<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'Windows, puzzle, indie, casual' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'Windows, puzzle, indie, casual' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Flipside of the Divine</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/flipside/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f5f2334393f9047c146e04f530efb5a5_sq.png" title="Flipside of the Divine Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2008 02:29:33</pubDate>		</item>		<item>			<title>Frogs in Love</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/frogsinlove/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c03db05d6e0ed440edb12a08e3d58617_sq.jpg" title="Frogs in Love Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>05 Sep 2008 11:55:18</pubDate>		</item>		<item>			<title>Elimod &amp; Dagros</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ElimodandDagros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d7ebb5ca106f09144f5478f375d11f62_sq.png" title="Elimod &amp; Dagros Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>17 Aug 2008 07:16:15</pubDate>		</item>		<item>			<title>Gogo Digger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gogodigger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/df95f07d7b8b6ceb7f397cfa06cb3616_sq.png" title="Gogo Digger Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>06 Aug 2008 11:37:33</pubDate>		</item>		<item>			<title>Trax</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/trax/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8e97b4ced722b8591e23910eca670d8f_sq.jpg" title="Trax Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Jul 2008 06:18:53</pubDate>		</item>		<item>			<title>Gemstars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gemstars/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f01776c3fe85f22804ccea329eebe87f_sq.png" title="Gemstars Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2008 07:29:09</pubDate>		</item>		<item>			<title>Ancient Quest of Saqqarah</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/saqqarah/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5696b97c78ec0107ee9209767791ed5e_sq.jpg" title="Ancient Quest of Saqqarah Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Jun 2008 04:14:23</pubDate>		</item>		<item>			<title>Teleporter Twins</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/teleporter-twins/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6d5064cc7513a94931f066fd67fc97f2_sq.png" title="Teleporter Twins Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Jun 2008 06:22:50</pubDate>		</item>		<item>			<title>polyglot</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/polyglot/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/63fd11a236b53b93c6c10d90ecdb6c35_sq.jpg" title="polyglot Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2008 10:21:53</pubDate>		</item>		<item>			<title>Safari Sketch</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/safarisketch/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/09807e0f407e746cf3d532666bfce6a2_sq.png" title="Safari Sketch Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2008 06:43:54</pubDate>		</item>		<item>			<title>Fair Game</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fairgame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/96f23cf088325238411bd57efec25e5b_sq.jpg" title="Fair Game Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>24 Apr 2008 11:46:01</pubDate>		</item>		<item>			<title>Naviblast Easter Promo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/naviblastEaster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3710c880cf0d6720802e45fe8b0e7335_sq.png" title="Naviblast Easter Promo Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Mar 2008 03:45:14</pubDate>		</item>		<item>			<title>Kermix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kermix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/29279c535309391e733ac1f56732e136_sq.jpg" title="Kermix Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2008 03:34:42</pubDate>		</item>		<item>			<title>Scoop</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/scoop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fb3abcb42ee5618d4be54501662a0d88_sq.jpg" title="Scoop Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2008 01:41:47</pubDate>		</item>		<item>			<title>Simple Picross Holiday Cheer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/simplepicrossholidaycheer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fde51b6365661e07b2b6418883cadf8b_sq.png" title="Simple Picross Holiday Cheer Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2007 12:55:23</pubDate>		</item>		<item>			<title>Diamond: Revolution 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/diamondrev2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/29f10cbae8c1b42b78a5a82d06800a35_sq.jpg" title="Diamond: Revolution 2 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2007 08:38:37</pubDate>		</item>		<item>			<title>Zuddles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zuddles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/797671485179bf4254aaf548a75b1ec2_sq.jpg" title="Zuddles Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Oct 2007 11:13:08</pubDate>		</item>		<item>			<title>Gem Fusion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gemfusion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/afb313bf26e176869e3c1e292d4f40f7_sq.jpg" title="Gem Fusion Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>24 Oct 2007 01:06:39</pubDate>		</item>		<item>			<title>Metal Kakuro</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/metalkakuro/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2f1291ff98acf8d8893794ee69192685_sq.jpg" title="Metal Kakuro Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>17 Oct 2007 03:39:28</pubDate>		</item>		<item>			<title>Nanomite: The Battle Begins</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Nanomite/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cc36fb9b9f6423f2fc62958f224ba69a_sq.jpg" title="Nanomite: The Battle Begins Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2007 10:27:00</pubDate>		</item>		<item>			<title>BattleJewels</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battlejewels/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9ebfa91c49c70eaeeb10cdf3a85b8ecb_sq.gif" title="BattleJewels Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>09 Oct 2007 09:22:46</pubDate>		</item>		<item>			<title>Nelly Cootalot: Spoonbeaks Ahoy!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spoonbeaksahoy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fde4239fde347a37851f105a0609025c_sq.jpg" title="Nelly Cootalot: Spoonbeaks Ahoy! Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>04 Oct 2007 06:09:28</pubDate>		</item>		<item>			<title>Seven Deadly Sins</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sevendeadlysins/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0ae86c35d7182750f8a8f61aa15652d5_sq.jpg" title="Seven Deadly Sins Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Sep 2007 03:17:21</pubDate>		</item>		<item>			<title>Dot-Maze Next-Gen</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Dotmazenextgen/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d4c07aa4c808a668cc2c74e6274e509_sq.png" title="Dot-Maze Next-Gen Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>13 Sep 2007 02:33:35</pubDate>		</item>		<item>			<title>Avenue of Death</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/avenueofdeath/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3e1aee811c7e9d361c8bc755e0726db9_sq.jpg" title="Avenue of Death Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Sep 2007 01:28:36</pubDate>		</item>		<item>			<title>Spy a Solution</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spyasolution/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/db2440f03ab8f9b229081b22218a6665_sq.jpg" title="Spy a Solution Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>31 Aug 2007 08:21:22</pubDate>		</item>		<item>			<title>Turbulence</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/turbulence/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c228f5483f5b262d73e72cf75611a99c_sq.jpg" title="Turbulence Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>30 Aug 2007 12:06:21</pubDate>		</item>		<item>			<title>Amoebax</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/amoebax/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/87d82a4b8ebec652e1132b2b3fadf8a1_sq.png" title="Amoebax Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>08 Aug 2007 12:57:21</pubDate>		</item>		<item>			<title>PixelFi Remixed.</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pixelfi/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6012489b7754a02d01e9586131b5601e_sq.png" title="PixelFi Remixed. Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Jul 2007 03:05:58</pubDate>		</item>		<item>			<title>Trimanic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/trimanic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6b432ebe99122606e478d33beaf5292e_sq.png" title="Trimanic Image" /> Trimanic plays like Lumines+Bejeweled+Triangles+Huge spinning disc.  Players spin triangles around to make big triangles of the same color.  Making many triangles of the same color in a row to create huge combos.<br />
<br />
The game is still very early in development.  It sorely needs to be rewritten; I'm still using T2D version 1.1 beta 1 for it, because I just recently stumbled across the old code and decided to flesh it out before I went on vacation.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jul 2007 12:37:36</pubDate>		</item>		<item>			<title>Crayon Physics</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/crayonphysics/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0321900dcf087b0e9cfe7d9d3246d520_sq.jpg" title="Crayon Physics Image" /> You play with crayons and physics. The goal of the game is to move the red ball so that it collects the stars. You can cause the red ball to move by drawing physical objects.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jul 2007 11:27:22</pubDate>		</item>		<item>			<title>Rooms</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Rooms/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1b4bd0edde3d41102cef8ff76392d10a_sq.jpg" title="Rooms Image" /> In Rooms, you're locked in this mysterious mansion with different rooms.<br />
<br />
Arrange rooms like a sliding puzzle, only using what's inside the room.<br />
<br />
Think about the location of rooms, using right object at right time.<br />
<br />
We invite you to the mysterious adventure of Rooms mansion.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jul 2007 05:04:08</pubDate>		</item>		<item>			<title>Kiki The Nano Bot</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Kikithenanobot/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3aa4438cde72ef7f2135a77e6fa4a85d_sq.jpg" title="Kiki The Nano Bot Image" /> To solve the game, you have to complete several levels.<br />
Every level has it's own task.<br />
<br />
Pressing ESC will display a menu with a 'help' item which explains what you have to do in order to fulfill this task.<br />
<br />
Once you managed to fulfill the task, the exit gate will be activated. If kiki moves through the activated exit gate, it will be 'beamed' to the next level.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jul 2007 02:10:44</pubDate>		</item>		<item>			<title>Storked!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/storked/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/df1f06712ae38e3b9302e4ba0ebc0c64_sq.png" title="Storked! Image" /> Storked is about a stork entrusting a very special egg to his flightless pals in the Antarctic.  These 4 Penguins must figure out how to successfully and safely roll the Egg to from Point A to Point B in this platform puzzle game.  Each penguin has different abilities to help solve the puzzles and treacherous slopes of this kid friendly game.  It is a fusion of a lot of ideas inspired by the classic 16-bit era of gaming (Lost Vikings anyone?).  See my blog for additional information: http://gnadegames.blogspot.com/search/label/storked<div style="clear:both;"></div> ]]></description>			<pubDate>03 Jul 2007 09:30:52</pubDate>		</item>		<item>			<title>Rubix Cubix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rubixcubix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8c230b0f201965cd6da9030f3fb6383b_sq.jpg" title="Rubix Cubix Image" /> Line up the colors to wipe them out with the right mouse button.  New colors will replace them.   Very addictive and quirky.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 01:34:25</pubDate>		</item>		<item>			<title>Hexaxis XXI</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hexaxis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3675f50b436c5a1d5d0ada94631a7232_sq.jpg" title="Hexaxis XXI Image" /> Hexaxis XXI is an addictive dice based puzzle game. If you enjoy Lumines, or Bombastic, you are in for a treat. More complicated than both games combined but so intuitive once you learn the simple techniques. Line up the dice by the number of the sides, 2 two's, 3 three's,all the way to 6 sixes. Combos 'wipe out' when the wipe line crosses over them. Try your hardest not to drop a 1 as it will flip the screen around and usually happens when you are nearing the top of the grid! Simple as Dice? Think again!<br />
<br />
<br />
Features:<br />
17 unique levels with completely different effects and colors<br />
20 unique music tracks of varying style.<br />
Training mode for learning how to play and teaching techniques<br />
Quick Play mode for a 3-minute challenge<br />
Advanced and Standard mode for a longer challenge<br />
High Score table keeps track of all the multipliers, high scores and streaks<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 12:12:07</pubDate>		</item>		<item>			<title>Ricochet Lost Worlds</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RicochetLostWorlds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b15ab1fb1f36dcc180888149425b8705_sq.jpg" title="Ricochet Lost Worlds Image" /> With its stunning visuals and sound effects, gripping soundtrack and compelling level design, Ricochet Lost Worlds could quite possibly be the most addictive game ever made. This remarkable breakout action game will entertain your whole family for hours on end! Throw into the mix a slew of innovative power-ups, a new &quot;Ring Game&quot; and a level editor where you can make your own levels and you have an unbeatable combination. You just have to download this brick-busting game... it's a blast!<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jun 2007 10:03:14</pubDate>		</item>		<item>			<title>slickball</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Slickball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/64bd101f4071618562ff55af5eb8fb8b_sq.jpg" title="slickball Image" /> Slickball is a game where the laws of physics and different 3D mazes determine the game play. The goal of this game is to drive a marble through different scenarios where gravity is used to solve various tasks. Many traps and other nefarious devices make for a fun and challenging game for both novices and experienced gamers alike!<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jun 2007 09:43:41</pubDate>		</item>		<item>			<title>Luxor 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Luxor2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/46723e993c0de1e28c77c2f9ed52a424_sq.jpg" title="Luxor 2 Image" /> Luxor 2 takes you on a beautiful voyage through the land of ancient Egypt. Play 88 all-new, gorgeously rendered levels of brilliantly displayed crisp and stunning graphics set amongst the pyramids and temples of ancient Egypt. Use your mystical winged scarab to shoot and destroy the approaching magical spheres before they reach the pyramids at the end of their path. And to help you shoot down those enemy spheres, Luxor 2 features more explosive power-ups than ever before.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jun 2007 09:18:40</pubDate>		</item>		<item>			<title>Big Kahuna Reef</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BigKahunaReef/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5a355c7171db7bf61cc2b011fcfdb8ab_sq.jpg" title="Big Kahuna Reef Image" /> Go Hawaiian in this gorgeous underwater adventure! Discover Sea Turtles and other aquatic life as you break open boxes in this classic style matching game, questing for the Mask of the Tiki. Using the revolutionary Mouse Party, you can play with multiple players on the same computer through an almost infinite number of levels, thanks to the included level editor. As you play, you will uncover greater challenges including the Skeleton Fish of Kamehameha. Lead on Kahuna...your quest awaits!<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jun 2007 09:04:13</pubDate>		</item>		<item>			<title>2D Puzzle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/puzzle2d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2190d10d85d126f941f1256ace62ea44_sq.jpg" title="2D Puzzle Image" /> Will all the pieces fit on the board? They should, but it's harder than it looks. Have some fun wil this puzzle game and see if you can solve it !<div style="clear:both;"></div> ]]></description>			<pubDate>10 Jun 2007 06:40:41</pubDate>		</item>		<item>			<title>Solar Cycle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/solarcycle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd227866fe2fbd4e388cc1c1dbfaa443_sq.png" title="Solar Cycle Image" /> This is a match-3 style puzzle game with a few twists.<br />
Instead of the usual moving of pieces, Solar Cycle uses a &quot;cycling&quot; approach to  &quot;change&quot; the pieces.<br />
Everything you need to beat a level is there from the beginning.  No new pieces will appear, so one wrong move you have to re-do the level.<br />
Solar Cycle has 100 levels with 3 game modes (Basic, Timed, Xtreme).  The levels are semi-randomly generated.  They keep the same shapes, but the starting colors are random.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jun 2007 03:39:22</pubDate>		</item>		<item>			<title>Garland's Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/garlandsquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a92c38af99db99c8b72bd8a6157990e2_sq.jpg" title="Garland's Quest Image" /> A puzzle game inspired by both the 'Super Mario Brothers' and 'Adventures of Lolo' game series. The Grand Wizard Garland tracks down the evil sorcerer Nem to retrieve his stolen staff and repair his good name before he can return home.<br />
<br />
<strong>Story:</strong><br />
<br />
Garland the 'Grand Wizard' was out in the woods walking about and decided to take a nap in a near-by meadow. Just as he started to fall asleep, a dark wizard named Nem attacked Garland and stole his Wizard's staff. The old wizard, now in shame could not return home without redeeming himself and getting his own staff back from the dark wizard's keep. So Garland's Quest begins...<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jun 2007 11:11:28</pubDate>		</item>		<item>			<title>Nearly Departed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nearlydeparted/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/099a5af0c3609bdc422e34d93e74422b_sq.jpg" title="Nearly Departed Image" /> Nearly Departed is a graphic adventure that puts you in control of a guy who has recently become a zombie.  Having no idea how you became a zombie, you must explore the city and find out who you were and what happened.  The game is reminiscent of old Lucas Arts cartoon adventure games.  Nearly Departed is still in development and does not yet have a set release date.<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 06:01:43</pubDate>		</item>		<item>			<title>Enigmatica</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enigmatica/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6bd50d895e7acf14868692163041e2c1_sq.jpg" title="Enigmatica Image" /> Tricky block-sliding puzzle, like a 2D Rubik's Cube. Line up the tiles in rows or columns, as fast as possible and using the least number of moves possible!<br />
TIP: carefully watch the instructions to understand the strategy to solve a board!<div style="clear:both;"></div> ]]></description>			<pubDate>11 May 2007 10:02:37</pubDate>		</item>		<item>			<title>Submachine 4: The Lab</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/submachine4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6df1aaa1a176979abbfbe937061a2237_sq.png" title="Submachine 4: The Lab Image" /> Submachine 4: The Lab is the fourth installment of the popular Submachine Flash Puzzle/Adventure game. Created by Mateusz Skutnik, Submachine is a compelling mystery that only gets more intriguing as time goes on. Scraps of paper, words etched into walls, and archaic computers leave clues as to what the Submachine is, and how you must escape it. All of the (so far) 5 Submachine games tie into one another, and references to previous ones are riddled throughout.<div style="clear:both;"></div> ]]></description>			<pubDate>10 May 2007 02:38:54</pubDate>		</item>		<item>			<title>Scrambled</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/scrambled/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/844f53df3b1bd01dc9047b2ae82e5385_sq.jpg" title="Scrambled Image" /> Your time is running out.  Now try to figure out a word from a scrambled mess of letters.  Meet &quot;Scrambled,&quot; the game where you think fast and type faster.  Make at least 3-letter words from the flipping letters.  Make combos by finding words that or 4-letters or more.  The bigger the combo the bigger the score.  Test your wit and get the highest score -- just don't get scrambled!<br />
<br />
Features:<br />
- Fully featured demo<br />
- 3 gameplay modes<br />
- tournament word list of over 50,000 words<br />
- nostalgic graphical theme<div style="clear:both;"></div> ]]></description>			<pubDate>04 May 2007 02:40:09</pubDate>		</item>		<item>			<title>Constellations</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Constellations/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/08ad71e91ca91230ef61b84babdb53bd_sq.jpg" title="Constellations Image" /> Help the Royal Astrologers find constellations by accurately matching color and shape patterns as you soar through the cosmos. Comb the skies for various constellations and use all that is at your disposal to bring back valued images of rare celestial forms.<br />
<br />
Choose between two different game modes to suit your favorite playing style: Explore for a relaxed time or Chase for a faster experience. Use different power-ups to gain an advantage, and steer clear of obstacles that may hinder you in your search. After you have tried your luck in being a star slueth, you can sit back and sift through your gallery, examing your work to see how well you have searched the heavens.<br />
<br />
Beautiful graphics and captivating gameplay will have you looking at the night sky in a whole new way.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 05:33:49</pubDate>		</item>		<item>			<title>Tilelander</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tilelander/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9251edfc8954083bf33b6cbf8a20f1e4_sq.jpg" title="Tilelander Image" /> Tilelander is a puzzle game that doubles as a shooter, and triples as an all around action game.<br />
How you play depends on whether you're in the mood for a thoughful mind-bender, or for some fast-paced destruction!<br />
<br />
Save Tileland from the invasion of the evil Xyzon empire by filling tile areas and using special items such as blasts, remote controls, and generators to complete level after level.<br />
<br />
Spread throughout over 70 levels, Tilelander contains unique level designs resembling arcade classics (Tetris, Space Invaders), a map of Earth, celebrity likenesses, and more. The finely tuned, progressive gameplay keeps adds new challenges to each level, and the four difficulty settings add replay value for those looking to master the game completely.<br />
<br />
The game isn't hard on the eyes, either. Vibrant color gradients accented with a retro touch completes the Tilelander package -- but can you complete the game?<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 05:23:31</pubDate>		</item>		<item>			<title>Moves</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/moves/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d692c2c878e1268c2d0ef4286dbf61d2_sq.png" title="Moves Image" /> This is a very simple board game for 2 players (or 1 player versus the computer). Both players get 7 pawns and 1 king on a 8x8 board. The goal is to get your opponent's king or 6 of his pawns. Each turn, the player may select 1 stone and move it straight or in an L-bow. You cannot jump over stones, but you can step onto your opponent's stone to take it. The numbers on your stones indicate the number of tiles they can move in a turn. When the Mastermind option is selected, the stones change in value when you move it. Pawns can get numbers 1-4, while the king only gets 1 or 2. A challenging game!<br />
<br />
Setting the Mastermind option (to change the alue of your stones each move) will show numbers on the board so you will know the number you will get when you move a stone there.<br />
<br />
This games comes with 5 imaginary friends of fine-tuned artificial intelligence to play offline against your computer.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Apr 2007 04:47:13</pubDate>		</item>	</channel></rss>