<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'blocks, puzzle' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'blocks, puzzle' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>CornerChaos</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/CornerChaos/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a134f8e0e301b0a883ff1bb82f0be301_sq.jpg" title="CornerChaos Image" /> CornerChaos is a new and unique puzzle game! It's very easy to learn and great fun to play! The object of the game is to drop the colored balls into the holes located near the four corners of the play area. The ball then rolls into the sloped arena and lays to rest towards the center. If four balls of the same color are touching, they're removed from the game!<br />
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As the levels progress, the number of different balls increases making it more difficult to create color groups. With no time penalties you can play the game at your own pace. The controls are very easy to master; this is a most relaxing game for all ages!<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jun 2007 11:03:23</pubDate>		</item>		<item>			<title>Rubix Cubix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rubixcubix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8c230b0f201965cd6da9030f3fb6383b_sq.jpg" title="Rubix Cubix Image" /> Line up the colors to wipe them out with the right mouse button.  New colors will replace them.   Very addictive and quirky.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 01:34:25</pubDate>		</item>		<item>			<title>Ricochet Lost Worlds</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RicochetLostWorlds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b15ab1fb1f36dcc180888149425b8705_sq.jpg" title="Ricochet Lost Worlds Image" /> With its stunning visuals and sound effects, gripping soundtrack and compelling level design, Ricochet Lost Worlds could quite possibly be the most addictive game ever made. This remarkable breakout action game will entertain your whole family for hours on end! Throw into the mix a slew of innovative power-ups, a new &quot;Ring Game&quot; and a level editor where you can make your own levels and you have an unbeatable combination. You just have to download this brick-busting game... it's a blast!<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jun 2007 10:03:14</pubDate>		</item>		<item>			<title>Tilelander</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tilelander/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9251edfc8954083bf33b6cbf8a20f1e4_sq.jpg" title="Tilelander Image" /> Tilelander is a puzzle game that doubles as a shooter, and triples as an all around action game.<br />
How you play depends on whether you're in the mood for a thoughful mind-bender, or for some fast-paced destruction!<br />
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Save Tileland from the invasion of the evil Xyzon empire by filling tile areas and using special items such as blasts, remote controls, and generators to complete level after level.<br />
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Spread throughout over 70 levels, Tilelander contains unique level designs resembling arcade classics (Tetris, Space Invaders), a map of Earth, celebrity likenesses, and more. The finely tuned, progressive gameplay keeps adds new challenges to each level, and the four difficulty settings add replay value for those looking to master the game completely.<br />
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The game isn't hard on the eyes, either. Vibrant color gradients accented with a retro touch completes the Tilelander package -- but can you complete the game?<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 05:23:31</pubDate>		</item>		<item>			<title>CrashBlock</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/crashblock/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/793bb0f0b2441daf1b7f12a5418586c4_sq.png" title="CrashBlock Image" /> Crashblock is a platform puzzle game, mixing puzzle elements from Tetris and platform elements of Flashback.<br />
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The aim of the game is to play a game of tetris from the inside, running around the arena, climbing over the fallen blocks,trying to complete a line whilst trying to collect enough stars to advance to the next level and collecting coins and other items to boost your score and help you along the way. There are hazards to overcome, Bombs are released from completed lines along with bonus items and stars, also captive creatures called meanies are released making your task so much more difficult.<br />
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If the blocks pile up to the top of the arena, it's game over. If a falling block lands on you, it's squishy death, if you're caught in a bomb blast, it's goodnight and if you're caught by a meanie, it's so long and thanks for all the limbs.<br />
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You have to control the crane holding the current shape by calling it over to you, rotating the shape to the correct position and then diving out of the way while it falls.. there is no controlled drop in this game, oh no! <br />
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This game is currently under development for the Pascal Game Development 2007 Competition, The end deadline is the 3rd of June 2007. Check back often for updates.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Apr 2007 11:12:56</pubDate>		</item>		<item>			<title>Home Base</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HomeBase/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/73d4234351710077ded2a569885d3098_sq.png" title="Home Base Image" /> A puzzle game where you must guide 4 blocks to their home bases. The catch is that these blocks move simultaneously. Plan ahead in order to achieve your goal in the least amount of moves.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Mar 2007 03:45:45</pubDate>		</item>		<item>			<title>Mumble Jumble</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mumblejumble/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3d7ce56eb742c941bbfa71b08f4bea3f_sq.jpg" title="Mumble Jumble Image" /> Select Groups of the same object type to remove them from the screen. Every move you make will allow a new line to fall. Your objective is to remove the required number of falling lines, before the stack reaches the top. If you succeed you will get to the next level and the possibility of releasing a new type of object. To help you along, there are magic items and exploding bombs to help keep the stack down.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Feb 2007 07:18:12</pubDate>		</item>		<item>			<title>Lumines</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lumines/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/813063b00ef0dda27f218f49b478621a_sq.jpg" title="Lumines Image" /> Another puzzle game that revolves around blocks - however, this is no Tetris clone. Stack blocks up and form squares of the same color. This might seem a little dull at first, but as you play through the game you will unlock &quot;skins&quot; - each with their own special musical and graphical style.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 03:02:01</pubDate>		</item>		<item>			<title>Blitz Blox</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blitzblox/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b57b09a698aa5787c7b1c17c75108cc0_sq.jpg" title="Blitz Blox Image" /> A furious block-dropping game that pits you against your opponent on the same playing field. Defend your blocks, attack your enemy's blocks. Make use of special blocks to turn the tables. Play against calculating AI or against another player<br />
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<strong>Developer:</strong> <a href="http://www.blade-edge.com" target="_blank" rel="nofollow">Blade Edge Software</a><div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 02:02:43</pubDate>		</item>	</channel></rss>