<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'breakout' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'breakout' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Cosmic Sunder Elements</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cosmicsunder/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2b7ac395cf1712014e5b6be3d15d4475_sq.png" title="Cosmic Sunder Elements Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>17 Aug 2008 04:22:29</pubDate>		</item>		<item>			<title>Tiki Trouble</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tikitrouble/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/663ef16ef5446a284e19abe7a20b13d3_sq.jpg" title="Tiki Trouble Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Jan 2008 10:30:33</pubDate>		</item>		<item>			<title>Muck about with Cupid and Fate</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cupidandfate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/53f4f049383e991ea169355bbad6536c_sq.jpg" title="Muck about with Cupid and Fate Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Dec 2007 12:13:37</pubDate>		</item>		<item>			<title>Ricochet Infinity</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ricochetinfinity/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/93be6fdc1932af0c7c1a16b9b0e7d3db_sq.jpg" title="Ricochet Infinity Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2007 01:46:50</pubDate>		</item>		<item>			<title>Bust Up</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bustup/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ea64ba7bc5267ac2e074c6ed7d4af83a_sq.gif" title="Bust Up Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Aug 2007 11:42:22</pubDate>		</item>		<item>			<title>Space Xscape</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacexscape/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2954300f4db6232a1e3955b45724f44b_sq.png" title="Space Xscape Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>24 Jul 2007 08:45:14</pubDate>		</item>		<item>			<title>Ricochet Lost Worlds</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RicochetLostWorlds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b15ab1fb1f36dcc180888149425b8705_sq.jpg" title="Ricochet Lost Worlds Image" /> With its stunning visuals and sound effects, gripping soundtrack and compelling level design, Ricochet Lost Worlds could quite possibly be the most addictive game ever made. This remarkable breakout action game will entertain your whole family for hours on end! Throw into the mix a slew of innovative power-ups, a new &quot;Ring Game&quot; and a level editor where you can make your own levels and you have an unbeatable combination. You just have to download this brick-busting game... it's a blast!<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jun 2007 10:03:14</pubDate>		</item>		<item>			<title>Poing! PC</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/poingpc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e0ea73643884802944f1e84bf8bdcbe5_sq.png" title="Poing! PC Image" /> Poing! PC is a freeware game that puts an innovative twist on the tried and tested style of Breakout. Destroying bricks will not necessarily help since they will <em>keep coming back</em>... instead, the aim is to break a path to the back wall of each level and smash the wall until it fades away, allowing you to progress through to the next level.<br />
<br />
As an added twist, if you lose the ball after getting through several levels, you won't lose a life immediately. Instead the ball will plummet back through the levels you've beaten until you either catch it or it goes past the first level of the set.<br />
<br />
Fortunately there's a wide variety of powerups to help you along the way, including the Bat Autopilot, Forcefield and Wall Drain. Poing! PC also keeps track of your games and compiles a whole list of lifetime statistics along with per-levelset and all-time hiscore tables - and if you get tired of the included levels, you can make your own with the included level editor.<br />
<br />
<strong>Homepage:</strong> <a href="http://www.firestormproductions.co.uk/poing/index.php" target="_blank" rel="nofollow">http://www.firestormproductions.co.uk/poing/index.php</a><br />
<br />
<strong>Price:</strong> Freeware<div style="clear:both;"></div> ]]></description>			<pubDate>28 Feb 2007 01:15:43</pubDate>		</item>		<item>			<title>Break 'em All</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/breakemallds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6b23074ee19e1074dbce1e8159c54012_sq.jpg" title="Break 'em All Image" /> Jam packed with levels ranging from the super simple to mensa difficult, Break'em All offers classic arcade puzzle solving action as players fight their way through multiple levels and out-duel challenging bosses. Three unique gameplay modes such as Tokoton, Quest and Survival offer compelling single player action or multiplayer games for 2-8 players via the wireless feature for Nintendo DS. Players will control their paddle with pin-point accuracy using the touch pad and stylus and select from diverse bonus powers to power-up their ball.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Feb 2007 04:31:41</pubDate>		</item>		<item>			<title>Rival Ball Tournament</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rivalballtournament/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5d7a8e6cda679fb32babb503326d2667_sq.jpg" title="Rival Ball Tournament Image" /> Rival Ball tournament is a fast action breakout multiplayer game. You face off against either the computer or a friend online. Destroy bricks, score goals and gather powerups on your way to victory.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jan 2007 03:58:44</pubDate>		</item>		<item>			<title>Breakout Returns</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/breakout/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6b9a648b88d014da7f037e15a31948dc_sq.png" title="Breakout Returns Image" /> Breakout Returns is centered around a single Challenge. The challenge to strive for the top while having an exciting ride up there. There are two modes, Practice and Challenge and they both share the same rules.<br />
<br />
Game Rules:<br />
===========<br />
The player has 7 Levels.<br />
The player has 2 Lives.<br />
The player has 7 Minutes<br />
<br />
Here, you will be challenged to destroy as many blocks as you possibly can, within time constraints - 1 minute for each level. You start with 2 lives, how you manage and how you attain power ups will be detrimental to your progression through the high score ranks. The time does not start until you release the ball from the paddle, once released, game on.<br />
<br />
Practice Mode:<br />
==============<br />
<br />
Feel free to choose any level that you wish. Practice, become familiar with the level and then progress to the challenge. Not much to it. Same rules apply.<br />
<br />
Game On:<br />
========<br />
Break out to destroy as many blocks as you can. If you like a challenge, dive right in. It's waiting for you.<br />
<br />
Good luck.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 10:18:42</pubDate>		</item>	</channel></rss>