<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'driving' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/driving/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'driving' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'driving' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/driving/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Interstate '76</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/interstate76/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c87ba216faa7302bbd9b3645ecfa7be6_sq.jpg" title="Interstate '76 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>08 Aug 2007 06:26:00</pubDate>		</item>		<item>			<title>Flatout</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Flatout/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a85c4219051692414210980f91eb473f_sq.jpg" title="Flatout Image" /> FlatOut is an adrenaline-filled racing game that brings cheap, rusty, banged-up cars to battle it out on intensive closed courses. First one to the finish line hogs not only the road but also most of the prize money, so it's every man for himself with all means necessary. Cutting edge damage modelling techniques and detailed visual car damage unleash the full potential of virtual racing.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Feb 2007 03:52:20</pubDate>		</item>		<item>			<title>GeneRally</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/generally/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2bb3a6150a5f8a18756b6e7320498b69_sq.jpg" title="GeneRally Image" /> Customizable top-down arcade racing<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 03:55:52</pubDate>		</item>		<item>			<title>Autoduel</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/autoduel/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c67132442e6dc0188676dcf4b909c32d_sq.jpg" title="Autoduel Image" /> Autoduel was based on the Steve Jackson Games series Car Wars and published by Orion Systems.<br />
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The action revolved around the many car chases, demolition derbys, and combat driving that made Car Wars popular.<br />
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Taken from Wikipedia:<br />
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Autoduel is based on events in the future in the Northeast part of the U.S.. In this future, cars are a primary means of protection and defense and the highways are dangerous stretches of land ruled by gangs and vigilantes with armed vehicles. The player's character starts without a car and has to enter demolition derby contests using spare vehicles in order to raise enough capital to finance the creation of their own vehicle.<div style="clear:both;"></div> ]]></description>			<pubDate>10 May 2007 10:33:42</pubDate>		</item>		<item>			<title>Token Frenzy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tokenfrenzy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/af3f11bc49891bf5088fd45ab210b19f_sq.jpg" title="Token Frenzy Image" /> Token Frenzy is a multi-player 3D vehicle driving puzzle-strategy-racing game aimed at the casual gamer market. It has 5 randomly created levels, each progressively more difficult than the previous.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 08:56:33</pubDate>		</item>		<item>			<title>3D Ultra Radio Control Racers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/3dultrarc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d08c3b568ccd0e6cd2b09f92f6783d99_sq.jpg" title="3D Ultra Radio Control Racers Image" /> 3D Ultra Radio Control Racers is a racing game on a smaller scale.  In it, you race radio controlled cars through 8 different tracks.  Some of the tracks are inspired by holes from the 3D Ultra Mini Golf series, and others are entirely new.  There are 4 different types of cars to choose from, ranging from buggies to trucks.  The races play from a zoomed in, top down perspective.  Also, there are powerups to collect during the races such as speed boosts and missiles to shoot at your opponents.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 06:18:29</pubDate>		</item>		<item>			<title>Combat Cars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/CombatCars/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f69337709e2f55888bcc6ba103d58c81_sq.jpg" title="Combat Cars Image" /> An older top-down racing game for the Genesis in the spirit of Micro Machines, but with a variety of characters, all with unique vehicle statistics and weapons. It's a thoroughly entertaining multiplayer game, and can be played cooperatively against the A.I. or competitively against each other.<br />
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The game has a catchy musical score by John Carehag, who formerly earned his fame on the Amiga.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 08:00:37</pubDate>		</item>		<item>			<title>Ignition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Ignition/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8de7840620af75a24632043d20f71bcb_sq.jpg" title="Ignition Image" /> Use the mouse to control your car through various tracks. You have 1  minute to complete all of the tracks before getting to the next level of even more difficult tracks. One minute goes by pretty fast when you are trying to work through a maze.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jun 2007 06:09:59</pubDate>		</item>		<item>			<title>Driver's Education</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/driversed/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ff1fb21f895f5296beb9c54d880a42d5_sq.jpg" title="Driver's Education Image" /> Driver's Education is a driving simulation made to teach kids the rules of the road and prepare them for their driver's test.  There game consists of learning segments, written, and driving tests.  The written exams ask questions regarding the  laws of the specific state that the user is playing the game in (they are asked when they start a profile).<br />
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While the lessons and written test are informative, the bulk of the time is spent in the actual driving mode.  In this mode, you drive around with Ed, your driving instructor.  Everything must be done right, from putting on your seatbelt to checking your mirrors before changing lanes.  There are also different factors that will affect your driving in different lessons.  Some have different weather, and one lesson even simulates what it might be like to drive drunk.  Dymanix was so sure of the effectiveness of this game that they offered a money-back guarantee if the user did not pass their driving test.  The game was released in 1998, with another, updated version released in 1999.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 06:00:18</pubDate>		</item>		<item>			<title>Stunt Playground</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stuntplayground/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/15dd2cc5203456b47fc48230166726f3_sq.jpg" title="Stunt Playground Image" /> Stunt Playground is a fully 3D stunt driving game. The game has to modes, the stunt mode and the editing mode.<br />
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In the editing mode you can add enormous amounts of props (or as few as you want) to an arena, you can add obstacles, ramps, loops, and so on until you are satisfied. <br />
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In the racing mode you can load your one of the pre-made arenas or one of your own, and race around it in one of the six different cars. While driving you can also record &quot;instant replays&quot; up to 15 seconds in length, and then playback your stunt from any angle. you can even save/load these replays, so your friends will believe you!<div style="clear:both;"></div> ]]></description>			<pubDate>02 Mar 2007 07:01:46</pubDate>		</item>		<item>			<title>Deathtrack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deathtrack/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3627c63db6a081a1bd18933ceead93a0_sq.jpg" title="Deathtrack Image" /> Hurtling through the turn, you lock-on to the lead car and fire.  In less than a second, your falcon missile slams into the target and explodes in a ball of fire.  You smile to yourself-he was a good assassin, but a lousy driver.  Instantly, your radar detects a terminator bearing down on your exhaust.  You swerve, but it's too late.  Another small mistake ends a brief career on the Death Track-yours<br />
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-Box description<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 06:12:32</pubDate>		</item>		<item>			<title>David Wolf: Secret Agent</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/davidwolf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cada0b1de88c0cdc4ad5b5c2b2b896e7_sq.jpg" title="David Wolf: Secret Agent Image" /> Bruno Vasto has stolen a stealth fighter and it is up to you to stop him before he uses it to blow up the White House.  Drive, fly, skydive, and do whatever it takes to stop him.  You are David Wolf: Secret Agent.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 05:31:09</pubDate>		</item>		<item>			<title>Hummer Off-Road Racing Challenge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hummeroffroadracingchallenge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/49226fcefef988306946d2b6662160d4_sq.jpg" title="Hummer Off-Road Racing Challenge Image" /> Old-school 2D racing game in a plug &amp; play steering wheel, sold by Radio Shack.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Mar 2007 09:50:34</pubDate>		</item>		<item>			<title>Ace Driver</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/acedriver/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3961a819de1171e901b157c5e825c305_sq.jpg" title="Ace Driver Image" /> Use the keyboard arrow keys to manoeuvre the car. The aim is to avoid the obstacles and slow down for the speed cameras, making sure you get to the checkpoints before the time runs out.<br />
Everyone can drive fast but can you drive carefully in order to complete the challenge?<div style="clear:both;"></div> ]]></description>			<pubDate>17 May 2007 03:45:00</pubDate>		</item>		<item>			<title>MacBornes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/macbornes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4364f6d0b29b387b8a4fba017c1789da_sq.gif" title="MacBornes Image" /> MacBornes is a new version of the classic French card game <a href="http://en.wikipedia.org/wiki/Mille_Bornes" target="_blank" rel="nofollow">Mille Bornes</a> developed by Alexandre Colucci for Original Mac Games [OMG] Cup established by iDevGames in 2005.<br />
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<strong>Developer:</strong> <a href="/user/timac" class="developer_link">Alexandre Colucci</a><br />
<strong>Released:</strong> 2005-2007<br />
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[Requires Mac OS X 10.4 or greater.]<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 11:22:54</pubDate>		</item>		<item>			<title>Snowplow</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/snowplow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/509dc87e08aabb8a164178c8793382ac_sq.jpg" title="Snowplow Image" /> Use the snow plow to clear the streets of Boston while getting snow flakes and peppermint candy. The plow handles well and it is a very fun game.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Dec 2006 06:17:00</pubDate>		</item>		<item>			<title>Starsky &amp; Hutch</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/starskyandhutch/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f784ec9c74c64aabbedf698460c78582_sq.jpg" title="Starsky &amp; Hutch Image" /> Starsky &amp; Hutch is a video game of the Cop/Police Game genre released in 2003 by Mind's Eye. The game is based on the Starsky and Hutch television series.<br />
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The Game follows the Adventures of Starsky and Hutch, in three Seasons. The Player must complete missions/episodes throughout the season. The Player is given a rating during an episode, called a &quot;Viewer Rating.&quot; One of the player's primary objectives during the game is to keep the viewer ratings high, keep the viewers of the season interested. The Player loses Viewer Ratings by hitting Civilians, Pedestrians and Buildings. However the Viewer can gain Viewer ratings by shooting special VR Powerups which give the Viewer Rating a boost. However the Viewer Rating drops at a slow rate throughout the episode. Shooting a Siren Powerup stops the Viewer Rating decline for an amount of time. There are Various Powerups throughout the game that the Player can shoot, such as the Double Damage Powerup. The Player's main Objective through season is to catch criminals and occasionally escort other vehicles.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 06:47:24</pubDate>		</item>		<item>			<title>Parallel Parking</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Parallelparking/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3b094de9a46e255438725526ffe7e61b_sq.jpg" title="Parallel Parking Image" /> All you do is parallel park a car. Thats it. Yet its strangely addictive. You also get to watch a replay of your leet parking skills.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 06:19:55</pubDate>		</item>		<item>			<title>Chase: Hollywood Stunt Driver</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/chase/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5a4f06bc3bc233ade0bf5d167e2a3bd3_sq.jpg" title="Chase: Hollywood Stunt Driver Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>03 Oct 2007 09:14:48</pubDate>		</item>	</channel></rss>