<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Most Viewed Games Tagged 'Nintendo' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/alltime/Nintendo/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Most Viewed Games Tagged 'Nintendo' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Most Viewed Games Tagged 'Nintendo' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/views/alltime/Nintendo/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Tetrageddon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tetrageddon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae9275747d4c9977ca25d62ae119ff91_sq.jpg" title="Tetrageddon Image" /> Although the controls take on the basic &quot;pentomino&quot; controls (Up, Down, Left, Right, Space for &quot;drop&quot;, and Q to submit your high-score), the game-play takes a very unusual spin that tickles the &quot;nonsense&quot; nerve. You are presented with a quiet city scene where you control heaps of rubble dropped from the sky by a tiny alien (Minibyte), who decided to &quot;pick on the big people&quot; by planting his &quot;Portable Entertainment System&quot; (a giant crane) over Earth. The goal of the game comes in three tiers: to score by squishing people, play pentomino, and challenge your reflexes as blocks fall at random speeds. The traditional set of blocks are mixed with &quot;surprise blocks&quot; which you have to quickly find a place for in the grid. Even the individual block tiles are purposefully vague and hard to distinguish to add to the chaos. The game is very challenging to ones reflexes. The goal is to keep your grid under control as long as possible so that you can continue scoring on pedestrians. Only those with quick fingers can survive.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jun 2007 06:06:37</pubDate>		</item>		<item>			<title>The Godfather: Blackhand Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/godfatherblackhand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ff34e186285bb286ee0b71fc32493507_sq.jpg" title="The Godfather: Blackhand Edition Image" /> <a href="http://www.greatgamesexperiment.com" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/2/2e2cae8def2f317a3bdf5c347c634800_m.jpg" /></a><br />
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The Godfather Blackhand Edition gives an enhanced combat experience with motion-based Blackhand Control by integrating Nintendo's innovative Wii controller. Take over the Big Apple in this fully interactive open-world games based on the classic film by Paramount Pictures and the critically-acclaimed book by Mario Puzo. <br />
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The game offers brand new ways to go from Soldier to Don as you gain control of the streets of New York. Follow the path of an Enforcer or Operator; each with its own unique perks and abilities to earn. Now you can chat up specific characters to get the skinny on dirty cops, take down two additional revised compounds of rival Families, execute five new contract hits, and call in larger Corleone Hit Squads when the going gets tough. <br />
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For improved, hyper-intuitive Blackhand Control in The Godfather Blackhand Edition, use gestures with the Wii Remote and Nunchuk to really beat down your opposition, or point directly at the screen using the Wii Remote for pinpoint firearm accuracy.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jun 2007 08:14:35</pubDate>		</item>		<item>			<title>Chick Chick Boom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/chickchick/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/193f4b943984992db6afc52fa00d2e63_sq.png" title="Chick Chick Boom Image" /> Developed by extra toxic and sponsored by Nintendo, Chick Chick Boom is a Worms-like Flash game that pits two teams of baby chickens against each other. Each side has a number of offensive and defensive moves to unleash by tracing their shape at the bottom of the screen. Launch bombs, poisonous mushrooms, and lightning bolts at your opponent, then use defensive moves such as a lightning rod or medicine to keep your own team safe. The goal is to stay alive as long as you can to unlock bonus downloads from the main menu.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Apr 2007 01:14:32</pubDate>		</item>		<item>			<title>Tetris (GB)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tetris/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c15c9059bc624a10083bfe9d6fea0595_sq.jpg" title="Tetris (GB) Image" /> Tetris, tetris, tetris. Nothing beats the original good ol' Nintendo Gameboy Tetris!<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 02:41:14</pubDate>		</item>		<item>			<title>Luigi's Mansion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/luigis-mansion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/deaeb237a3bd339f9571946dccdc45b1_sq.jpg" title="Luigi's Mansion Image" /> Awaiting within Luigi's Mansion is a breathtaking (and heart-stopping!) adventure unlike anything you've ever seen on a console. From the brick-walled basement to the gloomy grounds, Luigi's Mansion is packed with chills, thrills and unending surprises.<br />
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As he carefully creeps about the mansion, Luigi will have to find the keys that open the many locked doors. There's plenty of coins, cash and gold bars to be vacuumed up, too. Some money is out in the open, but most is concealed. Luigi will have to use his vacuum to make withdrawals from vases, bookcases, drawers and more.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jun 2007 08:14:14</pubDate>		</item>		<item>			<title>Metroid: Zero Mission</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zeromission/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0b7237955b58b5d003bdc32f1db2ada0_sq.jpg" title="Metroid: Zero Mission Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>18 Aug 2007 10:09:54</pubDate>		</item>		<item>			<title>Ninja Gaiden III: The Ancient Ship of Doom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ninjagaiden3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e0ee76c2e2b1291d467d67c6464194d5_sq.jpg" title="Ninja Gaiden III: The Ancient Ship of Doom Image" /> The saga continues with the final tale of battle for our brave hero. After Ryu's victorious duel with Jaquio, Ashtar returned to the bowels of darkness and bided His time. But another evil creature was already on its way as another adventure awaits the unsuspecting Ryu Hayabusa...<br />
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... in this, the final chapter of Ninja Gaiden.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jun 2007 05:50:17</pubDate>		</item>		<item>			<title>InuYasha Secret of the Divine Jewel</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/inuyasha/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8ab282578aaefc0682a82e3e145301f7_sq.jpg" title="InuYasha Secret of the Divine Jewel Image" /> Rumiko Takahashi's popular animated TV and comic series Inuyasha comes to life in this brand new adventure for the Nintendo DS. Players will experience the intriguing origins and exciting stories of all-new characters as they join beloved well-known Inuyasha characters in the struggle to unlock the mystery of the Divine Jewel. Utilizing and uniting familiar faces like Inuyasha, Kagome, Miroku, Sango and Shippo, players will battle hordes of monstrous demons in this epic RPG. With an intuitive command-based control scheme and the new Cover Fellow System (CFS), players will get Inuyasha and his friends to work together in ways never before seen.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 02:20:39</pubDate>		</item>		<item>			<title>Daffy Duck</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/DaffyDuck/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee15ceb05133cde3112500e2543988c2_sq.jpg" title="Daffy Duck Image" /> Based on Duck Dodgers in the 24 &Acirc;&frac12; Century, Daffy Duck: The Marvin Missions ably captures the look, sound and attitude of the cartoon. As the title character, players must brave five missions of outer space adventure, using a blaster and other guns (freeze, bomb, antimatter and the like) to blast away at a constant onslaught of alien creatures. Special guns are purchased with money obtained from fallen enemies. In addition, Daffy can execute a super hilarious Nutty Attack, which sends him jumping and bouncing all over the screen, flailing his fists and feet and pummeling anything and everything. The biggest drawback to the game is the annoying, sometimes frustrating way Daffy jumps back every time he fires his gun. Still, this is a game fans of Warner Bros. animation will go loony over.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 01:56:05</pubDate>		</item>		<item>			<title>Kanji Sonomama Rakubiki Jiten</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kanjisonomama/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/adfc6bdca8fc67e923aa0250dc3bf759_sq.jpg" title="Kanji Sonomama Rakubiki Jiten Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2008 12:24:15</pubDate>		</item>	</channel></rss>