<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'core, strategy, sci-fi' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'core, strategy, sci-fi' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Risk 2210 AD - Advanced Tech Command Deck</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/advancedtech/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0dc5915be54af1b1182f0ee3762c6a1b_sq.jpg" title="Risk 2210 AD - Advanced Tech Command Deck Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>13 Nov 2007 12:25:26</pubDate>		</item>		<item>			<title>Ufo: Extraterrestrials</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ufo-et/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b9706cc9eb0e8e1b91ccf5024a9e89c0_sq.png" title="Ufo: Extraterrestrials Image" /> The year is now 2108 and on the colonized planet Esperanza our space devices have not just been approached by alien machines but attacked. The player controls a squad of soldiers, light and heavy support combat vehicles, robots and air units located in a base on the planet Esperanza that had been colonized by the spaceship Magalhaes in the year 2023. This squad was brought together by the Esperanza government to face a threat that comes from deep space. In case the player succeeds in averting an alien impact on Esperanza, the story will continue on the planet Earth which has been subdued by alien forces. Battle against the alien opposition in a game that combines global strategy with small, squad-based tactical combat against an alien invasion.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 07:36:53</pubDate>		</item>		<item>			<title>Laser Squad Nemesis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lasersquad/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/386fdeda6448fef13238d2dfe6ee3bab_sq.jpg" title="Laser Squad Nemesis Image" /> Laser Squad Nemesis is a great multiplayer strategy game.  The game is a turn based strategy where each player sets up their moves before a turn and then watches the fight play out.<br />
<br />
There are four races to choose from, the Laser Marines, Machina, Spawn, and the Greys.  All four races are well balanced and the tournaments are very addictive.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Feb 2007 10:26:47</pubDate>		</item>		<item>			<title>MissionForce: Cyberstorm</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cyberstorm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12f08c291c6c8ecf2f9dc410965a94c2_sq.jpg" title="MissionForce: Cyberstorm Image" /> You are in charge of an army of Bioderms (genetically enhanced clones) fighting against the Cybrid army controlled by Prometheus.  You must travel to different planets to mine resources and take out any Cybrid forces.  As you move up in rank, you are granted better Bioderm pilots, more powerful HERCs (Humaniform-Emulation Roboticized Combat Unit with Leg-Articulated Navigation), and more powerful weapons to outfit them with.<br />
<br />
Cyberstorm is a turn based strategy game.  The HERCs are fully customizable with different weapons, shields and engines to put into them.  The Bioderms are also customizable, with the ability to genetically enhance them at the risk of their well being.  As your pilots complete more missions without dying, they will gain experience and become more powerful.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 06:00:57</pubDate>		</item>		<item>			<title>Galcon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/galcon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/42c048245f7fe9c2273c39144924bbc4_sq.png" title="Galcon Image" /> Galcon is an awesome high-paced multi-player galactic action-strategy game. You send swarms of ships from planet to planet to take over the galaxy. It's arcade action risk with planets! Anyone can play - only takes 30 seconds to learn.  Multi-player network game for up to 12 players with teams.  15 different single player missions against 7 different computer players. Attack planets with thousands of swarming ships!  Short battles, epic warfare - only 5 minutes per round.  Net ranking of all net players.  Good times guaranteed!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 06:58:24</pubDate>		</item>		<item>			<title>Outpost 2: Divided Destiny</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/op2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e407ae8c6d60d7256f71f7d4b7f7b11c_sq.jpg" title="Outpost 2: Divided Destiny Image" /> Outpost 2 is a real-time strategy game developed by Dynamix and published by Sierra, released in 1997. Outpost 2's relation to the original Outpost is little more than a namesake.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jan 2007 06:24:38</pubDate>		</item>		<item>			<title>Ground Control</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Ground-Control/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/992cfb96cce291d3649e9354402281a9_sq.gif" title="Ground Control Image" /> <span style="color: orange;">Note:  Don't fail to notice that the full Ground Control game is now a free download!</span><br />
<br />
<div class="user_quote"><span class="quote_from">Speedy3d said,</span><blockquote class="user_quote">At the beginning of every mission the units are pre-selected before play so that concentration can be put on the battle rather than the base. This opens up a whole new can of possibilities and ways of expanding just the gameplay itself rather than the management. The need for detailed battle plans and increasingly deceptive and cunning tactics suddenly grows tremendously.</blockquote></div>
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Two political factions have gone to war over a distant world and the secrets it holds in Ground Control, a visually stunning and frenetically paced action/real-time strategy game from Sierra and Massive Entertainment.<br />
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By combining strategic combat with fast-paced 3D action elements, Ground Control promises to deliver a fresh experience that will appeal to a wide audience, including online gaming enthusiasts.<br />
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At its core, Ground Control is a frenetically paced RTS played out in a visually stunning 3D world. During the course of the game, players will be challenged in an intense arena of battle- effectively managing tactical squads of foot soldiers, mobile units, air craft and support units as they vie for control of a distant planet.<br />
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In addition to the epic single-player game, Ground Control's extensive multiplayer component features several unique multiplayer modes including deathmatch-style drop-in games - a first for RTS.<br />
<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Command your squads in a variety of formations, across rugged terrain, and to victory in several different mission objectives.<br /></li>    <br />
<li class="user_li">Focus on the strategy and action. Ground Control eliminates many of the tedious aspects of typical RTS games and focuses its gameplay on tactics, strategy, and the art of battle.<br /></li><br />
<li class="user_li">Choose your troops. Various types of tanks, hover bikes, airplanes, and soldiers will be at your disposal, delivered to the battlefield by orbital dropships. However once you are in battle you won't be able to make more, so proper troop selection will be key to success.<br /></li><br />
<li class="user_li">Arm your troops. Each unit type has special weapons, abilities, and armor. Players can choose to custom fit each unit or let the game auto-select the proper load out for each mission.  Special equipment can include medikits, repair kits, image intensifiers, afterburners, various stationary turrets, or repair stations. Most specials can usually be used two or three times during a level, although the most powerful special abilities, such as the bomber's tactical nuclear warhead, are limited to a single use.<br /></li><br />
<li class="user_li">Advanced artificial intelligence makes your troops and your enemy's troops act and fight realistically.<br /></li><br />
<li class="user_li">A gripping story line will unfold as you command your troops through 30 single-player missions.<br /></li><br />
<li class="user_li">Take the battle online. Battle your friends or enemies via the Internet or LAN in traditional RTS multiplay, as well as in multiplayer modes new to the RTS genre.<br /></li><br />
<li class="user_li">Control the camera to get a better view of the action. A free-floating camera allows you to zoom in and out and view the action from any angle.<br /></li><br />
<li class="user_li">Ground Control completely does away with resource and economic management, expanding the conventional focus from real-time strategy into real-time tactical combat.<br /></li><br />
<li class="user_li">Ultra high quality 16Bit textures and amazingly detailed units and buildings.  Ground Control employed relatively new 'Rendering Distance' code features that control the level of polygons you can see by the distance at which they are. A character seen at great distance may consist of only a few polygons, but zooming in reveals gorgeous detail.<br /></li><br />
<li class="user_li">Hands-on tutorial gets you up to speed for your role as a battlefield commander by tasking you with various and comprehensive objectives and enemy engagements.<br /></li></ul>
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Developer:  Massive Entertainment	<br />
Publisher:  Sierra<br />
Released:  June 1, 2000<br />
<br />
<span style="color: blue;">Minimum System Requirements</span><br />
233 MHz CPU, 32 MB RAM, 4 MB video card RAM, 4X CD-ROM drive, DirectX 7.0a, 306 MB available hard disk space, Windows 95.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jan 2007 09:10:23</pubDate>		</item>		<item>			<title>Sid Meier's Alpha Centauri</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Sid-Meiers-Alpha-Centauri/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f5689ee0da523cd253b0ed9166efe7be_sq.jpg" title="Sid Meier's Alpha Centauri Image" /> <div class="user_quote"><blockquote class="user_quote">Legendary designer Sid Meier presents the next evolution in strategy games, with the most addictive, compelling gameplay yet. Explore the alien planet that is your new home and uncover its myriad mysteries. Discover over 75 extraordinary technologies. Build over 60 base upgrades and large-scale secret projects for your empire. Conquer your enemies with a war machine that you design from over 32,000 possible unit types.</blockquote></div>
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War and natural disaster have finally destroyed the Earth, and a UN starship bound for the earthlike planet &quot;Chiron&quot; remains as the last hope to further humanity. The ship is thought to be carrying the &quot;best and brightest&quot; of our race, but even before arriving at Alpha Centauri rival factions form, and the challenge to preserve civilization begins again.<br />
<br />
A landmark in turn-based strategy gaming, Alpha Centauri subtly introduces the player to a wealth of real historical, scientific and cultural information while engaging them in the challenging, and sometimes daunting, task of creating and maintaining a new civilization.<br />
<br />
Developed by Firaxis Games, Sid Meier's Alpha Centauri was published for Windows in 1999 by Electronic Arts, and for Mac in 2000 by Aspyr. A Linux version was published by Loki in 2001.<br />
<br />
<span style="color: blue;">System requirements:</span> Pentium 133 MHz CPU, 16MB RAM, 60 MB Hard drive<br />
<br />
A recommended expansion pack, &quot;Sid Meier's Alien Crossfire&quot; is also available.<br />
<br />
Gamespot's 1999 &quot;Turn-Based Game of the Year&quot; is just one of dozens of awards won by Sid Meier's Alpha Centauri!<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 05:18:14</pubDate>		</item>		<item>			<title>Alien Sovereign</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/AlienSovereign/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c6f2a9e9179d33e16545cd972635d5b4_sq.jpg" title="Alien Sovereign Image" /> Alien Sovereign, turn-based strategy game set in the future that puts you in charge of a fledgling space empire.  The design goals are to limit player decisions to big important ones and full games that can be played in less than a day.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 02:10:35</pubDate>		</item>	</channel></rss>