<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'zombies, FPS' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'zombies, FPS' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Zombie Master</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zombiemaster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/04aba608d21b472d38603de1b274524d_sq.jpg" title="Zombie Master Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Mar 2008 01:30:08</pubDate>		</item>		<item>			<title>Left 4 Dead</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/left4dead/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d14da7e311bbad3a58cb322f0cafc5c5_sq.jpg" title="Left 4 Dead Image" /> I know what you're thinking, &quot;Not another zombie survival game!&quot; well, this game is different from all those other games. You play as either four survivors that try to go from Point A to Point B, or you have the choice to play as one of the many zombie bosses. Now you may think this will get repetitive in time, but that's not true. The gameplay is different every time you play. Now this game heavily depends on teamwork, if you stroll along by yourself, your going to most certainly die. Weapon choice is simple, you can use MP5's to Uzis. The story is that the in a city have been infected with a sort of rabies that have turned them into zombies. These zombies aren't slow, they're fast and have the ability to climb fences. Oh, I forgot friendly fire is always on, so don't be trigger happy, and also don't jump right in front of your teammates expecting you won't get hurt, because you will. Why is friendly fire always on? The fact is, it makes the game more challenging. If there was no friendly fire, the game would too easy and would be a breeze to finish.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Apr 2007 02:50:39</pubDate>		</item>		<item>			<title>Zombie Hunter (story mode)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zhunterstory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2d2cc723257135a8fae1f1f4a26dc579_sq.jpg" title="Zombie Hunter (story mode) Image" /> Carl, a normal person with a normal job, wakes up in the middle of the night and notice that he didn't leave work the day before. he must've fallen asleep during the hard work.<br />
Anyway, he meets up with this person. On a closer look he notice that the person isn't an ordinary human, it's a zombie!<br />
Carl grabs a flashlight and run outside. (game starts, no this isn't in a cutscene)<br />
<br />
This is a horror first person shooter game. you play as Carl, the Zombie Hunter (dun dun dunnnnn!). allthough he didn't know he was the zombie hunter he will soon figure that out after he realize he is the only person left &quot;alive&quot;. Or is he? some people in black clothes with weapons are particularly interested in the case. Carl must watch out, these people will kill ANYTHING for science!<br />
<br />
The game itself runs rather slow if you do not have a high spec computer. why? because my coding technique wasn't very optimised during the development of this game.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 03:00:56</pubDate>		</item>	</channel></rss>