<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'in-development, free, Linux, flash' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'in-development, free, Linux, flash' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Vman</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/vman/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/adedaffb7e21ef3d8d3c48fc28b9dc65_sq.gif" title="Vman Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>06 Sep 2008 01:30:40</pubDate>		</item>		<item>			<title>Herder</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/herder/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1d819ba1542cca56287440abdde5eec0_sq.png" title="Herder Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>29 Jul 2007 12:59:10</pubDate>		</item>		<item>			<title>Desktop Tower Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/desktoptd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/122fa68f70fa30156cf3f0bce2cf1aef_sq.png" title="Desktop Tower Defense Image" /> Desktop TD is a fun flash based puzzle / strategy game where you have to protect your desktop from invaders by spending money on attacking pieces and building a maze for them to follow. Strangely addictive yet stress relieving... how many levels can you survive?<div style="clear:both;"></div> ]]></description>			<pubDate>03 Jul 2007 01:44:20</pubDate>		</item>		<item>			<title>Hot Space Injection</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/projecthsi/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/54b94518c5cc20b8ff245996153afbd6_sq.gif" title="Hot Space Injection Image" /> This is a multiplayer Flash based 4X game which pretty much adheres to the style of Master of Orion 1 and 2.  Just trying to make a fun multiplayer version of those classics.<div style="clear:both;"></div> ]]></description>			<pubDate>06 May 2007 09:51:13</pubDate>		</item>		<item>			<title>Delivery Boy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/delivery/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/393372cf5b19e5fc77d8f1b13d853148_sq.jpg" title="Delivery Boy Image" /> A game about Danny who sets out to deliver boxes, pizzas, hearts and livers to win the heart of the girl of his dreams, Sally.<br />
<br />
You start off in your underpowered car delivering pizzas for your local pizza place.  The next thing you know, you're delivering organs for the biggest hospital in the city.  Discover your neighbourhood's dark secrets as you pick up strangers on the highways.  Get your brother to school on time.  And last but not least, get enough money to rent a tux before prom night.<br />
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The game is being coded in Flash and will be available free of charge when it's done.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Apr 2007 04:05:18</pubDate>		</item>		<item>			<title>Xeno Fighter</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ac69aa7796778e10849cae141e980b21_sq.jpg" title="Xeno Fighter Image" /> MMO turn based fighting game.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 02:10:33</pubDate>		</item>		<item>			<title>BowWow</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BowWow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3548cacdcf70973cec7032e8fdfcadc1_sq.png" title="BowWow Image" /> Black holes suck.<br />
White holes blow.<br />
Arrows are sharp<br />
and stick in your toe.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 04:51:10</pubDate>		</item>		<item>			<title>The Tomb of King Fluffignuger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fluffignuger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0854bcc0c5b8d6f145d655abd4d991a_sq.jpg" title="The Tomb of King Fluffignuger Image" /> The Tomb of King Fluffignuger is the first Hedonism Games project ever created (about 2 or 3 years ago?). The game is a basic mad-lib clone, but involves the nifty &quot;Randomizer&quot; that allows the user to click for easy word placement.<br />
<br />
The game also uses much more specific words than &quot;noun&quot; or &quot;verb&quot;, such as &quot;name a state&quot; or &quot;a goofy action - present tense&quot;.<br />
<br />
The game is still under construction, and is simply a test: in time (a long time, unfortunately), there will be a free editor to make your own stories, including swapping backgrounds and inputting your own words for the randomizer!<br />
<br />
<h1>Note: Open Source Game</h1>
This game is open source: if you want to change or edit this game in any way, or even keep it the same, then reuse it anywhere, go right ahead! Acknowledgement would be wonderful, but is not necessary; at the very least, I'd be honored if you just let me know it helps in some way!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 08:23:44</pubDate>		</item>		<item>			<title>DragonFable</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dragonfable/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6a71aa499f9fb8b73be26f9f12d7b0a6_sq.png" title="DragonFable Image" /> DragonFable is an fully animated role playing game built to run in your web browser. Build a character and explore our ever expanding world to battle monsters, find treasure, and participate in our ongoing epic storyline quests and special events.<br />
<br />
DragonFable is in an ongoing perpetual development! Even as you read this new monsters are being made, new items crafted, and dungeons overflowing with horrible surprises are being designed to test your bravery and intellect. We listen carefully to player suggestions and feedback on the forums making DragonFable's growth the result of our entire community!<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2007 03:47:41</pubDate>		</item>		<item>			<title>Candy Catastrophe!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/candycatastrophe/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/87cd70ebf3f1a2751c6a94214f2c3206_sq.jpg" title="Candy Catastrophe! Image" /> Oh no! Leftover Halloween candy has gone bad, and it's up to you to clean up the mess.<br />
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<h1>History</h1>
This game was put on Newgrounds way back on 11/29/2005, and has broken the 75,000 view mark. This game is also open source; scroll down to see the notice, and scroll further to download the .fla file!<br />
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<h1>Gameplay</h1>
To play, click once on any colored candy with at least one of the same color adjacent. All similarly-colored candies will be highlighted, and text will tell you how many points it'd be worth to collect them. Keep above the minimum score to continue; how long can YOU last?<br />
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<h1>Cheats</h1>
Type c-h-e-a-t while playing and you'll hear &quot;watch this!&quot;. Once cheats are enabled, press 1, 2, 3, 4 or 5 to destroy all of the corresponding color (while racking up bunches of points!), or type &quot;s-c-o-r-e&quot; to get the equivalent of 10 candies at once (point value varies by level).<br />
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<h1>Hints</h1>
<ul class="user_list"><br />
<li class="user_li">If you just randomly collect candy, you'll probably make it to level 5 or 6, but if you want any hope of passing further, you need to bunch multiple candies together - you'll get double the points for 4 at once than for 2 twice.<br /></li><li class="user_li">It's also important to get those bonuses! In Candy Catastrophe, you'll get a bonus for each candy that has over 90% collected. Here too, it's better to get one 96% than a few 91%s.<br /></li><li class="user_li">Save vertical candies for later unless taking them helps make a better match - sometimes you'll be able to get rid of a column on either side and can use them then.<br /></li></ul>
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<h1>Note: Open Source Game</h1>
This game is open source: if you want to change or edit this game in any way, or even keep it the same, then reuse it anywhere, go right ahead! Acknowledgement would be wonderful, but is not necessary; at the very least, I'd be honored if you just let me know it helps in some way!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 09:13:44</pubDate>		</item>		<item>			<title>Yum-Yum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/yumyum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aab584509417e510397d7496aefc9439_sq.gif" title="Yum-Yum Image" /> This was an entry in the third 72 hour GDC, which means of course it was made in under 72 hours (about 10, to be exact).<br />
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The goal is simple - catch the plumbers as they fall from the pipes (remind you of anything?) by holding UP as they hit the giant plant's head. Catch a set amount before they break your pot to continue on.<br />
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The game was made as a retro-themed title, imitating the classic, badly-translated, super-odd Japanese games.<br />
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The game is still under construction, and after the upcoming Hedonism Games title is completed, it will be updated, as well - numerous problems exist in the game, primarily the lack of sound, lack of variety, the fact the enemies are still visible when they run off the screen and the inability to move while eating plumbers. The other big update will be <strong>commenting the code better</strong>! As it was made in so few hours, it's rather unclean code...<br />
<br />
<h1>Note: Open Source Game</h1>
This game is open source: if you want to change or edit this game in any way, or even keep it the same, then reuse it anywhere, go right ahead! Acknowledgement would be wonderful, but is not necessary; at the very least, I'd be honored if you just let me know it helps in some way!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 06:17:58</pubDate>		</item>		<item>			<title>Solar Asylum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sasylum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d153adcc5939cab56cef67c276ef88eb_sq.jpg" title="Solar Asylum Image" /> A third person space adventure with extensive multiplayer modes. Tons of customization with numerous gameplay types, ships, weapons, and items as well as detailed stat tracking. There is also an incomplete single player adventure with increasingly difficult AI and customizable ship upgrades.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Nov 2006 10:17:11</pubDate>		</item>	</channel></rss>