<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'divine, core, adventure' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'divine, core, adventure' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Space Quest IV: Roger Wilco and the Time Rippers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SpaceQuest4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8df710ad1fd4d2a9036457a4f937fdf3_sq.jpg" title="Space Quest IV: Roger Wilco and the Time Rippers Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 May 2008 04:27:40</pubDate>		</item>		<item>			<title>Snatcher</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Snatcher/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d355e2d6898bd2ba5f181368c28a925_sq.jpg" title="Snatcher Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 May 2008 05:34:52</pubDate>		</item>		<item>			<title>Bomberman Hero</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Bombermanhero/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c42b35a0fc2388dba3ae6b73ac7381a5_sq.jpg" title="Bomberman Hero Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 Apr 2008 06:54:04</pubDate>		</item>		<item>			<title>Legend of Crystal Valley</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/locv/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d79ac7a32b01a3501346c56185d3e78f_sq.jpg" title="Legend of Crystal Valley Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 Apr 2008 06:17:58</pubDate>		</item>		<item>			<title>Simon the Sorcerer 3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SimonSorcerer3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c8be4f4fb8450ff62ccf39cf09d4042a_sq.jpg" title="Simon the Sorcerer 3D Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2008 11:52:31</pubDate>		</item>		<item>			<title>Professor Layton and the Curious Village</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ProfessorLaytonandtheCuriousVillage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8dd9b7b57b64a84fe739c2c3205e894d_sq.jpg" title="Professor Layton and the Curious Village Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 Jan 2008 05:14:29</pubDate>		</item>		<item>			<title>Ace Attorney: Apollo Justice</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/AceAttorneyApolloJustice/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/66cc8178d3936584c4a497039e3ccc5d_sq.jpg" title="Ace Attorney: Apollo Justice Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 Jan 2008 04:08:51</pubDate>		</item>		<item>			<title>Haunting Ground</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hauntingground/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1ead11f464e900f960196d4ad93d137a_sq.jpg" title="Haunting Ground Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2007 06:00:47</pubDate>		</item>		<item>			<title>Zack &amp; Wiki: Quest for Barbaros' Treasure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ZackandWiki/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b9cd782884276228e30d8160c8a0fda3_sq.jpg" title="Zack &amp; Wiki: Quest for Barbaros' Treasure Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>15 Nov 2007 09:52:10</pubDate>		</item>		<item>			<title>Fur Fighters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/furfighters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5740172af2df8e235c51771115b4a7d5_sq.jpg" title="Fur Fighters Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Nov 2007 02:30:23</pubDate>		</item>		<item>			<title>Rygar: The Battle of Argus</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RygarTheBattleofArgus/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/20bc9d8ca55aa5fb506803cbc784176d_sq.jpg" title="Rygar: The Battle of Argus Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Oct 2007 05:36:29</pubDate>		</item>		<item>			<title>Robotech: Battlecry</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/robotechbattlecry/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5674bd713a6ba5d3e8ad426d3365210f_sq.jpg" title="Robotech: Battlecry Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>17 Sep 2007 07:52:14</pubDate>		</item>		<item>			<title>Folklore</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/folklore/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d8e61c29bd42a499b2bfe08387c3a99_sq.jpg" title="Folklore Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>23 Aug 2007 01:50:56</pubDate>		</item>		<item>			<title>biosys</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/biosys/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fd6780b7ebc5d8d95c68ec1232976191_sq.png" title="biosys Image" /> You wake up suffering from amnesia in what appears to be a rainforest but is actually one of four artificial biomes. To survive you have to keep the biomes working, so that you have food, water and fresh air. Beside manipulating the ecological conditions and getting yourself food and water, you also have to find out what happend to the biomes, what your role in it was and how you can get out alive, as you soon will find out about an experiment that went terribly wrong...<br />
Biosys is a suspenseful 360&Acirc;&deg; panorama point-and-click adventure with many puzzles to solve and several simulation elements. Beyond this you can learn something about flora and fauna in different ecological systems.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jul 2007 09:17:44</pubDate>		</item>		<item>			<title>Harry Potter and the Order of the Phoenix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HarryPotterandtheOrderofthePhoenix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a1b273b1397bff93f1ca5cb49ea806e9_sq.png" title="Harry Potter and the Order of the Phoenix Image" /> In Harry Potter and the Order of the Phoenix, Harry returns for his fifth year of study at Hogwarts only to discover that much of the wizarding community has been led to believe that the story of the teenager's recent encounter with the evil Lord Voldemort is a lie, putting Harry&acirc;&euro;&trade;s integrity in question. <br />
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Worse, the Minister for Magic, Cornelius Fudge, has appointed a new Defense Against the Dark Arts teacher, the duplicitous Professor Dolores Umbridge. But Professor Umbridge's &quot;Ministry-approved&quot; course of defensive magic leaves the young wizards woefully unprepared to defend themselves against the Dark Forces threatening them, so at the prompting of his friends Hermione and Ron, Harry is convinced to take matters into his own hands. <br />
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Meeting secretly with a small group of students who name themselves &quot;Dumbledore's Army,&quot; Harry teaches them how to defend themselves against the Dark Arts, preparing the courageous young wizards for the extraordinary battle that lies ahead.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jul 2007 12:08:46</pubDate>		</item>		<item>			<title>The Godfather: Blackhand Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/godfatherblackhand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ff34e186285bb286ee0b71fc32493507_sq.jpg" title="The Godfather: Blackhand Edition Image" /> <a href="http://www.greatgamesexperiment.com" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/2/2e2cae8def2f317a3bdf5c347c634800_m.jpg" /></a><br />
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The Godfather Blackhand Edition gives an enhanced combat experience with motion-based Blackhand Control by integrating Nintendo's innovative Wii controller. Take over the Big Apple in this fully interactive open-world games based on the classic film by Paramount Pictures and the critically-acclaimed book by Mario Puzo. <br />
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The game offers brand new ways to go from Soldier to Don as you gain control of the streets of New York. Follow the path of an Enforcer or Operator; each with its own unique perks and abilities to earn. Now you can chat up specific characters to get the skinny on dirty cops, take down two additional revised compounds of rival Families, execute five new contract hits, and call in larger Corleone Hit Squads when the going gets tough. <br />
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For improved, hyper-intuitive Blackhand Control in The Godfather Blackhand Edition, use gestures with the Wii Remote and Nunchuk to really beat down your opposition, or point directly at the screen using the Wii Remote for pinpoint firearm accuracy.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jun 2007 08:14:35</pubDate>		</item>		<item>			<title>Onimusha - Warlords</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Onimisha-Warlords/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5d1459d7a7a173cf8fc0438033fed38e_sq.jpg" title="Onimusha - Warlords Image" /> Onimusha: Warlords is the first game of the Onimusha series.<br />
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The game features samurai Samanosuke Akechi, modeled after actor Takeshi Kaneshiro, determined to save Princess Yuki of the Saito clan and defeat Nobunaga, resurrected after signing a pact with demons. The game also features Kaede, an expert female ninja who provides Samanosuke with information. Kaede was originally sent to assassinate Samanosuke by the Iga clan of ninja, but had a change of heart and develops trust and deep feelings of love (as shown in Onimusha Blade Warriors) for the samurai and agrees to join him as his confidant. Samansosuke travels throughout all of Inabayama Castle where he searches for clues of Princess Yuki's whereabouts, finds special weapons, and solves various puzzles.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jun 2007 06:10:37</pubDate>		</item>		<item>			<title>Faxanadu</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/faxanadu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0242abee9ef92618eae31e046a481162_sq.jpg" title="Faxanadu Image" /> A fairly difficult side scrolling action RPG.  You play the role of a nameless wanderer who is destined to save the elves from the Evil One. The Evil One has transformed their former allies, the dwarves, into monsters.  The player must ascend the World Tree and destroy the Evil One in his fortress.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jun 2007 10:35:54</pubDate>		</item>		<item>			<title>Koudelka</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Koudelka/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0400c631c31650df3f27ecf6d31eb5d2_sq.jpg" title="Koudelka Image" /> Koudelka is a console role-playing game for the PlayStation. It is the first game in the series that would become Shadow Hearts.<br />
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Hiroki Kikuta, most known for composing the music to Secret of Mana and Seiken Densetsu III (also known as Secret of Mana II) while working at Squaresoft, created Sacnoth in 1997 with funding from the video game company SNK. Unhappy with what he considered as the disjointed, juvenile, and stagnant nature of most RPGs, Kikuta had intended to take the genre in a whole new direction. Koudelka was to be his magnum opus, the game that would show the world just how far RPGs could go.<br />
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The initial plot of the game centered around 3 investigators coming to Nemeton Monastery in Wales in the year 1899: Koudelka Iasant, a young girl with supernatural powers arrives at the Monastery after receiving troubling visions. She quickly runs into Edward Plunkett, an adventurer, and Father James O'Flaherty, a priest, who are also investigating the Monastery for various reasons. It is likely that Edward Plunkett in the game is modeled after the historical Edward Plunkett, 18th Baron Dunsany. The monastery was used as a prison in the 1700s, and more recently as the site of dark rituals.<br />
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Now you play as the group of three people- Koudelka, Edward and James, as you are drawn further and further into the darkness of Nemeton monasterys old stories and secrets. Now find what lies beyond the hidden doors and all of Nemetons dark history.<br />
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Source Wikipedia<div style="clear:both;"></div> ]]></description>			<pubDate>18 Jun 2007 08:13:13</pubDate>		</item>		<item>			<title>Zelda's Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zeldasadventure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/582c3966556cd28c936f54fa93806f20_sq.jpg" title="Zelda's Adventure Image" /> Zelda's Adventure is a video game developed by Viridis and released for the Philips CD-i in 1994. It is a semi-sequel to Link: The Faces of Evil and Zelda: The Wand of Gamelon, both released on the same day a year before. Zelda's Adventure was developed by a different company, and this shows through heavily in the game's design. All three CD-i Zelda games were the product of a compromise between Philips and Nintendo after the two companies failed to release a CD-based add-on for the SNES.<br />
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Tolemac is in the middle of the Age of Darkness, as Ganon (spelled here as Gannon) has kidnapped Link, and unleashed his rule over the land of Tolemac (Camelot spelled backwards). Princess Zelda sets out to save the young adventurer and learns from the astronomer Gaspra that she must first collect seven celestial signs before she can conquer the dark king and bring Hyrule to an &quot;Age of Lightness&quot;.<br />
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The story is told mostly through live-action FMV scenes filmed in Los Angeles on blue screen.<br />
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Unlike the previous two CD-i Zelda games, which take the side-scrolling view from Zelda II, Zelda's Adventure is played with the same top-down view found in The Legend of Zelda. Playing as Princess Zelda, the aim is to fight through the Seven Shrines of the Underworld to collect the celestial signs, and bring the land of Tolemac to an Age of Lightness.<br />
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(Quoted from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 04:31:28</pubDate>		</item>		<item>			<title>Fedora Spade</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fedoraspade/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/77c1483a16b3ff3c271f18f6b02e3a79_sq.png" title="Fedora Spade Image" /> Hello there, gumshoe. Fedora Spade's the name. I'm a dick. What? No, not figuratively. The lady across the street might argue otherwise, but I digress. Anyway, I'm a detective, a homicide detective to be exact. I didn't grow up wanting to be a detective, mind you. I hated the cops &amp; robbers game... the other kids always forced me to play the bad guy and gave me a good ass-kicking whenever I was caught. Not a very pleasant childhood memory, yeah? But that's beside the point. I wanted to be an astronaut. I just thought that it'd be neat to explore space, see? But it never happened, as you can probably tell. Math and physics... I can't say that they're my favorite subjects. Plus, watching the challenger explode into a big firework is pretty traumatizing.<br />
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So why did I become a homicide detective, you ask? Well, apparently it's the only job that's available for me here. Crime's rampant here in Lawless City, and dead bodies continue to crowd the streets. They need people to combat crime, expendable people; preferably people that aren't too bright in the head. People with a diploma in sociology, or psychology, or some other I-just-want-to-graduate-quickly major. People from third-rate universities who can't seem to find a decent job. People like me. It's dangerous work, but it sure beats flipping burgers. Or is it? I don't know... it's too late for regret now.<br />
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Anyway, gumshoe, I've had my fill of bourbon tonight, and I'm in the mood to talk. Why don't you sit tight and lend me a pair of listening ears, eh?<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 09:37:15</pubDate>		</item>		<item>			<title>Stubbs the Zombie </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stubbs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0a094de9b325284660d491f2b56c8b68_sq.jpg" title="Stubbs the Zombie  Image" /> In this game, players take on the role of the rebel himself, Stubbs, a wisecracking Zombie who takes on an ultra-modern city of the future using nothing but his own carcass and the weapons of his possessed enemies. The game's tongue-in-cheek humour, innovative combat and strong storyline keep Stubbs the Zombie's gameplay as bizarre and unpredictable as its namesake.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 01:51:04</pubDate>		</item>		<item>			<title>Tomb Raider: Anniversary</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tra/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1a9300662b537c5de5184a5be7e95c3b_sq.jpg" title="Tomb Raider: Anniversary Image" /> The adventure begins when Lara is hired by a powerful syndicate to retrieve a mythical object called the Scion. As Lara searches ancient tombs and isolated worlds that have lain undisturbed for thousands of years, she discovers that she is not alone. Not only has she awoken their fearsome guardians but there are others desperate to learn the Scion&acirc;&euro;&trade;s dark secrets.<br />
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Celebrate and commemorate ten years of Tomb Raider and Lara Croft with Tomb Raider: Anniversary, a new action adventure inspired by the original Tomb Raider video game, one of the greatest action adventure games of all time.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jun 2007 04:27:29</pubDate>		</item>		<item>			<title>Leisure Suit Larry Collection</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/leisuresuitlarrycollection/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f46862d1b351d1a9c8673472c5ee08ee_sq.gif" title="Leisure Suit Larry Collection Image" /> A decade of debauchery now on one CD.<br />
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Larry Laffer is a loveable loser on the most desperate of quests: lose his virginity or die trying. Armed with his trademark leisure suit, breath spray the dream of true love (or at least fake love), he heads to the sinful Lost Wages, The Land of the Lounge Lizards.<br />
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When the girl of his dreams has second thoughts, Larry finds himself on the street again, but this time in Los Angeles. Larry Goes Looking for Love (in Several Wrong Places) amidst KGB agents, island natives, and the evil Dr. Nonookee.<br />
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Larry may finally have found The One on Nontoonyt Island, but a misunderstanding separates him from his lascivious lounge singer love. Explore the jungle with lovelorn Larry or aid Passionate Patti in Pursuit of the Pulsating Pectorals.<br />
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After suffering amnesia induced by The Case of the Missing Floppies, Larry must find three hot women to appear on America's Sexiest Home Videos. Meanwhile, Passionate Patti Does a Little Undercover Work as an FBI agent investigating corruption in the music industry. Help the lost lovers take on organized crime and Larry regain his memory.<br />
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Alone again, Larry finds himself at a spa resort as a consolation prize on a TV dating game. To try to win the hearts of the beautiful vacationers, Larry must Shape Up or Slip Out!<br />
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Grab this spectacularly priced collection and help the original Leisure Suit Larry himself find his way in the series that spawned a lecherous legend. Be sure to visit the creator at www.allowe.com for great game hints, tips, and all-around good humor!<br />
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from <a href="http://classics.sierra.com/us/larry/" target="_blank" rel="nofollow">http://classics.sierra.com/us/larry/</a><div style="clear:both;"></div> ]]></description>			<pubDate>03 Jun 2007 01:18:21</pubDate>		</item>		<item>			<title>Police Quest Collection</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/policequestcollection/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7dc6e423e2874462a8a0191547de4034_sq.jpg" title="Police Quest Collection Image" /> The closest experience to being a police officer without having a badge.<br />
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Investigating what seems to be a simple car crash, rookie cop Sonny Bonds uncovers a homicide. In Pursuit of the Death Angel, Bonds must track down murderous drug lord Jessie Bains before he strikes again.<br />
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It isn't long after Sonny Bonds is promoted to the homicide department that Jessie Bains escapes from prison seeking revenge on everyone who put him behind bars. Bonds must protect not only his own life, but his girlfriend Marie from The Vengeance of Bains.<br />
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With vicious cult killings, a raving madman, and a new drug regime threatening Lytton, Bonds is faced with his greatest fear: his wife Marie is stabbed and lays in a coma. Will Bonds be able to keep his cool and solve the brutal mysteries of The Kindred?<br />
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The action moves to Los Angeles, where Detective John Carey must find the link between the murder of his partner and a string of mutilation murders. It's Open Season when a serial killer is one step ahead of the investigation.<br />
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from <a href="http://classics.sierra.com/us/policequest/" target="_blank" rel="nofollow">http://classics.sierra.com/us/policequest/</a><div style="clear:both;"></div> ]]></description>			<pubDate>03 Jun 2007 01:13:27</pubDate>		</item>		<item>			<title>King's Quest Collection</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kingsquestcollection/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4102ff5b36c2ee3606af6d1df1b94e33_sq.jpg" title="King's Quest Collection Image" /> Celebrate the golden age of adventure games all over again with the return of King's Quest.<br />
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The bravest knight in all of Daventry, Sir Graham, is appointed by the dying king to embark on a Quest for the Crown. By retrieving the three treasures of Daventry, he will not only save the land but become its king.<br />
<br />
Now the ruler of Daventry, King Graham sees a vision of a beautiful woman trapped in a tower. Romancing the Throne won't be easy with mermen and vampires separating him from his imprisoned bride.<br />
<br />
A young apprentice to an evil wizard must escape his captor or be faced with certain death. Upon the discovery that he is the long-lost son of the royal family, young prince Alexander learns that To Heir is Human.<br />
<br />
King Graham lies on the brink of death and only a magical fruit from a far off land can heal him. The Perils of Rosella pit evil fairies and fearsome foes against the brave princess as she fights to save her father.<br />
<br />
Returning home one day to find the castle missing, King Graham must don his famous adventurer's cap once more to find his family. Absence Makes the Heart Go Yonder and Graham must learn a little magic of his own to rescue his loved ones from an evil spell.<br />
<br />
Haunted by the memory of the kidnapped princess who helped his family escape the malevolent wizard Mordack, Alexander learns of a plot to force the beautiful Cassima to marry an evil Vizier. Sworn to protect the woman who saved his life, Alexander takes to the Green Isles in Heir Today, Gone Tomorrow.<br />
<br />
Rebellious Rosella is content to be The Princeless Bride, but her adventurous spirit may lead to a marriage to the King of the Trolls. With the help of her mother, Queen Valanice, Rosella must end a plot to destroy the land of Eldritch and find her own happy ending.<br />
<br />
from <a href="http://classics.sierra.com/us/kingsquest/" target="_blank" rel="nofollow">http://classics.sierra.com/us/kingsquest/</a><div style="clear:both;"></div> ]]></description>			<pubDate>03 Jun 2007 01:07:42</pubDate>		</item>		<item>			<title>Fierce Talon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fiercetalon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/15bc5be8a11752a687368ecd2cc26f6e_sq.jpg" title="Fierce Talon Image" /> Fierce Talon is a classic adventure game that draws heavily in style, setting and mood from old film-noir movies and science-fiction. You play Preston, a low-class private detective in the lowest part of the three layered Dome City. You haven't been very successful with your own investigation office, so you end up doing the cases of paranoid wives or husbands who wants more information on the doings and whereabouts of their significant others. Not really what you thought it would be...<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 01:06:02</pubDate>		</item>		<item>			<title>Shenmue</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shenmue/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6a54d907094755ab195724e6c1dcf564_sq.jpg" title="Shenmue Image" /> The story of Shenmue begins in 1986 and centers around Ryo Hazuki, a young man who's father has been murderer.  You play as Ryo and now must find the killers and avenge your father's death.<br />
<br />
Gameplay in Shenmue is diverse; while most of the game is spent walking around the atmospheric, life-like Japanese locations in a third-person 'chase cam' mode (talking to people, searching for things, solving puzzles, and so forth), it is interspersed with many 'mini-games', including forklift and motorcycle races, bar fights, chases down crowded alleys, full versions of Sega arcade games Space Harrier and Hang-On (both originally programmed by Shenmue creator and director, Yu Suzuki), dart games, and 'free fighting' sequences.<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 01:36:27</pubDate>		</item>		<item>			<title>Quest for Glory 2: Trial by Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/QFG2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8cae21cbdd39bf264b034e3d2cdefcf1_sq.jpg" title="Quest for Glory 2: Trial by Fire Image" /> Directly following from the events of the first game, the newly-proclaimed Hero of Spielburg travels by flying carpet with his friends Abdulla Doo, Shameen and Shema to the desert city of Shapeir. The city is threatened by magical elementals, while the Emir Arus al-Din of Shapier's sister city Raseir is missing and his city fallen under tyranny.<br />
<br />
After defeating the four elementals that threaten Shapeir, the Hero travels to the city of Raseir. There, he is imprisoned by Khaveen and under hypnosis helps the evil tyrannous wizard Ad Avis to resurrect the evil genie Iblis. In the final fight, the Hero attacks the palace and battles with Ad Avis, who falls to his presumed death begging for assistance from his Dark Master. As thanks for the Hero's success in liberating Raseir and restoring its lost splendor, the Sultan of Shapeir, Harun al-Rashid, rewards the Hero by adopting him as his son.<br />
 - from Wikipedia<div style="clear:both;"></div> ]]></description>			<pubDate>22 Apr 2007 07:55:46</pubDate>		</item>		<item>			<title>Phoenix Wright: Ace Attorney: Trials and Tribulations</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/phoenixwright3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fa3673a1e3755777840b33e691ef5579_sq.jpg" title="Phoenix Wright: Ace Attorney: Trials and Tribulations Image" /> <em>Phoenix Wright: Ace Attorney: Trials and Tribulations</em> (also known as <em>Phoenix Wright: Trials and Tribulations</em> and <em>Phoenix Wright 3</em>) is the third instalment in the <em>Ace Attorney</em> series of games for the Nintendo DS. It will be released in the United States in September 2007.<br />
<br />
The game was released in Japan under the name <em>Gyakuten Saiban 3</em> on the Gameboy Advance in January 2004 and the PC in March 2006.<br />
<br />
<strong>Category:</strong> Point-and-click adventure (lawyer 'em up)<br />
<br />
<strong>Release Dates:</strong> January 23, 2004 (JP), September 27, 2007 (US)<br />
<br />
<strong>Developer:</strong> Capcom<div style="clear:both;"></div> ]]></description>			<pubDate>20 Apr 2007 08:31:06</pubDate>		</item>		<item>			<title>Phantasmagoria: A Puzzle of Flesh</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/phantasmagoria2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/213890be3f183394f554e5acd6a2fa21_sq.jpg" title="Phantasmagoria: A Puzzle of Flesh Image" /> In 1996, Phantasmagoria: A Puzzle of Flesh by Lorelei Shannon was released. Though still enormous in size  coming on five separate CDs  it was in no way as large as its predecessor.<br />
<br />
Dropping the unique adventure game style interaction in favor of an interactive movie format, A Puzzle of Flesh was more expensive to produce and less popular with audiences tiring of video clip-driven games. Though some concluded that it was a substantial improvement over the original in several areas, others dismissed the game, criticizing it for its completely different atmosphere, lack of creativity, interactivity and excessive violence.<br />
<br />
The plot of the second game in the series revolves around the character of Curtis Craig, a 30-year-old man working in a company managed by the enigmatic Paul Warner. Curtis' mysterious and traumatic past is a key element in the plot, as he pieces together his experience to form a picture of his soul, one whose discovery might lead to his demise. Harassed by quasi-delusions which seem all too real, Curtis aims to uncover the truth about his family, co-workers and most importantly, his own existence. As his delusions become more and more real and begin to have an enormous, terrible impact on his surroundings, Curtis must confront his fears or risk getting devoured by what lives within him.<br />
<br />
A Puzzle of Flesh has a fairly standard interface, with the cursor shaped into the distinctive logo of WynTech<br />
<br />
<a href="http://en.wikipedia.org/wiki/Phantasmagoria_%28computer_game%29#Phantasmagoria:_A_Puzzle_of_Flesh" target="_blank" rel="nofollow">Source: Wikipedia entry</a><div style="clear:both;"></div> ]]></description>			<pubDate>14 Apr 2007 12:48:40</pubDate>		</item>		<item>			<title>Phantasmagoria</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/phantasmagoria/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b48754a1339a31231c87d505782fb18a_sq.jpg" title="Phantasmagoria Image" /> Made during the height of the &quot;interactive movie&quot; boom in the computer game industry, Phantasmagoria is notable for being one of the first adventure games to use a human being as an on-screen avatar. Actress Victoria Morsell spent months in front of a bluescreen filming the hundreds of actions players could direct her character to perform. The game was released on seven CDs to accommodate the massive amount of video generated by this process. Today it still stands as a record of sorts for the largest number of media cuts used in a game, though several other games including an adventure game based on The X-Files television series have matched it in the sheer number of CDs used. However, if it were to use modern day video compression codecs while keeping the same resolution, the game could probably have shipped on as little as one or two discs. On the other hand, however, the seven discs were used to highlight the seven days, during which the story takes place - the game could easily fit about five discs, even without the advanced video compression. Also, it is worth mentioning that large portions of data were repeated on each CD, to avoid disk swapping when playing the game.<br />
<br />
The game script was about 400 pages long, four times the size of a regular movie script, and an additional 100 pages of storyboards set the style for the over 800 scenes in the game. The game required four months of filming alone and over 200 persons were involved in the production, not counting the Gregorian choir of 135 persons that was used for parts of the music in the game.<br />
<br />
<a href="http://en.wikipedia.org/wiki/Phantasmagoria_%28computer_game%29" target="_blank" rel="nofollow">Source: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>14 Apr 2007 12:45:09</pubDate>		</item>		<item>			<title>Quest For Glory: So You Want to be a Hero</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/QFG1/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0b1ad25dd632663ad1b04ccc936fe87f_sq.jpg" title="Quest For Glory: So You Want to be a Hero Image" /> &quot;Quest for Glory: So You Want to be a Hero&quot; is the first game, and a<div style="clear:both;"></div> ]]></description>			<pubDate>11 Apr 2007 05:04:40</pubDate>		</item>		<item>			<title>Elder Scrolls IV: Shivering Isles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shiveringisles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0cec5ac157d61a823fffc51f223f2126_sq.jpg" title="Elder Scrolls IV: Shivering Isles Image" /> Shivering Isles is an expansion for The Elder Scrolls IV: Oblivion.  It is available for download on Xbox Live or for the PC.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Apr 2007 02:46:54</pubDate>		</item>		<item>			<title>Lightspeed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lightspeed/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4ff6fd07ad8f69a7f1d0792d0be8c874_sq.jpg" title="Lightspeed Image" /> It's finally happened.  Man dumped one too many barrels of toxic waste, and now the planet is an ecological wasteland.  The population has been forced into space on enormous Conestoga-class interstellar transports while the search goes on for a new planet to call hme.<br />
<br />
That's where you come in, with your simple task: fin humankind a new habitable world.  It all happens in &quot;Lightspeed&quot;, an interstellar simulation from MicroProse.<br />
<br />
&quot;Lightspeed&quot;'s actio nrevolves around your Trailblazer-class scouting ship.  No subcompact, this jewel sports a hull 3400 meters long and 2960 meters wide.  You can even tailer its configuration to your needs, rearranging components to enhance your defenses, armament, or drive.<br />
<br />
By:<br />
MICROPROSE SOFTWARE<br />
180 Lakefront Dr.<br />
Hunt Valley, MD 21030<br />
(800) 879-7529<br />
<li class="user_li">Old address and telephone number.<br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>08 Apr 2007 09:56:01</pubDate>		</item>		<item>			<title>Evidence </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/evidence/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1f5302367e576ca83076ad6f89359171_sq.gif" title="Evidence  Image" /> In this PC CD-ROM game the notorious serial killer &acirc;&euro;&oelig;The Phoenix&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 12:07:47</pubDate>		</item>		<item>			<title>Missing: Game of The Year Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/missinggoty/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b1e9db91f2a6ff22beb9c1875933e9f7_sq.jpg" title="Missing: Game of The Year Edition Image" /> Also includes the 13th Victim Expansion Pack and Bonus CD-ROM with the making of and behind the scenes video<br />
<br />
While investigating a string of gruesome serial murders committed by a maniacal killer known only as &acirc;&euro;&oelig;The Phoenix,&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 12:00:21</pubDate>		</item>		<item>			<title>Missing: The 13th Victim</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/13thvictim/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0bcea2d8127f1341f787c891743683e6_sq.jpg" title="Missing: The 13th Victim Image" /> Exactly one year after the Jack Lorski case, our agency is confronted again by the serial killer Phoenix, who kidnapped our collaborator and his partner Karen Gijman. We recently received a new CD-ROM, similar to the one we received from the Phoenix last year. Why did the Phoenix suddenly choose to resurface after all these months of silence, by sending us a new CD-ROM? We are persuaded that the release of this new piece of evidence to the greatest number of people will make it possible to advance the investigation. We thank you for your help, in any form possible, to put an end to the Phoenix&acirc;&euro;&trade;s murderous scheme.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Apr 2007 11:48:47</pubDate>		</item>		<item>			<title>Missing: Since Janurary</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/missingsincejanurary/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/96df08137650f9d37352ebe564ea975e_sq.jpg" title="Missing: Since Janurary Image" /> Journalist, Jack Lorski, and his companion disappear while investigating a string of gruesome murders. Soon after their disappearance, Jack&acirc;&euro;&trade;s agency receives a disturbing CD-ROM containing footage he captured during his investigation. More than just a CD, this disc is in-fact the beginning of a terrifying game with a maniacal killer known only as &acirc;&euro;&oelig;The Phoenix.&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>04 Apr 2007 11:23:21</pubDate>		</item>		<item>			<title>Super Ghouls 'N Ghosts</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/superghoulsnghosts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/22f12901845da19db232b89dcbc35d59_sq.jpg" title="Super Ghouls 'N Ghosts Image" /> Super Ghouls 'n' Ghosts was unique in the series in that it only came out for the SNES (Super Nintendo).  It was made to counter the market demand for the Genesis Ghouls 'n' Ghosts version.  Whatever the case, Super Ghouls 'n' Ghosts brings the series to a great end, with colorful graphics, surprisingly realistic synthesizer orchestra music, and excellent, captivating game play.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Mar 2007 11:27:50</pubDate>		</item>		<item>			<title>Eye Of The Beholder 2: The Legend Of Darkmoon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/eob2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/89d84b2e2a3d340fed82c9c80f9fd1ef_sq.jpg" title="Eye Of The Beholder 2: The Legend Of Darkmoon Image" /> In the sequel to Eye of the Beholder, the Archmage Khelben summons the Heroes of Waterdeep, slayers of the Beholder Xanathar, for another mission. Strange things are happening in the forests near Waterdeep, centered around the Temple Darkmoon. People have been disappearing and shallow graves containing human remains have been found. Khelben teleports the party to the forests near Darkmoon so they may find out what kind of evil is working in the towers of the temple.<br />
<br />
Eye of the Beholder II is, like its predecessor, a first-person role-playing game based on the 2nd Edition AD&amp;D rules. It uses the same point-and-click gameplay mechanics and controls as the first game, with only minor changes.<br />
<br />
A starting party consists of four characters, which can be transferred from the earlier game or created from scratch. Characters can reach higher levels and learn new spells, must face new and tough monsters and solve multiple puzzles. Compared to the first game, many more illustrated NPC encounters and cutscenes were added.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Mar 2007 05:29:46</pubDate>		</item>		<item>			<title>Troll's Tale</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/trollstale/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5cdf32bc3142a884b4f7c7393f118a84_sq.jpg" title="Troll's Tale Image" /> Troll's Tale is an adventure game created by Al Lowe (Leisure Suit Larry, The Black Cauldron).  An evil troll has hidden the treasures of the Dwarf King, and it is up to you to get them back!<br />
<br />
Each screen featured a graphic and a menu of decisions.  If you find the treasure, but the troll is on the screen at the same time, you would not be able to pick up the treasure.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Mar 2007 02:19:17</pubDate>		</item>		<item>			<title>Shadowrun (Genesis)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shadowrungenesis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c921901ae10fb947a01338fa37594ac9_sq.jpg" title="Shadowrun (Genesis) Image" /> Shadowrun on the Sega Genesis/MegaDrive is a different beast than it's SNES counterpart.<br />
Faithful to FASA's pen and paper version, this game will have you exploring an extensive map in bird-eye view taking missions (&quot;runs&quot;) from &quot;Mr Johnsons&quot; and build up your stats. Your party can consist of 3 elements tops, and there are 3 types of characters you can play - samurai, shaman or decker. All in all, the game's open-endedness along with the  plot to uncover your brothers' death circumstances make this a game with something for every CRPG fan. Two thumbs way, way up!<div style="clear:both;"></div> ]]></description>			<pubDate>19 Mar 2007 10:24:57</pubDate>		</item>		<item>			<title>Egoboo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/egoboo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/631105ff78772689b5cf86362ee57c62_sq.jpg" title="Egoboo Image" /> Egoboo is a top down rpg in the spirit of Nethack and other games of the Roguelike genre.  It uses Open GL graphics and will have randomly generated maps and customizable characters.  The objective of the project is to bring the fun and depth of roguelike gameplay, kicking and screaming,  into the third dimension.  It is still in development, but is at a playable state.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Mar 2007 10:06:20</pubDate>		</item>		<item>			<title>Twinsen's Odyssey</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TwinsensOdyssey/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b49adde269d8694342d52346546ebaab_sq.jpg" title="Twinsen's Odyssey Image" /> Little Big Adventure 2 (LBA2) is a computer game first released at the end of 1996 as a pre-release version by Adeline Software International. It was later re-released by Electronic Arts in April 1997 in Europe, and by Activision in June 1997 in the United States under the name Twinsen's Odyssey. In July 1997, both Electronic Arts and Activision Brazil re-released LBA2 - Activision Brazil doing so under the name of &quot;Twinsen's Odyssey&quot;. In August 1997, Virgin Interactive released both the Japanese and the English-only Asian versions of LBA2 - also under the name of Twinsen's Odyssey. LBA2 sold over 600,000 copies worldwide; LBA2 was also the third game created under the label of Adeline Software International. The game features full motion video, higher quality music than its predecessor, and fully 3D environments.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Mar 2007 07:58:11</pubDate>		</item>		<item>			<title>Relentless: Twinsen's Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/relentless/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/938e534abac1b02eee9ec023430bec8d_sq.jpg" title="Relentless: Twinsen's Adventure Image" /> Little Big Adventure (LBA) is a computer game first released at the end of 1994. It was made by Adeline Software International, released in Europe by Electronic Arts and in North America, Asia and Oceania under the name Relentless: Twinsen's Adventure by Activision, with the game selling over 400,000 copies worldwide in the first release. The game was initially released in a CD-ROM version and some time later in a floppy disk version; the CD-ROM version featured full motion video, music and speech whereas the floppy disk version has MIDI music files and still images to replace the videos. The game was later ported to the PlayStation, and released in Europe and Japan.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Mar 2007 07:53:56</pubDate>		</item>		<item>			<title>Hillsfar</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hillsfar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/01c88bae7a7162e92f1062dd88dd345e_sq.jpg" title="Hillsfar Image" /> Hillsfar is an early attempt at the RPG genre from SSI, who went on to produce the infamous Gold Box series. It's a quirky game, light on RPG aspects, and consisting of action-oriented sub-games. Moby games has this to say:<br />
<br />
Play a would-be-hero in the City of Hillsfar where action and adventure await the daring adventurer. Join the local guild and complete missions from your guild master in the quest for glory and gold!<br />
<br />
Hillsfar is a &quot;Single-Hero&quot; RPG (in comparison to other RPGs by Strategic Simulations Inc. where usually control a group of characters). A combination of 1st Person Perspective (when travelling in the city of Hillsfar) and 3rd Person Perspective (usually in some mini-action quests) viewpoints, Hillsfar is quite introduces a different breed of RPG gameplay than other standard Advanced Dungeon and Dragons RPGs.<br />
<br />
As a would-be-hero, you can choose one of the available classes in a randomly generated mission-based style plot: Thief, Mage, Fighter or Cleric. Each class to a certain extent have different approaches on how to complete a certain quest.<br />
<br />
In Hillsfar, gameplay usually consists of various &quot;mini-games&quot; that are needed to complete a certain quest or mission provided at the local guild by your guild master.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 04:34:16</pubDate>		</item>		<item>			<title>Might and Magic 2: Gates to Another World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mightandmagic2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c4b42cca6f1b84644409349d0fc439f0_sq.jpg" title="Might and Magic 2: Gates to Another World Image" /> An old-school CRPG in which you control a party of heroes who can freely explore the large world and engage a multitude of beasties in good ol' turn-based combat.<br />
<br />
From MobyGames:<br />
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The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 02:04:07</pubDate>		</item>		<item>			<title>Space Quest V: The Next Mutation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacequest5/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4fc47a5536425d5271a9dcf68d4a92f8_sq.jpg" title="Space Quest V: The Next Mutation Image" /> Roger Wilco is a cadet and janitor at the Starfleet Academy.  However, he cheats his way through the aptitude test and becomes the captain of his own ship.  He is the newest captain of the SCS Eureka, a garbage scow.  Roger explores space looking for trash, and eventually comes across a toxic disease that is spreading through the galaxy.  You need to help roger save the galaxy and get the girl in the end.<br />
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Space Quest V was not designed by the full &quot;Two Guys from Andromeda&quot; team who did the original four games.  Instead, only one of the two, Mark Crowe, was involved.  The humor in this episode was different than that of the past games.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Feb 2007 06:47:34</pubDate>		</item>		<item>			<title>Castlevania: Circle of the Moon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/castlevania-cotm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b29f820a0a995584ea935e1f3185c187_sq.jpg" title="Castlevania: Circle of the Moon Image" /> In 1830, Morris Baldwin and his two apprentice vampire hunters enter Castlevania to stop the resurrection of Count Dracula.  They arrive too late, and Dracula kidnaps the master Baldwin to use as a sacrifice to regain full power, and casts the two young pupils - Hugh Baldwin and Nathan Graves - into a bottomless abyss.  Hugh, upset that he was not choosen as his father's successor, runs off on his own.  It is now up to Nathan Graves to find Hugh and recover his master.<br />
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Nathan's control and abilities differ from protaganists in the later GBA games.  He naturually walks at the speed of an eight bit Belmont, and double tapping the d-pad allows him to run.  Holding the whip button causes him to rapidly spin his whip, which can be used as a shield against weak enemies and projectiles.<br />
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Also unique to this game is the DSS system, which allows you to collect special cards which magically affect the whip.  There are two different types of cards - attribute cards - which must be paired together to produce some result.  For example, the Mercury Action card causes attribute cards to effect your whip, so pairing the Mercury action card with the Salamander (fire) attribute card causes Nathan to use a flame whip.  There are twelve cards of each type in the game.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Feb 2007 04:53:22</pubDate>		</item>	</channel></rss>