<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'core, strategy' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'core, strategy' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Kudos 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kudos2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/13bed87c8945e23a4a886d9cb9c548e4_sq.jpg" title="Kudos 2 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>01 Oct 2008 11:27:41</pubDate>		</item>		<item>			<title>warlords battlecry III</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wbc3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/40058ac8e60258c1e64a5065e5262675_sq.jpg" title="warlords battlecry III Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 Sep 2008 05:09:38</pubDate>		</item>		<item>			<title>Forte</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/forte/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8337623f9e5fc38debba733bbbe434a6_sq.png" title="Forte Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Aug 2008 12:34:41</pubDate>		</item>		<item>			<title>Civilization Revolution </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/CivilizationRevolution/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8e6f9c377ee0b2f1882a31da683066d0_sq.jpg" title="Civilization Revolution  Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2008 12:01:05</pubDate>		</item>		<item>			<title>Final Fantasy Tactics A2: The Sealed Grimoire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FinalFantasyTacticsA2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c85493cdecee7ae57a1cf7bb4a89c63f_sq.jpg" title="Final Fantasy Tactics A2: The Sealed Grimoire Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 Jan 2008 04:27:11</pubDate>		</item>		<item>			<title>Fire Emblem: Radiant Dawn</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FireEmblemRadiantDawn/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0b06ce957f65b1558766db099d7bf5b_sq.jpg" title="Fire Emblem: Radiant Dawn Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>15 Nov 2007 08:30:40</pubDate>		</item>		<item>			<title>Risk 2210 AD - Advanced Tech Command Deck</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/advancedtech/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0dc5915be54af1b1182f0ee3762c6a1b_sq.jpg" title="Risk 2210 AD - Advanced Tech Command Deck Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>13 Nov 2007 12:25:26</pubDate>		</item>		<item>			<title>Harvest Moon: Tree of Peace</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HarvestMoonTreeofPeace/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c191624ba0e5b18653bea747275e8a46_sq.jpg" title="Harvest Moon: Tree of Peace Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Oct 2007 05:07:28</pubDate>		</item>		<item>			<title>Alien Legacy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/alienlegacy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a28ed4468d40ebd3fd09844b1d19868b_sq.gif" title="Alien Legacy Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Oct 2007 12:21:47</pubDate>		</item>		<item>			<title>Kudos Rock Legend</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rocklegend/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/54a336d915b0dc1b22bc5dd6b2de68c3_sq.jpg" title="Kudos Rock Legend Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>04 Oct 2007 09:52:01</pubDate>		</item>		<item>			<title>Mayhem Intergalactic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mayhemintergalactic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ec5afcc6ad2b5711f8b8ec13e84bfb1c_sq.png" title="Mayhem Intergalactic Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>06 Sep 2007 05:07:13</pubDate>		</item>		<item>			<title>Disciples III </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Disciples3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/476faf88e744f79fabd6026f870985c3_sq.jpg" title="Disciples III  Image" /> &quot;Disciples III will feature more than 150 different &quot;characters&quot;--the war heroes, monsters, ghosts, and other beasties that can make up a war party in the game, and like in the previous games, the size of your war party will depend on your leader character's leadership skill. Apparently, some monsters in the game, such as dragons, will be absolutely huge, and will take up to 12 squares on the game's combat map, which has been retouched as a grid-based map divided up into two halves--yours and your opponents&quot;<br />
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(qtd. from Gamespot.com)<div style="clear:both;"></div> ]]></description>			<pubDate>18 Jul 2007 01:20:25</pubDate>		</item>		<item>			<title>Supreme Commander: Forged Alliance</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SupremeCommanderForgedAlliance/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c1dfdd57bc333b2c345b6896df50be5c_sq.jpg" title="Supreme Commander: Forged Alliance Image" /> The story of Forged Alliance begins in the origins of the Aeon, one of the original Supreme Commander factions. The Aeon have their origins in humanity's sole contact with an alien race called the Seraphim. When the contact went bad, the resulting conflict ended up with an entire planet full of dead extraterrestrials. The Aeon was formed to adopt the aliens' culture into human society in recompense for humanity's crime. Now, however, it turns out that said planet wasn't the Seraphim's home; it was just a small colony of a much larger empire. Now the Seraphim have opened a gate into human-controlled space and discovered what happened to their long-lost brothers. Needless to say, they're pissed and they've decided where humanity failed at universal genocide, the Seraphim will succeed.<br />
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The story of humanity's battle with the Seraphim will play out in a brand-new single-player campaign that details the triple alliance of Aeon, Cybran and UEF battling against the first truly alien presence in the game. While the Seraphim won't be playable in single-player, they'll certainly throw a few monkey wrenches into tried-and-true strategies with over 100 new units including a really cool experimental bomber that darkens a big chunk of the sky before it brightens up the area with negative energy bombs that are basically mini-nukes.<br />
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Not to be left out, there are some fun new toys for each of the game's original three factions. The UEF is getting a 3-point defensive emplacement that will help defend against ground assault. The Cybrans should enjoy a shout out to Total Annihilation, the Brick, a mobile missile launcher that shoots torpedoes in the water and lasers on land. The real fun for the Cybrans comes in the form of their new experimental megalith. This crab-like monstrosity is amphibious and can blow away entire navies. On land it moves slower but acts as a mobile production platform that can drop armies on the run. The resource requirements for these giant units have also been reduced so players should finally start seeing them in multiplayer matches.<br />
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Some of the most important additions to the game, however, won't be immediately obvious from the screen. The game's new AI is apparently way, way smarter than the one that shipped with the original version. According to Gas Powered Games personnel, in internal testing it's been able to beat the old AI in about 10 minutes with much less of a performance hit. The game will ship with unit shaders that make everything shinier and cut down the drag on performance. Aircraft get a new flight dynamic model, the sky dome's been revamped and the user interface has been re-done and can now be skinned and reorganized with faction-appropriate art.<br />
<br />
(qtd. from Gamespy.com)<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jul 2007 04:30:52</pubDate>		</item>		<item>			<title>Tactics Ogre</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TacticsOgre/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8a74656af39ab66d2be2fe9efb140e57_sq.png" title="Tactics Ogre Image" /> Tactics Ogre is a Strategy RPG made by Quest and released by Altus. The game was innovative in its branching plotline. Crucial decisions made in the game determine the path of the story, the members of your army and the ending sequence. There are always multiple endings with radically different outcomes.<br />
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For eighty years, Valeria has been in constant strife, and its three leading ethnic groups all claim leadership. The three factions are:<br />
<br />
    <li class="user_li">Gargastan: While these people make up 70% of Valeria's total population, they suffer constant inner struggle between moderate and radical theorists on how government should best be handled. This weakens what would be a dominant majority.<br /></li>    <li class="user_li">Walstanian: An oppressed minority of Southern Valeria, making up only 10% of the population. Their suffering is the catalyst to the plot in Tactics Ogre.<br /></li>    <li class="user_li">Bacrumese: These are generally the more &quot;elite&quot; of Valerian society, making up a solid 20% of its people.<br /></li><br />
Mighty King Roderick, aided by the forbidden powers of the &quot;Hell Gate,&quot; is able to dominate the people until Dolgare of Bacrum successfully leads his army to defeat Roderick and his dark powers. With the king dead, the charismatic Dolgare claims the throne as his own, and is able to end the struggle between the ethnic groups. Under King Dolgare, the rights of the people are preserved, and internal struggles in Valeria come to a temporary halt.<br />
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All is right until the entire royal family is lost due to a string of accidents. Because the late King Dolgare had no living heirs, the ethnic groups once again struggled for leadership: Bishop Branta of the royal court, Cardinal Barbatos, dictator of the Gargastan people, and Duke Ronway, representative of the Walstanian minority, all fought for control, but in the end, Barbatos and Branta stalemated. In order to preserve their power, the two men took separate measures: Cardinal Barbatos sought an &quot;ethnic cleansing&quot; policy and slaughtered thousands of innocent Walstanians and Gargastans, while Branta received aid from the Roslolians, the greatest order in all of Lodis.<br />
<br />
The separation of the three races thus sets the stage for the beginning of the game. The player is greeted by a collage of scenes depicting the Roslolian Order's mysterious actions in Griate, home to Denim Powell, Kachua Powell, and Vice Bozek, the main characters. Denim and Kachua's father, Plancy, was kidnapped by the enigmatic Lans Tartare, and the three heroes seek vengeance against the dark knight.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jul 2007 04:02:39</pubDate>		</item>		<item>			<title>Disgaea 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/disgaea3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/79221d98a41398d8b05c63c2dc26be74_sq.jpg" title="Disgaea 3 Image" /> Disgaea returns with a sequel on the PS3.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jul 2007 01:42:33</pubDate>		</item>		<item>			<title>Soul Nomad and the World Eaters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/soulnomad/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/643cbac87ae607a68a2c6e6c4f992dae_sq.jpg" title="Soul Nomad and the World Eaters Image" /> There was a time when an evil warlord and his three golems wrought havoc on the world, until the warlord was sealed into a sword by a powerful wizard.  The golems lay dormant until now, when they have risen again.  In order to stop them, our hero sells his soul to an evil overlord.  Will our hero be able to save the world and his soul?<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jul 2007 01:37:56</pubDate>		</item>		<item>			<title>Universe at War: Earth Assault</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Universeatwar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bfa2c18a6c3f3807aa7193eb6da472c9_sq.jpg" title="Universe at War: Earth Assault Image" /> Universe at War: Earth Assault is set in the near-future when multiple factions from across the galaxy have come to Earth to wage epic warfare. Deadly sci-fi weapons and alien powers allow players to destroy cities and other territory while fighting for Earth. The game also allows players to retrain and customize units in the midst of battle, modify their weapons and defenses in real-time, and even control the development of technology that will help them to victory.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 11:24:57</pubDate>		</item>		<item>			<title>Tactics 100 Live</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tactics100Live/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5790852c4032153b983aa05244c603b0_sq.jpg" title="Tactics 100 Live Image" /> Very awesome rpg based game where you control your army against the actual live person who is also connected to the particular flash game from their own computer. Take turns and attack each other to determine the winner in this awesome game. Enjoy Tactics 100 Live game<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2007 07:57:02</pubDate>		</item>		<item>			<title>Starcraft 5</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Starcraft5/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6c1552b408b1e399bb4e97397f0ebf12_sq.jpg" title="Starcraft 5 Image" /> This is the newest starcraft arena game where you have more new building and warriors than ever to battle it out for the ultimate starcraft crown. Make sure to read up on the in game starcraft 5 tutorial so that you have a chance to survive in this epic starcaft battle. Enjoy.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2007 07:41:05</pubDate>		</item>		<item>			<title>Tactics Core</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TacticsCore/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17737fdc82d12ef1979751563b1144ac_sq.jpg" title="Tactics Core Image" /> The tactics core engine is a powerful strategy RPG development module. Tactics core supports the four basic commands. Attack - deal physical or magical damage to a target or target area. healer units use heal to restore HP instead. Move - walk to an empty space. Friendly units on the path will move aside. Move can be undone as long as Attack is not used after it. Wait - end the current unit's turn. If no actions where taken this unit only waits half the time for the next turn. Status - Display unit information. Use this to determine the strengths and weaknesses of a unit. You are a group of warriors trying to protect your castle against enemies, make sure you use the tactices wisely to protect your home. Good luck in this Tactics core game!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jun 2007 07:52:56</pubDate>		</item>		<item>			<title>Genesis Rising</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GenesisRising/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/80ed5ad4cf7d966880738eed45edc8a4_sq.gif" title="Genesis Rising Image" /> Play as one of of three races in this full 3D futuristic RTS. Set in a mysterious futuristic universe where organic machines are built using genetic engineering, take on the role of Captain Iconah to explore and conquer the Universal Heart, the only part of the universe remaining unconquered 3,000 years into the future.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jun 2007 01:51:37</pubDate>		</item>		<item>			<title>Space Empires V</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SEV/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b578cf26c6970109d1885546733beb79_sq.jpg" title="Space Empires V Image" /> From Strategy First:<br />
Space Empires V is the latest edition in the Space Empires series. This new chapter completely updates the UI and takes the player into a real-time rendered 3D universe. Watch space battles played out in glorious detail and realistic effects. Expand, Explore, Exploit, and Exterminate in a huge living breathing galaxy. New features abound with political alliances between multiple empires, a top-down ship design system, a hexagonal movement grid, and many more. Due to player demand, the game is completely &acirc;&euro;&oelig;moddable&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jun 2007 08:35:19</pubDate>		</item>		<item>			<title>Hearts of Iron</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/heartsofiron/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f005f4f3fbc83687d31368c71bfafcce_sq.jpg" title="Hearts of Iron Image" /> From the Paradox Interactive site:<br />
<br />
Hearts of Iron is the first ever World War II PC game of true Grand Strategic scope. The game map spans the entire world and allows players to take the War to any new front of their choosing. Any nation in the world is playable, but the game focuses on the epic struggle between the great alliances of the new world orders Fascism, Communism and Democracy.<br />
<br />
Hearts of Iron is developed by the team behind the award winning sales success Europa Universalis I and II and brings the same super detail to a modern day gaming experience.<br />
<br />
Hearts of Iron aims to be no less than the definitive World War II strategic experience.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jun 2007 08:16:21</pubDate>		</item>		<item>			<title>Ascendancy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ascendancy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c38ad1bcf99799fedbab4df088c18ca7_sq.png" title="Ascendancy Image" /> Ascendancy, the debut game from The Logic Factory, is a game of galactic exploration and encounter. In Ascendancy, you develop your home planet, research new technologies, build ships to traverse the stars, encounter aliens, and colonize new worlds as you expand your presence throughout the galaxy.<br />
<br />
You begin the game by choosing to be one out of 21 possible species. Then, choose the size of the galaxy, the number of species in the game ranging from 3 to 7, and whether you want to play in a peaceful, neutral, or hostile atmosphere.<br />
<br />
Play begins on your home world where you begin building structures for the purposes of increasing your research,industry and prosperity. As you build these structures you also begin doing research. Eventually your research allows you to build ships for the purpose of space travel. You can equip your ship with a variety of hi-tech gizmos including weapons, shields, engines, power generators, and special function devices. The more your research advances, the more various and powerful your selection of gizmos becomes.<br />
<br />
As you travel to other solar systems you will encounter alien lifeforms,some friendly, some hostile. You can conduct diplomatic relations with them, exchange knowledge, make alliances or declare war.<br />
<br />
You expand your empire by either colonizing unoccupied planets or invading planets belonging to your enemies. Finding a peaceful or violent solution to conflict is left up to you. There are several ways to achieve Ascendancy as you will discover on your own.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jun 2007 02:52:16</pubDate>		</item>		<item>			<title>Ufo: Extraterrestrials</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ufo-et/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b9706cc9eb0e8e1b91ccf5024a9e89c0_sq.png" title="Ufo: Extraterrestrials Image" /> The year is now 2108 and on the colonized planet Esperanza our space devices have not just been approached by alien machines but attacked. The player controls a squad of soldiers, light and heavy support combat vehicles, robots and air units located in a base on the planet Esperanza that had been colonized by the spaceship Magalhaes in the year 2023. This squad was brought together by the Esperanza government to face a threat that comes from deep space. In case the player succeeds in averting an alien impact on Esperanza, the story will continue on the planet Earth which has been subdued by alien forces. Battle against the alien opposition in a game that combines global strategy with small, squad-based tactical combat against an alien invasion.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 07:36:53</pubDate>		</item>		<item>			<title>Stronghold Crusader</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8841d4654a14f22aebcb05f570569052_sq.jpg" title="Stronghold Crusader Image" /> Journey to distant lands renowned for brave warriors and fearsome weaponry in Firefly Studios' STRONGHOLD CRUSADER&acirc;&bdquo;&cent; . This highly acclaimed successor to the best-selling Stronghold combines the finest aspects from a City Builder and a Real-Time Strategy game. Lead a determined group of crusaders, forged by centuries of barbaric conflicts, or wage war against a powerful foreign invader amidst the haze of the desert heat.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Jun 2007 11:29:55</pubDate>		</item>		<item>			<title>Overlord</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/overlord/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bde6d62ff1f5302c1a836533e645c662_sq.jpg" title="Overlord Image" /> Overlord casts you as the ruler of a fallen dark tower.  Collect your minions and go out into the countryside to crush all who oppose you and bring their wealth back to repair your tower.<br />
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Battle pesky heroes!<br />
Commit evil deeds!<br />
Command a small army of irritating goblins!<div style="clear:both;"></div> ]]></description>			<pubDate>08 Jun 2007 10:37:14</pubDate>		</item>		<item>			<title>The Battle for Middle Earth 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battleformiddleearth2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2c4765037678ea4e06f6a75dc1baf8a1_sq.jpg" title="The Battle for Middle Earth 2 Image" /> It is unusual for a pre-established series like The Lord of the Rings to successfully take on a sequel, but EA Game's LORD OF THE RINGS: THE BATTLE FOR MIDDLE EARTH II for the PC proved this theory wrong. This game manages to take the well-known mythology surrounding the story and focused on the war in the North between the elves, dwarves, goblins, and Mordor forces that is only touched upon in the book and is left out completely in the movies. LORD OF THE RINGS: THE BATTLE FOR MIDDLE EARTH II plays out much like the game of Risk in that players must move their armies around a board that is covered in territories. Players will find that this new battle between good and evil takes place on a much grander scale with six different factions combining to against the forces of Mordor. Players can also combine forces in multiplayer mode to get the most out of the fights. This ability to customize the fighting options makes for a great game no matter what type of mood the player is in. All of these factors make playing the second installment in the Battle for Middle Earth series just as exciting and entertaining as the first time around, without the worry that players will just be repeating the game in a different format. LORD OF THE RINGS: THE BATTLE FOR MIDDLE EARTH II is perfect for Tolkien fans.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jun 2007 09:54:04</pubDate>		</item>		<item>			<title>The Continuum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thecontinuum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2b71474dd6876b4905f94f9c3dc7d0ae_sq.jpg" title="The Continuum Image" /> The Continuum combines classic turn-based wargaming, collectibility and RPG character development into one multi-player adventure that will change the way you game. Characters, abilities and equipment combine with in-game artifacts, epic battlefields, and changing scenarios to provide an experience that is at once familiar and all-new.<br />
<br />
Players will have a huge impact on the ultimate design, features, and direction that the game takes as the beta rolls out.  Pre-registration for the beta is open at the official website for <a href="http://www.thecontinuum.com" target="_blank" rel="nofollow">The Continuum</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>17 May 2007 01:28:46</pubDate>		</item>		<item>			<title>Age Of Wonders II: The Wizard's Throne</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageofwonders2-thewizardsthrone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d6d2fc812a9d74acade1b98a7801333b_sq.jpg" title="Age Of Wonders II: The Wizard's Throne Image" /> Awakened to join an immortal group of Wizards in the Circle of Evermore, you must restore balance to a world on the brink of collapse. Powerful spheres of magic are thrown against one another in a war of Wizards the likes of which have never been seen before. By mastering magical forces of creation and dealing with the deities who govern them, you must establish a fantasy empire and confront other Wizards in your quest to THE WIZARD'S THRONE.<br />
<br />
AGE OF WONDERS II is the sequel to the Award-Winning Age of Wonders. Delivering an invigorating mix of Empire Building, Role-playing, and Warfare, AGE OF WONDERS II offers the ultimate in fantasy turn-based strategy. Explore a world full of mythical creatures and mysterious lands. Build an impressive force as an all-powerful Wizard through dangerous perils and exhilarating challenges. Now is your time to embrace your destiny and take your rightful place at the head of the Circle, forever.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 09:21:45</pubDate>		</item>		<item>			<title>Age Of Wonders: Shadow Magic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageofwonders-shadowmagic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5640083a9541e617530f8d60fa649276_sq.jpg" title="Age Of Wonders: Shadow Magic Image" /> Age of Wonders: Shadow Magic takes the acclaimed fantasy strategy series to new heights. This new stand-alone game enhances the series' praised fusion of empire building, role-playing and tactical combat with the eerie Shadow World and battle with races never before seen, across new and diverse landscapes.<br />
<br />
Combined with the option of creating a totally unique environment with the map editor and rewriting the history of this world through the enhanced campaign editor, you are ensured a constant stream of completely new game experiences.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 07:01:49</pubDate>		</item>		<item>			<title>Age Of Wonders</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageofwonders/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8ac7da0d4ceb3257c42794178ecbccc0_sq.gif" title="Age Of Wonders Image" /> Age of Wonders is a turn-based game combining the best elements of strategy, adventure and role-playing. It features 12 unique fantasy races, over 50 different heroes with upgradeable abilities, dozens of spells and scores of locations to explore. In this game of conquest, players employ strategic and tactical skills to command troops in capturing vital locations and defeating enemies in a captivating single player campaign or compete with friends in multi-player scenarios.<br />
<br />
Age of Wonders was co-developed by Triumph Studios and Epic Games and is being published by The Gathering of Developers in the USA and Take 2 Interactive in Europe. Age of Wonders has received great reviews, including a PC Gamer Editor's Choice award and a Next Generation 5/5 star rating.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 04:41:45</pubDate>		</item>		<item>			<title>Medieval: Total War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/medievaltw/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cb45c021b7a0e925c307450adc2978d8_sq.jpg" title="Medieval: Total War Image" /> This sequel to Shogun: Total War duplicates the in-depth real-time strategy gameplay from its predecessor and transplants it to the Middle Ages. On top of that, the game features new levels of depth, accessibility, gameplay and strategy, replicating the blood-soaked battles from medieval times. Battles are staged in the deserts of the Far East, the tallest mountains, plains and the forests of Europe. Massive armies lay siege to mighty fortresses and pound them into dust with catapults and cannons as players command medieval armies of knights, men-at-arms, archers and siege weapons in bloody quests to become the masters of Europe.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Apr 2007 07:19:58</pubDate>		</item>		<item>			<title>Shogun: Total War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shoguntw/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f69526f4aee99531a2905ae37c1a33da_sq.jpg" title="Shogun: Total War Image" /> Total War is the complete experience of warfare presented in the most realistic way possible through the use of state of the art technology in graphics and AI. You'll need strategic brilliance to manage your campaign, with the training, recruitment and funding of your armies. You'll need cunning to deploy spies and emissaries to outwit your opponents while maintaining a web of alliances. And you'll need tactical brilliance to take your army out onto the battlefield and crush your enemies.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Apr 2007 07:12:09</pubDate>		</item>		<item>			<title>RollerCoaster Tycoon 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rct2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6dd2f651114ec7823bc4dc35d5c2d717_sq.jpg" title="RollerCoaster Tycoon 2 Image" /> RollerCoaster Tycoon 2 is the second game in the RollerCoaster Tycoon series. The basic gameplay is: you build a theme park with rides and shops and scenery. There are many scenarios to play each with the own goals and challenges to complete.<br />
<br />
There is also a editor, where you can design your own scenarios. This game adds a few things to the first game, the obvious: new scenarios, slightly improved graphics, more rides, shops and scenery. But other than these there wasn't much this game has to offer that the first one didn't. Even so it is a very good game, with a lot of replayability.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Apr 2007 11:10:22</pubDate>		</item>		<item>			<title>Lightspeed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lightspeed/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4ff6fd07ad8f69a7f1d0792d0be8c874_sq.jpg" title="Lightspeed Image" /> It's finally happened.  Man dumped one too many barrels of toxic waste, and now the planet is an ecological wasteland.  The population has been forced into space on enormous Conestoga-class interstellar transports while the search goes on for a new planet to call hme.<br />
<br />
That's where you come in, with your simple task: fin humankind a new habitable world.  It all happens in &quot;Lightspeed&quot;, an interstellar simulation from MicroProse.<br />
<br />
&quot;Lightspeed&quot;'s actio nrevolves around your Trailblazer-class scouting ship.  No subcompact, this jewel sports a hull 3400 meters long and 2960 meters wide.  You can even tailer its configuration to your needs, rearranging components to enhance your defenses, armament, or drive.<br />
<br />
By:<br />
MICROPROSE SOFTWARE<br />
180 Lakefront Dr.<br />
Hunt Valley, MD 21030<br />
(800) 879-7529<br />
<li class="user_li">Old address and telephone number.<br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>08 Apr 2007 09:56:01</pubDate>		</item>		<item>			<title>Puzzle Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/puzzlequest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7a0f5c99b0248750ecd90b4ef89a9c4a_sq.gif" title="Puzzle Quest Image" /> Puzzle Quest: Challenge of the Warlords is a brand new, genre-bending title that ups the ante on traditional puzzle games by incorporating strategy, role-playing elements and a persistent storyline. Set in the Warlords universe, the game challenges players to save the land of Etheria from evil Lord Bane as gamers engage in battles fought by means of competitive, head-to-head &quot;match-three&quot; style puzzle games in one of three gameplay modes: Single-player, Instant Action or Multiplayer. Victory will advance a player's customisable hero, magical arsenal, creature companions and more&acirc;&euro;&rdquo;ultimately rewarding gamers at nearly every turn and deepening their immersion into the richly diverse world. The game's remarkable mix of classic puzzle gameplay and an abundant suite of characters, customisations, spells, companions, tameable monsters and more provides a fresh take on the puzzle genre that offers endless hours of replayability. Designed specifically for handheld gaming systems, Puzzle Quest can be enjoyed in long or short doses, cultivating a casual but deeply satisfying and compelling gameplay experience.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Mar 2007 09:08:10</pubDate>		</item>		<item>			<title>Dragon Force</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dragonforce/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5febf66e51085b54cce66d2019b65788_sq.jpg" title="Dragon Force Image" /> <em>Dragon Force</em> is a rare and extremely sought-after role-playing strategy game, released for the Sega Saturn. It was created in Japan by Sega and translated into English by Working Designs in 1996. It has since been re-released on the PlayStation 2 as part of the Sega Ages series.<br />
<br />
<strong>Category:</strong> Strategy role-playing game<br />
<br />
<strong>Release Dates:</strong> March 29, 1996 (JP), November 30, 1996 (US), September 1997 (EU), August 18, 2005 (JP Sega Ages re-release)<br />
<br />
<strong>Developer:</strong> Sega<div style="clear:both;"></div> ]]></description>			<pubDate>26 Mar 2007 10:16:52</pubDate>		</item>		<item>			<title>Age of Empires II: The Age of Kings</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/aoe2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9c67dc8aa6245b46612d59f9d7d920a9_sq.png" title="Age of Empires II: The Age of Kings Image" /> Age of Empires II: The Age of Kings is a real-time strategy computer game set in the Middle Ages. It was released in 1999, and it is the second game of the Age of Empires series developed by Ensemble Studios and published by Microsoft.<br />
<br />
In the original Age of Kings, the player can choose from 13 civilizations. Each has a distinct personality, with particular strengths and weaknesses patterned on the real civilizations. Each civilization also has some unique units (ships and warriors) with more-or-less historically accurate names.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Mar 2007 12:53:35</pubDate>		</item>		<item>			<title>Total Annihilation Kingdoms</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TAKingdoms/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/00a65f219f54164f29ea52d4aa9f8067_sq.jpg" title="Total Annihilation Kingdoms Image" /> Unlike its name suggests, Kingdoms is not a sequel nor a prequel to <a href="/game/totalannihilation" class="game_link">Total Annihilation</a>. It did inherit the epic scale and style of play of Total Annihilation however.<br />
<br />
Set in a world of Magic, the player plays as one of four sides:<br />
<br />
Aramon, the traditional fantasy style race, with knights, castles, and mages.<br />
<br />
Veruna, the powerful maidens of the sea, with almost complete ship battle dominance, crossbowmen, and cannon towers.<br />
<br />
Zhon, the beast race, with hunters, giants, and dragons.<br />
<br />
Taros, the 'evil' race, with skeletons, zombies, ghost ships, and demons.<br />
<br />
Epic battles, better graphics then its predecessor, and a compelling storyline make this game great.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Mar 2007 02:55:51</pubDate>		</item>		<item>			<title>King Arthur's World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kingarthursworld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3bf1e6cc3c8798d4124a7675609546f6_sq.jpg" title="King Arthur's World Image" /> In a 2D side scrolling strategy game, you will lead King Arthur's army into a battle against evil. You will travel to many worlds and use the various skills of your troops to fight dark knights, underworld orcs, and cloud giants.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Mar 2007 09:48:54</pubDate>		</item>		<item>			<title>UFO: Afterlight</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ufo-afterlight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee367ef42927978c2d65f7c4efb3c228_sq.jpg" title="UFO: Afterlight Image" /> UFO: Afterlight is the third in the UFO series from Altar Interactive. Set fifty years after the war on Earth, the people of Earth have been forced by the Reticulans to leave. Some of them were sent to the orbital station above the Earth, and their story is told in <a href="/game/ufo-aftershock" class="game_link">UFO: Aftershock</a>. Another group were tranported to Mars, and this is their story. With 10,000 cryogenically sleeping people in their care, a group of about 30 talented humans have to carve out an existance on Mars. The terraformation of Mars as well as defending territory from alien invaders are all part of their mission. Not only do you have to manage the day to day operations at the base - such as research, production and construction - You also have to fight out battle in pausable real-time with many levels of intricacy such as the ability to make detailed plans for your soldiers. As the game progresses, new avenues of research opens up which in turn opens up new skillsets and weapons for your soldiers. You will get to know your personell intimately as they progress, and with a strong RPG-element you can mould them into a fighting force with diverse abilities. <br />
<br />
This game contains many different types of gameplay which, as a whole, creates something that is a lot more than the sum of its parts.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Mar 2007 09:06:20</pubDate>		</item>		<item>			<title>Twilight Imperium: Third Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TI3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8992efda6491c1146d4d85b8c8b07ea6_sq.jpg" title="Twilight Imperium: Third Edition Image" /> The publication of Twilight Imperium Third Edition (TI3) is a historic publication in FFG's history. Twilight Imperium First Edition was FFG's first game product, and through two popular editions it has garnered a massive audience across the world and the Twilight Imperium name has been a pillar of growth and recognition for FFG..<br />
<br />
TI3 is an epic empire-building game of intersteller conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to sieze the imperial throne via warfare, diplomacy, and technological progression. With new oversize geomorphic board tiles, finely detailed plastic miniatures, hundreds of cards, and a massive plurality of options, TI3 will arrive before an audience that has been starving for epic space conflict since TI2 went out of print in the spring of 2003.<br />
<br />
Shipping in a massive (12in. x 24in.) epic-size box, this new giant-size edition of TI feature more than 200 masterfully sculpted oversize plastic miniatures - the typical TI units (Ground Forces, Cruisers, Dreadnaughts, Carriers, Fighters, PDS, and Space Docks) as well as two new units (the massive War Sun and the Destroyer). TI3 contains new oversize board tiles, more than 400 cards, every known civilization of the Twilight Imperium universe, almost every expansion rule and component ever published for TI, a gorgeous graphical overhaul, and an impressive full-color rules set.<br />
<br />
The TI gameplay has been refined and redone by original designer Christian T. Petersen. The new design features faster gameplay, and involves players in a far more active game experience with much less downtime. In addition, TI3 will include new Race Cards, as well as a dramatic new approach to the structure of the gameplay itself using the new &quot;Command&quot; system.<br />
<br />
Twilight Imperium Third Edition is nothing short of a massive epic release, and is destined to become a classic for years to come. FFG has directed all its craft, talent, and energy into this massive production. Are you ready for another Age of Twilight?<div style="clear:both;"></div> ]]></description>			<pubDate>06 Mar 2007 09:14:50</pubDate>		</item>		<item>			<title>Gladius</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Gladius/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/beeb13fe0e403fdddfd0838bc1e8e120_sq.jpg" title="Gladius Image" /> Gladius is a turn-based squad combat game set in a gladitorial world where combat schools compete with one another for the top spot. Progress through different lands, travelling from city to city building the fame and reputation of your school so that you can enter the elite contests that will seal your fame for generations to come.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Mar 2007 05:40:49</pubDate>		</item>		<item>			<title>My Bogle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MyBogle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57f5b35472da2ed3aef402fb9f201502_sq.jpg" title="My Bogle Image" /> My Bogle is a small group tactics game, where your characters (called &quot;Bogle&quot;, with a long O) engage in strategic and fun combat against online opponents in a variety of game types. It's extremely accessible and yet there's plenty of depth just waiting to be uncovered. It's turn-based play makes it ideal for casual pickup and play and yet the turns are quick and fast paced so as to keep the action moving.<br />
<br />
My Bogle will be launching along side our Friends Play Free invitation service. What that means is that when you buy My Bogle, you'll get to send invitations to your friends and family, who can then download and play the full version of My Bogle online against you anytime they want, without any restrictions. The only caveat is that if they want to play when you're not around, then they'll need to buy the game too. Think of it a bit like Frisbee for Video Games. As long as you own a Frisbee, you can play it with anybody you want, right? You don't think &quot;hey, I wonder if the person I'm throwing this to has a license to catch it.&quot; And that way your friends can be exposed to the great game of Frisbee for free (all thanks to you), but they can only play Frisbee when you're around unless they go out and buy one for themselves. Video Games should be more like Frisbee, and that's what Friends Play Free is all about.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 09:40:52</pubDate>		</item>		<item>			<title>Carnage Heart</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/carnageheart/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9a850d251ba4e1519b5384726463ff2e_sq.jpg" title="Carnage Heart Image" /> Carnage Heart was one of the most complex games in the early days of the PS1's lifespan.  Your goal was to create an army of robots and sweep across the map, capturing enemy bases.<br />
<br />
To create your robots you needed to choose from different components and then program each robot's artificial intelligence using a visual programming system.<br />
<br />
Though it's visual style is considered many to be bland and uninspired, the depth of the gameplay made addicts of many strategy gamers.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Mar 2007 12:49:44</pubDate>		</item>		<item>			<title>Zatacka</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zatacka/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d6bac3e9c495605a0faabf038f58c782_sq.png" title="Zatacka Image" /> Zatacka, also known as Achtung, die Kurve!, is a freeware, multiplayer DOS computer game that supports from two-player up to six-player gaming.<br />
<br />
The game bears some resemblance to the game Snake, though in Zatacka the main goal is to make your opponent hit the wall, his kurve or your kurve. As a result, the game resembles closely to the famous Light Cycle of the 1982 movie Tron. You control the kurve by only two buttons: one makes the snake turn left; the other, right. Although the game has primitive graphics, the gameplay is considered very good and the game is loved by many fans worldwide. <br />
<br />
There's a strategic and tactical depth that goes unmatched in the small-games-to-play-on-a-break gaming world. Even though the simplicity is striking (anyone can play it) there are an infinite amount of tactics that can be applied in this game. <br />
<br />
It takes a minute to learn and a lifetime to master! Be warned though - it's addicting!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 01:06:02</pubDate>		</item>		<item>			<title>Laser Squad Nemesis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lasersquad/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/386fdeda6448fef13238d2dfe6ee3bab_sq.jpg" title="Laser Squad Nemesis Image" /> Laser Squad Nemesis is a great multiplayer strategy game.  The game is a turn based strategy where each player sets up their moves before a turn and then watches the fight play out.<br />
<br />
There are four races to choose from, the Laser Marines, Machina, Spawn, and the Greys.  All four races are well balanced and the tournaments are very addictive.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Feb 2007 10:26:47</pubDate>		</item>		<item>			<title>Ghost Master</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ghostmaster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a910711489892a4f291c92d5c2a5a0bd_sq.jpg" title="Ghost Master Image" /> Grim spectres, howling banshees, and sly gremlins are yours to command as you unleash ghastly spirits on the town of Gravenville and scare the wits out of its citizens. In the world of the Ghost Master, spooks do your bidding, as you solve puzzles and unlock mysteries in a challenge that combines the best of strategy, adventure, and resource management games.<br />
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from: www.ghostmaster.net<div style="clear:both;"></div> ]]></description>			<pubDate>20 Feb 2007 01:08:25</pubDate>		</item>		<item>			<title>Desperados: Wanted Dead or Alive</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/desperados/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8f4ed6883a29d36631c66886761b7325_sq.jpg" title="Desperados: Wanted Dead or Alive Image" /> Play six Desperados, lead by the hero John Cooper in the hardest and wildest Wild West Game of all times. Guide Cooper and his fearless companions in the exciting pursuit of the mysterious bandit leader El Diabolo.<br />
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Breath-taking landscapes and a thrilling story create an unmatched Wild West atmosphere resulting in Desperados: Wanted Dead or Alive<br />
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from: www.spellbound.net<div style="clear:both;"></div> ]]></description>			<pubDate>20 Feb 2007 12:28:41</pubDate>		</item>	</channel></rss>