<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'dragon, core' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'dragon, core' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Dragon Kingdoms III</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dragonkingdoms3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/715de2529888bc1bfb95f7ea2bdca11e_sq.png" title="Dragon Kingdoms III Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>31 Oct 2007 11:48:30</pubDate>		</item>		<item>			<title>Magic Carpet</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/magiccarpet/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9b248102e0b9992a1fd5ee333e97c4a8_sq.jpg" title="Magic Carpet Image" /> After mana was discovered in the world, countless wizards became corrupted and a huge war broke out. A single wizard used a spell that was too powerful to try to fix everything and instead shattered the world. You play as his only apprentice and are trying to set everything correct again. You do this by fighting monsters, and corrupted wizards from a magic carpet. <br />
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As you progress through the game you gain more and more powerful spells, yet you also must fight more opponents at the same time. The goal is to destroy the enemy wizard which will leave his castle vulnerable. Then you need to destroy his castle. <br />
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This game was extremely innovative for its time, and implemented things that to this day are still not implemented into games very well. It pioneered dynamically lighted terrain that could be morphed in real-time with spells. If you cast volcano the ground would rip open and a huge volcano would form morphing and effecting everything around it. In addition water reflected the environment, there was distance fog, transparency, and even particle effects. <br />
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The game was developed by Bullfrog Studio with none other than Peter Molyneux heading it, which is why it was so ahead of its time. The game even supports up to 8 person multiplayer matches.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 05:29:28</pubDate>		</item>		<item>			<title>Lair</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lair/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/60eff527c6f35d053980faacc1b52496_sq.jpg" title="Lair Image" /> Factor 5 long known for their Star Wars games Nintendo's consoles moves over to the PS3 and sticks to flying but replaces inanimate X-Wings with Dragons!<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 06:04:18</pubDate>		</item>		<item>			<title>Dragon's Blood: The Rise of Vanir</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dragonsblood/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17d979b0201fd3540ef76e5178c09d08_sq.png" title="Dragon's Blood: The Rise of Vanir Image" /> Dragon's Blood: The Rise if Vanir is a single player RPG in an island based world. You play Vanir, a dragon rider, and with your dragon counterpart, you journey on a quest to thwart evil.(cliche?) DB(for short) is the first game in development by Twilight Glow Studios, and is slated for release in 2008-2009.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 05:01:30</pubDate>		</item>		<item>			<title>Drakan</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/drakan/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e59560b2aabb99fe59a52cd68a39cff0_sq.jpg" title="Drakan Image" /> Game by Psygnosis.<br />
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Every self-respecting fantasy game has dragons, and nine times out of ten it's your job to slay the evil things. But Drakan: Order of the Flame is one of those rarer occasions when the dragon actually does your bidding. Drakan first comes across as a third-person action game like any other in the quickly burgeoning genre, but you'll know this game is onto something early on, when lanky redheaded heroine Rynn releases the kindly old dragon Arokh and takes to the skies on his back. Add great graphics, mean monsters, deadly traps, and huge areas to explore both from the sky and on foot, and you'll see that Drakan is clearly one of the better games in its class, even if it doesn't seem especially original. After all, Rynn's just a medieval Lara Croft riding on your average dragon. You won't remember Drakan for its characters, but you'll have fun playing it.<br />
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<a href="http://www.gamespot.com/pc/action/drakanorderoftheflame/review.html" target="_blank" rel="nofollow">More at GameSpot</a><div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 07:55:14</pubDate>		</item>	</channel></rss>