<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'spaceship' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'spaceship' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Nanomite: The Battle Begins</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Nanomite/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cc36fb9b9f6423f2fc62958f224ba69a_sq.jpg" title="Nanomite: The Battle Begins Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2007 10:27:00</pubDate>		</item>		<item>			<title>Spaceward Ho!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacewardho/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/511d62688b12e0f826f73e70d1d2e05d_sq.jpg" title="Spaceward Ho! Image" /> paceward Ho! is a strategic game of awesome scope. You control the entire military and economy of a spacefaring race. Your goal: explore and colonize the galaxy.<br />
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Unfortunately, you are not alone. Alien enemies bent on galactic conquest will oppose your expansion. You fight them by developing new technologies and expanding your empire, or you can ally with them to turn enemies into friends.<br />
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Terraform newly discovered worlds or mine their natural resources. Maneuver your starship fleets, both in defense of your own systems and in offensive strikes against the evil aliens. Your strategic decisions will determine the fate of the galaxy.<br />
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It's incredibly fun to play alone against the excellent computer players, and even better with other humans on the internet.<br />
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Spaceward Ho! has won numerous awards over the years, including being inducted into the MacWorld Game Hall of Fame and winning Best Network Game of the year.<br />
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The new version 5 is better than ever, with free internet play on spacewardho.net, combined fleets, new battle options, an all-new user interface, and much more.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Mar 2007 05:23:38</pubDate>		</item>		<item>			<title>SpaceCowboy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacecowboy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0fb6472c10c4a7b7661d5d958ea3b545_sq.jpg" title="SpaceCowboy Image" /> Space Cowboy Online is an action based Massive Multiplayer Online (MMO) 3D Space Shooter. In Space Cowboy Online, players can pilot their own space fighter ships (Gears) on an imaginary planet and upgrade skills or the Gear itself.<br />
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 <em>3D Space Shooting MMO</em><br />
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In Space Cowboy, gamers have full control over the Gear's control making it very different from the traditional RPG's mouse click control method. This is a game based on Role-Playing Game (RPG) level concepts, but the fun and action of a First Person Shooter (FPS).<br />
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 <em>Diverse Selection of Fighting Gears</em><br />
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There are 4 kinds of Gears available to choose from, with each Gear having it's individual unique characteristics. These characteristics differ in skill and items giving the player the opportunity to choose which items to equip to suit the player's preferences. Gears can be upgraded to change color, performance, weapons, and so on in order to satisfy the gamer's growth of the character.<br />
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 <em>Battle Formation/Brigade System</em><br />
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A formation system is possible that is similar to the generic party concept of a Role-Playing Game. There can be a maximum of 6 players in a formation (triangle formation, reverse triangle formation, X form formation, etc.) dependant on the formation leader at the center of the formation during battle. The performance of the formation depends on the player's ability to work together and different formations require different skills and playing styles.<br />
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In addition to the formation, there is a brigade concept that is the equivalent to the guild term from other Massive Multiplayer Online games. A brigade can consist of 40 members, and have a specific brigade mark specified by the brigade leader to identify the brigade.<br />
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 <em>Battle/Large-Scale Battle</em><br />
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Space Cowboy Online has an intense battle system including Player vs Environment (PVE) and Player vs Player (PVP) elements. PVE elements are used for standard leveling from experience points, while PVP elements can be seen through 1 on 1 battles, formation (party) battles, and even brigade battles. As opposing nations exist, there will be large scale nation wars throughout the game servers resulting in a possibility of occupying enemy forces and increasing profits for ones own nation. The 3-D aerial and ground battles will bring a whole new experience to the user.<br />
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 <em>Mission</em><br />
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A large number of missions are available which bring the storyline into perspective depending on the player's chosen nation and have it's share of rewards.<br />
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 <em>Voice Communication System</em><br />
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When a headphone and microphone are in hand, 1 on 1, formation, and brigade voice communication options are possible. Using voice communication will make interaction between the users easier and more personal than just the text form of communication, as well as giving a method of communicating while the gamer can continue to be focused on their game control. Using voice communication within Space Cowboy Online will help organize strategy in large-scale battle, and missions where many people can join in.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Jan 2007 03:59:05</pubDate>		</item>		<item>			<title>The Divine</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thedivine/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bbf35b09d4a25b791508d1fe8268c2da_sq.jpg" title="The Divine Image" /> A hundred years ago Earth became uninhabitable from the impact of a asteroid. Those that escaped Earth fled to the few space colonies available. The overcrowding and lack of resources made the colonies reject some of the survivors. Only the DIVINE were granted access. The rest of the survivors fled in search of a new planet that they could call home.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jan 2007 06:55:01</pubDate>		</item>		<item>			<title>Spinning Circles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spinningcircles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e336c80ddf28aa5a6da753e44d19633a_sq.jpg" title="Spinning Circles Image" /> Move around the circles and time your shots to get into the middle of the circle.  See how many you can get within the time limit.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 06:21:18</pubDate>		</item>	</channel></rss>