<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'fire' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'fire' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Affliction: One step to Death</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/affliction/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0c7a90fdb42f5eb345b4a54cc6d72550_sq.gif" title="Affliction: One step to Death Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>09 Jun 2008 06:00:40</pubDate>		</item>		<item>			<title>Harry Potter and the Goblet of Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gobletoffire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/70bbecbd7766ddbb50ca212cf1561bc2_sq.jpg" title="Harry Potter and the Goblet of Fire Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>23 Jul 2007 10:09:30</pubDate>		</item>		<item>			<title>Streets of Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/streetsoffire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6f7d135701adb253693a73502cb1b904_sq.jpg" title="Streets of Fire Image" /> In Streets of Fire, you control Sparky, a little flame that is burning down houses around the city.  You need to run to as many buildings as fast as your can, burning them down in the process.  If you burn down all of the building on one screen, you are given a bonus.  Your energy runs out very quickly, so you have to pick up canisters that will refuel you and keep you going.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Mar 2007 04:40:08</pubDate>		</item>		<item>			<title>007 Agent Under Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/007AgentUnderFire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3da7ef7bba91a08e9a2abe107a644fb2_sq.jpg" title="007 Agent Under Fire Image" /> First-person shooter with an original storyline, starring James Bond. Players engage in a completely immersive first-person Bond experience featuring diverse gameplay, from stealth-based action to fast-paced driving (utilizing the Need for Speed engine) and on-rails shooting. Bond utilizes a full arsenal of Q-lab weapons, gadgets and rides. The new single-player storyline builds on the Bond legacy with villains and allies, both new and familiar. The game also sports multiplayer split-screen support for up to four. Electronic Arts ported the James Bond 007 in... Agent Under Fire over from the PlayStation 2, bringing improved visuals and multiplayer bots to the game.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 06:00:24</pubDate>		</item>		<item>			<title>SOCOM Fireteam Bravo 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SocomFTB2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f3aafcefe56bb25553b2ff631374627e_sq.jpg" title="SOCOM Fireteam Bravo 2 Image" /> The second original SOCOM mission for PSP, Fireteam Bravo 2 ups the ante with a new Command Equity system, 10 new multiplayer maps, new multiplayer game types, enhanced cross-talk features with SOCOM: U.S. Navy SEALs Combined Assault, and a more open mission structure.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 04:31:21</pubDate>		</item>		<item>			<title>SOCOM Fireteam Bravo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SocomFTB/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/59451a6fd97050e9a9049b550dc6063c_sq.jpg" title="SOCOM Fireteam Bravo Image" /> Original to the PSP, this title created in association with the U.S. Naval Special Warfare Command. Players are tasked with completing 14 realistic international single-player missions. After successfully completing a level, players can replay the mission in an entirely new way through the &quot;Instant Action&quot; option, with different objectives, enemy and object placement.<br />
<br />
In addition, SOCOM: U.S. Navy SEALs: Fireteam Bravo is one of the first titles for PSP to offer interoperability with PlayStation 2 through SOCOM 3: U.S. Navy SEALs in &quot;crosstalk&quot; objectives. Objectives completion in one SOCOM game will affect the overall play experience in both games. Once a crosstalk task is completed, the player will be notified and able to sync mission critical data from PSP to PlayStation 2 through a USB connection.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 04:28:57</pubDate>		</item>		<item>			<title>Pokemon FireRed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pokemonfirered/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dfc76c19e9e8743298d102aec37ce6c0_sq.jpg" title="Pokemon FireRed Image" /> Remake of the original Game Boy title Pokemon Red (released in Japan in 1996). The main objective remains the same: catch and train Pokemon and become the ultimate Pokemon Master. The game has been upgraded visually for the Game Boy Advance and supports wireless link-up for trading without cables. The game also enables trading and battling of the original Pokemon that started the craze with the new Sapphire and Ruby editions. In addition to linking up with the other GBA Pokemon titles, the game also features built-in support for GameCube's Pokemon Colosseum, including Pokemon transfer to the GCN and various extra functionality that can only be obtained via link-up.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 04:42:58</pubDate>		</item>		<item>			<title>Play with Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/playwithfire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/335ffc2d8c71736ac912d86d445e822f_sq.png" title="Play with Fire Image" /> Play with Fire is a highly unusual platform puzzle game in which you play a giant ball of fire--and burn things down.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jan 2007 02:19:56</pubDate>		</item>		<item>			<title>Fire and Healing</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fireandhealing/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9843665fd2e4c27f1cea1692565eb41c_sq.jpg" title="Fire and Healing Image" /> Fire and Healing is Multiplayer Mahem.  Either burn the forest down or defend it and revive it back to life.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Nov 2006 05:40:44</pubDate>		</item>	</channel></rss>