<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'Windows, multiplayer' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'Windows, multiplayer' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Bit Battles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bitbattles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/37318c660d038e9ae75d8d157183f29e_sq.jpg" title="Bit Battles Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Feb 2008 02:11:57</pubDate>		</item>		<item>			<title>Armageddon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Armageddon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1b1e852aa7e8b620a555856658bda326_sq.gif" title="Armageddon Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2008 11:33:59</pubDate>		</item>		<item>			<title>O2Jam</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/O2Jam/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6026a7dbc3b752d6d6c1dfe5cc8497f4_sq.jpg" title="O2Jam Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>06 Nov 2007 02:55:22</pubDate>		</item>		<item>			<title>Spider-Man: Friend or Foe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SpidermanFriendorFoe/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cf5807e3c2d3dc44f8dd12fd9969676d_sq.jpg" title="Spider-Man: Friend or Foe Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>30 Oct 2007 11:49:29</pubDate>		</item>		<item>			<title>FruitLoot</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fruitloot/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/447d23d9478e161c386a089627c487e2_sq.png" title="FruitLoot Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>24 Oct 2007 03:10:23</pubDate>		</item>		<item>			<title>Memorix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Memorix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e49f7e027562b6b4fa5341c2e8da7f51_sq.jpg" title="Memorix Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Oct 2007 04:05:23</pubDate>		</item>		<item>			<title>Crusader Kings : Deus Vult</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deusvult/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3344627cc5be84ed7fdc88f10473bd4a_sq.jpg" title="Crusader Kings : Deus Vult Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>08 Oct 2007 05:23:14</pubDate>		</item>		<item>			<title>Barnyard Brawl</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/barnyardbrawl/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/24956fb170d7f97eb33b67b752350179_sq.jpg" title="Barnyard Brawl Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Sep 2007 07:29:41</pubDate>		</item>		<item>			<title>Fire Child: Tournament of the Ancients</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/firechildMP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/660b93f8107f69910eb0a5aec57e055b_sq.jpg" title="Fire Child: Tournament of the Ancients Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Sep 2007 05:55:13</pubDate>		</item>		<item>			<title>Tasty Treats Online Adventures</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/onlineadventures/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3a47f7c1ad83467fe99dfbe3fd2cf842_sq.jpg" title="Tasty Treats Online Adventures Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Aug 2007 08:14:56</pubDate>		</item>		<item>			<title>Stone Age Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stone-age-online/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1b94f0f16583585bf23e82e3463a1d69_sq.gif" title="Stone Age Online Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Aug 2007 04:25:06</pubDate>		</item>		<item>			<title>Supreme Commander: Forged Alliance</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SupremeCommanderForgedAlliance/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c1dfdd57bc333b2c345b6896df50be5c_sq.jpg" title="Supreme Commander: Forged Alliance Image" /> The story of Forged Alliance begins in the origins of the Aeon, one of the original Supreme Commander factions. The Aeon have their origins in humanity's sole contact with an alien race called the Seraphim. When the contact went bad, the resulting conflict ended up with an entire planet full of dead extraterrestrials. The Aeon was formed to adopt the aliens' culture into human society in recompense for humanity's crime. Now, however, it turns out that said planet wasn't the Seraphim's home; it was just a small colony of a much larger empire. Now the Seraphim have opened a gate into human-controlled space and discovered what happened to their long-lost brothers. Needless to say, they're pissed and they've decided where humanity failed at universal genocide, the Seraphim will succeed.<br />
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The story of humanity's battle with the Seraphim will play out in a brand-new single-player campaign that details the triple alliance of Aeon, Cybran and UEF battling against the first truly alien presence in the game. While the Seraphim won't be playable in single-player, they'll certainly throw a few monkey wrenches into tried-and-true strategies with over 100 new units including a really cool experimental bomber that darkens a big chunk of the sky before it brightens up the area with negative energy bombs that are basically mini-nukes.<br />
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Not to be left out, there are some fun new toys for each of the game's original three factions. The UEF is getting a 3-point defensive emplacement that will help defend against ground assault. The Cybrans should enjoy a shout out to Total Annihilation, the Brick, a mobile missile launcher that shoots torpedoes in the water and lasers on land. The real fun for the Cybrans comes in the form of their new experimental megalith. This crab-like monstrosity is amphibious and can blow away entire navies. On land it moves slower but acts as a mobile production platform that can drop armies on the run. The resource requirements for these giant units have also been reduced so players should finally start seeing them in multiplayer matches.<br />
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Some of the most important additions to the game, however, won't be immediately obvious from the screen. The game's new AI is apparently way, way smarter than the one that shipped with the original version. According to Gas Powered Games personnel, in internal testing it's been able to beat the old AI in about 10 minutes with much less of a performance hit. The game will ship with unit shaders that make everything shinier and cut down the drag on performance. Aircraft get a new flight dynamic model, the sky dome's been revamped and the user interface has been re-done and can now be skinned and reorganized with faction-appropriate art.<br />
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(qtd. from Gamespy.com)<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jul 2007 04:30:52</pubDate>		</item>		<item>			<title>Cratered</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cratered/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7e5a0d91f9a0b98493017b700d44ffa4_sq.png" title="Cratered Image" /> Cratered is a FREE top down, multi-player shooter where two opposing teams face off.  We pay homage to this sub-genre of games where all the rules you need to know is that you should blow things up and grab the enemy flag using any sneaky methods you've discovered.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 08:00:31</pubDate>		</item>		<item>			<title>Tactics 100 Live</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tactics100Live/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5790852c4032153b983aa05244c603b0_sq.jpg" title="Tactics 100 Live Image" /> Very awesome rpg based game where you control your army against the actual live person who is also connected to the particular flash game from their own computer. Take turns and attack each other to determine the winner in this awesome game. Enjoy Tactics 100 Live game<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2007 07:57:02</pubDate>		</item>		<item>			<title>Armada Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/armadaonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e871d8b13455a1584b7d086c9b89a20e_sq.jpg" title="Armada Online Image" /> <div class="user_quote"><blockquote class="user_quote">Armada Online (AO for short) is an Online-Only, space-based RPG set in a pseudo 3/4 isometric perspective. In AO you will take part in a vast universe, taking a role as a starship captain, honing your character's skills and amassing great wealth as well as building up your ship into a great powerful vehicle. There are a multitude of different Main Guns, Secondary Systems, lots of enemies, and two different factions to play for: Nomad Empire or the United Systems. You will also be interacting with NPCs, other players and Trading outposts as well as taking part in a series of instanced scenario campaigns to further increase your overall strength and destroy Armada invaders, as well as eliminating the opposing faction. <br />
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Armada Online is in Open Alpha status. This means that while a majority of game play components (ships, movements, skills, advancement, etc.) is in place - most of the game content is still under development. Even so - Armada Online's alpha game is incredible and complex. There will be plenty for any new player to learn and enjoy and new content is being added continuously. Because it is in alpha status, be patient with any glitches and actively report them and your feedback to the official Armada Online forums to help improve the game for all. That's what open Alpha tests are for.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>23 Jun 2007 05:03:53</pubDate>		</item>		<item>			<title>Snowball Fight!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SnowballFight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0ef55da4fde510d7993fdd74e09d47c2_sq.png" title="Snowball Fight! Image" /> Hit your opponents with snowballs while avoiding being hit yourself. Pick up Power Ups for special (temporary) abilities. Play against your friends and computer players.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jun 2007 02:01:50</pubDate>		</item>		<item>			<title>Tachyon The Fringe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ttf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f61c4e48f7c96eb6666d4c3048445588_sq.jpg" title="Tachyon The Fringe Image" /> Tachyon: the Fringe is Novalogic's classic space combat simulator. Engage in combat on the edge of colonized space, working on behalf of a variety of organizations as they attempt to expand their control of the region.<br />
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Of special note in this game is the voice acting of cult movie star Bruce Campbell as the protagonist, and the ability to maneuver one's ship by sliding or otherwise using momentum.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jun 2007 11:05:03</pubDate>		</item>		<item>			<title>CityScape Battle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/CityScapeBattle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f1532b96879982789eb5dd5f9e800a61_sq.jpg" title="CityScape Battle Image" /> CityScape Battle is an online multi-player, team-based action game. The game takes place in a massively modeled cel-shaded city. In the game you have the ability to fly a jet and land to use stationary gun decks. This game is still in development.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jun 2007 12:22:06</pubDate>		</item>		<item>			<title>Fringespace</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fringespace/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/00d8e61b6dbe0fe1b7a9a0dee1d59ffe_sq.jpg" title="Fringespace Image" /> This project is designed to duplicate, as closely as possible, the &quot;feel&quot; of Tachyon: The Fringe, to the Freespace 2 game engine.<br />
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Tachyon was always plagued by bugs, hacking, and a lack of updates. This mod is an attempt to rectify most of the egregious problems, and to update the playing experience for Tachyon fans.<br />
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As the project gains momentum, we'll be putting more information up, and sharing our progress with you.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jun 2007 08:11:55</pubDate>		</item>		<item>			<title>Super Mario War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermariowar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/32da5a7085e1fab227a261c8ff17e1e5_sq.jpg" title="Super Mario War Image" /> Made with Microsoft's Game Studio Express by loving fans. This is basically a 2-D version of the 64's Smash Bros. game. The game supports up to 4 players going head to head and has various modes such as: capture the flag, race, deathmatch and more. The game also comes packaged with a level editor so you can make new levels to smash your friends! This game is tremendously fun and is definitely worth a download, especially because the full game is completely FREE!<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jun 2007 12:54:52</pubDate>		</item>		<item>			<title>Thread Space: Hyperbol</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hyperbol/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a0368527175eeb3b60a0ffbffc1c5bc4_sq.jpg" title="Thread Space: Hyperbol Image" /> www.hyperbol.com<br />
TS: Hyperbol is a game viewed Top-Down over a flat playing-field as you take control of a Ship that you customize in order to destroy your opponents. Game Types include Deathmatch, Team Deathmatch, King of the Hill, Spawn Capture, Attack/Defend Objectives, and more to be added later with a Map editor.<br />
Your ship functions more like a Battleship, as it is stationary most of the time, a Turret that you can move occasionally across the map into strategically key positions, or simply to dodge incoming fire. The farther you move, the long you have to wait to move again. Or, you can customize your ship to recharge it's fuel rapidly if you wish to use a more active flighty Ship.<br />
There are 6 Weapon modules that will produce the weapons you use. Your factory can hold up to 6 Mods total, so if you want more of 1 type, you have to forgo access to another. Having more then 1 will make production of that type faster, and allow you to hold more in your max stock. Each Mod will produce several different projectiles, for example the basic 'Ballistics' mod will give you access to Energy Bolts, Missiles, and Shrapnel Bombs. Also, once you have build a total of 6 Mods, you have the option to Upgrade 1 of them into a lv. 2 Super version. All the weapons made by this super Mod are either upgraded, or totally new versions of the weapon. As the above example, the Bolts do extra damage, the Missiles become MIRV Packs, and the Shrapnel Bombs become Shrapnel Wedges, which fires all it's shards in a cone instead of in all directions.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Jun 2007 09:11:09</pubDate>		</item>		<item>			<title>Soldier Of Fortune 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sof2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fd9624b6ab0e01d0c79d3e9a88217a95_sq.jpg" title="Soldier Of Fortune 2 Image" /> Soldier of Fortune II: Double Helix is the much-anticipated sequel to the explosive FPS hit! <br />
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Reprise the role of John Mullins: Weapons Specialist, Anti-Terrorist Mercenary, and &quot;Military Consultant.&quot; A new and insidious threat has arisen in the form of a bio-terrorist organization and their two-pronged Gemini Virus. Now, you're off on a transcontinental mission to stop the terrorists and destroy the virus before it's unleashed on humanity. <br />
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Full frontal assaults, stealth and subterfuge are your tactics. Sub-machine guns, assault rifles and grenades are your tools. The world is on the brink of disaster. Get ready for one of the most realistic military shooter gameplay experiences ever. <br />
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Failure is not an option.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jun 2007 07:36:54</pubDate>		</item>		<item>			<title>PixBros</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pixbros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6489ea9d345925f7f11ebe2a572faa9f_sq.png" title="PixBros Image" /> ya esta disponible la demo de pixbros vr. 0.5 para descargar !<div style="clear:both;"></div> ]]></description>			<pubDate>03 Jun 2007 07:48:58</pubDate>		</item>		<item>			<title>Wing Commander Privateer: Righteous Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WingCommanderPrivateerRF/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0998ad15ebe9a977cadcf6fb115a16fe_sq.gif" title="Wing Commander Privateer: Righteous Fire Image" /> <em>Wing Commander Privateer: Righteous Fire is an add-on pack for the original release of Privateer.</em><br />
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<span style="font-size: 16px;">&quot;So you think you're a hotshot pilot. A clever entrepreneur. A notorious pirate. You've destroyed the Steltek Drone, secured the alien artifact, and outfought and outsmarted everyone in your way. Now, you're taking a well-deserved break on one of Gemini's pleasure worlds. But relaxation will soon be the last thing on your mind... <br />
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In Rightous Fire, you're once again transported to the seamy side of the universe, where you discover a fiendish plot that threatens the order and prosperity of Gemini Sector. Whether you're a merchant, pirate or mercenary, plenty of action awaits if you're willing to risk all you earned in Privateer.&quot;</span><br />
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<a href="http://www.crackednuts.com/woo" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/b/ba6c5aeafdb354e1719558231de34ee8_m.png" /></a><br />
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Wing Commander Privateer: Righteous Fire continued with the protagonist Burrows on vacation. While away from his craft, cultists steal his prized Steltek gun to study and replicate it. The Church of Man cult used these replicas aboard ships supplied by the Kilrathi to mount a campaign against technology in the Gemini Sector. The player must make the rounds, check with all his various contacts and discover clues in order to bring the Retro plot down. <br />
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<a href="http://setiathome.ssl.berkeley.edu/" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/9/9366c9a2fe0842faea35f549ccab523c_m.png" /></a><br />
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<small>Want to learn more about Wing Commander? Visit</small> <a href="http://www.wcnews.com" target="_blank" rel="nofollow"><span style="font-size: 16px;">WCnews.com</span></a> or <a href="/group/WingCommanderUniverse" class="game_link">Wing Commander Universe</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>28 May 2007 08:19:38</pubDate>		</item>		<item>			<title>Wing Commander - Armada</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WingCommanderArmada/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/71be00edf3fef9e14c661d39395c3d5b_sq.gif" title="Wing Commander - Armada Image" /> <em>Wing Commander: Armada is a multiplayer action-strategy game set in the Wing Commander universe.</em><br />
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<a href="http://www.wcnews.com" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/5/5591f998192d8aa1e85af7f87c98a62c_m.png" /></a><br />
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<span style="font-size: 16px;">&quot;The life of a seasoned starfighter pilot isn't all glory and adventure. After years of following orders and losing ships and friends, you are now the sole commander, responsible for heading up a momentous strike against your enemy's homeland - either the Empire of Kilrah or the heart of the Confederation. This war requires real strategy, not just hotshot piloting, and you have to determine where to fight, how to fight, and what ships to build to get the job done. In Wing Commander Armada, you have the freedom to construct your own universe, your own missions and your own campaign.&quot;</span><br />
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<a href="http://wcuniverse.sourceforge.net/" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/3/3f680668259e3e956eb0889f13a4fd8a_m.gif" /></a><br />
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Wing Commander Armada was at least half a decade ahead of its time. In the summer of 1994 it incorporated turn based strategy with 3D fighter combat. Armada was the testbed for the WC3 engine and therefore the first WC game to deploy fully three dimension ship models in flight. The strategic mode had eleven elaborate sectors to conquer, and the game could randomly generate sectors for unlimited gameplay options. Players mined ore, built shipyards and reinforced strategic systems. When clashes occured, the game could compute the possible results or pilots could pilot the fighters firsthand. All of this could be done over a modem or network with fellow fans. Hot seat and split screen options were also available. Players could even record taunts, send them to opponents and have their own voices key in during combat. The game had a fifteen mission storyline describing the TCS Lexington's desperate mission to circumvent the Kilrathi borders and destroy the Kilrathi homeworld. On top of all this, players could turn it around and play as the Kilrathi from start to finish. The narrated manual that was included describes the war from the Kilrathi perspective in some depth. Because of the immature state of the internet when it was released, Armada's multiplayer options don't yet live up to their full potential, but efforts are under way to discover ways to play online.<br />
<br />
<br />
<a href="http://www.wcsaga.com/" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/8/844389714591cc427e8a16362088fad7_m.jpg" /></a><br />
<br />
<small>Want to learn more about Wing Commander? Visit</small> <a href="http://www.wcnews.com" target="_blank" rel="nofollow"><span style="font-size: 16px;">WCnews.com</span></a> or <a href="/group/WingCommanderUniverse" class="game_link">Wing Commander Universe</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>28 May 2007 07:26:58</pubDate>		</item>		<item>			<title>RailGunner</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/railgunner/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f8fdd1d02a51bb3e3044fe56fbf965a7_sq.png" title="RailGunner Image" /> This First Person Shooter places you as a Robotic Combat Unit capable of using the new technology of RailGunning to create rails out of light and ride these rails across the battlefield while using your weapons to dispatch enemies. <br />
<br />
Who needs vehicles when you can ride rails? See a place you can't get to? Make a rail up to it. The sky's the limit with RailGunner.<br />
<br />
http://www.chapman.edu/~bermu103/railgunner<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 07:57:58</pubDate>		</item>		<item>			<title>Element Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/element/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e7e1b6a5ff2457f857e88b863f22847f_sq.png" title="Element Online Image" /> Element is a platform MMORPG project. You start as a little white blob, and depending on how you play and what you buy, it changes.<br />
<br />
Most of the servers require a free program called Hamachi to play. It's included in the zip. For more info, go to:<br />
<br />
http://www.hamachi.cc<br />
<br />
Our Network is:<br />
Name: ElementOnline<br />
Pass: IM1337<br />
<br />
If you need help setting it up, let me know, I've helped a lot of people get this thing up and running, I know what I'm doing.<br />
<br />
Controls:<br />
Arrows: Move<br />
Click: Interact<br />
F4 Fullscreen<br />
<br />
To get in a battle, collide with an enemy.<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 03:55:41</pubDate>		</item>		<item>			<title>Wurm Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wurm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fc9d5ee0cb6c927a6a849e8c8708825f_sq.jpg" title="Wurm Online Image" /> From their website:<br />
<br />
&quot;For Wurm Online (henceforth called Wurm) to be something special and not just another 3D fantasy massively multiplayer game, we realized that we had to actually implement the features that players have demanded since the dawn of these types of games. Other 3D games have promised these features and still have them on their 'upcoming features' list unless they dropped them when they realized they'd never make it. Why? Because Wurm is built on technology that can make it happen and other games are not.<br />
<br />
The first technological advantage of Wurm: it is done in Java. This means that we can reach gamers on operating systems that usually have few if any of these types of games to play. We also consider Wurm to be the first 3D java game that actually looks better graphically than most PC games while still being playable.<br />
<br />
The second advantage: Wurm is tile-based. This means first and foremost three things:<br />
<br />
<li class="user_li">We have more manageable data structures<br /></li><li class="user_li">We may stream terrain<br /></li><li class="user_li">Line of sight in the client may be outrageous<br /></li><br />
Now, none of these possibilities are easy to implement but we have succeeded. This is the glory of Wurm and the foundation that the game rests upon.<br />
<br />
An example of the technological advantage:<br />
Because we have such manageable data structures, we may have millions of individual trees on one map.<br />
For example, streaming the terrain gives us the opportunity compared to other games:<br />
<li class="user_li">trees and plants grow<br /></li><li class="user_li">you can cut down trees<br /></li><li class="user_li">and you can plant trees<br /></li><br />
Other effects are for instance:<br />
<li class="user_li">you can terraform by digging and dropping dirt.<br /></li><li class="user_li">you can pave roads<br /></li><li class="user_li">grass and other types of vegetation compete to be predominant<br /></li><li class="user_li">you can dig out caves in the mountains<br /></li>* some terrain can be converted to farmland where you grow crops of various kinds&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 02:20:35</pubDate>		</item>		<item>			<title>Battlefield 2: Armored Fury</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bf2af/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a9474d382c8e2bde3ad69b2640dc905c_sq.jpg" title="Battlefield 2: Armored Fury Image" /> Battlefield 2: Armored Fury is the second booster pack released for Battlefield 2 and was released on June 6, 2006. It added 3 new maps, as well as two new vehicle classes: attack jets for close air support and reconnaissance helicopters that automatically locate enemies. Operation Midnight Sun features the Chinese landing at the Alaskan port Valdez where they are trying to secure much needed fuel from the pipeline. Operation Road Rage is a MEC vs. USMC map, where the MEC are using US Highways to transport units to industrial areas. Operation Harvest sees the United States trying to stall the MEC on route to the capital from northwest, being blocked in a Pennsylvania Dutch farm, while waiting for reinforcements. New vehicles include the A-10 Thunderbolt II (part of the Attack Jet class) and the OH-6 Little Bird (as part of the recon helicopter class). However, the proposed AV-8B Harrier was cut from the addon due to balancing issues.<br />
<br />
<a href="http://en.wikipedia.org/wiki/Battlefield_2_Armored_Fury#Armored_Fury" target="_blank" rel="nofollow">Source: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>21 May 2007 03:53:45</pubDate>		</item>		<item>			<title>Battlefield 2: Euro Forces</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bf2ef/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a2dd32a11a380e16d27731f5ea5d2122_sq.jpg" title="Battlefield 2: Euro Forces Image" /> Battlefield 2: Euro Force is the first booster pack, and was released on March 14, 2006. The booster pack allows players to play as a new European Union Army, armed with new weapons and vehicles from the various countries of the EU. It is available for purchase online at the Electronic Arts download service., or as part of the retail Booster Pack Collection. It was scheduled for release in February, but was delayed due to a substantial amount of new bugs caused by the release of patch 1.2. Euro Force is available to purchase and download (370 MB).<br />
<br />
<a href="http://en.wikipedia.org/wiki/Battlefield_2_Special_Forces#Euro_Force" target="_blank" rel="nofollow">Source: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>21 May 2007 03:43:16</pubDate>		</item>		<item>			<title>Battlefield 2: Special Forces</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bf2sf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d51b572e062693a7cfc915330e3ae106_sq.jpg" title="Battlefield 2: Special Forces Image" /> Battlefield 2: Special Forces is an official expansion pack for the computer game Battlefield 2. It includes six new armies (compared to just three in Battlefield 2): U.S. Navy SEALs, British SAS, Russian Spetsnaz and MEC Special Forces, a Russian Rebel group and a Middle-Eastern Insurgent faction. These last two armies are apparently inspired by, respectively, Chechnean rebels and insurgents in Iraq, but not named as such in the game. There are ten new vehicles, twelve new weapons, and eight new maps.<br />
<br />
This expansion pack is available for purchase via EA's content delivery service, known as EA Link, in addition to retail copies and Battlefield 2 deluxe edition. The expansion pack also includes new awards that players can earn, such as badges, ribbons and medals. The day of release of the expansion pack, EA/Dice released a new patch (version 1.12) which fixed a few bugs but mostly added art assets for the original Battlefield 2 game to support the new weapons from the expansion.<br />
<br />
<a href="http://en.wikipedia.org/wiki/Battlefield_2_Special_Forces#Battlefield_2:_Special_Forces" target="_blank" rel="nofollow">Source: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>21 May 2007 03:28:08</pubDate>		</item>		<item>			<title>Layout Ultimate 2006</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/layoutultimate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4edc52d91929e12a97672f1063d0f294_sq.jpg" title="Layout Ultimate 2006 Image" /> A free game that is played like Ultimate Frisbee, except with only two players per team.  You can play against the computer, or go head to head against a friend.  It is an indie game, so the graphics are quite simplistic, yet it is fun to play.  It is the only Frisbee game out there, so its worth checking it out if you like the sport or just want to have some fun.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Apr 2007 03:54:36</pubDate>		</item>		<item>			<title>Sprint Addict</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sprintaddict/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c86385d5053d9c970fa88d0e5938cd05_sq.jpg" title="Sprint Addict Image" /> Multiplayer online realtime 3D racing simulator for PC.<br />
Realtime statistics and driver rankings. <br />
Currently available futuristic motorcycle racing.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Apr 2007 07:29:26</pubDate>		</item>		<item>			<title>Moves</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/moves/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d692c2c878e1268c2d0ef4286dbf61d2_sq.png" title="Moves Image" /> This is a very simple board game for 2 players (or 1 player versus the computer). Both players get 7 pawns and 1 king on a 8x8 board. The goal is to get your opponent's king or 6 of his pawns. Each turn, the player may select 1 stone and move it straight or in an L-bow. You cannot jump over stones, but you can step onto your opponent's stone to take it. The numbers on your stones indicate the number of tiles they can move in a turn. When the Mastermind option is selected, the stones change in value when you move it. Pawns can get numbers 1-4, while the king only gets 1 or 2. A challenging game!<br />
<br />
Setting the Mastermind option (to change the alue of your stones each move) will show numbers on the board so you will know the number you will get when you move a stone there.<br />
<br />
This games comes with 5 imaginary friends of fine-tuned artificial intelligence to play offline against your computer.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Apr 2007 04:47:13</pubDate>		</item>		<item>			<title>Hellbent</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hellbent/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/ddf27ad4f9cf5e542075778b42f69ee5_sq.jpg" title="Hellbent Image" /> Hellbent is a free and open-source 3rd person arcade game. The game is focused on singleplayer and cooperative, but will also feature several other modes such as Deathmatch, Team Deathmatch and Capture The Flag.<br />
<br />
The Hellbent story in the singleplayer mode of this game will take the player all the way to hell and bring hell into the world of the player. The player will encounter complex puzzles to solve and traps to spring, but also hordes of demons to fight.<br />
<br />
Development on this game started begin september 2006 and is planned to finish in 2008. This is a completely freeware and open-source game and is created by developers and artists that love making game content for their hobby. A true independent developers game.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 05:28:19</pubDate>		</item>		<item>			<title>Bloodmasters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bloodmasters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fac2ff850ef55ec08a5601bc3fb63ac3_sq.jpg" title="Bloodmasters Image" /> Arcade, oldschool multiplayer and bloodshed.That's what the game Bloodmasters is about. Play with friends on your LAN or online and experience this oldschool top-down shooter. The game supports Deathmatch, Team Deathmatch, Capture The Flag and Scavenger game modes. The game is completely freeware and without ads, spyware or other unwanted garbage.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 05:09:31</pubDate>		</item>		<item>			<title>Worms World Party</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wwp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2da2ea3ed6ae73733ad2282d2d13ef53_sq.jpg" title="Worms World Party Image" /> Worms World Party is a turn-based game. The objective of the game is to reduce the number of your opponents worms to zero. The game has a large amount of weapons, tools, and other abilities to arm your team of worms with.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Mar 2007 06:09:46</pubDate>		</item>		<item>			<title>Sphere Of War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sphereofwar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0f56c6b4da96dd354c280aa97478f68_sq.jpg" title="Sphere Of War Image" /> Sphere of War is a FREE online multiplayer strategy game. The name of the game is world domination. Do you have what it takes to dominate the Sphere of War?<br />
<br />
Players have the ability to create their own unique characters and build those characters as they choose. Those with a penchant for war can train their character to use a variety of different weapon types and defend themselves against them as well. Team up with your clan mates by forming or joining a Militia and see if you can climb the Militia ladder to the top.<br />
<br />
Those who desire an economic challenge will find a host of challenging features as well. Start your own company, hire and fire employees, buy resources and produce items to sell on the player market. Buy and sell stock and build your own multi-millionair stock portfolio.<br />
<br />
Think you know how to run a country? Get yourself elected as president of one in Sphere of War and find out. Control taxation, natural resource commerce and country warfare as the president of a country and see if you can create the next world super power.<br />
<br />
Visit www.sphereofwar.com<div style="clear:both;"></div> ]]></description>			<pubDate>29 Mar 2007 04:24:22</pubDate>		</item>		<item>			<title>Bad Fur Day</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bad-fur-day/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/ba788d4f86ff7b55044817a1b3e91693_sq.png" title="Bad Fur Day Image" /> Bad Fur Day Remake is a Remake of the Nintendo 64 Rareware classic Conker's Bad Fur Days Multiplayer mode. This game won't require and Emu's or special programs to run it, it works just like any other PC game. You will be able to make or join online games with up to 64 Players! The game will include all the original multiplayer Game modes and Maps plus more! In the First Release of the game we hope to get the Original Tediz vs Squirrels mode with Colors and Total War.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Mar 2007 11:22:56</pubDate>		</item>		<item>			<title>Pong Ultra</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pongultra/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2e29bfe71488c2058a87e2e0858d8702_sq.gif" title="Pong Ultra Image" /> Play with 3 game modes, either 2 player, 4 player, or solo as well as either for score or against time. The game also features 8 unique music tracks, a fully functional map editor to create new maps, 16 bit color, slippery paddle control physics and joystick control. New maps can also be downloaded from the web with a tournament mode supported to unlock new levels, on top of the several included levels.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Mar 2007 09:51:24</pubDate>		</item>		<item>			<title>The Restaurant Game</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/theRestaurantGame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0b9f7dddf11343f43c07618e4676b8ab_sq.jpg" title="The Restaurant Game Image" /> The Restaurant Game is a research project at the MIT Media Lab that will algorithmically combine the gameplay experiences of thousands of players to create a new game. In a few months, we will apply machine learning algorithms to data collected through the multiplayer Restaurant Game, and produce a new single-player game that we will enter into the 2008 Independent Games Festival. Everyone who plays The Restaurant Game will be credited as a Game Designer. It's never been easier to earn Game Designer credentials!<br />
<br />
This game was created with Torque v1.5.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 01:33:16</pubDate>		</item>		<item>			<title>NapalmBomber3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/napalmbomber3d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a71b35ffc13224892d105f08f2dce5d2_sq.jpg" title="NapalmBomber3D Image" /> A remake of the well known bomberman, but this time in 3D with   modern 3D graphics (using OpenGL) a lot of different scenarios, different playmodes and powerups.<br />
<br />
The game supports up to four players on one PC or over LAN/Internet and also includes a map-editor for creating your own maps to share with other players.<br />
<br />
The different scenarios includes a classical bomberman theme, a fantasy wood with huge mushrooms, an industrial theme, snowy forests, an egyptian scenario, a hand-drawn paper-like scenario and even a scenario underwater with realistic caustics, and even some more.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Mar 2007 06:50:54</pubDate>		</item>		<item>			<title>Spaceward Ho!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacewardho/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/511d62688b12e0f826f73e70d1d2e05d_sq.jpg" title="Spaceward Ho! Image" /> paceward Ho! is a strategic game of awesome scope. You control the entire military and economy of a spacefaring race. Your goal: explore and colonize the galaxy.<br />
<br />
Unfortunately, you are not alone. Alien enemies bent on galactic conquest will oppose your expansion. You fight them by developing new technologies and expanding your empire, or you can ally with them to turn enemies into friends.<br />
<br />
Terraform newly discovered worlds or mine their natural resources. Maneuver your starship fleets, both in defense of your own systems and in offensive strikes against the evil aliens. Your strategic decisions will determine the fate of the galaxy.<br />
<br />
It's incredibly fun to play alone against the excellent computer players, and even better with other humans on the internet.<br />
<br />
Spaceward Ho! has won numerous awards over the years, including being inducted into the MacWorld Game Hall of Fame and winning Best Network Game of the year.<br />
<br />
The new version 5 is better than ever, with free internet play on spacewardho.net, combined fleets, new battle options, an all-new user interface, and much more.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Mar 2007 05:23:38</pubDate>		</item>		<item>			<title>My Bogle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MyBogle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57f5b35472da2ed3aef402fb9f201502_sq.jpg" title="My Bogle Image" /> My Bogle is a small group tactics game, where your characters (called &quot;Bogle&quot;, with a long O) engage in strategic and fun combat against online opponents in a variety of game types. It's extremely accessible and yet there's plenty of depth just waiting to be uncovered. It's turn-based play makes it ideal for casual pickup and play and yet the turns are quick and fast paced so as to keep the action moving.<br />
<br />
My Bogle will be launching along side our Friends Play Free invitation service. What that means is that when you buy My Bogle, you'll get to send invitations to your friends and family, who can then download and play the full version of My Bogle online against you anytime they want, without any restrictions. The only caveat is that if they want to play when you're not around, then they'll need to buy the game too. Think of it a bit like Frisbee for Video Games. As long as you own a Frisbee, you can play it with anybody you want, right? You don't think &quot;hey, I wonder if the person I'm throwing this to has a license to catch it.&quot; And that way your friends can be exposed to the great game of Frisbee for free (all thanks to you), but they can only play Frisbee when you're around unless they go out and buy one for themselves. Video Games should be more like Frisbee, and that's what Friends Play Free is all about.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 09:40:52</pubDate>		</item>		<item>			<title>Command &amp; Conquer: Red Alert 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Ccmmandandconquerra2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0b1f3b31f18709206f71d4b00d81e7fe_sq.jpg" title="Command &amp; Conquer: Red Alert 2 Image" /> This game is one of the best entries on the Command and conquer universe yet.<a href="http://www.greatgamesexperiment.com/screenshot/482aa6da9b6f40a9efeb03bf87b0145b/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/4/482aa6da9b6f40a9efeb03bf87b0145b_sq.gif" /></a><br />
<br />
The game isn't a direct entry on the series, but rather a spin off based on the cold war between US and Russia coupled with a sci fi twist.<br />
<br />
The game introduces funny characters that make a lot of funny moments while you're playing it. You'll meet megalomaniac Yuri, the heroic Tanya, the goofy Romanov and the very standard president of the United States, along with a very funny set of other characters.<br />
<br />
The game is standard RTS gameplay on steroids(for its time anyway), it's fast paced, and although the strategy involves often more brute force than the strategy part, the action and the range of things you can do more than make up for it.<br />
<br />
You can start by selecting your outfit, the allies or the soviets, who in this game are a super power taking over the world thanks to psychological technology developer by Yuri.<br />
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/9214af374662e05b55a293d7d61ecb38/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/9/9214af374662e05b55a293d7d61ecb38_sq.gif" /></a>Depending on the side you take, you'll have a select army very balanced against your enemy, with the Russians being strong with units like specialized tanks, soldiers and general ground forces whereas the allies have strong air forces and other bonuses.<br />
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The game has a high and addictive fun factor, which means that if you're in college or have to work early in the morning it's not recommendable to set your hands in this game as you'll easily see yourself playing up to 8 hours of it. It's simply that good, so if you happen to not have played it and you have a copy nearby, fret not and pick it up. It'll make your time worth it.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 02:28:52</pubDate>		</item>		<item>			<title>Zatacka</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zatacka/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d6bac3e9c495605a0faabf038f58c782_sq.png" title="Zatacka Image" /> Zatacka, also known as Achtung, die Kurve!, is a freeware, multiplayer DOS computer game that supports from two-player up to six-player gaming.<br />
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The game bears some resemblance to the game Snake, though in Zatacka the main goal is to make your opponent hit the wall, his kurve or your kurve. As a result, the game resembles closely to the famous Light Cycle of the 1982 movie Tron. You control the kurve by only two buttons: one makes the snake turn left; the other, right. Although the game has primitive graphics, the gameplay is considered very good and the game is loved by many fans worldwide. <br />
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There's a strategic and tactical depth that goes unmatched in the small-games-to-play-on-a-break gaming world. Even though the simplicity is striking (anyone can play it) there are an infinite amount of tactics that can be applied in this game. <br />
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It takes a minute to learn and a lifetime to master! Be warned though - it's addicting!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 01:06:02</pubDate>		</item>		<item>			<title>Laser Squad Nemesis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lasersquad/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/386fdeda6448fef13238d2dfe6ee3bab_sq.jpg" title="Laser Squad Nemesis Image" /> Laser Squad Nemesis is a great multiplayer strategy game.  The game is a turn based strategy where each player sets up their moves before a turn and then watches the fight play out.<br />
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There are four races to choose from, the Laser Marines, Machina, Spawn, and the Greys.  All four races are well balanced and the tournaments are very addictive.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Feb 2007 10:26:47</pubDate>		</item>		<item>			<title>Goldeneye Source</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ges/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/afe824f7aacd80acbdf06684a90a3c2b_sq.png" title="Goldeneye Source Image" /> A large group of dedicated fans has taken it upon them selves to recreate Goldeneye using the Half-Life 2 Source engine.<br />
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Gameplay is aimed to recreate the feel of the original Goldeneye.  The levels are being remade in such away as to still have the correct feel as well, but have a major graphics overhaul.<br />
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Recently Goldeneye Source won Bronze for the Mod Of The Year 2006 from ModDB, and then went on to also win the Editors Choice Award for Reinvention.<br />
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Note: Half-Life 2 required.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 07:55:49</pubDate>		</item>		<item>			<title>GunBound</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gunbound/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/01f2f53c5dd464536ce35e96de010e44_sq.jpg" title="GunBound Image" /> GunBound is a turn-based multiplayer game, where the players control tanks and try to eliminate each other by aiming and shooting at each other. It is similar in its gameplay to <a href="/game/worms" class="game_link">Worms</a> and <a href="/game/scorchedearth" class="game_link">Scorched Earth</a>. However, GunBound is completely online, and has no single-player game mode.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 06:41:35</pubDate>		</item>		<item>			<title>Darkfall Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Darkfall/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/737e84f8d61f4e1e28d11e7aac595f55_sq.gif" title="Darkfall Online Image" /> Darkfall is a fantasy online world in development at Aventurine, a Greek-based company that absorbed the originator of the project, a Norwegian team called Razorwax, and has advanced it to the stage where preparations are currently being made to begin beta. Set in a world known as Agon, it features six playable races. Humans, Dwarves and the elven Mirdain maintain generally friendly terms among themselves, while Orks and the wolf-like Mahirim, although not quite so amicable, usually aren't hostile to each other. The same cannot be said of the Alfar, pale outcasts who openly loathe all but their own kind. <br />
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The character development system is intended to allow for a high degree of customization, offering a vast array of skills and spells. The objective, an appealing one to many observers, is to make it possible for players to follow virtually any type of career path they might want, becoming a de facto explorer, hunter, mercenary, smith, magician, fisherman or almost anything else by making the appropriate choices, with optional prestige classes such as Paladin, Assassin, Gladiator, Enchanter also available. All will adventure in an environment that differs from most others in its clearly stated emphasis on player vs. player combat.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 02:07:31</pubDate>		</item>	</channel></rss>