<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Most Viewed Games Tagged 'Windows, core' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/alltime/Windows/core/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Most Viewed Games Tagged 'Windows, core' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Most Viewed Games Tagged 'Windows, core' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/alltime/Windows/core/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Elder Scrolls IV: Oblivion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oblivion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ecf977c6132398b09349b6cc84f15430_sq.jpg" title="Elder Scrolls IV: Oblivion Image" /> Step inside the most richly detailed and vibrant game-world ever created. Oblivion is the latest chapter in the epic and highly successful Elder Scrolls saga and utilizes the latest PC and next-generation video game hardware to fully immerse you into the experience.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 06:28:05</pubDate>		</item>		<item>			<title>Starsiege: Tribes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tribes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d070d96048007cf6f975f7cf63d7e4af_sq.jpg" title="Starsiege: Tribes Image" /> <strong>Starsiege: Tribes</strong> a first person shooter set in the Earthsiege universe. It was developed by <strong>Dynamix</strong> and published by <strong>Sierra Online</strong> in Nov. 1998. It's the first in a line of Tribes products which include <em>Tribes II</em> in 2001, <em>Tribes Aerial Assault</em> in 2002 (for PS2) and <em>Tribes: Vengeance</em> in 2004.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Nov 2006 01:51:38</pubDate>		</item>		<item>			<title>Garry's Mod</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/garrysmod/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fb003d9a1a38b8a36450139f2e940e34_sq.png" title="Garry's Mod Image" /> <h1>What is it?</h1>
<br />
Garry's Mod is a <strong>sandbox mod</strong> for the <strong>Source</strong> Engine. Unlike normal games there <strong>aren't any predefined aims or goals</strong>. Players are given tools and are left to entertain themselves.<br />
<br />
The player is in a world where objects can be created and destroyed on demand. Where people can be created and destroyed with the click of a mouse. A world made for him. A world he made.<br />
<br />
<br />
<h1>So what do you do?</h1>
<br />
There are a lot of things you can do with Garry's Mod, but here's a few of the more common uses.<br />
<br />
<br />
<h1>Construction</h1>
<br />
Garry's Mod provides tools to constrain objects together in various ways. Using these tools the player can <strong>create working contraptions</strong>.<br />
<br />
The simplest example is a <strong>car</strong>. The player spawns an object to be used for the car's body then adds wheels by firing the <strong>tool gun</strong>at the object. Wheels are then <strong>controllable</strong> using the numpad on your keyboard.<br />
<br />
You don't have to make moving contraptions though - want to <strong>build a fort out of wooden crates</strong> then <strong>set it on fire?</strong> Go for it! Want to <strong>build a house using fridges</strong> for the walls and mattresses for the ceiling then <strong>drive a jeep into it</strong> all? Go for it!<br />
<br />
<br />
<h1>Posing and Comics</h1>
<br />
One of the universal appeals of Garry's Mod has been the ability to place and pose ragdolls. This allows you to <strong>create your own comic books</strong> and share them online. One major comic spawned from this is <a href="http://www.hlcomic.com/" target="_blank" rel="nofollow">HLComic</a> - the story of Gordon Frohman's journey in City 17.<br />
<br />
Garry's Mod gives you the ability to place ragdolls, manipulate their facial expressions and aim their eyes.<br />
<br />
<br />
<h1>Gamemodes</h1>
<br />
Garry's Mod gives the ability to program your own gamemodes (Don't worry - you don't need to be a programmer to play them). This allows the community to make new, often wacky, gamemodes such as melon racing, build to the top and so on.<br />
<br />
It's often worth taking a look in the server list to see if any of the games prick your attention - there's often something weird there to try out.<br />
<br />
<br />
<h1>User Created Content</h1>
<br />
Garry's Mod benefits greatly from a thriving community which is constantly churning out new ideas, maps, models, gamemodes, weapons, Lua scripts and skins.<br />
<br />
<small>Taken from <a href="http://www.garrysmod.com/about/" target="_blank" rel="nofollow">http://www.garrysmod.com/about/</a></small><div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 09:22:54</pubDate>		</item>		<item>			<title>Blockland</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blockland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f2615a157cfa76e855c7b211322eb065_sq.jpg" title="Blockland Image" /> The game where you build stuff.<br />
<br />
An open-ended, non-competitive, multi-player construction game.  You build online with bricks.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Oct 2006 01:38:19</pubDate>		</item>		<item>			<title>Half-Life</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/halflife/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/126d6099e457e9cef6be2c3a928f79be_sq.jpg" title="Half-Life Image" /> Named Game of the Year by over 50 publications, Valve's debut title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 04:10:36</pubDate>		</item>		<item>			<title>Cortex Command</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cortexcommand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/54dc3426bcd8c59660005cf0e0244959_sq.jpg" title="Cortex Command Image" /> Mine precious gold from the deformable terrain in order to buy better weapons, digging tools, and deployable defenses. Use these assets to defend your disembodied brain and bankrupt your opponent!<br />
<br />
Old-school 2D sidescroller pixel graphics coupled with an extremely detailed physics simulation makes for a mix of nostalgia and surprising gameplay.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Nov 2006 03:44:39</pubDate>		</item>		<item>			<title>World of Warcraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f36bc3e4af3a14bd85a087182a7cb499_sq.jpg" title="World of Warcraft Image" /> Four years have passed since the aftermath of Warcraft III: Reign of Chaos, and a great tension smolders throughout the ravaged world of Azeroth. As the battle-worn races begin to rebuild their shattered kingdoms, new threats, both ancient and ominous, arise to plague the world once again. Rich in legend and filled with adventure, the World of Warcraft awaits! For the first time, players experience the lands of Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands and take on epic quests and challenges in Blizzard's massively multiplayer, on-line, role-playing game. Welcome to the World of Warcraft.<br />
<br />
A monthly subsription fee is required.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 05:25:09</pubDate>		</item>		<item>			<title>Tribes 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tribes2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/93c9b0fcd9414125bcdfb6196fcef584_sq.jpg" title="Tribes 2 Image" /> The ultimate team-based action experience for you and up to 60 others. Tribes 2 is a sci-fi first-person shooter (FPS) computer game, currently the second-latest game in the fictional Earthsiege universe . It was developed by Dynamix and published by the company then known as Sierra Entertainment in March 2001.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 07:08:58</pubDate>		</item>		<item>			<title>Doom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/44194502f930ff37950f43fbf59f7e19_sq.jpg" title="Doom Image" /> The mother of all FPSes...<br />
<br />
Doom. Run around, blast demons, get weapons. Uncompromisingly intense, with no shortage of challenge, Doom ushered in a new era - the age of the FPS.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 06:16:16</pubDate>		</item>		<item>			<title>Starcraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/starcraft/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/af8220b8031aa3a6ffc5108e92781b62_sq.jpg" title="Starcraft Image" /> An excellent RTS.  Control one of three races to battle and destroy the opponents.  The three races have different properties and abilities, but the balance in gameplay is superb.  <br />
<br />
Made by Blizzard, creators of Warcraft.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 01:22:55</pubDate>		</item>		<item>			<title>Deus Ex</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deusex/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17ed6b0e8e8aa376fcac96874c3dad34_sq.jpg" title="Deus Ex Image" /> The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 09:26:12</pubDate>		</item>		<item>			<title>Cave Story - Doukutsu Monogatari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doukutsu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34b367807a13838f523fdc5601a398f6_sq.jpg" title="Cave Story - Doukutsu Monogatari Image" /> Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles. You control a little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.<br />
<br />
This is a free game made by one man:<br />
<br />
<div class="user_quote"><span class="quote_from">Pixel said,</span><blockquote class="user_quote">It's been five years since I first thought to myself, &quot;Hey, why not try making a game?&quot; I developed Cave Story at my own pace, taking my time, and while doing so I released a few other smaller games as well.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:38:13</pubDate>		</item>		<item>			<title>Diablo 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/diablo2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3c1bd083ccf69b8a251faf5001533ca6_sq.jpg" title="Diablo 2 Image" /> Since the beginning of time, the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm...and neither Man, Demon, nor Angel will be left unscathed...<br />
<br />
After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter...<br />
<br />
In Diablo II, return to a world of dark fantasy. As one of five distinct character types, explore the world of Diablo II -- journey across distant lands, fight new villains, discover new treasures, and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all... <br />
<br />
Game Features<br />
<br />
    <li class="user_li">Five all-new character classes with unique attributes and abilities<br /></li><br />
    <li class="user_li">Four different, fully populated towns complete with wilderness areas<br /></li><br />
    <li class="user_li">Multiple dungeons, caverns, and crypts in every town for players to explore<br /></li><br />
    <li class="user_li">Expanded world, filled with all-new quests, weapons, spells, armor, monsters, and non-player characters<br /></li><br />
    <li class="user_li">Advanced combat system, incorporating class-specific fighting techniques and spells<br /></li><br />
    <li class="user_li">Full Multiplayer support, including Internet play over Battle.net&Atilde;&sbquo;&Acirc;&reg;<br /></li><br />
    <li class="user_li">Optional 3Dfx and Direct3D support <br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 12:38:51</pubDate>		</item>		<item>			<title>System Shock 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/systemshock2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ac8d173174129571c5ae675d6f46e0e1_sq.jpg" title="System Shock 2 Image" /> A dark and moody cyberpunk RPG that brings back to life SHODAN one of the best realized arch-nemesis in computer gaming.<br />
<br />
This time around it is a ship - not a station that has been taken over.<br />
<br />
Story telling elements such as voice mail as 'ghost' residue are used to great effect. You can see similar mechanisms being used in F.E.A.R and others.<br />
<br />
Uses a modified Thief engine so there is a significant focus on 'sneak'- although the game can be player through in multiple ways.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 06:56:49</pubDate>		</item>		<item>			<title>BioShock</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BioShock/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c32f1298f0d7c5241ae14e69d5314339_sq.jpg" title="BioShock Image" /> <div class="user_quote"><blockquote class="user_quote">The idealistic surroundings and grim reality are constantly at odds.</blockquote></div>
<br />
Often touted as the &quot;Spiritual successor to System Shock 2&quot;, BioShock is a long awaited fps in development by Irrational Games, with lead designer Ken Levine promising to advance the definition of first person shooters.  <br />
<br />
As a likely 2007 release grows closer more screenshots and trailers are being released, and one thing that's apparent is a gorgeous environment, seemingly inspired in great part by the art deco period of the last century.<br />
<br />
<span style="color: blue;">Game overview and features as reported at the official site</span><br />
BioShock is a revolution in the shooter genre that will forever change the expectations for the FPS. Going beyond &quot;run and gun corridors,&quot; &quot;monster-closet AIs&quot; and static worlds, BioShock creates a living, unique and unpredictable FPS experience. BioShock is the Shooter 2.0.<br />
<br />
After your plane crashes into icy uncharted waters, you discover a rusted bathysphere and descend into Rapture, a city hidden beneath the sea. Constructed as an idealistic society for a hand picked group of scientists, artists and industrialists, the idealism is no more. Now the city is littered with corpses, wildly powerful guardians roam the corridors as little girls loot the dead, and genetically mutated citizens ambush you at every turn.<br />
<br />
<br />
<span style="color: blue;">Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Take control of your world by hacking mechanical devices, commandeering security turrets and crafting unique items critical to your very survival.<br /></li><li class="user_li">Upgrade your weapons with ionic gels, explosives and toxins to customize them to the enemy and environment.<br /></li><li class="user_li">Genetically modify your body through dozens of Plasmid Stations scattered throughout the city, empowering you with fantastic and often grotesque abilities.<br /></li><li class="user_li">Explore a living world powered by Ecological A.I., where the inhabitants have interesting and consequential relationships with one another that impact your gameplay experience.<br /></li><li class="user_li">Experience truly next generation graphics that vividly illustrate the forlorn art deco city, highlighted by the most detailed and realistic water effects ever developed in a video game.<br /></li><li class="user_li">Make meaningful choices and mature decisions, ultimately culminating in the grand question: do you exploit the innocent survivors of Rapture...or save them?<br /></li></ul>
<br />
Developer:  Irrational Games<br />
Publisher: 2K Games<br />
Released:  currently targeted for August 2007 release!<br />
<br />
<span style="color: blue;">System Requirements</span><br />
To be announced.<br />
<br />
<div class="user_quote"><blockquote class="user_quote">In motion, the water effects are truly amazing.  In fact, Irrational has someone on staff whose sole job is to handle water effects - everything from the fountains and ripples to the distortion of the fish beneath the surface.</blockquote></div>
<br />
<div style="float: left" class="user_video"><object width="320" height="240"><param name="movie" value="http://www.youtube.com/v/Lrpf_Hjz_Q0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Lrpf_Hjz_Q0" type="application/x-shockwave-flash" wmode="transparent" width="320" height="240"></embed></object><div style="clear:both"></div></div><div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2006 12:58:07</pubDate>		</item>		<item>			<title>Age of Time</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageoftime/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/299f573606ed1fca21062c193356a870_sq.jpg" title="Age of Time Image" /> &quot;Barbie horse adventure&quot; is a fair description.  Except you can kill the horses.  And other people.  And arrest people and beat them while they are in jail.  And blow them up with dynamite. <br />
<br />
It's a persistent online fantasy action game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2006 02:52:07</pubDate>		</item>		<item>			<title>Final Fantasy VII</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Ff7/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d8366a4cf12408a6ef573db6ad1c65a7_sq.jpg" title="Final Fantasy VII Image" /> A giant energy manufacturing company known as Shinra Inc. is harvesting the sheer life energy of the Planet as a simple fossil fuel. Processed and made into products known as Mako and Materia, these materials can work miracles, granting the wisdom of the Ancients to the user. However, this substance, like all other fuels, is finite in supply, and the Planet's lifeforce is being malevolently drained by the constant explotation of Mako by Shinra. Though aware of the harmful effects, they function without remorse.<br />
<br />
However, the real battle lies not with a corporation, but a force much more competent from the distant past. A long-thought dead warrior bent on becoming more and more powerful, coupled with the Planet's drained energy, threatens the very existence of everything sacred.<br />
<br />
Now a small rebel group eminating from the slums must quell the various dangers toward the innocent, and one mercenary for hire must look amidst the lies and deception and find the man he is within.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Nov 2006 03:34:46</pubDate>		</item>		<item>			<title>The Elder Scrolls III: Morrowind</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/morrowind/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/620ab3fbc7a63454716941ac8100a583_sq.jpg" title="The Elder Scrolls III: Morrowind Image" /> A strange land, home to the dark elves, is under siege from within. The evil Dagoth Ur strives to conquer all, and the Tribunal which protects the land are weakened and can no longer hold out against the onslaught. To Morrowind, to the island of Vvardenfall, you are sent, to do battle with Dagoth Ur and free the false gods of the Tribunal from their ancient folly.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jan 2007 10:43:39</pubDate>		</item>		<item>			<title>Wolfenstein: Enemy Territory</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enemyterritory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dcd66772ebc729c148a1f9713ad9b08d_sq.jpg" title="Wolfenstein: Enemy Territory Image" /> It's a game based on the Quake 3 engine, but it's totally different from Quake 3. It's a WWII themed FPS game, but it's not as realistic as say CoD. It has realistic textures, but the movements are Quake 3 style and it's also very fast paced like Quake 3. It's one of the best game out there in my opinion. The combination of a realistic theme with an unrealistic gameplay is just awesome. Try it out for yourself, you'll get hooked.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 04:18:18</pubDate>		</item>		<item>			<title>Neverwinter Nights</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nwn/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39d71f071fbf3de527186990548fe3af_sq.jpg" title="Neverwinter Nights Image" /> According to wikipedia:<br />
&quot;<a href="http://en.wikipedia.org/wiki/Neverwinter_Nights" target="_blank" rel="nofollow">Neverwinter Nights (NWN)</a>, produced by BioWare and published by Infogrames (now Atari), is a third-person perspective computer role-playing game that is based on third edition Dungeons &amp; Dragons and Forgotten Realms rules (with minor changes). It was originally to be published by Interplay Entertainment, but the publisher's financial difficulties forced the change. Infogrames released Neverwinter Nights for Windows on June 18, 2002. BioWare released the freely downloadable Neverwinter Nights Linux Client in June 2003. MacSoft released a Mac OS X port in August 2003.&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 08:21:17</pubDate>		</item>		<item>			<title>Fallout 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Fallout2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f9a077a2e58041e93c9fee7d80e0eb5e_sq.gif" title="Fallout 2 Image" /> The sequel to the greatest rpg of all time (I think so anyway)  This one packs even more humor and gratuitous violence than ever before.  <br />
<br />
You play as an ancestor to the vault dweller after he founded a tiny village.  You must go on a quest to find a G.E.C.K or Garden of Eden Creation Kit.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Nov 2006 07:52:41</pubDate>		</item>		<item>			<title>Fallout</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Fallout/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/248cd0710776411a800303fe40d7b876_sq.jpg" title="Fallout Image" /> Set in a future apocalypse version of the 50's-60's, Fallout is an RPG made by the now out of business Interplay and Black Isle Studios.  It's violent, funny, and it can be played 100 times and never lose its appeal.  <br />
<br />
You play as a member of a high-tech vault made to protect from the bombs.  Now you must find a water chip to save your vault.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Nov 2006 10:22:36</pubDate>		</item>		<item>			<title>Halo 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/halo2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0c89e10d8514da069a0c7c719158fc22_sq.jpg" title="Halo 2 Image" /> Halo 2 is a first-person shooter video game developed by Bungie Studios. Released for the Xbox game console on November 9, 2004, the game is a direct sequel to the critically acclaimed blockbuster Halo: Combat Evolved. From the day of its initial release, Halo 2 has been the most popular video game on Xbox Live, even after the release of the Xbox 360. On June 20, 2006, more than a half-billion games of Halo 2 had been played on Xbox Live since its debut, and by October 30, 2006, this number was raised to four billion. Halo 2 is compatible with the Xbox 360, including its Xbox Live functionality.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Dec 2006 02:18:15</pubDate>		</item>		<item>			<title>.kkrieger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kkrieger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c77e470e7d9c0678e1e28f0f6a8466db_sq.jpg" title=".kkrieger Image" /> A really, really, really tiny first-person shooter, at least when it comes to download size, being under 100kB.<br />
<br />
The game features a number of different textures, enemies and weapons.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 06:33:02</pubDate>		</item>		<item>			<title>Nethack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nethack/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c1cffbbacddf90b88c44c518557a8a1f_sq.png" title="Nethack Image" /> After the Creation, the cruel god Moloch rebelled<br />
against the authority of Marduk the Creator.<br />
Moloch stole from Marduk the most powerful of all<br />
the artifacts of the gods, the Amulet of Yendor,<br />
and he hid it in the dark cavities of Gehennom, the<br />
Under World, where he now lurks, and bides his time.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:00:10</pubDate>		</item>		<item>			<title>America's Army</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/americasarmy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/632df845372f9f8bc3807ed51112bbd4_sq.png" title="America's Army Image" /> America's Army is a tactical multiplayer first-person shooter owned by the United States Government and released as a global public relations initiative to help with U.S. Army recruitment.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 08:54:23</pubDate>		</item>		<item>			<title>Far Cry</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/farcry/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57ff379987a70480cf67310fb8a92690_sq.jpg" title="Far Cry Image" /> Far Cry is a first-person shooter computer game developed by Crytek Studios and published by Ubisoft on March 23, 2004. Far Cry sold 730,000 units within four months of release. The game's story follows an ex-Special Forces man named Jack Carver, who is stranded on a mysterious archipelago in Micronesia. He is searching for a female journalist he was escorting after she went missing when their sailboat was destroyed by mercenaries.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 11:40:12</pubDate>		</item>		<item>			<title>Hellgate: London</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Hellgate-London/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3d9e7eb737fcf854e2c34dd58a537d4a_sq.jpg" title="Hellgate: London Image" /> <span style="color: orange;">Notice:  In production</span><br />
<br />
<div class="user_quote"><blockquote class="user_quote">London, 2038.  The once great city lies in ruins.  A massive, sinister gash in the fabric of our reality gnarls and churns, dominating the horizon as it blends into a permanently darkened sky.  The unspeakable cataclysm that befell London threatened to engulf the world as the shadow of the demons fell across the face of mankind.</blockquote></div>
<br />
<li class="user_li">Introduction<br /></li>    <br />
According to legend, when the ravens depart the Tower of London, it will crumble to rubble and disaster will befall England. As man became more dependent on science, ancient lore and rituals were lost to the antiquity of time.<br />
<br />
<li class="user_li">Classes<br /></li><br />
Mankind is a race of survivors. A rebellious few survive in the shadows of their former dominance, combining the holy, ancient, and arcane rites with the fringe sciences of the modern era.<br />
<br />
<li class="user_li">Demons<br /></li><br />
Emerging from the swirling chaos of the Hellgate, the demons overwhelmed humanity's defenses. The Hellgate writhes and seethes like a living thing, a tornado of eldritch energies through which the minions of the netherworld surge forth.<br />
<br />
<li class="user_li">Mods<br /></li><br />
Some equipment can be modified through the introduction of various technological and magical elements, commonly called Mods. These Mods are typically integrated into pre-defined slots or hard points on an item through a simple procedure that can be performed by any adventurer.<br />
<br />
<div class="user_quote"><span class="quote_from">Bill Roper said,</span><blockquote class="user_quote">Success should be based on skills, level, items, and so on. So it's really based on what makes you successful in an RPG. That being said, it certainly isn't going to hurt a guy if he's good at shooters.</blockquote></div>
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">First person perspective!<br /></li><br />
<li class="user_li">Dynamically generated content and levels including tons of weapon and item drops for scavenging.<br /></li><br />
<li class="user_li">PvP will be included, although it is likely that it will be for Elite members only. PvP modes may include duels and arena matches<br /></li><br />
<li class="user_li">Has some combat aspects of a shooter, but is first and foremost an action rpg.  Players will not need to scavenge for ammo.  The only mention of &quot;ammo&quot; refers to a type of modification.<br /></li><br />
<li class="user_li">Quest driven story, yet with a lot of freedom to adventure and treasure hunt in hopes of finding the best of the randomly generated goodies, as was so popular in the spiritual predecessor Diablo!<br /></li></ul>
<br />
<span style="color: blue;">Proposed Subscription Details (thanks Hellgate Guru!) These are just a few of the features discussed, visit the Hellgate Guru links for more info:</span><br />
<ul class="user_list"><br />
<li class="user_li">Free player accounts as well as &quot;elite&quot; optional subscription play options that are currently stated as $9.95 per month for U.S. players.<br /></li><br />
<li class="user_li">Free players can access all initial content and play with free or elite players, but elite accounts will receive regular content updates.<br /></li><br />
<li class="user_li">Elite players can access premier 24/7 customer support via phone and email, and will have priority in case of player ques.<br /></li><br />
<li class="user_li">Free players may create 3 characters, Elite players up to 12.  Elite players will have a 40 item &quot;swap stash&quot; versus 20 items for free players.<br /></li><br />
<li class="user_li">Elite accounts can access additional play modes.<br /></li><br />
<li class="user_li">Elite players will have enhanced graphical options for characters.<br /></li></ul>
<br />
<br />
Ex-Blizzard employees Bill Roper, Erich Schafer, Max Schafer, and Dave Brevik--the men behind Diablo, are the heart of the development of Hellgate: London.<br />
<br />
Developers:  Flagship Studios<br />
Co-publishers:  Namco Bandai Games &amp; Electronic Arts<br />
<br />
The game runs on a proprietary engine developed specifically for this game.  The only other component that Flagship has licensed is Havok for physics.<br />
<br />
<span style="color: blue;">System Requirements:</span> Pending!<div style="clear:both;"></div> ]]></description>			<pubDate>16 Dec 2006 10:48:21</pubDate>		</item>		<item>			<title>Battlefield 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battlefield-2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/94c5359ad192ce8978b3318893e17900_sq.jpg" title="Battlefield 2 Image" /> In Battlefield 2, players will choose to fight for one of three military superpowers: the United States, the Chinese, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players can take control of any of the game's 30+ vehicles to engage in major conflicts with over 64 players in some of the largest online battles on the PC. Additionally, persistent character growth allows players to rise through the ranks and attain the ultimate rank of General. <br />
<br />
An all-new game engine and physics system brings the modern battlefield to life like never before. The new material penetration feature measures weapons' ability to fire through barriers based on their composition and players will need to know the difference between concealment and cover in order to survive.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Dec 2006 12:04:34</pubDate>		</item>		<item>			<title>Quake 3: Arena</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/q3a/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/75d8e2924d8ed6115cc525bcaec9b6a9_sq.png" title="Quake 3: Arena Image" /> Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished.<br />
<br />
Quake 3 is a multiplayer arena-style first-person shooter. Quake 3 follows in the footsteps of Doom and Quake in providing a frantic and exciting deathmatch experience.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 02:36:57</pubDate>		</item>		<item>			<title>Syndicate</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/syndicate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1bcfe98467b4f5a6ca18f7c08d38cbbe_sq.jpg" title="Syndicate Image" /> Controversial at its time of release ('93), Syndicate is a violent, real-time tactical game with cyborg agents performing missions all over the world ranging from political assassinations to abductions and rescues.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 02:15:43</pubDate>		</item>		<item>			<title>Aveyond</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/aveyond/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/031e994028781806728ab91a1c1df590_sq.gif" title="Aveyond Image" /> Aveyond is an independent RPG in the style of the classic 16-bit console RPG adventures like the best selling &quot;Final Fantasy&quot; series and &quot;The Secret of Mana.&quot;<br />
<br />
Rhen Darzon's life in her quiet village has been peaceful and uneventful until the day a mysterious priestess, barely alive, comes to her for aid. Within hours, Rhen becomes captured by the evil forces that had attacked the priestess, and she slowly becomes aware that her life has never been what it seems. She discovers powerful magical powers within herself, coupled with a dark destiny that she must choose.  As the &quot;chosen one,&quot; she and her companions must face the powerful demon Ahriman bent on destroying the land.<br />
<br />
Aveyond is a thrilling fantasy role-playing game with tons of secrets, items, spells, vast dungeons, monsters, mysteries, and quests! It features beautiful 2D graphics, an epic story, and a completely original musical score. Boasting over 50 hours of gameplay, 60 quests, and hundreds of locations across five large islands, Aveyond offers MANY MANY hours of exciting adventure!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 11:52:04</pubDate>		</item>		<item>			<title>Warning Forever</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/warningforever/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f3da3f2eeb40204cd4d8cf1ab176a218_sq.png" title="Warning Forever Image" /> Warning Forever is a special shoot 'em up. Instead of flying around, dealing with hoards of enemies, and the occasional boss, it's just you, and the boss. And every time you beat the boss, it comes back, meaner than the time before.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 11:33:56</pubDate>		</item>		<item>			<title>Star Wars: Knights of the Old Republic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kotor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f8ef7f11832a20b0d30f07535e238823_sq.jpg" title="Star Wars: Knights of the Old Republic Image" /> It is Four Thousand years before the Galactic Empire   and hundreds of Jedi Knights have fallen in battle against the ruthless Sith. As the last hope of the Jedi, you must lead a band of freedom fighters in an epic struggle to save the galaxy. Can you master the awesome power of the Force on your quest to save the Republic? Or will you fall to the lure of the dark side?<br />
Hero or villain, savior or conqueror...you must choose wisely as you alone will determine the destiny of the entire galaxy!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 04:18:12</pubDate>		</item>		<item>			<title>Soldat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/soldat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3f8c590fbea3496d234009a2d367d365_sq.jpg" title="Soldat Image" /> Soldat is a unique side-view multiplayer action game. It takes the best from games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other on 2D battle arenas using a deadly military arsenal. This is what multiplayer was invented for.<br />
<br />
Most important features:<br />
<li class="user_li">It's free to play<br /></li><li class="user_li">Game environment based on real physics rules<br /></li><li class="user_li">Over 18 weapons available:  - guns like MP5, Ak-74, M79, M249 Minimi, Barret M82A1, XM214 Minigun<br /></li><li class="user_li">Multiplayer network game over the Internet or LAN<br /></li><li class="user_li">Intelligent bots<br /></li><li class="user_li">7 game modes:<br /></li><li class="user_li">- Deathmatch<br /></li><li class="user_li">- Pointmatch<br /></li><li class="user_li">- Teammatch<br /></li><li class="user_li">- Rambomatch<br /></li><li class="user_li">- Capture the Flag<br /></li><li class="user_li">- Infiltration<br /></li><li class="user_li">- Hold the Flag <br /></li><li class="user_li">51 different maps<br /></li><li class="user_li">Editors: Soldat Map Maker and Interface Maker<br /></li><li class="user_li">Lobby server and dedicated server for Windows and Linux<br /></li>* Large community creating mods, maps and tools<div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 05:17:22</pubDate>		</item>		<item>			<title>Counter-Strike: Source</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cstrikesource/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/077a0f91b6fbafa0cd474d220fd780b6_sq.jpg" title="Counter-Strike: Source Image" /> Title : Counter-Strike: Source<br />
Developer : Valve<br />
Release Date : November 1, 2004<br />
Languages : English, French, German, Italian, Japanese, Korean, Spanish, Russian, Simplified Chinese, Traditional Chinese, Thai<br />
<br />
THE NEXT INSTALLMENT OF THE WORLD'S # 1 ONLINE ACTION GAME<br />
Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of SourceTM technology. Featuring state of the art graphics, all new sounds, and introducing physics, Counter-Strike: Source is a must-have for every action gamer.<br />
<br />
(Taken from steampowered.com)<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 11:10:07</pubDate>		</item>		<item>			<title>Diablo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/diablo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1ab465a2450d307662704a609b536d5e_sq.jpg" title="Diablo Image" /> The story of Diablo is based on the premise of a war between Heaven and Hell. The town of Tristram is under attack by demons, and the player must save the town. As the player delves into the underworld, he discovers more about the demon Diablo, through large tomes that are found throughout the levels. Eventually, the player reaches the lair of Diablo and must kill him. Here is a more detailed summary of Diablo's history:<br />
<br />
Diablo, an incredibly powerful demon, is the Lord of Terror and one of the Three Prime Evils of Hell, who had been imprisoned in a Soulstone and buried in caverns deep beneath the town of Tristram. Though his imprisonment was meant to be eternal, the power of the Soulstone weakened over centuries, eventually allowing Diablo to awaken from his forced slumber. He telepathically turns a nearby human, the Archbishop Lazarus, into his loyal puppet. In order for Diablo to actually leave the Soul stone, Diablo needs a human to possess. At first he tries to gain control of King Leoric, the local ruler, through his puppet, Lazarus. But, since Diablo is too weak to possess the king, he fails and merely drives the unfortunate monarch insane. He then gets Lazarus to kidnap King Leoric's son, Prince Albrecht, so that Diablo can possess and warp him, thereby attaining material form and freedom from the stone. At the moment of the boy's possession, his terror is so great that the boundaries between the realms are broken and parts of Hell seep into the mortal world and take root in the subterranean labyrinth beneath Tristram. Diablo may have a body now, but he is far from his full power, so he bides his time and summons countless hordes of demons and infests the whole underground complex, claiming the new region of Hell as his own personal lair.<br />
<br />
Soon afterwards the maddened Leoric is slain by his own lieutenants. Demons appear in the countryside as the Lord of Terror regains his strength in the heart of the labyrinth and prepares for the time when he would once again emerge to seek his brothers - Baal and Mephisto - and free them as well. It seemed to be a matter of time until the Prime Evils gained dominion over the entire mortal realm.<br />
<br />
Then, one day, a lone traveller approaches the town of Tristram<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 01:10:09</pubDate>		</item>		<item>			<title>F.E.A.R. Combat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fearcombat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39100bdcdc217c544fd3f251589aeefb_sq.png" title="F.E.A.R. Combat Image" /> F.E.A.R. Combat is the complete multiplayer component of <a href="/game/FEAR" class="game_link">F.E.A.R.</a> and includes all the updates, additional official maps and additional official game modes all in one downloadable file. F.E.A.R. Combat users can play against the owners of the retail version of F.E.A.R. as well as the other F.E.A.R. Combat users.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 02:23:14</pubDate>		</item>		<item>			<title>S.T.A.L.K.E.R.: Shadow of Chernobyl</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stalker/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0a234224b1b6fabf12e35ae8089b1df4_sq.jpg" title="S.T.A.L.K.E.R.: Shadow of Chernobyl Image" /> <div class="user_quote"><blockquote class="user_quote"><span style="color: #dd4422;font-size: 16px;"><strong>Man made hell...</strong></span></blockquote></div>
<br />
S.T.A.L.K.E.R.: Shadow Of Chernobyl takes you into a near future where nuclear disaster has taken place. When a strange second explosion at the old Chernobyl site rocks the landscape, it leaves a vast &quot;Exclusion Zone&quot; plagued with deadly energy disturbances in its wake. The quarantined Exclusion Zone expanded over time, and by 2012, specially equipped poachers, known as S.T.A.L.K.E.R.s, venture into the Zone to claim radioactive artifacts for the black market. You are a new S.T.A.L.K.E.R. battling for survival among rivals, soldiers and mutant creatures while trying to discover the true nature of Chernobyl's dark past and horrific future.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2007 09:06:28</pubDate>		</item>		<item>			<title>Beyond Good and Evil</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/04250c9ae1a6310eb25778cfec1c6f44_sq.jpg" title="Beyond Good and Evil Image" /> For centuries, the planet Hyllis has been locked in conflict with a race of relentless alien invaders.<br />
<br />
Wary of her government's promises to repel the aliens for good, a rebellious action reporter named Jade sets out to capture the truth behind the prolonged war.<br />
<br />
Armed with her camera, dai-jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom.<br />
<br />
In a world where deception is the deadliest weapon of all, will Jade's discoveries be enough to free her people?<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 11:41:51</pubDate>		</item>		<item>			<title>Duke Nukem 3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dukenukem3d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f73f258f178ac9fc8ba0ca55813f3e8b_sq.jpg" title="Duke Nukem 3D Image" /> Duke Nukem 3D is a first-person shooter developed by 3D Realms and released on January 29, 1996 by Apogee Software, featuring the adventures of Duke Nukem, based on a character that had appeared in earlier platform games by the company: Duke Nukem and Duke Nukem II.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 04:31:12</pubDate>		</item>		<item>			<title>Half-Life 2: Episode 1</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/halflifeep1/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/54d5daf4e1519e38afdd52b5b402922c_sq.jpg" title="Half-Life 2: Episode 1 Image" /> <strong>The Story Continues</strong><br />
In Half-Life, the G-Man made you. In Half-Life 2, he used you to defeat Dr. Breen and start the Resistance. In Episode One, he's lost control.<br />
<br />
Half-Life 2 has sold over 4 million copies worldwide, and earned over 35 Game of the Year Awards. Episode One is the first in a series of games that reveal the aftermath of Half-Life 2 and launch a journey beyond City 17.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 05:04:32</pubDate>		</item>		<item>			<title>Warcraft 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/war2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/75014af012c4ee0306f1193b5a4627ef_sq.jpg" title="Warcraft 2 Image" /> Warcraft II Battle.net Edition is the continuation of the ruthless clash between the armies of the noble Humans and the brutish Orcs. From the initial, unexpected invasion of the Orcish Horde to the quest of the Great Alliance to forever seal the Dark Portal that links their two worlds, you will experience the epic saga of the mighty battle to gain dominance over the kingdom of Azeroth. Along the way you'll need to carefully manage your limited resources to successfully construct and rule your medieval empire while engaging in real-time tactical warfare over land, sea and air.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 02:25:32</pubDate>		</item>		<item>			<title>Unreal Tournament</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/UnrealT/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/91e301b073b61d3ded349f8b1b074bc9_sq.gif" title="Unreal Tournament Image" /> Upon its release in early November 1999, Unreal Tournament surprised the gaming community with its rock-solid network code, challenging single-player bot play, unique gameplay modes, and polished presentation. The critics were equally impressed and UT was awarded with Game of The Year honors by a variety of publications, including GameSpy.com and Computer Gaming World. UT was later ported to the PS2, Dreamcast, Linux, and Mac.<br />
Years later, people are still making great modifications and add-ons for UT. One successful community spawned mod, Tactical Ops, was even recently released as an entire stand-alone commercial product.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Dec 2006 11:57:09</pubDate>		</item>		<item>			<title>You Don't Know Jack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ydkj/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a5a7e8c4c896e52f329cb81050b1710d_sq.jpg" title="You Don't Know Jack Image" /> <div class="user_quote"><blockquote class="user_quote"><h3><em>You Don't Know Jack</em>: the show where high culture and pop culture collide!</h3></blockquote></div>
<br />
<em>You Don't Know Jack</em> is a series of quiz show-inspired computer games which combine trivia and comedy. The games are known for their humor and challenge, as well as simple presentation. The games rarely use graphics, relying heavily on voice acting and text.<br />
<br />
The games have recently been revived at the <a href="http://www.youdontknowjack.com/" target="_blank" rel="nofollow">YDKJ official website</a>, where new episodes are released every weekday. These are developed in Flash and are available to play for free within your web browser.<br />
<br />
<strong>Category:</strong> Quiz<br />
<br />
<strong>Release Date:</strong> Varied<br />
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<strong>Developer:</strong> Jellyvision<div style="clear:both;"></div> ]]></description>			<pubDate>26 Mar 2007 11:13:20</pubDate>		</item>		<item>			<title>Grim Fandango</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/grimfandango/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17733d29ef319156f8893da89122293b_sq.jpg" title="Grim Fandango Image" /> Something's rotten in the Land of Dead and you're being played for a sucker. Meet Manny Calavera, travel agent at the Department of Death. He sells luxury packages to souls on their four-year journey to eternal rest. But there's trouble in paradise. Help Manny untangle himself from a conspiracy that threatens his very salvation.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:17:40</pubDate>		</item>		<item>			<title>The Continuum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thecontinuum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2b71474dd6876b4905f94f9c3dc7d0ae_sq.jpg" title="The Continuum Image" /> The Continuum combines classic turn-based wargaming, collectibility and RPG character development into one multi-player adventure that will change the way you game. Characters, abilities and equipment combine with in-game artifacts, epic battlefields, and changing scenarios to provide an experience that is at once familiar and all-new.<br />
<br />
Players will have a huge impact on the ultimate design, features, and direction that the game takes as the beta rolls out.  Pre-registration for the beta is open at the official website for <a href="http://www.thecontinuum.com" target="_blank" rel="nofollow">The Continuum</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>17 May 2007 01:28:46</pubDate>		</item>		<item>			<title>War Rock</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/warrock/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1505f086ee2128f168008331d456aaf6_sq.jpg" title="War Rock Image" /> War Rock is a Free2Play tactical first person shooter (FPS) where players have the option to purchase access to a wide variety of gameplay enhancing items and services -- or play the game as it is without ever paying a dime.<br />
<br />
Currently in Open Beta, War Rock is populated by thousands of players at any given time in servers all over the world.  With a wide variety of customizable weaponry and vehicles, intuitive controls, and multiple battle modes, War Rock is a blast for seasoned FPS veterans and first-timers alike.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 03:34:00</pubDate>		</item>		<item>			<title>Baldur's Gate II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bg2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/19ef7d0623151af33eb346c4f1a0ad47_sq.jpg" title="Baldur's Gate II Image" /> <h2>Shadows of Amn</h2>
<br />
Welcome to a world of intrigue, adventure and fierce combat.<br />
<br />
Every world has conflict. Good and evil. Friend and foe. Safety and danger. In Baldur's Gate II: Shadows of Amn, you'll find yourself between these factions. This epic sequel will immerse you in a world of intrigue, adventure and fierce combat where your ability to discern the difference between these sides - with the assistance of steel and spell - determines your fate.<br />
<br />
In Baldur's Gate I, you defeated your evil half-brother Sarevok and prevented your father Bhaal, the dead Lord of Murder, from returning to the Forgotten Realms. Now, in Baldur's Gate II: Shadows of Amn, the stakes have become much higher. Will you resist the evil within you, and forge a legend of heroic proportions? Or will you embrace your monstrous inner nature, and carve a swath of destruction across the Realms?<br />
<br />
Your story begins anew in the exotic southern kingdom of Amn, amidst the opulence of the sinister capital city of Athkatla. Journey through the fierce, unforgiving wilderness of Amn, and through the treacherous caverns of the Underdark, in your quest for artifacts of awesome power and treasure of inestimable wealth.. even challenge dragons, if you dare. Such is the life of a legend.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 06:24:56</pubDate>		</item>		<item>			<title>AfterWorld</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/afterworld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0409715efeecabb7d56951b5f9c9529b_sq.png" title="AfterWorld Image" /> AW stands for <strong>AfterWorld</strong>, MMOG (Massively Multiplayer Online Game) with a 3D post-apocalyptic-style world and elements of FPS (First-Person Shooter) and RPG (Role-Playing Game) merged together to offer a unique gameplay. On release it is planned to implement in AW a RCE (Real Cash Economy).<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 01:42:09</pubDate>		</item>	</channel></rss>