<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'cube2' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'cube2' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title> Sauerbraten</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sauerbraten/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/18c9021f0a0e33a97d3835afac72ec8d_sq.gif" title=" Sauerbraten Image" /> Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.<br />
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Much like the original Cube, the aim of this game is not necessarily to produce the most features &amp; eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine. <br />
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The engine supporting the game is entirely original in code &amp; design, and its code is Open Source (ZLIB license, read the docs for more on how you can use the engine).<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 07:07:01</pubDate>		</item>	</channel></rss>