<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'online' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'online' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Open Battle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/openbattle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f8b47de6ff050cbd6cd9032b34afb8a4_sq.jpg" title="Open Battle Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>08 Aug 2008 11:07:18</pubDate>		</item>		<item>			<title>Dance Star Studio</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dss/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ed5f1371242d84922b7c01533bdff09e_sq.jpg" title="Dance Star Studio Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>08 Aug 2008 09:39:05</pubDate>		</item>		<item>			<title>Slimeball Deluxe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/slimeball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4adfcc36b869bd1b21731221ee02f010_sq.png" title="Slimeball Deluxe Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>11 Jun 2008 10:34:07</pubDate>		</item>		<item>			<title>lila dreams</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lila-dreams/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b48b2eb3ec6041695d9af40aa4cb87af_sq.jpg" title="lila dreams Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>01 May 2008 05:42:17</pubDate>		</item>		<item>			<title>Rosetta Stone</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rosettastone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8288cde7184acdf94abc24da36b86eca_sq.png" title="Rosetta Stone Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>30 Apr 2008 09:34:14</pubDate>		</item>		<item>			<title>Pirates of the Caribbean Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/potco/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a219f33cf5e519dd136c3dc8e334f495_sq.jpg" title="Pirates of the Caribbean Online Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>02 Mar 2008 05:08:07</pubDate>		</item>		<item>			<title>Battlefield Heroes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BattlefieldHeroes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/249ec606729a4c30d6593129d904ab54_sq.gif" title="Battlefield Heroes Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Feb 2008 08:14:01</pubDate>		</item>		<item>			<title>Armageddon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Armageddon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1b1e852aa7e8b620a555856658bda326_sq.gif" title="Armageddon Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2008 11:33:59</pubDate>		</item>		<item>			<title>Motor City Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/motorcityonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c9ad07f214b6d081751377eb51543ab7_sq.jpg" title="Motor City Online Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2008 01:26:59</pubDate>		</item>		<item>			<title>Monster Hunter 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MonsterHunter3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/eeecf5400d8bef01d75babfae364ef32_sq.jpg" title="Monster Hunter 3 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2008 11:56:28</pubDate>		</item>		<item>			<title>CABAL Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cabalonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7478f3e308dfc3c89af7535bf0db75f1_sq.gif" title="CABAL Online Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2007 09:50:35</pubDate>		</item>		<item>			<title>Fiesta</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fiesta/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9894cacaba3b95db5e530acaaaceb3f9_sq.jpg" title="Fiesta Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2007 01:24:09</pubDate>		</item>		<item>			<title>Element Mine</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/elementmine/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/98095076c33c7257975f77d2b2c25b7f_sq.png" title="Element Mine Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2007 04:11:48</pubDate>		</item>		<item>			<title>O2Jam</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/O2Jam/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6026a7dbc3b752d6d6c1dfe5cc8497f4_sq.jpg" title="O2Jam Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>06 Nov 2007 02:55:22</pubDate>		</item>		<item>			<title>Robotopia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Robotopia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6ec1a67b46ac7fc73dec729ebd6a10f3_sq.jpg" title="Robotopia Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>24 Oct 2007 11:54:44</pubDate>		</item>		<item>			<title>BATTLE FREE 1.0</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battlefree/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d7876b8141e7b37bcbfa2d50b3d9ad1e_sq.png" title="BATTLE FREE 1.0 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>18 Sep 2007 02:20:15</pubDate>		</item>		<item>			<title>The Warriors Path </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/twp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/11948aed19700298a09adb92b3f4c156_sq.png" title="The Warriors Path  Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Sep 2007 10:57:09</pubDate>		</item>		<item>			<title>Fire Child: Tournament of the Ancients</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/firechildMP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/660b93f8107f69910eb0a5aec57e055b_sq.jpg" title="Fire Child: Tournament of the Ancients Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Sep 2007 05:55:13</pubDate>		</item>		<item>			<title>Gamoliyas</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gamoliyas/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f0afcfcc62072296a87603fe5e01e618_sq.gif" title="Gamoliyas Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Aug 2007 02:20:10</pubDate>		</item>		<item>			<title>Comblo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Comblo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/71fb09c2e03479643610a7dde85b86bf_sq.png" title="Comblo Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>02 Aug 2007 07:01:02</pubDate>		</item>		<item>			<title>WebKinz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WebKinz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/46206e8ad9d03076c3b2994565e1c0ee_sq.jpg" title="WebKinz Image" /> Webkinz pets are lovable plush pets that each come with a unique Secret Code. With it, you enter Webkinz World where you care for your virtual pet, answer trivia, earn KinzCash, and play the best kids games on the net!<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jul 2007 03:20:35</pubDate>		</item>		<item>			<title>Cratered</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cratered/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7e5a0d91f9a0b98493017b700d44ffa4_sq.png" title="Cratered Image" /> Cratered is a FREE top down, multi-player shooter where two opposing teams face off.  We pay homage to this sub-genre of games where all the rules you need to know is that you should blow things up and grab the enemy flag using any sneaky methods you've discovered.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 08:00:31</pubDate>		</item>		<item>			<title>Red Justice</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/redjustice/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f910d1e9c5b0f0d7f2c11fa5d1294696_sq.jpg" title="Red Justice Image" /> Red Justice is a Team-based multiplayer modification for the popular FPS Half-Life.  Two races wage war against each other after what started as a peaceful coexistence.  The Greys seek to continually expand their territory and grow stronger through destruction of other civilizations.  The Humans want only to protect their very existence and will do whatever it takes to combat the invading alien race.  Take part in this fast paced action experience in a variety of different game modes including team deathmatch, capture the 'flag', and assault.  A wide variety of weapons will be at the player's disposal with each class offering a unique playstyle.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jun 2007 08:51:38</pubDate>		</item>		<item>			<title>CityScape Battle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/CityScapeBattle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f1532b96879982789eb5dd5f9e800a61_sq.jpg" title="CityScape Battle Image" /> CityScape Battle is an online multi-player, team-based action game. The game takes place in a massively modeled cel-shaded city. In the game you have the ability to fly a jet and land to use stationary gun decks. This game is still in development.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jun 2007 12:22:06</pubDate>		</item>		<item>			<title>Achaea</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Achaea/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d47bafe4e946478b76bd93ba627a812_sq.jpg" title="Achaea Image" /> Achaea is a MUD game that delivers much in the way of gameplay and  also allows for a great degree of flexibility in the development of the story. The game is geared toward actual role-play and so is for an audience that is more interested than character development than it is in stats crunching and grinding. In Achaea you start of with many different classes and races to choose from and then are thrust into the world where you can befriend others and join clans or look for quests from NPC characters. Achaea is incredibly deep and complex and should definitely be tried at least once by those that are into actual role-play.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 06:55:20</pubDate>		</item>		<item>			<title>Conectayas</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/conectayas/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1d0c33a5cc7ecf22bd68faff57790e8d_sq.gif" title="Conectayas Image" /> Conectayas is an open source &quot;Connect Four&quot; alike game but transformable to &quot;Tic-Tac-Toe&quot; and to a lot of similar games that uses mouse. Written in DHTML (JavaScript, CSS and HTML). Very configurable.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 09:55:28</pubDate>		</item>		<item>			<title>Buscayasminas</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/buscayasminas/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/07ca9e1766eb2850a2ff7c7f7eaea24c_sq.gif" title="Buscayasminas Image" /> Buscayasminas is an open source &quot;Minesweeper&quot; alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse and keyboard optionally.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 08:23:16</pubDate>		</item>		<item>			<title>Yasminoku</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/yasminoku/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/40809a1083c6149b8a51b139988b7a4e_sq.gif" title="Yasminoku Image" /> Yasminoku is an open source &quot;Sudoku&quot; alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse. Includes sudoku solver.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 08:10:28</pubDate>		</item>		<item>			<title>Yasminuroban</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/yasminuroban/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/32777b1582e9dcd9ac3126b29fea06e1_sq.gif" title="Yasminuroban Image" /> Yasminuroban is an open source &quot;Sokoban&quot; alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard. Includes level editor.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 08:02:13</pubDate>		</item>		<item>			<title>Tales of Pirates</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/talesofpirates/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/75cb590bd545498ebdbd94e065e62567_sq.gif" title="Tales of Pirates Image" /> Tales of Pirates is a free, 3D Massively Multiplayer Online Role Playing Game developed by the Chinese company MOLI. Tales of Pirates is published by IGG (Internet Gaming Gate), who have also published two other games, Voyage Century Online and Myth War Online. Several versions of the game are available for specific countries or regions such as an older version Pirate King Online.<br />
<br />
In the game, players fight monsters to develop their skills, levels and other items. With these attributes the player may also do quests and use items. Players gain experience points to level up, which in turn allows them to be stronger. With each level, players get skill point which allow them to advance in certain areas to their liking.<br />
When a player levels up, they have a choice of five attributes to increase.<br />
<br />
    <li class="user_li">Strength: Increases damage for swords, staffs, and daggers.<br /></li>    <li class="user_li">Accuracy: Increases accuracy for all classes. More damage for bows.<br /></li>    <li class="user_li">Constitution: Increases health, faster health regeneration, and defense.<br /></li>    <li class="user_li">Agility: Increases attack speed and dodge rate.<br /></li>    <li class="user_li">Spirit: Increases magical energy as well as increasing SP (Spirit Points) regeneration rate.<br /></li><br />
(Quoted from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 06:52:05</pubDate>		</item>		<item>			<title>PunkPong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/punkpong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9b1335d03a9d21aebf4bc99089925361_sq.gif" title="PunkPong Image" /> PunkPong is an open source &quot;Pong&quot; alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard or mouse.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 03:17:11</pubDate>		</item>		<item>			<title>Mario Strikers Charged Football</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mariostrikers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34f3d06ec58f3610f7ca7cead5642012_sq.jpg" title="Mario Strikers Charged Football Image" /> The follow-up to &quot;Super Mario Strikers&quot; delivers bigger shots, massive hits and the chance to play gamers around the world. Mario Strikers Charged is high-impact, all the time. More captains, more playing fields, more sidekicks: It's crush or be crushed in this wild kickfest. Goal Control: Use the skill the Wii Remote and Nunchuk controllers provide to win the ball, score unstoppable goals and take control of the goal keeper to perform spectacular saves. Score Big with Mega Strikes: Each captain has his or her own set of skills and super abilities, as well as the ability to perform special shots called Mega Strikes, where the iron ball splits into five balls and flies at the goal. The defending player must use the Wii Remote controller to shoot these balls out of the air to stop a goal.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 03:46:07</pubDate>		</item>		<item>			<title>Playable Chat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pchat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6d7bcfe7b441de2e800e1d59ee6c3d2a_sq.png" title="Playable Chat Image" /> Did you anytime play one of those heavy mmorpg's, and then, see how all that ammount of MB's only serves to use a d@mn chat? <br />
<br />
No more <li class="user_li">wait*! you just got it!<br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>11 Jun 2007 01:53:57</pubDate>		</item>		<item>			<title>Thread Space: Hyperbol</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hyperbol/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a0368527175eeb3b60a0ffbffc1c5bc4_sq.jpg" title="Thread Space: Hyperbol Image" /> www.hyperbol.com<br />
TS: Hyperbol is a game viewed Top-Down over a flat playing-field as you take control of a Ship that you customize in order to destroy your opponents. Game Types include Deathmatch, Team Deathmatch, King of the Hill, Spawn Capture, Attack/Defend Objectives, and more to be added later with a Map editor.<br />
Your ship functions more like a Battleship, as it is stationary most of the time, a Turret that you can move occasionally across the map into strategically key positions, or simply to dodge incoming fire. The farther you move, the long you have to wait to move again. Or, you can customize your ship to recharge it's fuel rapidly if you wish to use a more active flighty Ship.<br />
There are 6 Weapon modules that will produce the weapons you use. Your factory can hold up to 6 Mods total, so if you want more of 1 type, you have to forgo access to another. Having more then 1 will make production of that type faster, and allow you to hold more in your max stock. Each Mod will produce several different projectiles, for example the basic 'Ballistics' mod will give you access to Energy Bolts, Missiles, and Shrapnel Bombs. Also, once you have build a total of 6 Mods, you have the option to Upgrade 1 of them into a lv. 2 Super version. All the weapons made by this super Mod are either upgraded, or totally new versions of the weapon. As the above example, the Bolts do extra damage, the Missiles become MIRV Packs, and the Shrapnel Bombs become Shrapnel Wedges, which fires all it's shards in a cone instead of in all directions.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Jun 2007 09:11:09</pubDate>		</item>		<item>			<title>Warhammer Online: Age of Reckoning</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/warhammeronline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/30320352dbd73acaa95676fd68393bfb_sq.jpg" title="Warhammer Online: Age of Reckoning Image" /> War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new MMORPG from the creators of Dark Age of Camelot. Based on Games Workshop's popular Warhammer fantasy war game, WAR features next generation Realm vs. Realm (RvR) game play that will immerse players in a world of perpetual conflict. <br />
<br />
Upon entering WAR, players must determine their allegiance and join an Army. Those inclined towards the side of good may fight for the Armies of Order as an obstinate Dwarf, noble High Elf, or loyal human soldier of the Empire. Those inclined towards darker deeds may side with the sinister Armies of Destruction as a savage Greenskin (Orc or Goblin), corrupt Dark Elf, or marauding human worshipper of Chaos. <br />
<br />
RvR combat takes place on three fronts where ancient foes wage an unending war Dwarfs vs. Greenskins, High Elf vs. Dark Elf, and Empire vs. Chaos. Players begin the game fighting their ancestral enemy, but are free to journey to other fronts to help their allies in their ongoing struggles. <br />
<br />
The ultimate goal in RvR combat is the sacking of an enemy's capital city. To do this, an army must invade and take control of the opposition's homeland. Deciding battles take place on objective-based battlefields and in instanced scenarios - point-balanced battles that make use of NPC mercenaries known as Dogs of War. <br />
<br />
For the first time, WAR's RvR system integrates both Player vs. Player (PvP) combat and Player vs. Environment (PvE) quests on the same map. Every aspect of the game, including PvE missions, is geared towards the greater war in some important way. However, players are not required to participate in PvP combat, and may aid in the RvR war effort and enjoy the game in its entirety via PvE content. <br />
<br />
Drawing from a quarter century of highly detailed source material, Warhammer Online: Age of Reckoning will bring Games Workshop's fantasy world to life in a way that will allow players to create characters destined for great deeds and glory on the field of battle.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 02:08:33</pubDate>		</item>		<item>			<title>City of Heroes and City of Villains - Good vs. Evil Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cityofheroesandcityofvillains/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4bc2af2150b939b4e7f09397e7384ceb_sq.gif" title="City of Heroes and City of Villains - Good vs. Evil Edition Image" /> In 2004 City of Heroes was launched, bringing the world of comic books alive in the first massively multiplayer of its kind, and winning numerous awards.  in 2005 City of Villains arrived representing the dark side of the struggle between good and evil, and again received heavy critical acclaim.<br />
<br />
Today the battle continues.  Players have created millions of unique heroes and villains and set off to fight crime in Paragon City or become inafmous villains in the Rogue Isles.  City of Heroes/City of Villains Good Versus Evil Edition includes both award winning titles in one box.  The only question is whether to protect Paragon City as a crime fighting hero or help the evil Lord Recluse bring it to its knees.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 01:26:34</pubDate>		</item>		<item>			<title>Tornadia Wars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tornadiawars/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/840d9eb6d6db491bfdb764d5eb30f40a_sq.jpg" title="Tornadia Wars Image" /> Tornadia Wars is browser based massive multiplayer strategy. It is a free game and everyone is welcome. You need only an internet browser for playing.<br />
<br />
<br />
STORY<br />
    In an alternate universe, similar to the Earth we know now, lies the world of Tornadia. This planet which is unknown, yet so familiar, is the home of many warring nations that were in constant war for centuries... seeking land and power.<br />
<br />
Still, the end of this forsaken and bloody war starts to dawn on the horizon, and all nations in the world of Tornadia rally their troops, residents and generals to prepare for the final onslaught that could dictate the future of this world.<br />
<br />
You are one of those generals. Expand your province, build the machines of war, and along with your country mates crush all that stand in the way of your victory. Should you do this, you shall forever be remembered as the general that changed the history, and brought peace to the infernal world of Tornadia.<br />
<br />
Your name shall echo in the halls of eternity.<br />
<br />
Welcome to the world of Tornadia<br />
<br />
Good luck, you'll need it.<br />
<br />
<br />
Tornadia Wars Development Team<br />
and rest of OBJECT Networks<div style="clear:both;"></div> ]]></description>			<pubDate>27 May 2007 02:15:53</pubDate>		</item>		<item>			<title>Element Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/element/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e7e1b6a5ff2457f857e88b863f22847f_sq.png" title="Element Online Image" /> Element is a platform MMORPG project. You start as a little white blob, and depending on how you play and what you buy, it changes.<br />
<br />
Most of the servers require a free program called Hamachi to play. It's included in the zip. For more info, go to:<br />
<br />
http://www.hamachi.cc<br />
<br />
Our Network is:<br />
Name: ElementOnline<br />
Pass: IM1337<br />
<br />
If you need help setting it up, let me know, I've helped a lot of people get this thing up and running, I know what I'm doing.<br />
<br />
Controls:<br />
Arrows: Move<br />
Click: Interact<br />
F4 Fullscreen<br />
<br />
To get in a battle, collide with an enemy.<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 03:55:41</pubDate>		</item>		<item>			<title>Battlefield 2: Armored Fury</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bf2af/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a9474d382c8e2bde3ad69b2640dc905c_sq.jpg" title="Battlefield 2: Armored Fury Image" /> Battlefield 2: Armored Fury is the second booster pack released for Battlefield 2 and was released on June 6, 2006. It added 3 new maps, as well as two new vehicle classes: attack jets for close air support and reconnaissance helicopters that automatically locate enemies. Operation Midnight Sun features the Chinese landing at the Alaskan port Valdez where they are trying to secure much needed fuel from the pipeline. Operation Road Rage is a MEC vs. USMC map, where the MEC are using US Highways to transport units to industrial areas. Operation Harvest sees the United States trying to stall the MEC on route to the capital from northwest, being blocked in a Pennsylvania Dutch farm, while waiting for reinforcements. New vehicles include the A-10 Thunderbolt II (part of the Attack Jet class) and the OH-6 Little Bird (as part of the recon helicopter class). However, the proposed AV-8B Harrier was cut from the addon due to balancing issues.<br />
<br />
<a href="http://en.wikipedia.org/wiki/Battlefield_2_Armored_Fury#Armored_Fury" target="_blank" rel="nofollow">Source: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>21 May 2007 03:53:45</pubDate>		</item>		<item>			<title>Battlefield 2: Euro Forces</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bf2ef/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a2dd32a11a380e16d27731f5ea5d2122_sq.jpg" title="Battlefield 2: Euro Forces Image" /> Battlefield 2: Euro Force is the first booster pack, and was released on March 14, 2006. The booster pack allows players to play as a new European Union Army, armed with new weapons and vehicles from the various countries of the EU. It is available for purchase online at the Electronic Arts download service., or as part of the retail Booster Pack Collection. It was scheduled for release in February, but was delayed due to a substantial amount of new bugs caused by the release of patch 1.2. Euro Force is available to purchase and download (370 MB).<br />
<br />
<a href="http://en.wikipedia.org/wiki/Battlefield_2_Special_Forces#Euro_Force" target="_blank" rel="nofollow">Source: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>21 May 2007 03:43:16</pubDate>		</item>		<item>			<title>Battlefield 2: Special Forces</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bf2sf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d51b572e062693a7cfc915330e3ae106_sq.jpg" title="Battlefield 2: Special Forces Image" /> Battlefield 2: Special Forces is an official expansion pack for the computer game Battlefield 2. It includes six new armies (compared to just three in Battlefield 2): U.S. Navy SEALs, British SAS, Russian Spetsnaz and MEC Special Forces, a Russian Rebel group and a Middle-Eastern Insurgent faction. These last two armies are apparently inspired by, respectively, Chechnean rebels and insurgents in Iraq, but not named as such in the game. There are ten new vehicles, twelve new weapons, and eight new maps.<br />
<br />
This expansion pack is available for purchase via EA's content delivery service, known as EA Link, in addition to retail copies and Battlefield 2 deluxe edition. The expansion pack also includes new awards that players can earn, such as badges, ribbons and medals. The day of release of the expansion pack, EA/Dice released a new patch (version 1.12) which fixed a few bugs but mostly added art assets for the original Battlefield 2 game to support the new weapons from the expansion.<br />
<br />
<a href="http://en.wikipedia.org/wiki/Battlefield_2_Special_Forces#Battlefield_2:_Special_Forces" target="_blank" rel="nofollow">Source: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>21 May 2007 03:28:08</pubDate>		</item>		<item>			<title>Fishing Champ</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fishingchamp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b903ff3619589348e203627eaf8db3d0_sq.jpg" title="Fishing Champ Image" /> The only 3d fishing mmorpg.<div style="clear:both;"></div> ]]></description>			<pubDate>18 May 2007 11:47:22</pubDate>		</item>		<item>			<title>Furcadia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/furcadia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/15a779bba6cfcf51008eac96e6353235_sq.gif" title="Furcadia Image" /> Furcadia is the magical world where the animals have learned to walk upon two legs and speak. Create your own customizable avatar and start exploring the friendly, graphical environment with rich, player-driven content. Our established online community grew over years and has become a second home to many. Furcadia invites you to an interactive experience unlike any other.<br />
<br />
There's many exciting things you can do here! Roleplay in an enchanting medieval setting, be yourself and socialize with other players, participate in games, make friends, join a guild, tell stories and meet interesting people from all over the world! You can even use our intuitive building tool to dream up your own world and make it real and accessible to other Furcadia members! <br />
<br />
Furcadia is a fully graphical, Massively Multiplayer Online Social Game (MMOSG) with an isometric perspective, making it easy to interact with others. The fantasy theme appeals to all ages and makes Furcadia an online experience for the whole family. Comparable low system requirements and an easy-to-use interface make Furcadia appealing to a large audience. Player-created content ensures that no Furcadia visit is like another, and new surprises await you whenever you dive into Furcadia, leaving the real world behind you.<div style="clear:both;"></div> ]]></description>			<pubDate>18 May 2007 10:29:40</pubDate>		</item>		<item>			<title>The Real Challenge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TheRealChallenge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0dd1eddbaacb622ca4055aeea3306337_sq.jpg" title="The Real Challenge Image" /> Description: Toss cars and land 'em right side up.<br />
<br />
Instructions: Mouseclick to set launch angle Mouse to control car's orientation<div style="clear:both;"></div> ]]></description>			<pubDate>08 May 2007 05:24:50</pubDate>		</item>		<item>			<title>Elddem</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/elddem/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f0d0efed6b81f1632bae3c7d3df8410a_sq.png" title="Elddem Image" /> Elddem The MMORPG is a completely Free 3D MMO with many quests and items to find and do. Currently more information can be found at http://www.elddem.com. We will add more information here soon!<div style="clear:both;"></div> ]]></description>			<pubDate>01 May 2007 07:41:00</pubDate>		</item>		<item>			<title>Call of Duty 4: Modern Warfare</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cod4modernwarfare/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ebc230009d6d6d809f143c4946ad153c_sq.jpg" title="Call of Duty 4: Modern Warfare Image" /> Call of Duty goes from WWII to Modern Warfare<div style="clear:both;"></div> ]]></description>			<pubDate>28 Apr 2007 02:27:36</pubDate>		</item>		<item>			<title>Avatar</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/avatar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1bed996e1d176a59b6178e5f8795e924_sq.gif" title="Avatar Image" /> <a href="http://avatar.terminatus.com" target="_blank" rel="nofollow">Join the World of Avatar!</a><br />
<br />
Calling all adventurers! <br />
<br />
The great land of Avatan is being threatened by a terrible power, and only you can defeat the monsters that are trying to destroy all we hold dear.  Equip yourself with magical items imbued with powerful effects, travel the world, and complete over 25 quests!  Wow!!<br />
<br />
<br />
----------------------------------------------------------<br />
Developer's Note:<br />
<br />
Avatar started originally as a class exercise in validating forms in PHP, but ended up becoming a full-fledged web game.  There's 3-4 hours of playtime, but it is still quite incomplete.  <br />
   The project might become active again in the future, in which you can expect: implement AJAX, character classes, abilities and skills, and other stuff!<br />
<br />
Thanks for playing.<br />
 - Jason<div style="clear:both;"></div> ]]></description>			<pubDate>26 Apr 2007 03:00:15</pubDate>		</item>		<item>			<title>Ragnarok Online 2: Gate of the World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ragnarokonline2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/846be4bdfc8a3fa4c46a8fc61e482539_sq.gif" title="Ragnarok Online 2: Gate of the World Image" /> Ragnarok Online 2: Gate of the World, is the sequel to the smash hit Ragnarok Online, which was developed by Gravity. RO2 is now fully 3D and is now one of the most anticipated games in the world. It features a complex job change and quest system as well as three races that you can pick. You can be Normans, the human race that we fell in love with in RO. You can pick the Ellr, a more cute and adorable race that is reminicent of ROSE characters. Lastly, you can pick the Dimago, a more mature and vicous race.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Apr 2007 11:03:41</pubDate>		</item>		<item>			<title>Command &amp; Conquer: Sole Survivor</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cncsolesurvivor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d5c89262e22854fbbe7b137e31659749_sq.jpg" title="Command &amp; Conquer: Sole Survivor Image" /> Command &amp; Conquer: Sole Survivor is a multiplayer game that allows up to 50 players to compete against each other in a single game. In Sole Survivor, players select a single unit to command trough battles with other players as they engage in a deadly game of hide-and-seek. They can pick up &quot;crates&quot; to enhance their units; crate benefits ranged from increased speed and weapon strength to first aid and stealth capabilities to deadly booby traps that can damage or even destroy your unit. Using a very simple interface, players maneuver their unit around maps, collect power-ups, and attempt to kill the enemy. The units include a wide variety of Nod and GDI weaponry such as recon bikes, artillery, and a variety of infantry and tanks. The ultimate goal of Sole Survivor is to be the last remaining unit on the battlefield.<br />
<br />
<a href="http://en.wikipedia.org/wiki/Command_%26_Conquer:_Sole_Survivor#Sole_Survivor" target="_blank" rel="nofollow">Souce: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>16 Apr 2007 04:07:24</pubDate>		</item>		<item>			<title>Meanwhile</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/meanwhile/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/461414dfe316def8d526a96c2a8126a1_sq.jpg" title="Meanwhile Image" /> Meanwhile is a single player game with a massive community. Players have a shared role in shaping the avatar's attributes and spells. But it is the most skilled players who compete for the greatest influence- the option to respec the avatar for everyone. Each player has the same goal, but how you might get there depends on everyone else. <br />
<br />
Made with Torque Game Builder.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Apr 2007 02:30:48</pubDate>		</item>	</channel></rss>