<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'PVP' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'PVP' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Secret Society Wars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ssw/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7187759e0b15c86f0ca537dafcb00499_sq.jpg" title="Secret Society Wars Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Aug 2008 03:47:45</pubDate>		</item>		<item>			<title>City of Heroes and City of Villains - Good vs. Evil Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cityofheroesandcityofvillains/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4bc2af2150b939b4e7f09397e7384ceb_sq.gif" title="City of Heroes and City of Villains - Good vs. Evil Edition Image" /> In 2004 City of Heroes was launched, bringing the world of comic books alive in the first massively multiplayer of its kind, and winning numerous awards.  in 2005 City of Villains arrived representing the dark side of the struggle between good and evil, and again received heavy critical acclaim.<br />
<br />
Today the battle continues.  Players have created millions of unique heroes and villains and set off to fight crime in Paragon City or become inafmous villains in the Rogue Isles.  City of Heroes/City of Villains Good Versus Evil Edition includes both award winning titles in one box.  The only question is whether to protect Paragon City as a crime fighting hero or help the evil Lord Recluse bring it to its knees.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 01:26:34</pubDate>		</item>		<item>			<title>Voyage Centuary Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/VoyageCentuary/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3c3504dd315f5fcbf8cbd811421d9f71_sq.jpg" title="Voyage Centuary Online Image" /> <li class="user_li">Huge game world: free travel over seven seas, 1026 findings,  206 kinds of ships, 54 ports and 14 empires.<br /></li><li class="user_li">PvP System:  PK, guild war, city battle and world war.<br /></li><li class="user_li">Free Profession: want to be a pirate,  a merchant or a explorer? No? How bout a fisherman or peasant in the village. (farm;chop trees;break rocks...)<br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>21 May 2007 07:17:21</pubDate>		</item>		<item>			<title>Chronicles Of Elantia Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/elantia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/622c7719bf5805053beb4e68a25db6fc_sq.jpg" title="Chronicles Of Elantia Online Image" /> Elantia Online FAQ v1.6<br />
This is a little FAQ, which of cause will be made more extensive as time goes on.<br />
General Questions:<br />
Q: What is Elantia Online?<br />
A: Elantia Online, or EO for short, is a Massive Multi Player Online Role Playing Game (MMORPG) set in a post-apocalypse future, around the year 3000. The theme of the game is Sci-Fi/Fantasy.<br />
<br />
Q: What is the release date of Elantia Online?<br />
A: At this time, we can not give a release date, as we are still in first round beta testing of the game engine. But we will of cause, reveal the date, as soon as we can.<br />
<br />
Q: Will there be a Collector's Edition?<br />
A: As internet access becomes more and more widespread, and users get faster access for less money, then the amount of games, available only via direct download, then this is very likely to be the only means of getting your version of the game. Of cause, nothing is final yet, and we may release a few boxed versions of the game.<br />
<br />
Q: Does Elantia Online introduce any subscription or other fees?<br />
A: Yes. You will have to pay for the game, as well as a monthly subscription fee. Price on either have yet to be determined. <br />
<br />
Q: Will Elantia Online have a simultaneous worldwide release?<br />
A: As mentioned above, then our main goals of releasing the game, will be via online download, but yes. You will be able to play the game from anywhere in the world.<br />
<br />
Q: Will there be any demo versions of Elantia Online?<br />
A: Theremay be a public beta short before release of the game itself, and later on, a trial key may become available, but there are no plans for this in the imminent future, as we still to make the game. <br />
<br />
Q: Will those who pre-order Elantia Online be given early access to the game?<br />
A: No, there will be no early access for Elantia Online.<br />
<br />
<br />
Game Features:<br />
Q: So, what kind of features does this game offer me?<br />
A: We got a long list of features, but we do not have a final list yet, but the few things we can point out. Is a very different story, then any other MMO, which is rather solid in the planning. (3 generations, covered in 3 arcs, with a total of 9 books) and a very special game world setting.<br />
<br />
Q: So, are there any player or clan housing in this game?<br />
A: At this time, then we are not sure, if that feature can be added by the time of release, but yes, we are very much planning for it.<br />
<br />
Q: Again, with the housing. How do you plan to coop with massive player cities and such?<br />
A: In other MMO&acirc;&euro;&trade;s, such as Anarchy Online &amp; Star Wars Galaxies, the amount of player and guild housing, has totally ruined the game world. That is something that we will not have happening in our game. Consortium guilds, will, be able to buy a small space station in orbit of the earth, which can be upgraded with various features. Free World Alliance guilds, will be able to &acirc;&euro;&oelig;locate&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>11 May 2007 01:56:12</pubDate>		</item>		<item>			<title>Darkfall Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Darkfall/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/737e84f8d61f4e1e28d11e7aac595f55_sq.gif" title="Darkfall Online Image" /> Darkfall is a fantasy online world in development at Aventurine, a Greek-based company that absorbed the originator of the project, a Norwegian team called Razorwax, and has advanced it to the stage where preparations are currently being made to begin beta. Set in a world known as Agon, it features six playable races. Humans, Dwarves and the elven Mirdain maintain generally friendly terms among themselves, while Orks and the wolf-like Mahirim, although not quite so amicable, usually aren't hostile to each other. The same cannot be said of the Alfar, pale outcasts who openly loathe all but their own kind. <br />
<br />
<br />
The character development system is intended to allow for a high degree of customization, offering a vast array of skills and spells. The objective, an appealing one to many observers, is to make it possible for players to follow virtually any type of career path they might want, becoming a de facto explorer, hunter, mercenary, smith, magician, fisherman or almost anything else by making the appropriate choices, with optional prestige classes such as Paladin, Assassin, Gladiator, Enchanter also available. All will adventure in an environment that differs from most others in its clearly stated emphasis on player vs. player combat.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 02:07:31</pubDate>		</item>		<item>			<title>ZerA</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zera/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ac1865fa8982cf3adb8c37250627b268_sq.jpg" title="ZerA Image" /> ZerA is a Massively Multiplayer Online Role Playing Game from Korea being developed by Nexon.  Currently the game's Korean Beta has ended but a Japanese Beta has surfaced.  Player enage in your normal MMO quest/grind tactics to level up but with a twist.  ZerA features a type of interesting attack system.  You can situate your character to hit more than one target at a time, which, in this game is very beneficial.<br />
<br />
The Experience in ZerA is gained per hit, and with that comes some great benefits.  You can some what see the advange to this say if you saw a large group of monsters and you used an Area of Effect(AOE) spell.<br />
<br />
The game also features a similar PvP system to games like Lineage 2 and Eudemons where you can openly attack someone in the field, but with a penalty for killing them.  The game has an amazing skill system that is quite unique.  The skills are dropped, similar to items.<br />
<br />
The skill system is beyond impressive.  There is this circular patter, which I believe is called an Ego Panel.  You open this panel up and it has various intersectiong and bonuses on those intersections.  What it is, is a skill combo system.  Using skills in the order you designed on this Ego Panel you can gain bonuses to your skills damage, knockdown time, what have you.  Quite possibly the best skills system I ahve Ever seen.  There is a limited number of skill slots in these Ego Panels, but rest assured you don't need every skill in the game!<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 10:47:01</pubDate>		</item>		<item>			<title>Shattered Galaxy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ShatteredGalaxy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0a22baf508c4b5779d047d996acbd00_sq.jpg" title="Shattered Galaxy Image" /> <em>Shattered Galaxy, the world's first published massively multiplayer online real-time strategy game, combines the excitement of real-time strategy with the character development of role-playing in a persistent online world.<br />
When you play Shattered Galaxy, you enter a community of thousands of gamers like yourself. Fight with hundreds in an ever-evolving universe!<br />
<br />
Discover new friends, new strategies and new technologies!<br />
Advance to greatness in the only massive online warfare<br />
experience available.</em><br />
From the official site.<br />
<br />
Full game can be played for free, but to get everything out of the game a subscription is required.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Jan 2007 04:53:26</pubDate>		</item>		<item>			<title>Fury</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fury/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3405635952be615e3afe8f0a65cb4c26_sq.jpg" title="Fury Image" /> <div class="user_quote"><blockquote class="user_quote"><span style="color: #dd4422;font-size: 16px;"><strong>No Ganking, No Grinding, No Waiting, No Wimps!</strong></span></blockquote></div>
<br />
Fury is the ultimate competitive online RPG. It takes the best elements from MMO's such as combat, advancement and teamwork, and blends them with the best parts of the FPS genre including instant action, fast pacing and diverse game types. This dynamic gameplay cycle lets you fight, earn rewards, and use your rewards to customize your avatar. Since there's never any time to get bored, you can choose to play for as short or as long as you like.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 07:16:28</pubDate>		</item>		<item>			<title>Tekken 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tekken3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5d35723c1b9d536d3eea5c73ff9fb1c7_sq.jpg" title="Tekken 3 Image" /> The saga of the Iron Fist Tournament continues with TEKKEN 3. Fight with or against more than 20 characters, each with unique moves and special full-motion video endings. In addition to the standard Arcade and Versus modes, Namco has added a large number of extra modes like Survival, Ball, Force, Team Battle, Time Attack, Practice, and Theater. Can you defeat the opposition and become King of the Iron Fist Tournament for a third time?<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 12:47:55</pubDate>		</item>	</channel></rss>