Famously, the concept for Lemmings came from an animation created by Mike Dailly over a lunchtime, to prove a point about how small a character could be on screen. [1]<br />
<br />
The game was unique and based around a concept previously untried. In the original Commodore Amiga version, there are 120 levels, and on each level, the player must guide a group of up to 100 lemmings (or 80 in many versions, such as DOS and Windows) home by giving individual lemmings various commands. The &quot;lemmings&quot; of the game are small, green-haired humanoid beings that mindlessly walk en masse into any danger in their path, following the popular myth that real lemmings behave in a similarly suicidal fashion.<br />
<br />
Of the numerous sequels the only one to achieve the success of the first was Lemmings 2: The Tribes, which added twelve specialist tribes of lemmings, each with their own type of level and specialist workers.<br />
<br />
The game briefly gave rise to a new genre, described in magazines at the time as the &quot;save 'em up&quot;, a joking reference to other popular genres like beat 'em up and shoot 'em up.<br />
<br />
<br />
Source:  wikipedia.com<div style="clear:both;"></div> ]]></description>			<pubDate>15 Jan 2007 07:43:50</pubDate>		</item>		<item>			<title>Avatar</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/avatar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1bed996e1d176a59b6178e5f8795e924_sq.gif" title="Avatar Image" /> <a href="http://avatar.terminatus.com" target="_blank" rel="nofollow">Join the World of Avatar!</a><br />
<br />
Calling all adventurers! <br />
<br />
The great land of Avatan is being threatened by a terrible power, and only you can defeat the monsters that are trying to destroy all we hold dear.  Equip yourself with magical items imbued with powerful effects, travel the world, and complete over 25 quests!  Wow!!<br />
<br />
<br />
----------------------------------------------------------<br />
Developer's Note:<br />
<br />
Avatar started originally as a class exercise in validating forms in PHP, but ended up becoming a full-fledged web game.  There's 3-4 hours of playtime, but it is still quite incomplete.  <br />
   The project might become active again in the future, in which you can expect: implement AJAX, character classes, abilities and skills, and other stuff!<br />
<br />
Thanks for playing.<br />
 - Jason<div style="clear:both;"></div> ]]></description>			<pubDate>26 Apr 2007 03:00:15</pubDate>		</item>		<item>			<title>MultiMayhem</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/multimayhem/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/904bbaa9c8b66f3b7642a390b49802cf_sq.jpg" title="MultiMayhem Image" /> The goal of this arcade game is to score the most points by jumping on, or hovering over the other player's head, dealing damage to him and scoring points. The game includes levels like the Arcade, Fish tank and Forest Valley. You can play against the computer, friends or on a network.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Jan 2007 05:23:32</pubDate>		</item>	</channel></rss>