<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'DOS, SNES, core' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'DOS, SNES, core' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Eye Of The Beholder 2: The Legend Of Darkmoon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/eob2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/89d84b2e2a3d340fed82c9c80f9fd1ef_sq.jpg" title="Eye Of The Beholder 2: The Legend Of Darkmoon Image" /> In the sequel to Eye of the Beholder, the Archmage Khelben summons the Heroes of Waterdeep, slayers of the Beholder Xanathar, for another mission. Strange things are happening in the forests near Waterdeep, centered around the Temple Darkmoon. People have been disappearing and shallow graves containing human remains have been found. Khelben teleports the party to the forests near Darkmoon so they may find out what kind of evil is working in the towers of the temple.<br />
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Eye of the Beholder II is, like its predecessor, a first-person role-playing game based on the 2nd Edition AD&amp;D rules. It uses the same point-and-click gameplay mechanics and controls as the first game, with only minor changes.<br />
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A starting party consists of four characters, which can be transferred from the earlier game or created from scratch. Characters can reach higher levels and learn new spells, must face new and tough monsters and solve multiple puzzles. Compared to the first game, many more illustrated NPC encounters and cutscenes were added.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Mar 2007 05:29:46</pubDate>		</item>		<item>			<title>Might and Magic 3: Isles of Terra</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mightandmagic3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/35e4c74c57b9768ec06338f9f07a52e4_sq.jpg" title="Might and Magic 3: Isles of Terra Image" /> The third, and highly updated, installment in the classic CRPG once again sees you commanding a party of adventures in a bid to save the world. <br />
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From Moby Games:<br />
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The third installment of the roleplaying series, with a multi-faceted plot full of twists and turns. Ease of use was central to the gameplay and interface, and the plot included piles of new twists and turns.<br />
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Lead a party of adventurers to rendezvous with the legendary wizard Corak. From dark moldy dungeons, through corridors of hewn stone and timber, and onward to the lofty frozen peaks of Terra you will uncover the mysteries that surround the exotic islands in the Great Sea.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 02:27:53</pubDate>		</item>		<item>			<title>Flashback</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/flashback/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/544709986914a6921d23aabd7b88cb46_sq.jpg" title="Flashback Image" /> The year is 2142. You play as Conrad B. Hart, a man who has lost his memory. After barely escaping from hostile aliens, Conrad's bike crashes on an unknown planet. Conrad finds himself in the jungle, and from now on his quest for survival and his lost identity begins.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 03:49:44</pubDate>		</item>		<item>			<title>Syndicate</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/syndicate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1bcfe98467b4f5a6ca18f7c08d38cbbe_sq.jpg" title="Syndicate Image" /> Controversial at its time of release ('93), Syndicate is a violent, real-time tactical game with cyborg agents performing missions all over the world ranging from political assassinations to abductions and rescues.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 02:15:43</pubDate>		</item>	</channel></rss>