<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'pong' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'pong' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Xtreme Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/xtremepong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0e0d7335eb35af506cdc8cb95c5a2173_sq.jpg" title="Xtreme Pong Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Jul 2008 10:23:30</pubDate>		</item>		<item>			<title>FZPong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fzpong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c67d9d17d3e50abbbe8a8a6a8dd4947d_sq.jpg" title="FZPong Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>17 Jan 2008 09:51:31</pubDate>		</item>		<item>			<title>Retroid</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Retroid/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aa42362911ead803d65e4e46f8ef4c78_sq.png" title="Retroid Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>03 Jan 2008 01:00:19</pubDate>		</item>		<item>			<title>PunkPong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/punkpong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9b1335d03a9d21aebf4bc99089925361_sq.gif" title="PunkPong Image" /> PunkPong is an open source &quot;Pong&quot; alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard or mouse.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 03:17:11</pubDate>		</item>		<item>			<title>Retro Pong 1.0.1</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/retropong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/26ef9e174f4f93fcc7154753ea4d277a_sq.png" title="Retro Pong 1.0.1 Image" /> Live the thrill again with this remake of the original Pong. This is the only remake around that resembles the original Pong Console. Outstanding music and Sound FX will delight your ears. And an unmatching AI will bring you hours of fun.<br />
Java 5 required<div style="clear:both;"></div> ]]></description>			<pubDate>03 May 2007 06:52:44</pubDate>		</item>		<item>			<title>pong gba</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ponggba/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5412207ce3d1cc5f768d8dd518218bb4_sq.png" title="pong gba Image" /> pong ...<div style="clear:both;"></div> ]]></description>			<pubDate>10 Apr 2007 12:18:24</pubDate>		</item>		<item>			<title>Phase Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/phasepong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/93969c1cc8ac84ed8b86dd75cd1f49ab_sq.png" title="Phase Pong Image" /> <span style="color: red;"><h1><div style="text-align: center;">This game is currently under development</div></h1></span><span style="color: blue;"><div style="text-align: center;">Features C++, DirectX 9.0, XACT, AI, and BOIDS</div></span><br />
Phase Pong is a pong clone I am currently developing. It will Eventually have all of the gameplay you would expect from a pong clone, along with some special features that will take this classic game to the next level.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Apr 2007 09:18:18</pubDate>		</item>		<item>			<title>UberPong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/uberpong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/966b7001079c92dd4a80dd00a73ca30b_sq.png" title="UberPong Image" /> Welcome to the realms of UberPong, a bizarre place where only those with great skills and quick reflexes come out victorious.<br />
	Pick one of the top contenders in the galaxy and take him to conquer all tournaments. It's up to you to achieve glory through victory or taste the agony of defeat!<br />
	The objective of the game is to become the best uber-player in the entire galaxy. In order to achieve this, you have in your hands the latest in elastic-paddle technology that will allow you to control the speed, bounce and direction of the ball at will.<br />
	The encounters are regulated under the popular Mexican rule of three-O-five (3-0-5). That is, the first player that obtains three goals in a row, without letting the opponent score, will win; otherwise the first player to score five points will be declared the winner of the match.<br />
	Master all techniques until you've become a legend as the greatest uber-player of all times!<br />
	Currently participating at <a href="http://www.indiegameshowcase.com/play/index.cfm?method=app.gameDetails&amp;gameid=B84F3497-5056-A15E-FEAB8F100DD438F1&amp;pagenum=3" target="_blank" rel="nofollow">Indie Game Developers Showcase</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Apr 2007 12:38:33</pubDate>		</item>		<item>			<title>Pong Ultra</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pongultra/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2e29bfe71488c2058a87e2e0858d8702_sq.gif" title="Pong Ultra Image" /> Play with 3 game modes, either 2 player, 4 player, or solo as well as either for score or against time. The game also features 8 unique music tracks, a fully functional map editor to create new maps, 16 bit color, slippery paddle control physics and joystick control. New maps can also be downloaded from the web with a tournament mode supported to unlock new levels, on top of the several included levels.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Mar 2007 09:51:24</pubDate>		</item>		<item>			<title>PongCraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pongcraft/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/edc2b4554670b5c10c41dcd34d72945d_sq.jpg" title="PongCraft Image" /> Pong revision withing StarCraft universe, with power-ups, special moves, history mode, networked multiplayer mode, and so on.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 04:50:20</pubDate>		</item>		<item>			<title>Break 'em All</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/breakemallds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6b23074ee19e1074dbce1e8159c54012_sq.jpg" title="Break 'em All Image" /> Jam packed with levels ranging from the super simple to mensa difficult, Break'em All offers classic arcade puzzle solving action as players fight their way through multiple levels and out-duel challenging bosses. Three unique gameplay modes such as Tokoton, Quest and Survival offer compelling single player action or multiplayer games for 2-8 players via the wireless feature for Nintendo DS. Players will control their paddle with pin-point accuracy using the touch pad and stylus and select from diverse bonus powers to power-up their ball.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Feb 2007 04:31:41</pubDate>		</item>		<item>			<title>pingK</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pingk/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/069d07048bb6902a041b2c32632571f8_sq.jpg" title="pingK Image" /> This game is a pimped up version of the original <a href="/game/pong" class="game_link">Pong</a>, but now the player has the ability to give the ball a spin.<br />
<br />
Gameplay is very similar to Pong, but the ability to add a spin to the ball means an extra level of strategy is added. The ball can be spun to an extreme degree so far that you risk spinning it into your own goal.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 06:38:08</pubDate>		</item>		<item>			<title>Net Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/netpong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/345438c2cc72d0966a98e783b7f2d945_sq.jpg" title="Net Pong Image" /> Tilt your computer to move the paddle! Play against your friend who has also downloaded netPong.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 12:46:50</pubDate>		</item>		<item>			<title>Ikaponga</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ikaponga/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6a909326c7530c04497e746f50b5268b_sq.png" title="Ikaponga Image" /> An amalgamation of Atari's Pong and Treasure's <a href="http://www.greatgamesexperiment.com/game/ikaruga" target="_blank" rel="nofollow">Ikaruga</a> gameplay elements.<br />
<br />
Basic version 1 available. Improved version 2 coming once I finish my current project and get my head around a new development environment.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 09:15:32</pubDate>		</item>		<item>			<title>Funky Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/funkypong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9007180a36da91f4d62c81c68ca48e4f_sq.jpg" title="Funky Pong Image" /> You keep hitting the ball in the air with the paddle, and you have to keep it within the circle.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 04:49:04</pubDate>		</item>		<item>			<title>Plasma Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/plasmapong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9e64b1ea440e01d7e9cfeaa8b6ade25_sq.jpg" title="Plasma Pong Image" /> Plasma Pong is a variation of Pong that utilizes real-time fluid dynamics to drive the game environment.<br />
<br />
Players have several new abilities that add fun twists to the classic game. In the game you can inject plasma fluid into the environment, create a vacuum from your paddle, and blast shockwaves into the playing area. All these abilities have fluid-based kinetic effects on the ball, making Plasma Pong a fast-paced and exciting game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 01:39:25</pubDate>		</item>		<item>			<title>Pong Rally</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pongrally/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1096751f62867ea86eaf97f7c239aca1_sq.png" title="Pong Rally Image" /> Simple Pong Game with Weird Physics<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 07:31:04</pubDate>		</item>		<item>			<title>Hot Potato</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HotPotato10/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1bdd0809a375e30bdd548b3e43f48069_sq.jpg" title="Hot Potato Image" /> This is my first finished game made with Torque Game Builder. It was all done by me and me alone, and it took quite a while (I used actual potatoes as sprites). There's a small problem with installing on windows, you have to make your own desktop shortcut.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 08:24:46</pubDate>		</item>		<item>			<title>Battle Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battlepongflash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85a5cb047167d8f9df2d87ebb94f23be_sq.jpg" title="Battle Pong Image" /> Pong with a difference - destroy your opponent to win the game!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 01:11:09</pubDate>		</item>	</channel></rss>