<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'Windows, indie, mmorpg' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'Windows, indie, mmorpg' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Dark Skies Text MMORPG</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darkskiesgame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7a339930ccf27de26af54a5210bbfdcc_sq.jpg" title="Dark Skies Text MMORPG Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2007 03:42:54</pubDate>		</item>		<item>			<title>Apokalypsos</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/apokalypsos/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9cb44afb83f71f522d99b67f188b0d67_sq.jpg" title="Apokalypsos Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>06 Oct 2007 11:18:24</pubDate>		</item>		<item>			<title>Stone Age Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stone-age-online/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1b94f0f16583585bf23e82e3463a1d69_sq.gif" title="Stone Age Online Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Aug 2007 04:25:06</pubDate>		</item>		<item>			<title>Force of arms</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/foa/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/22c989aecc0195b7e7a72fc86ca51753_sq.gif" title="Force of arms Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>05 Aug 2007 09:42:08</pubDate>		</item>		<item>			<title>Achaea</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Achaea/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d47bafe4e946478b76bd93ba627a812_sq.jpg" title="Achaea Image" /> Achaea is a MUD game that delivers much in the way of gameplay and  also allows for a great degree of flexibility in the development of the story. The game is geared toward actual role-play and so is for an audience that is more interested than character development than it is in stats crunching and grinding. In Achaea you start of with many different classes and races to choose from and then are thrust into the world where you can befriend others and join clans or look for quests from NPC characters. Achaea is incredibly deep and complex and should definitely be tried at least once by those that are into actual role-play.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 06:55:20</pubDate>		</item>		<item>			<title>Element Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/element/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e7e1b6a5ff2457f857e88b863f22847f_sq.png" title="Element Online Image" /> Element is a platform MMORPG project. You start as a little white blob, and depending on how you play and what you buy, it changes.<br />
<br />
Most of the servers require a free program called Hamachi to play. It's included in the zip. For more info, go to:<br />
<br />
http://www.hamachi.cc<br />
<br />
Our Network is:<br />
Name: ElementOnline<br />
Pass: IM1337<br />
<br />
If you need help setting it up, let me know, I've helped a lot of people get this thing up and running, I know what I'm doing.<br />
<br />
Controls:<br />
Arrows: Move<br />
Click: Interact<br />
F4 Fullscreen<br />
<br />
To get in a battle, collide with an enemy.<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 03:55:41</pubDate>		</item>		<item>			<title>The Outcast</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/theoutcast/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fcc345f5c14d241a5e6f4162f18af07e_sq.jpg" title="The Outcast Image" /> This is an alternative implementation of a client that uses Tibia protocol. Tibia is a MMORPG developed by a company called Cipsoft; this client contains no Cipsoft code, and is in active development<div style="clear:both;"></div> ]]></description>			<pubDate>22 May 2007 08:34:26</pubDate>		</item>		<item>			<title>Furcadia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/furcadia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/15a779bba6cfcf51008eac96e6353235_sq.gif" title="Furcadia Image" /> Furcadia is the magical world where the animals have learned to walk upon two legs and speak. Create your own customizable avatar and start exploring the friendly, graphical environment with rich, player-driven content. Our established online community grew over years and has become a second home to many. Furcadia invites you to an interactive experience unlike any other.<br />
<br />
There's many exciting things you can do here! Roleplay in an enchanting medieval setting, be yourself and socialize with other players, participate in games, make friends, join a guild, tell stories and meet interesting people from all over the world! You can even use our intuitive building tool to dream up your own world and make it real and accessible to other Furcadia members! <br />
<br />
Furcadia is a fully graphical, Massively Multiplayer Online Social Game (MMOSG) with an isometric perspective, making it easy to interact with others. The fantasy theme appeals to all ages and makes Furcadia an online experience for the whole family. Comparable low system requirements and an easy-to-use interface make Furcadia appealing to a large audience. Player-created content ensures that no Furcadia visit is like another, and new surprises await you whenever you dive into Furcadia, leaving the real world behind you.<div style="clear:both;"></div> ]]></description>			<pubDate>18 May 2007 10:29:40</pubDate>		</item>		<item>			<title>StarQuest Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/StarQuestOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3bcb0ae90fe7542a2a74e29257fa711d_sq.png" title="StarQuest Online Image" /> In StarQuest Online, players can assume the persona of a character living, exploring, fighting, and possibly dying in the 23rd century. As an intrepid fleet officer, swashbuckling pirate, devious smuggler, deadly bounty hunter, wealthy merchant or ordinary civilian, players shape this world and its history into whatever they wish.<div style="clear:both;"></div> ]]></description>			<pubDate>01 May 2007 11:53:47</pubDate>		</item>		<item>			<title>Ashen Empires</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ashenempires/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/567ea5aed252f51f6908c17abdca81aa_sq.jpg" title="Ashen Empires Image" /> <strong><u>The Time of Gold</strong></u><br />
Long ago, before the thinking races had tamed the horse or built the first cities, the rune-guardians of Ashen Empires mastered the magic of the runes, learned to control animals and plants and perhaps even weather... and then vanished.<br />
<br />
Centuries later, the peace they had fashioned still endured. Food was plentiful, customs were calm, and people had no ancient hatreds to blind them. The thinking races &acirc;&euro;&rdquo; humans, night elves, orcs, and other folk &acirc;&euro;&rdquo; did not wage war upon one another. Wise rule, hard work, and brisk trade ensured prosperity. Knowledge was shared, dangerous beasts kept outside the frontiers, and all the land was a single nation.<br />
<br />
It was a golden age...<br />
<br />
But golden ages do not last forever.<br />
<br />
<br />
<strong><u>The Time of Darkness</strong></u><br />
No one knows where they came from, the dark warriors. Suddenly they were everywhere, speaking languages not known to the people of Ashen Empires, seizing knowledge of the runes wherever they could find it. They used the runes to create items of terror &acirc;&euro;&rdquo; weapons, armor, implements of torture, objects that wrenched mind and soul. These runic devices corrupted the spirits of all who used them.<br />
<br />
As the armies of Rune Warriors grew, so grew the resolve of the people of Ashen Empires to destroy them. The desire for peace, even the very concept of peace, was abandoned.<br />
<br />
Lotor, a nobleman of Krythan &acirc;&euro;&rdquo; and later king of that region (once Ashen Empires was sundered into warring nations) &acirc;&euro;&rdquo; was the first great defender against the Rune Warriors. He built armies of his own, made peace among nations that had been founded upon strife, outmaneuvered his enemies, and gave hope to a world that had all but lost it.<br />
<br />
And even though the war grew long and Lotor grew old, he found a warrior to succeed him as the hope of Ashen Empires. Talazar, the Sword of Krythan, a noble fighter no Rune Warrior could stand against, led Lotor&acirc;&euro;&trade;s armies to victory again and again.<br />
<br />
He was a hero for all the world.<br />
<br />
But such heroes do not last forever.<br />
<br />
<br />
<strong><u>The Time of Ash</strong></u><br />
In time, the armies of Krythan defeated the Rune Warriors and assembled all their runic artifacts. King Lotor summoned his twelve greatest warriors, Talazar among them, and commanded them to take the artifacts far away &acirc;&euro;&rdquo; to hide them where the eyes of the thinking races would never find them. The twelve accepted their duty and rode from the capital with these items of evil.<br />
<br />
But none ever reached his intended destination.<br />
<br />
Each warrior &acirc;&euro;&rdquo; some after mere days of travel, some after months &acirc;&euro;&rdquo; succumbed to the corrupting influence of the rune artifacts. One by one their thoughts turned to personal gain, power, lust, revenge. One by one they abandoned paths of humility and self-sacrifice to prey upon the people of Ashen Empires.<br />
<br />
Some became bandit-kings, leading armies of raiders into more civilized lands. Some became solitary riders, thundering through the night on missions sane folk would never understand, their names invoked only in whispers, only to frighten children. Some died, only to have their heirs accept their rune artifacts and continue their legacies of pain.<br />
<br />
Some disappeared. This was the fate of Talazar, once the greatest of heroes. Those who saw him in the time before his disappearance say he was no longer a man, no longer quite human.<br />
<br />
Centuries passed, centuries in which the land did not heal, the nations did not reunite, knowledge did not prosper. Beasts crept into once-civilized lands. Kings fought kings even when the rune artifacts had no part to play in their squabbles.<br />
<br />
This was a time of slow, inescapable suffering.<br />
<br />
But even times such as this do not last forever.<br />
<br />
<br />
<strong><u>The Time of Renewal</strong></u><br />
In recent years, prophecies have hinted that a new era was dawning, a time of change and instability, a time when the ugly balance of the Time of Ash could be lost... for better or for worse.<br />
<br />
Sixteen summers ago, in the nation of Krythan, a boy-child of Lotor&acirc;&euro;&trade;s line was born and given the name Lotor. He survived to reach his age of majority and this summer not long ago received the crown of Krythan, taking the royal name of Lotor II.<br />
<br />
Not long after, military forces claiming to belong to Talazar began laying waste to towns and cities in the western regions. They claimed not to follow some descendant of the original Talazar, but the corrupted warrior himself, and tales filtering from those distant places say that he is now a demon, a thing of inhuman places and unknowable intent.<br />
<br />
Heroes, men and women skilled in fighting, have become more numerous in recent summers, some flocking to the side of Lotor II, some joining the forces of Talazar, others seeking their own way in this increasingly turbulent land.<br />
<br />
And you are one of them.<br />
<br />
Your skills and courage are enough to make you the master of any little village, the champion of any petty nobleman... but that is not enough. The challenge this new era poses calls to you. You can tip the balance of power &acirc;&euro;&rdquo; toward Lotor, toward Talazar, toward some fate no one can predict.<br />
<br />
This chance waits before you, but you must act soon.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Apr 2007 12:50:32</pubDate>		</item>		<item>			<title>Egg's Ultima Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/euo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c63fefb094b94c423c132516005fde13_sq.gif" title="Egg's Ultima Online Image" /> EUO is an Ultima-based online RPG with many influences, varying from Diablo-style hack'n'slash to NetHack quirks. It is closely tied to the Origin Ultima V RPG.<br />
<br />
Created originally by eggmceye to be a rogue-like game named Balrog in 1998, it was quickly turned into an Ultima-like game with the discovery of an Ultima 4 tileset created by Josh Steele, giving the game its retro feel. Over the past nine years, it has slowly evolved into an online RPG with a small but growing fanbase spanning two servers, each one incorporating slighty different gameplay.<br />
<br />
In those nine years, the game has grown from a four player only server to one that incorporates a full Ultima V magic system, including the Runic alphabet, crafting and creature taming. It also contains numerous easter eggs in tribute to NetHack.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 07:44:19</pubDate>		</item>		<item>			<title>Stick Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/StickOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ffdd6ce095f31109ba8fdde4cbe791cf_sq.png" title="Stick Online Image" /> Stick Online is a free MMORPG platformer game that takes place in a huge and seamless 2D world. Players gain levels, equipment, weapons, and skills in order to fight enemies, as well as other players.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Feb 2007 04:26:09</pubDate>		</item>		<item>			<title>The Avenge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/avenge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4face41859ab24a69933ca2ed1ee9be6_sq.png" title="The Avenge Image" /> This really simple game based on a few warriors, wizards, archers, and paladins set out to avenge there alleged kings death, King Ferdinand of Seria. Your the main character and you set out to accomplish quests to complete the tasks at hand. This game is a bit like the classic Zelda games, gameplay wise. Its all 2D and midi music, which adds to the classic environment. Come join us in the world of Severty.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Feb 2007 10:46:35</pubDate>		</item>		<item>			<title>Forgotten Legends</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/forgottenlegends/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/42982def958bef3b1faf3dfd2e50b34b_sq.jpg" title="Forgotten Legends Image" /> Forgotten Legends is a new MMORPG using the Multiverse engine.<br />
<br />
There are a vast number of design features in Forgotten Legends that make our game different to others. The main difference is the way players level and the way the combat system works. Players will be able to attain higher levels of skill and power without the grind that occurs in the majority of other MMOS. The combat system is very strategic with huge amounts of customisation for players who like the freedom to design the way their characters fight.<br />
 <br />
On top of this, we have based the game on 2 other concepts, freedom and variety. Players have more freedom that other games - whether it be being able to completely change your battle style, what faction you fight for, or where you go. When it comes to variety Forgotten Legends offers players more than they could imagine with numerous viable ways for players to advance in the game.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Feb 2007 08:42:11</pubDate>		</item>		<item>			<title>Illutia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/illutia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0cd3958aebd56dd82c8ef264889c0fd1_sq.png" title="Illutia Image" /> The Beginning<br />
<br />
<br />
<br />
   <br />
Thousands of years ago a species that would later call<br />
themselves &quot;Lutians&quot; rose from the center point of Yue,<br />
known as &quot;Vita Genero.&quot; These strange creatues had an ability<br />
forsaken to all other creatures; conscious thought. The Lutians<br />
view the Yue as a source of power and use it for many purposes<br />
including magic.<br />
<br />
Many Lutians believe that they were chosen by the Yue,<br />
others believe that they, like other living things were the<br />
result of random creations by it . This led to many<br />
wars and still divides many lutians today.<br />
<br />
Over the last hundred years some very strange things<br />
have emerged very close to Vita Genero, where the first<br />
Lutians emerged. These creatures came to be known as the<br />
Nosaeron. They have caused many kingdoms to fall around vita genero,<br />
and seem to have no purpose other than to destroy all life.<br />
<br />
Now two kingdoms, Patrian and Ipcus, are fighting over the<br />
nature of these creatures, The king of Patrian believes that<br />
these creatures have somehow disrupted the Yue to use their power<br />
to rule the world, and the king of Ipcus believes that the Nosaerons were<br />
created by the Yue to get rid of the Lutians. The one and only thing the<br />
two kings can agree on is that they must find the true nature of these creatures<br />
and stop them at all costs.Both kings have ordered a call to arms of all their citizens<br />
to discover the true nature of the Nosaerons, and seal them away forever.<br />
<br />
<br />
<br />
General Notes<br />
<br />
   Illutia is a 2d anime mmorpg began under the original name<br />
&quot;Aspereta&quot; In April of 2003. It was released mostly just as a test<br />
run to see if there was still a market for 2d mmorpgs. Aspereta<br />
became more popular than the small team ever imagined with over<br />
50,000 accounts in less than a year. This encouraged Crazed Monkeys<br />
to push hard to meet the expectations of their fans.<br />
<br />
   Now as of June 2005 Illutia (formerly Aspereta) is finally ready for<br />
beta. We hope you enjoy this new version of the game as it is capable<br />
of much more than we could have dreamed of for Aspereta.<br />
<br />
<br />
<br />
<br />
<br />
About the Developers<br />
<br />
We're a group of hardworking gamers, programmers, musicians,<br />
artists, and volunteers who are still in love with 2d games and<br />
refuse to let them die out! We are also huge fans of the anime<br />
genre! We hope you enjoy playing it as much as we enjoyed making it!<br />
<br />
-Crazed Monkeys<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 07:04:27</pubDate>		</item>		<item>			<title>PlaneShift</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/planeshift/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6dd9ac6844503b1fff23b2115045c973_sq.png" title="PlaneShift Image" /> PlaneShift is a cross-platform, open source, and free MMORPG in development. <br />
<br />
PlaneShift is has a classic medieval fantasy setting, with a slight twist. Instead of a generic planet, the game is set inside a gigantic stalactite named Yliakum, divided into eight levels, of which the lower two are flooded.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 02:44:47</pubDate>		</item>		<item>			<title>Age of Time</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageoftime/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/299f573606ed1fca21062c193356a870_sq.jpg" title="Age of Time Image" /> &quot;Barbie horse adventure&quot; is a fair description.  Except you can kill the horses.  And other people.  And arrest people and beat them while they are in jail.  And blow them up with dynamite. <br />
<br />
It's a persistent online fantasy action game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2006 02:52:07</pubDate>		</item>	</channel></rss>