<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged '2D' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged '2D' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Trax</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/trax/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8e97b4ced722b8591e23910eca670d8f_sq.jpg" title="Trax Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Jul 2008 06:18:53</pubDate>		</item>		<item>			<title>Air Roar SDL</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/air-roar-sdl/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e49b5cd09c3dcdc4ee5572d473cdfa7a_sq.jpg" title="Air Roar SDL Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2008 09:48:17</pubDate>		</item>		<item>			<title>The Fluffum War: Base Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TheFluffumWarBD/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/155f0785f59104372a3e7346ec6143d9_sq.png" title="The Fluffum War: Base Defense Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>09 Jun 2008 03:16:54</pubDate>		</item>		<item>			<title>Gusanos 3 Arena</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/g3a/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee222082b1bd6d255ccc5427ddccd91e_sq.png" title="Gusanos 3 Arena Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 May 2008 01:29:35</pubDate>		</item>		<item>			<title>lila dreams</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lila-dreams/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b48b2eb3ec6041695d9af40aa4cb87af_sq.jpg" title="lila dreams Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>01 May 2008 05:42:17</pubDate>		</item>		<item>			<title>Sky Falling</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/skyfalling/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b6be8517e72f102e61461f7be59aa0cf_sq.jpg" title="Sky Falling Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>29 Apr 2008 08:10:54</pubDate>		</item>		<item>			<title>Cell Burst</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cellburst/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/14bc19e0945b064180538800caaeb7ce_sq.png" title="Cell Burst Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2008 07:52:12</pubDate>		</item>		<item>			<title>Moonlander</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/moonlander/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/79229aa87ceeec47b1c810823f3c0151_sq.png" title="Moonlander Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2007 08:40:41</pubDate>		</item>		<item>			<title>MetaCraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/metacraft/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c193865448af7dff30c41cc9e13367fa_sq.png" title="MetaCraft Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>29 Nov 2007 07:06:17</pubDate>		</item>		<item>			<title>Monkey Story</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/monkeystory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dfec3af89039a6d9b001c29651751b1d_sq.png" title="Monkey Story Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>24 Nov 2007 12:13:05</pubDate>		</item>		<item>			<title>Simian Escape</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/simianescape/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6ee6f33ea1b9313bd28df505e53a7ba5_sq.png" title="Simian Escape Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2007 11:09:12</pubDate>		</item>		<item>			<title>The Spirit Engine</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thespiritengine/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f4aaffc18da10c99e69da01122f08038_sq.gif" title="The Spirit Engine Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Nov 2007 04:37:57</pubDate>		</item>		<item>			<title>Bubble Tanks</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bubbletanks/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c2a534ddeada4e4523b20f8955de62e2_sq.jpg" title="Bubble Tanks Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Sep 2007 03:49:15</pubDate>		</item>		<item>			<title>Zombie Hord 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zombiehord3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b5086af021518188491d2a4c02a2d13f_sq.jpg" title="Zombie Hord 3 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Sep 2007 01:31:44</pubDate>		</item>		<item>			<title>Laser Guidance</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/LaserGuidance/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/664acd7c075dbe22b7ad3f23074762fc_sq.jpg" title="Laser Guidance Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Jul 2007 07:55:09</pubDate>		</item>		<item>			<title>National Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/NationalDefense/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ea50e0bf117380118bf88b005b2199f7_sq.png" title="National Defense Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Jul 2007 07:39:37</pubDate>		</item>		<item>			<title>Nibbles!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Nibbles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7e549f8e5fa6e1784dffd410f0423f20_sq.jpg" title="Nibbles! Image" /> My implementation of the classic 'Nibbles' or 'Snake' game. The graphics are stylized to look like an LCD display.<br />
<br />
I had actually written this game as a tutorial for programmers at the beginner level who are starting out with GDI+ using C++, and who would like to see a simple game as an example.<br />
<br />
Controls:<br />
-&gt; Press 'Esc' to toggle the Menu screen on/off.<br />
-&gt; While in menu mode, use the arrow keys to highlight the required option, and 'Enter' to select it.<br />
-&gt; While in game mode, use the arrow keys to control the snake.<br />
<br />
Hope you like it,<br />
Francis Xavier<br />
http://francisxavierjoseph.googlepages.com<div style="clear:both;"></div> ]]></description>			<pubDate>03 Jul 2007 01:18:53</pubDate>		</item>		<item>			<title>Shatterd Dreams</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shattereddreams/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/54bcb857e1507bae02086bd3109d6ea4_sq.jpg" title="Shatterd Dreams Image" /> Shattered Dreams is a 2D online game developed as an individual project by only a couple of people in their free time. It is currently in development.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jul 2007 11:35:51</pubDate>		</item>		<item>			<title>PoPoLoCrois</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/popolocrois/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1432a19c64d9c95ae0067bda2fb5a2b3_sq.jpg" title="PoPoLoCrois Image" /> This is a two-dimensional RPG for the PSP in 2005, a port of the Japanese-only PlayStation game which was released in 1996.  It follows the story of Prince Pietro (of the kingdom of PoPoLoCrois) as he goes on a quest to awaken his mother, Queen Sania, from a deep sleep.  He finds allies soon in the journey, including a witch and a knight.<br />
<br />
<strong>Battle system</strong><br />
The battle system is similar to the active time-based structure seen in the Final Fantasy series and in Chrono Trigger.  However, in PoPoLoCrois, battles can be set to an Auto mode in which the characters will follow a set of AI instructions, such as Assault (which attacks and uses special skills), Attack (which attacks but uses no special skills), and Defend (which has characters try to keep their HP as high as possible).  The battle system is fought in a way which could be seen as a scaled-down version of the battles in tactical RPG's such as Final Fantasy Tactics.  The game's battles are generally very easy when compared to other RPG's.<br />
<br />
<strong>Pricing</strong><br />
The game is normally found at about $19.99, but Gamestop is having a sale until July, 2007 which has the game priced at $9.99.  With the coupon code &quot;SAVER&quot;, you can get free shipping on the Gamestop website, meaning you pay only $9.99 + sales tax and the game is shipped right to your door.  Link to Gamestop sale (click PSP): http://www.gamestop.com/gs/gamedays/<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2007 03:42:16</pubDate>		</item>		<item>			<title>Hurrican</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Hurrican/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ff5795d8a8cd1149f86cbad5511a37c7_sq.gif" title="Hurrican Image" /> Hurrican is a freeware jump and shoot game created by Poke53280 that is based on the Turrican game series. Blast your way through nine action-packed levels filled with different enemies and powerups.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jun 2007 04:37:39</pubDate>		</item>		<item>			<title>Snowball Fight!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SnowballFight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0ef55da4fde510d7993fdd74e09d47c2_sq.png" title="Snowball Fight! Image" /> Hit your opponents with snowballs while avoiding being hit yourself. Pick up Power Ups for special (temporary) abilities. Play against your friends and computer players.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jun 2007 02:01:50</pubDate>		</item>		<item>			<title>Final Fantasy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FinalFantasy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3f998bccd7cd8f96c7e4f65fb675222f_sq.gif" title="Final Fantasy Image" /> Hironobu Sakaguchi's Final Fantasy... the first of one of the longest role-playing game series known to mankind. Final Fantasy is the game for the NES console that started it all.<br />
<br />
The world is veiled in darkness. Winds don't blow, the seas are stormy, and the earth rots. All people can hope for is that the ancient prophecy will be finally fulfilled. &quot;When the world is veiled in darkness, four warriors will come...&quot; And indeed, they come - the four characters you have previously chosen. Their first quest is to free a princess from the evil Garland.<br />
<br />
Final Fantasy uses a turn-based combat system. The enemies wait until all of your party members have performed their moves, and the ATB (active-time battle) system is not used. You can buy weapons and rest in the towns, and the world map is populated by monsters, with which you will be engaged in random fights.<br />
<br />
Before the game starts, you choose four characters from six different classes: Fighter, Thief, Blue Belt, White Mage, Red Mage, and Black Mage. Which four classes you choose for your character is entirely up to you. You also give the characters names. And then the classic quest for the orbs begins....<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jun 2007 03:45:49</pubDate>		</item>		<item>			<title>Metal Slug Special Mission</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MetalSlugSpecialMission/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34731c5b20330f241cb9549e925db76d_sq.jpg" title="Metal Slug Special Mission Image" /> Metal Slug Special Mission,  takes shooter enthusiasts to all new heights. With unparalleled game play and special features. This game is in chinese so you have to click the middle button on the start screen. On the instructions screen, click the button in the bottom right hand corner. This is one of the best flash games ever made. The gameplay is unreal!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jun 2007 12:41:51</pubDate>		</item>		<item>			<title>Mega Man Project X</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Megamanprojectx/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/af08e371f77c9832b647cd2bccfc9adf_sq.gif" title="Mega Man Project X Image" /> Mega Man Project X is a flash game based on the 2D classic.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jun 2007 12:11:10</pubDate>		</item>		<item>			<title>Contra: Snowfield Battle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ContraSnowFieldBatlle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b9443d2d0ce15ff786145cb4b34b26ba_sq.jpg" title="Contra: Snowfield Battle Image" /> Classic Contra at it's best. This is a flash game based off of the popular 2D classic. Run and gun in this frenzied button-mashing,twitch-gaming masterpiece.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jun 2007 06:23:05</pubDate>		</item>		<item>			<title>Gameboy: Tony Hawk's Pro Skater 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tonyhawksproskater2gb/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/97a89b61e30c716470f9c80377749686_sq.jpg" title="Gameboy: Tony Hawk's Pro Skater 2 Image" /> Tony Hawk lends his legendary name to this skateboarding game for the Game Boy Color. Perform his signature move, the 900, or play with other pro skaters in a variety of game modes. The half-pipe allows you to rack up points by executing as many tricks as possible before time runs out. Battle against the computer or one-on-one against a friend's copy of the game by using a Game Link cable (sold separately). Tournament mode allows you to climb the rankings as you compete with a number of other skaters in a race. Pick up tapes and pull off stunts to rack up points while you collect special items for a turbo boost ahead of the competition.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 01:33:05</pubDate>		</item>		<item>			<title>Raptor: Call of the Shadows</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/raptor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/65642a379d6082829d0d3c7cc4c1667b_sq.jpg" title="Raptor: Call of the Shadows Image" /> Raptor: Call of the Shadows (often Raptor for short) is a 2D raster graphics vertical scrolling shoot 'em up single player game for the x86 PC written for MS-DOS, by Cygnus Studios (which has since changed its name to Mountain King Studios).<br />
<br />
Raptor: Call of the Shadows was originally released on April 1, 1994. There is a shareware version available for this game which includes the first sector, the Bravo Sector. The full version can still be bought today<br />
<br />
As in all shoot 'em up games of this genre, there is a vast number of enemies to kill, both on the ground and in the air. At the end of each wave, and often halfway through the more difficult waves, there is a &quot;boss&quot; which is a single enemy of great size and whom can take a lot of fire before succumbing.<br />
<br />
For each target destroyed the player earns credits, with the amount of credits earned per enemy destroyed is proportional to how tough the enemy ship is. Most of the ground objects (buildings, vehicles, turrets) can be destroyed as well. Between new waves and sectors the player can use credits to select among 16 different equipment upgrades (various weapons, &quot;shield-packs&quot;, bombs, etc) to be bought for his own aircraft.<br />
<br />
The game is divided into three &quot;sectors&quot;: Bravo Sector, Tango Sector, and Outer Regions, all of which have nine sub-missions called &quot;waves&quot;, making for a total of 27 levels.<br />
<br />
(Quoted from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>11 Jun 2007 11:15:52</pubDate>		</item>		<item>			<title>La Ranisima</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ranisima/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/86e60a23f07a654a8605ebb2df8a7e10_sq.gif" title="La Ranisima Image" /> La Ranisima is an open source &quot;Space Invaders&quot; alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jun 2007 08:44:44</pubDate>		</item>		<item>			<title>Diggers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/diggers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1e143bebd517759830cd52924d6841ad_sq.jpg" title="Diggers Image" /> Diggers is a unique and orginal game in which you control 5 different &quot;diggers&quot; from one out of four different alien races. The gameplay is about setting of the diggers in the different directions in the ground to search for differend diamonds. You compete against other diggers-teams, and will have to avoid them and different monsters in the caves you dig since you cant attack them yourself. Instead you buy items to overcome obstacles. Once a team reach a set amount of gold generated from selling diamonds, that team wins.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Jun 2007 12:57:14</pubDate>		</item>		<item>			<title>The Strategist</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/strategist/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a30d60bfd8f4148ef573a11ad5cade95_sq.png" title="The Strategist Image" /> The Strategist is a turn-based strategy game were you control regions and Command Centers. Each turn you are given a limited number of actions that you use to defeat your opponents. The actions include attacking, building upgrades and special actions such as &quot;Propaganda&quot; and &quot;Blitz&quot;.<br />
<br />
In the main campaign you take the role as the &quot;Union's&quot; youngest Strategists. During one of your practise sessions the military base is attacked by gas missiles that brainwash your soldiers and turn them against you! Also, your friend &quot;Strategist Ricks&quot; is captured! During the campaign you attempt to find out who is leading the attack and where they have taken Ricks.<div style="clear:both;"></div> ]]></description>			<pubDate>30 May 2007 04:46:03</pubDate>		</item>		<item>			<title>Solar Warriors</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/solarwarriors/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f30782140d8923fc3cb1d9a7cd0ebe98_sq.jpg" title="Solar Warriors Image" /> Had to make a remake of an arcade game to test my C++ skills<br />
Ended up with this game .<br />
<br />
Note that this is a school exercise . Not a full game . (however it's a game)<br />
<br />
1-2 players<br />
5 weapons<br />
optional jetpack<br />
1 Teamdeatchmatch level<br />
1 Bonus map<br />
<br />
Contains graphics from the original Xain'd Sleena(Taito) and WonderBoy(SEGA)<br />
(And some sounds from other games)<br />
<br />
Enjoy!<br />
<br />
Some of the keyboard buttons are mapped to debugging features , press them again to turn off what you turned on :)<div style="clear:both;"></div> ]]></description>			<pubDate>25 May 2007 07:35:30</pubDate>		</item>		<item>			<title>Snapshot Adventures: Secret of bird island</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/snapshotadventures/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/46d6ce1cb41b9bc50f5f23ae1b25e516_sq.jpg" title="Snapshot Adventures: Secret of bird island Image" /> Let me get this out of the way: I consider myself at times a pretty &quot;hard-core&quot; video gamer. I mean, I'm not adverse to hacking and slashing Orcs in fantasy role-playing games, such as World of Warcraft. I can shoot down enemy aliens in Halo 2 and drop nukes on unsuspecting enemies in Supreme Commander. I'm tough, and I'm proud of it. So when my trusty Gamezebo editor asked me to review a &quot;bird watching&quot; game, you can imagine my initial reaction...<br />
<br />
OK, so call me what you will, but after playing Snapshot Adventures: Secret of Bird Island, I'm not only sold on the concept, but completely hooked.<br />
<br />
At the start of the game you find out your grandfather -- a famous bird photographer and naturalist who went missing six months ago -- left you a shoebox with your name on it. Inside you find a map of the U.S., his beloved camera and a half-empty field journal that alludes to a mystery (and uses your real name in the cryptic passage, since you typed it in when you started playing!). And so you decide to visit his old friends and colleagues, beginning in Pennsylvania, to find clues leading to his disappearance as well as learn the craft of nature photography in the process.<br />
<br />
In fact, you're asked to snap photos of birds for magazine covers and your field journal, and receive advice along the way. For example, you'll get more points for your photos if they're close-up, unobstructed and centered shots, and if the bird is orientated well, such as looking at the camera or caught in the act of singing, eating, flying or preening.<br />
<br />
Game-play works as follows. After you get your mission, such as take five photos of a Blue Jay in-flight or three photos with quality of at least 3 stars, you're presented with a landscape such as a forest, parks or shoreline (while you're on a moving boat). You can move the mouse side-to-side to see even more of the environment. Your mouse cursor is now a magnifier, so as you move it around to see subjects to photograph, you will see a larger view of the bird when your mouse is placed over top of it. Take the photo by pressing the left-mouse button. If you've earned the zoom lens you can use your mouse's middle-scroll wheel to zoom in closer; other tools you can unlock for completing missions include an infrared scope, bird seed (to get them to eat), bird identifier (which tells you what kind of bird it is), a &quot;Flight Stimulator&quot; plane (to make birds fly), camera auto-winder, and more.<br />
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Bonus points are awarded at the end of the level for finding other species (such as a Baltimore Oriole or red-winged blackbird) within a predetermined amount of time (and only if you have film left).<br />
<br />
Developed in collaboration with experts at Cornell University, this game features authentic-looking birds and animations, and realistic birdsongs. You can unlock additional birdsongs as a reward for taking good photos.<br />
<br />
The big payoff is seeing your photos at the end of each level. You must choose between two side-by-side photos and once you do, the points are revealed for both so it's almost like a mini-game to choose the best one (and see if the game agrees!). You can see your best work as a cover of a magazine and in your field journal (which you can view at any time from the main menu) or with the click of a mouse you can email a photo to a friend right from within the game.<br />
<br />
As you travel throughout the U.S. to photograph new birds, you will receive clues and other information that will eventually unravel this grand mystery.<br />
<br />
A wonderful addition to Snapshot Adventures: Secret of Bird Island is an unlockable Bird Creator mode. With this clever in-game tool, you can create any bird you like. You begin with a basic shape -- such as an owl, gull, loon or hummingbird - then begin to tweak the wingspan, body size, beak length, eye style, field marks and color, and so on. Then you can name your bird (mine was called the Toronto Tailfeather), add other info if you like, and then upload to the Net for other gamers to download and photograph. I also downloaded close to 200 other custom-made birds to photograph in various locations.<br />
<br />
As fun and unique this game is, there are a few faults. For one, it's far too easy to unlock the Bird Creator mode, which only took about 30 minutes or so. It would be a better dangling carrot if it took longer to achieve this bonus. Secondly, the feedback doesn't always match your performance; in one instance, a magazine editor told me &quot;An excellent collection of new photographs!&quot; yet I failed the mission and had to start it over again.<br />
<br />
Even with these minor shortcomings, Snapshot Adventures: Secret of Bird Island may be the most refreshingly fun casual game of 2007. Seriously, yes, a bird photography game. But before you turn your beak up in disbelief, download this iWin game and give it a spin.<br />
<br />
Written by: Marc Saltzman/Gamezebo<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 05:48:53</pubDate>		</item>		<item>			<title>The Outcast</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/theoutcast/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fcc345f5c14d241a5e6f4162f18af07e_sq.jpg" title="The Outcast Image" /> This is an alternative implementation of a client that uses Tibia protocol. Tibia is a MMORPG developed by a company called Cipsoft; this client contains no Cipsoft code, and is in active development<div style="clear:both;"></div> ]]></description>			<pubDate>22 May 2007 08:34:26</pubDate>		</item>		<item>			<title>Galaxy-Sim</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Galaxy-Sim/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/63a6bd8416ccde42d52acd292b55310f_sq.png" title="Galaxy-Sim Image" /> Create your own galaxy in this management title. Define planet properties in an attempt to create the most suitable habitats, and watch as the various inhabitants colonize the planet, make war on each other and battle for dominance.<div style="clear:both;"></div> ]]></description>			<pubDate>13 May 2007 09:48:26</pubDate>		</item>		<item>			<title>Sliderkids</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sliderkids/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c8402b8bc972bd0ed7f85f3e9f206395_sq.png" title="Sliderkids Image" /> Slider Kids is yet another great game in the OneThumb lineup from OrangePixel.<br />
<br />
Race downhill and jump to avoid the obstacles, while in the air trick yourself some extra score and unlock new characters to controll.<br />
<br />
The simple OneThumb gameplay combined with an increasing challenge makes Slider Kids another addictive game.<div style="clear:both;"></div> ]]></description>			<pubDate>12 May 2007 06:34:43</pubDate>		</item>		<item>			<title>RocketBoy 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rocketboy2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c8f28516bca375a48e8f2f22654e8298_sq.png" title="RocketBoy 2 Image" /> Rocketboy is back in the fight against Prof. Evil! This time he has to collect diamonds while avoiding creatures and lasers.<br />
<br />
The unique OneThumb game hero is back. After the first RocketBoy adventures, you now play a more puzzle variation, collecting diamonds, avoiding the many traps and creatures. The game is again playable with only a single key, but it requires alot more skill and practice then the previous game.<div style="clear:both;"></div> ]]></description>			<pubDate>12 May 2007 06:04:36</pubDate>		</item>		<item>			<title>National Defense 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ND2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c933b5bfed52d1b04e09297d4ebd1ceb_sq.png" title="National Defense 2 Image" /> Use your varied resources to defend the city against the endless assaults of the enemy. Face multiple classes of enemies, ranging from powerful armoured fighters to flimsy scouts and blimps. Perform special combat feats to earn extra money, and use your hard-earned cash to purchase better weaponry.<div style="clear:both;"></div> ]]></description>			<pubDate>11 May 2007 10:22:29</pubDate>		</item>		<item>			<title>CaveDays</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cavedays/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3c6278828bbd4cfe948c9734d71cf9d6_sq.jpg" title="CaveDays Image" /> Two prehistoric buddies. One feels there must be more in life than just hunting dinos, while the other enjoys every tasty bit of it. Thats when a woman comes in. Meet Ugo, Dawson and friends in a 2D action platform game packed with a humorous storyline.<br />
<br />
CaveDays is a platform game where players can be on Ugo and Dawson's feet trying to survive in the cave age.<br />
<br />
30 areas packed with challenges, puzzles and a fun storyline where we can see that the cave days life was not that different from ours.<br />
<br />
Features<br />
Explore 30 levels filled with dangerous dinosaurs, dive into the pre-historic ocean, savage trough the wild jungle, climb mountains and avoid burning lava balls that emerge from lava reefs.<br />
<br />
In CaveDays you will be able to jump, swim, swing your clave, bite dinos, get bitten by them, hang on wines, get swallowed by carnivorous plants, get pushed by geysers, fly through wind tunnels, carry big dinos, eat delicious and not so delicious fruits.<div style="clear:both;"></div> ]]></description>			<pubDate>04 May 2007 11:27:12</pubDate>		</item>		<item>			<title>Mischief Makers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MischiefMakers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae098757b2c5a57152dcca5664cd7fd4_sq.jpg" title="Mischief Makers Image" /> Mischeif Makers is a little known game for the N64 about a robot girl named Marinia on a mission to save her maker from the Clancers.  There are good Clancers and bad Clancers, but you can beat up both of them.  To fight you pick up your opponent and shake or throw them.  By shaking somone you can steal their gems.  While the game looks like nothing more then a young child's game, it is actually wicked difficult in later levels, a great game for all ages.<br />
<br />
Since it is a 2D game, you move with the D-pad instead of the analog stick.  You do actions and jumps with the C and A-B buttons.  Each level you must reach a warp star at the end to complete it, and once you complete about 10 levels you move on to the next section of the game.  This is not a short game.<br />
<br />
It has a good sense of humor during the game, and varied bosses and levels to play through.<div style="clear:both;"></div> ]]></description>			<pubDate>04 May 2007 09:38:09</pubDate>		</item>		<item>			<title>Tombclimber</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TombClimber/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6d631ceeb167ca74c12574cc201b095f_sq.png" title="Tombclimber Image" /> TombClimber is a 2D Platform-Labyrinth Jump and Run Game. You have to find your way through labyrinths, fight monsters, avoid traps and colleact treasures. Discover completely unexplored, subterranean tombs of the old forgotten Pharaohs!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 02:44:18</pubDate>		</item>		<item>			<title>RollerCoaster Tycoon 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rct2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6dd2f651114ec7823bc4dc35d5c2d717_sq.jpg" title="RollerCoaster Tycoon 2 Image" /> RollerCoaster Tycoon 2 is the second game in the RollerCoaster Tycoon series. The basic gameplay is: you build a theme park with rides and shops and scenery. There are many scenarios to play each with the own goals and challenges to complete.<br />
<br />
There is also a editor, where you can design your own scenarios. This game adds a few things to the first game, the obvious: new scenarios, slightly improved graphics, more rides, shops and scenery. But other than these there wasn't much this game has to offer that the first one didn't. Even so it is a very good game, with a lot of replayability.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Apr 2007 11:10:22</pubDate>		</item>		<item>			<title>Phase Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/phasepong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/93969c1cc8ac84ed8b86dd75cd1f49ab_sq.png" title="Phase Pong Image" /> <span style="color: red;"><h1><div style="text-align: center;">This game is currently under development</div></h1></span><span style="color: blue;"><div style="text-align: center;">Features C++, DirectX 9.0, XACT, AI, and BOIDS</div></span><br />
Phase Pong is a pong clone I am currently developing. It will Eventually have all of the gameplay you would expect from a pong clone, along with some special features that will take this classic game to the next level.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Apr 2007 09:18:18</pubDate>		</item>		<item>			<title>Tropa Orbe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tropaorbe/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/86e30726af87f1dac88b126451a48ece_sq.jpg" title="Tropa Orbe Image" /> Simple action in a fast scroll game. Many levels and a history. Choose beetween 3 characters and go to the mission. Just play with mouse, good for casual gamers.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Apr 2007 06:41:32</pubDate>		</item>		<item>			<title>Silent attack 2d</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sa2d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/45387f2032b800b0b03e80ee94de6acc_sq.png" title="Silent attack 2d Image" /> This is small prototype version  of the game, free for all.<br />
The game is fully playable. but there is small amount of enemies.<br />
You have a turret, you must survive as long ass possible..<br />
There is 3 things that you must worry about - energy, shield, health.<br />
Fire canon with LMB, fire rockets with RMB.<br />
Tips:<br />
- holding LMB increases damage of the canon shot<br />
- holding cursor over enemy for 0.5 sec - locks target for rocket<br />
- press LMB on bonus to pick up it<div style="clear:both;"></div> ]]></description>			<pubDate>28 Mar 2007 01:57:25</pubDate>		</item>		<item>			<title>Paper Chase 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/paperchase/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e5b6281d9a76aec763a9ce9c74ce9140_sq.jpg" title="Paper Chase 2 Image" /> Paper Chase 2 is a stick figure brawler which takes place on a sheet of notebook paper. Unleash a torrent of deadly combos on your hapless foes in your quest for revenge. <br />
<br />
Highlights of PC2 include awesome combos and ripping off enemy heads, legs, and arms and then using them as weapons!<div style="clear:both;"></div> ]]></description>			<pubDate>19 Mar 2007 11:01:30</pubDate>		</item>		<item>			<title>Hummer Off-Road Racing Challenge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hummeroffroadracingchallenge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/49226fcefef988306946d2b6662160d4_sq.jpg" title="Hummer Off-Road Racing Challenge Image" /> Old-school 2D racing game in a plug &amp; play steering wheel, sold by Radio Shack.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Mar 2007 09:50:34</pubDate>		</item>		<item>			<title>VeggieTales: LarryBoy and the Bad Apple</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/larryboyandthebadapple/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/847e4bf638d353adab4131d170fcdc15_sq.jpg" title="VeggieTales: LarryBoy and the Bad Apple Image" /> Help LarryBoy, the plunger-headed crime-fighting cucumber, free his friends from temptation by navigating through puzzle platform levels and defeating bosses with old-school video game challenges.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Mar 2007 09:14:55</pubDate>		</item>		<item>			<title>King Arthur's World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kingarthursworld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3bf1e6cc3c8798d4124a7675609546f6_sq.jpg" title="King Arthur's World Image" /> In a 2D side scrolling strategy game, you will lead King Arthur's army into a battle against evil. You will travel to many worlds and use the various skills of your troops to fight dark knights, underworld orcs, and cloud giants.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Mar 2007 09:48:54</pubDate>		</item>		<item>			<title>Gesundheit!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gesundheit/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae562db0d86bcc2ac27223edafd7b458_sq.jpg" title="Gesundheit! Image" /> Help an allergic pig save a city from snot-eating monsters using a clever combination of brains and boogers. <br />
<br />
While keeping out of sight, you must lure your enemies through each single-screen level with your delicious nasal discharges. Objects scattered around town provide your pig with different ways of solving each puzzle. Control is simple and intuitive, requiring only a two-button mouse.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Mar 2007 12:32:37</pubDate>		</item>		<item>			<title>AstroBall</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/astroball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1d9f9d81651b460bc1238afa7f973dfc_sq.jpg" title="AstroBall Image" /> AstroBall is a kind of space air hockey. There are 2 players. Each controls an asteroid by setting an initial power and angle at which it will be fired. The aim is to hit your opponent's goal with your asteroid. The asteroid must then cross a sun field without hitting any of them. But the suns attract your asteroid with their gravity pull. The winner is the first player to score 5 points.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Mar 2007 07:12:52</pubDate>		</item>	</channel></rss>