<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'casual, playable, puzzle' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'casual, playable, puzzle' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>2D Puzzle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/puzzle2d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2190d10d85d126f941f1256ace62ea44_sq.jpg" title="2D Puzzle Image" /> Will all the pieces fit on the board? They should, but it's harder than it looks. Have some fun wil this puzzle game and see if you can solve it !<div style="clear:both;"></div> ]]></description>			<pubDate>10 Jun 2007 06:40:41</pubDate>		</item>		<item>			<title>Tripline</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tripline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c35f3298b39ed7e906edc45ab3472851_sq.png" title="Tripline Image" /> This is a puzzle game where you draw an uncrossable line and at the same time try to cover every geometrical icon within the black frame. You have to pick three of the same icon before being able to go to a different one.<br />
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The game has 30 successive levels, but they get quite (very) challenging around the halfway point.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Mar 2007 07:22:43</pubDate>		</item>		<item>			<title>Senha</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/senha/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0907a1172559152aa78105c0f1addd2b_sq.jpg" title="Senha Image" /> Discover the password, by the tips offered.<br />
<br />
White tips = you hit the color, but wrong the position;<br />
Black tips = you hit the color and position.<br />
<br />
PS:<br />
Senha in portuguese is Password in English, or Se&Atilde;&plusmn;a in Spanish.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Feb 2007 11:09:09</pubDate>		</item>		<item>			<title>Quad</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/quad/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4c4a6c28259aab0c7e31c2252176df5e_sq.jpg" title="Quad Image" /> Using the Keyboard Arrows or the Mouse, it changes the color of squares passing on them, the objective is to change all squares for same color.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Feb 2007 10:18:39</pubDate>		</item>		<item>			<title>Acidbomb</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/acidbomb/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/154f7a15146b8dc0b75901abc8753ab7_sq.png" title="Acidbomb Image" /> Acidbomb is a fifty level puzzle game where you must find the pistons used to trigger a bomb and defuse them before time runs out. There are many bombs scattered around the world, from biological bombs that have hair-sensitive triggers to napalm bombs that are exploding at the seams, to nuclear warheads that have challenged even the highest trained bomb defusal agent.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Feb 2007 07:56:20</pubDate>		</item>		<item>			<title>Ballistic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ballistic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dbc13f179a92125f1a70e198f455013f_sq.jpg" title="Ballistic Image" /> In Ballistic you rotate the world around a little ball. In each level you have to get the ball to the goal within a certain time limit, something which is hindered by obstacles and gravity reversing objects.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Feb 2007 06:50:12</pubDate>		</item>		<item>			<title>DUOtris</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/duotris/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c84d836794bcdc9e3546a8cf27134fa9_sq.png" title="DUOtris Image" /> DUOtris is a take on <a href="/game/tetris" class="game_link">Tetris (GB)</a>. Instead of blocks coming from the top, and fall down, blocks come from both top and bottom, and gravitate towards the middle.<br />
<br />
The aim of the game is to get the highest score possible.  Points are scored by moving the falling blocks on both sides of the play area so as to arrange 3 or more blocks of the same colour together. These blocks will then disappear causing any blocks &quot;above&quot; them to fall and possibly create further combinations. The game ends when either stack of blocks crosses the game over line. Over time the speed of the blocks increases, more colours are introduced and the play area becomes narrower.<br />
<br />
There are two different game modes: Classic where there are just blocks falling, and Arcade where you get powerups and special blocks.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 06:11:41</pubDate>		</item>		<item>			<title>Solid Balance</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/solidbalance/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/99e923844e97b9c3d8776a59287bf05c_sq.png" title="Solid Balance Image" /> The objective of Solid Balance is to build a tower (preferably very high) with the given elements. Since the tower and every element obey the laws of physics, the player has to pay attention to balance the tower and to carefully position every element. <br />
<br />
During the game more and more elements with increasingly complicated shapes have to be stacked on top of each other. In doing so, the time available to place an element decreases with every level. The faster an element is placed, the more points the player gets. If an element falls upon the floor, the level is lost and the player has to begin again. <br />
<br />
When the rule &quot;no equal colors&quot; is switched on the level is also lost if two elements of the same color touch each other. The higher the tower at the end of a level is, the greater the altitude bonus which the player gets is. The highest points are awarded to those players, who build the highest towers as fast as possible while obeying the rules.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 08:29:03</pubDate>		</item>		<item>			<title>Blocksum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blocksum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/29f4295b39b57073f434f8b5b57e638c_sq.png" title="Blocksum Image" /> Blocksum is a very new typed action puzzle game. For everyone who can add numbers to 20.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 07:04:52</pubDate>		</item>		<item>			<title>Fish Tycoon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fishtycoon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f4f4cabc56844ad64702d2fc1c46099c_sq.jpg" title="Fish Tycoon Image" /> Fish Tycoon is a fish breeding sim game where you breed and care for exotic fish in a true real-time virtual aquarium. The object of this tycoon game is to discover the seven magic fish of Isola and solve the genetic puzzle.<br />
<br />
You start with a small selection of fish, some money and a tank. You must breed your fish, care for them, help them grow, and cure them if they get sick. Along the way you can buy supplies, medicine and special chemicals; you can research technologies or invest in advertisement. All of this will be financed by selling exotic hybrids in your shop.  The game runs in true real-time, so that if your computer is turned off or you exit the game, hours later small fish will have grown larger and new surprises await you.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 05:31:52</pubDate>		</item>		<item>			<title>Alley Cat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/alleycat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d626352efddd5f42c70853b5451d114c_sq.png" title="Alley Cat Image" /> Alley Cat is a game created in 1984 for the PC and Atari 800. In the game the player controls a cat trying to get the best things in life, such as mice and fish, while avoiding bad things like dogs and brooms.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 03:24:45</pubDate>		</item>		<item>			<title>Play with Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/playwithfire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/335ffc2d8c71736ac912d86d445e822f_sq.png" title="Play with Fire Image" /> Play with Fire is a highly unusual platform puzzle game in which you play a giant ball of fire--and burn things down.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jan 2007 02:19:56</pubDate>		</item>		<item>			<title>Curator Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/curatordefense/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9a5ce70d6a39ecc81ae95d212ab7befd_sq.png" title="Curator Defense Image" /> Curator Defense is a homebrewed blend of the Real-Time-Strategy and Puzzle genres. The player must defend his museum from the hordes of modern art that attempt to raid his storeroom in hopes of being put on the main floor. Using an array of unique defensive objects, the player must stun, slow, and eventually defeat each wave of modern art.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jan 2007 07:30:13</pubDate>		</item>		<item>			<title>Master of Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/masterofdefense/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/717567eca4138229abd8fff9d629dfbb_sq.jpg" title="Master of Defense Image" /> Master Of Defense is a strategy game that lets you assume the role of a brave hero, who has been chosen to save the ancient kingdom from the hordes of monsters. The challenge of the game is to ward off relentless attacks of monsters and prevent them from capturing people in your castle.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jan 2007 05:22:56</pubDate>		</item>		<item>			<title>Triptych</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/triptych/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e7db72555a4fbaf1367ee267dee5d9ae_sq.gif" title="Triptych Image" /> Triptych is a fast-paced physics based block dropping game that will keep you coming back for more. Maneuver and rotate blocks as they fall so that 3 or more of a color are adjacent to each other. By achieving this, the blocks will be destroyed and the player will collect points. As blocks are destroyed, connected blocks are freed to move independently and blocks above will fall to fill the empty spaces. Unlike other puzzle games, the game board is a living entity where the blocks obey the laws of physics. Every game is a unique experience!<div style="clear:both;"></div> ]]></description>			<pubDate>29 Dec 2006 08:14:29</pubDate>		</item>		<item>			<title>The Odyssey: Winds of Athena</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/theodyssey/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e01e526e1e0f9049bbebc79668a17e47_sq.png" title="The Odyssey: Winds of Athena Image" /> Step into the shoes of the Goddess Athena and help guide Ulysses' fleet to safety. Fend-off Cyclopes, Harpies and more while creating currents and winds to lead the boats to their destination.<br />
<br />
Follow one of the most famous stories ever written as you retrace the route of Ulysses in his attempt to return home from the Trojan wars. Incredibly realistic water current behavior will amaze and challenge you as you use your godly powers to protect the Hero's fleet.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 08:35:01</pubDate>		</item>		<item>			<title>Bridge Builder</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bridgebuilder/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dfd0f8d1ba3c8931e98c2eb80a2efc95_sq.png" title="Bridge Builder Image" /> Bridge Builder is a game where you build bridges. In each level you have a limited budget to buy materials with, materials with which you have to build a bridge which will hold a train passing over it.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2006 01:58:32</pubDate>		</item>		<item>			<title>Blast Miner</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blastminer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/86ecc098c0f56e1a5292fd4b002b0a74_sq.jpg" title="Blast Miner Image" /> Blast Miner is a physics based action strategy game where you use TNT, gas cans and stones to cause huge explosions to dig through the earth. It's awesome, seriously just play the demo or watch some gameplay movies. Explosions people! You can't go wrong with that.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Dec 2006 05:39:21</pubDate>		</item>		<item>			<title>Oasis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oasis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1811a7b12b5620f297806fefafc71aaa_sq.png" title="Oasis Image" /> You are the future Scarab King. Your father, the Falcon King, has been murdered. Egypt has plunged into chaos, and an evil fog has covered your father's empire.  Using your magical staff, you will lift the fog and rebuild the empire. Your followers will flock to you and obey your commands. <br />
<br />
You will discover cities, build roads, and develop new technologies.  Your goal is to seek out the Oasis and the Obelisk it contains, and to protect it from the barbarian hordes. <br />
<br />
Once your presence in a kingdom is discovered, you have a limited number of turns before the barbarian horde arrives. Spend your turns wisely, develop your kingdom carefully, or watch the barbarian hordes smash it to rubble!  <br />
<br />
If your kingdom survives with the Obelisk intact, you will be able to retrieve its Glyph, and the power to restore order to the land. Earn twelve Glyphs from twelve different levels, and you will have the power to restore the empire, dispel the fog forever, and become the Scarab King.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Dec 2006 01:36:53</pubDate>		</item>		<item>			<title>The House</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thehouse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/ccb6695059a14428f8aa43b29d712557_sq.jpg" title="The House Image" /> You wake up next to a pool after being at a house party.  You have lost your memory and have to find out why you are here.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 02:35:40</pubDate>		</item>		<item>			<title>Animal Puzzle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/animalpuzzle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1bca0dd6da70e33d66443a663d847229_sq.jpg" title="Animal Puzzle Image" /> Help the mole make it to his home by creating a tunnel system from the falling pieces.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 04:09:20</pubDate>		</item>		<item>			<title>Comboling</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/comboling/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4ea04997e0e1b9611f0acd9add7f9753_sq.jpg" title="Comboling Image" /> You have to link all of the bright squares by moving horizontally, vertically, or diagonally.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 02:01:35</pubDate>		</item>		<item>			<title>Hapland 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hapland2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d9b21301955d8ff622885de22f0b3c5d_sq.jpg" title="Hapland 2 Image" /> <div class="user_quote"><span class="quote_from">Robin Allen said,</span><blockquote class="user_quote">Restore power to the portal in order to...save a princess or something.  Just light the damn torches</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 01:03:15</pubDate>		</item>		<item>			<title>Hapland</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hapland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5091e8c8cc424ee39901da67ae74fe2e_sq.jpg" title="Hapland Image" /> Hapland is a point and click puzzle game.  You must find a way to light the two torches and activate the big portal.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 12:49:37</pubDate>		</item>		<item>			<title>Gridlock</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gridlock/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6594d38648b9551c3cdec2efcaaf81f2_sq.jpg" title="Gridlock Image" /> Move the gray blocks left, right, up or down in order to free the blue block through the opening on the right.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 12:38:44</pubDate>		</item>		<item>			<title>IQ Marathon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/iqmarathon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c1a28d2da3faaeceb1548ccf2f2efc3a_sq.jpg" title="IQ Marathon Image" /> Help the cow reach the goal.  The cow will only move in the direction it is facing, so you are given arrows to change where it goes.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 04:25:54</pubDate>		</item>		<item>			<title>Enigma</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enigma/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3e56e155b40203dd7e6f1caf148874e2_sq.png" title="Enigma Image" /> Enigma is a puzzle game inspired by <a href="/game/oxyd" class="game_link">Oxyd</a> on the Atari ST and Rock'n'Roll on the Amiga. The object of the game is to find uncover pairs of identically colored Oxyd stones. Simple? Yes. Easy? Certainly not! Hidden traps, vast mazes, laser beams, and, most of all, countless hairy puzzles usually block your direct way to the Oxyd stones...<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 06:24:18</pubDate>		</item>		<item>			<title>Armadillo Run</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/armadillorun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/92260044739d68b408c1fe9eabc7e8b5_sq.png" title="Armadillo Run Image" /> Armadillo Run is a physics-based puzzle game. You have to build structures with the purpose of getting an armadillo to a certain point in space. There is a selection of building materials, each with different properties, which can be combined to form almost anything. The realistic physics simulation gives you the freedom to solve each level in many different ways.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 02:13:47</pubDate>		</item>		<item>			<title>RoboCrush</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/robocrush/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/43b345e180ff82ae5440a215d6c549d1_sq.jpg" title="RoboCrush Image" /> Robocrush is the cutest, most original puzzle ever. Control the RoboCrush 5000 as he vaults Bleeps up with his hammer. Match 3 colors, and the Bleeps fall from the sky.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 09:16:03</pubDate>		</item>		<item>			<title>Bontago</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bontago/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c08a87914ee24c5f8b08970c83986692_sq.gif" title="Bontago Image" /> Bontago is a single or multiplayer 3d real-time strategy/puzzle game. By stacking blocks each player increses their area of influence, and can build closer and closer to the goal in the middle of each level.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 10:02:40</pubDate>		</item>		<item>			<title>Atomikube</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/atomikube/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/372bd4b73c780a8ffb0737f8f2600047_sq.jpg" title="Atomikube Image" /> Atomikube is our first game at Sjs-studio. It's a tetris-like game with more shapes. It's a free game and it's available for download now. The game is in French and English. To change language you must go in options in the main menu.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 07:46:15</pubDate>		</item>		<item>			<title>Harmonic Convergence (working title)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7ec2438c9bb8ccabfe15cd15fccec457_sq.jpg" title="Harmonic Convergence (working title) Image" /> Enter a world of beautiful graphics, hypnotic music, and addictive gameplay.<br />
<br />
Harmonic Convergence blends these elements together into an unforgettable <br />
experience that will have you losing track of time trying to outdo your last <br />
top score, and get one skin further.<br />
<br />
Harmonic Convergence features sixteen skins from some of the most talented <br />
artists and musicians in the industry.  Each skin transports you to a new and<br />
unique little world.  Bear witness to an ancient rite in &quot;Ritual&quot;.  Get your<br />
mouth watering for some delicious watermelon on a hot summer day in <br />
&quot;Fruit Salad&quot;.  Fly through space and watch the wonders of the universe unfold<br />
before your eyes in &quot;Asteroid&quot;.  These, and many more await!<div style="clear:both;"></div> ]]></description>			<pubDate>19 Nov 2006 11:59:39</pubDate>		</item>	</channel></rss>