<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'color' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'color' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Mr Ray and the Missing Colours</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Mr-Ray/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/561d3881004ec6c9e37f0dce1ff0d3a8_sq.jpg" title="Mr Ray and the Missing Colours Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 Sep 2008 02:36:19</pubDate>		</item>		<item>			<title>Easter Crisis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/eastercrisis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b35fc58619c944b36ec9194dc26b94e3_sq.png" title="Easter Crisis Image" /> Help! The evil black bunny once again wants to stop the little kids from being happy. He has built miles upon miles of tunnels so that he can sneakily steal and transport all their Easter eggs away.<br />
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But our hero the good white bunny learns about this and decides that the evil bunny must be stopped. Luckily all he has to do is to throw his own eggs and match three or more of the same colour to magically teleport them to safety.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Apr 2007 04:13:27</pubDate>		</item>		<item>			<title>Constellations</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Constellations/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/08ad71e91ca91230ef61b84babdb53bd_sq.jpg" title="Constellations Image" /> Help the Royal Astrologers find constellations by accurately matching color and shape patterns as you soar through the cosmos. Comb the skies for various constellations and use all that is at your disposal to bring back valued images of rare celestial forms.<br />
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Choose between two different game modes to suit your favorite playing style: Explore for a relaxed time or Chase for a faster experience. Use different power-ups to gain an advantage, and steer clear of obstacles that may hinder you in your search. After you have tried your luck in being a star slueth, you can sit back and sift through your gallery, examing your work to see how well you have searched the heavens.<br />
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Beautiful graphics and captivating gameplay will have you looking at the night sky in a whole new way.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 05:33:49</pubDate>		</item>		<item>			<title>The Legend of Zelda: Link's Awakening</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/linksawakening/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bfa12e9ceb62d15378d010aa58c936c6_sq.png" title="The Legend of Zelda: Link's Awakening Image" /> Link, after setting sail for new experiences and adventures, finds himself caught in a squall at sea. Helpless in spite of his valiant efforts to last through the storm, he is overwhelmed by vicious waves and lightning... <br />
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Some time later, a gentle girl named Marin discovers him washed up on Toronbo Shores.. the beach of Koholint Island. She finds a way to get him home and takes care of him until he finally awakens. Marin and her father, Tarin, explain to him where he is, and after he sets out to reclaim his sword, he encounters a mysterious owl... The owl cryptically warns Link about the perils this island faces should the Wind Fish be disturbed from his slumber, and thus Link decides he must do something to save them.<br />
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This owl guides him throughout the rest of his journey, slowly helping him uncover just what exactly is going on. Link learns that, unfortunately, in order to save the islanders he had grown to love, and to set himself free, he must also end a dream, a romance that he might not want to... To save all those people he had come to know and cherish from the Wind Fish's Nightmares, he would also have to end the illusion that caused them to exist in the first place. <br />
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It's a heart wrenching choice to confront, one that Link no doubt regrets with every deep ache of his very soul.. but the only alternative was to let the Nightmare take over and destroy everything.. This was the only fate he could offer them... <br />
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A tragic, touching tale that is told in the simplest way, Link's Awakening is a dream that I'll always hold dear to my heart...<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 11:34:05</pubDate>		</item>		<item>			<title>Awesome!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/awesome/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5f50bc2605124724a4bf9acc97e303cc_sq.png" title="Awesome! Image" /> To take a break from one of my big projects, I decided to make a little side-project. I had no idea what to make though, so I looked back through my old creations, and decided to remake one of them. This is what I came up with.<br />
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The objective is simply to survive for as long as possible, while attacking the enemy you circle around. That enemy has a few different attacks, which start off being quite harmless, but the longer you play the more deadly they get, until eventually you die.<br />
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The graphics are, I'd say, a unique style. I've used this stlye a few times, mainly because I suck at making &quot;proper&quot; graphics. I think it looks quite cool.<br />
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The controls are included in game. If you can't be bothered to read them, the simply put, use the arrow keys and z,x and c.<br />
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I do warn you though, this game does flash quite a bit, and on several occasions I, and others, have got head aches and nausea from playing it, heh. =P<br />
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A quote someone said about the game:<br />
&quot;A Wicked Extream Super Outstanding Magnificent Extravaganza &quot;<br />
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I hope you enjoy it, I only spent 1 week creating it, but don't let that deter you from playing it. The music is by 8 Bit Weapon, not me.<br />
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Have fun playing =D<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 07:32:21</pubDate>		</item>		<item>			<title>Kachinko</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kachinko/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0502731a01a79c0e82acdaaa0fd386a_sq.jpg" title="Kachinko Image" /> In the style of traditional Pachinko machines, Kachinko features an onslaught of colored balls and only a few places to catch them. The name of the game is strategy and quick wits. Kachinko starts simply enough, requiring you to eliminate sets of three like-colored balls at a time. The challenge is significantly increased when you're forced to put together longer chains and set up massive combos in order to get a score worthy of completing a level.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 10:53:16</pubDate>		</item>	</channel></rss>