<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'custom, animal' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'custom, animal' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Impossible Creatures</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ImpossibleCreatures/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c51b3856345a90e041cce58f1d795254_sq.jpg" title="Impossible Creatures Image" /> Set in the mid 1930s, Impossible Creatures takes place on a mysterious chain of islands in the South-Pacific. The island environments are far from drab and lifeless, forming rather an interactive wilderness that is as beautiful as it is harsh, challenging a player's creativity to build units with more than just combat abilities. The game will ship with a powerful yet easy to use set of tools, opening up MOD possibilities that will give users the ultimate freedom: from building their own custom islands to importing their own wild animals that can be used in creature combinations.<br />
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Impossible Creatures was previously known as Sigma: The Adventures of Rex Chance.<div style="clear:both;"></div> ]]></description>			<pubDate>25 May 2007 10:48:40</pubDate>		</item>	</channel></rss>